Astro Blaster (アストロブラスター)

Released in 1981

Distributor: Sega
Manufacturer: Sega
Developer: Sega

***** (2 total votes)

'Astro Blaster' marquee
game marquee

Game Summary

Space - Shoot aliens & dock with mothership



Hardware Info

Controls: 4 Buttons
Vertical-mounted Raster monitor
224 x 256 Resolution
Colors: 65 Color

Additional Hardware Info (from Mame)

Z80 cpu @ 3 Mhz
I8035 cpu
Custom audio
* Samples audio
* Information was extracted from Mame, so "Samples audio" may indicate the game has analog sound hardware.

Hardware Platform

G80 raster

Mame ROMs

astrob, Astro Blaster (version 2)
astrob1, Astro Blaster (version 1)

Game Details

Astro Blaster is the unofficial sequel to Astro Fighter. As such it is a great improvement. The game features 29 different attack waves, spread over 6 sectors. Between sectors, the player negotiates a meteor shower, and then docks with a mothership. One of the first games to speak to the player. This would say such things as "Fuel status marginal" and "Laser temperature critical". In addition to the conventional left-right-fire buttons, there was also a Warp button. The Warp could be used once in a sector, and it slowed down the action to almost a standstill, during which the voice would count down from 10 until normal speed was resumed.
'Astro Blaster' cabinet photo
cabinet photo
'Astro Blaster' title screen
title screen
'Astro Blaster' gameplay screen shot
gameplay screen
'Astro Blaster' promotional flyer
promotional flyer
'Astro Blaster' control panel
control panel

"Maybe" Images

(fuzzy search, these MAY match the game, or they may not)

Astro Blaster image Blaster upright cabinet Road Blasters upright cabinet Astro Fighter Flyer: 1 Front Astro Fighter Flyer: 2 Middle Left Astro Fighter Flyer: 3 Middle right Astro Fighter Flyer: 4 Back Member Ratings / Comments

***** by Reinen. Comment: "I`ve only ever seen this game in one place - and man, they had the volume on it pumped up so loud the entire cabinet shook, you`d walk away with a piercing ringing in your ears after ten minutes of gameplay. `Pilots needed for sector wars - Play Astro Blaster!` You wanna see the cabinet rumble (literally) when the asteroid (?) field drops down on you. Superb game!" 2003-02-18 09:21:38Z

***** by settingsons. Comment: "When I played this in the arcades in my early teens, it was by far the best shoot 'em up around. As previously mentioned the cabinet used to shake and rumble with the roar of the ships engine. It really sent the pulse racing. I play this with Mame now, and still get the same excitement from the game. Totally underrated - a lost gem." 2005-03-19 11:57:05Z

comment on this game


Knowlede Base

Gremlin/Sega EPROM / Board Numbers
Submitted by Unknown Gremlin/Sega EPROM / Board Numbers Manual Part Numbers: ------------------- Head-On 420-0193 Gee Bee 420-0199 Monaco GP 420-0358 Head On 2 / Invinco 420-0359 Astro Fighter 420-0410 or 420-0411 Carnival 420-0498 Moon Cresta 420-0518 Space Firebird 420-0533 Astro Blaster 420-0552 Space Tactics 420-0556 Pulsar 420-0601 G08 Color X/Y 420-0605 Spac
File: C:\Virtual\Web\kk\coinop_kb\GameTech\SEGA-gremlinEPROM.html 5637 K - Updated 2000.01.20
Sega Convert-a-Game EPROM Mapping
Submitted by Unknown Begin End Board --------------------------------------- 8 18 Space Odyssey Back Scene Hardware 1 808 812 Astro Blaster Speech board 829 Astro Blaster CPU EPROM 837 852 Astro Blaster 888 906 Space Odyssey 959 Space Odyssey 960 968 Space Fury 969 Space Fury, and cocktail and upright Eliminators CPU EPROM 970 972 Space Fury speech board 1158 1170 Eliminator ??? 1200 1212 El
File: C:\Virtual\Web\kk\coinop_kb\GameTech\SEGAconvertaEPROMmap.html 1309 K - Updated 2000.01.20
Sega G80 Hardware Reference
Version 1.20 25 Oct 1997 Main Processor: Z80 at 3.86712 MHz (vector games) Z80 at 8.00000 MHz (raster games) Sound Processor: 8035 Test button on CPU board asserts NMI 40Hz interrupt from vector timing board There is an 8*8 hardware multiplier on the XY control board Memory Map 0000 - 07FF 2k ROM on CPU board (power on diagnostics) 0800 - BFFF 46k ROM board C800 - CFFF 2k RAM on CPU board D000 - DFFF downloadable RAM on universal sound board E000 - EFFF 4k Vector RAM E000 - E
File: C:\Virtual\Web\kk\coinop_kb\GameTech\SegaG80ref.html 37770 K - Updated 2000.01.23
A Random Games-list
Game Name Manufacturer Year Pinout Class ------------------------------------------------------------------------------ V 005 Sega 1981 18 Wheeler Midway 1979 3D Bowling MED 1978 H 720 Degrees Atari Games 1986 800 Fathom USB 1982 H Aeroboto William
File: C:\Virtual\Web\kk\coinop_kb\FAQs\LIST-RandomGames.html 74659 K - Updated 1999.10.29
Seaga/Gremlin X-Y FAQ
======================== The Sega/Gremlin X-Y FAQ version 1.6 written by: Mark Jenison ======================== 1. Introduction 2. The X-Y Convert-a-Game system a. The System 1. CPU boards 2. X-Y timing and control boards 3. Sound boards 4. EPROM boards b. Monitor: Electrohome G08 X-Y c. Power supply 3. Games a. Space Fury b. Star Trek c. Eliminato
File: C:\Virtual\Web\kk\coinop_kb\GameTech\segaxyfaq16.html 28884 K - Updated 2000.01.23
The Sega/Gremlin X-Y FAQ
======================== The Sega/Gremlin X-Y FAQ version 1.6 written by: Mark Jenison ======================== 1. Introduction 2. The X-Y Convert-a-Game system a. The System 1. CPU boards 2. X-Y timing and control boards 3. Sound boards 4. EPROM boards b. Monitor: Electrohome G08 X-Y c. Power supply 3. Games a. Space Fury b. Star Trek c. Eliminato
File: C:\Virtual\Web\kk\coinop_kb\FAQs\FAQ-SegaXY_v1.6.html 28891 K - Updated 1999.07.27
LIST: SEGA Video Games in Japan Year Title Title (Kanji) ------------------------------------------------------------------------ 1973 Pong Tron ポントロン Pong Tron II ポントロン2 Hockey TV ホッケーTV 1974 Mini Hockey ミニホッケー Table Hockey テーブルホッケー Goal Kick ゴールキック 1975 Balloon Gun バルーンガン Erase イレース
File: C:\Virtual\Web\kk\coinop_kb\FAQs\LIST-SEGA.html 16719 K - Updated 1999.07.27
Astro Blaster pinouts
Astro Blaster Pinouts
File: C:\Virtual\Web\kk\coinop_kb\GameTech\Astro Blaster.html 1658 K - Updated 2002.09.24
Arcade Game Cheats
--- 720 --- (Contributor: unknown) In the ramp section, levels 8, 9, and 10: holding down the kick and jump buttons simultanously on the lip of the ramp will boost your air. This trick only works when you're going the correct speed (usually your third or fourth jump), and only once (as far as I can tell) per ramp session per level. ----------- Afterburner ----------- (Contributor: Anthony D. Chen) key: S - start button V - vulcan cannon M - missle F - foot sensor (only on sit-down version) stag
File: C:\Virtual\Web\kk\coinop_kb\FAQs\FAQ-Arcade Cheats.html 114708 K - Updated 1999.10.30
ASTRO BLASTER STD VIDEO J5 J1 ------- --------- 1 -12V 1 VID 2 +12V 2 3 AC OR +12 3 VID 4 GND 4 5 GND 5 VID 6 GND 6 7 -5V 7 8 +5V 8 9 +5V 9 SYNC 10 +5V 10 11 12 13 14
File: C:\Virtual\Web\kk\coinop_kb\Pinouts\Astroblaster.txt 1487 K - Updated 2003.01.07

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This game page was created 8/3/1998 12:00:00 AM and last updated 6/20/2000 6:30:01 PM