Galaga (ギャラガ)

Released in 1981

Developer: Namco
Distributor: Namco
Manufacturer: Namco

***** (5 total votes)

'Galaga' marquee
game marquee

Game Summary

Space - blast waves of alien bugs

Genre

Shooting
Space

Hardware Info

Controls: 1 Joystick / Button(s)
Vertical-mounted Raster monitor
224 x 288 Resolution
Colors: 96 Color

Size/Weight

29.0000" x 32.0000" x 22.0000" Cocktail 59.0000" x 20.0000" x 24.0000" Mini Myte 73.0000" x 27.0000" x 34.0000" Upright

Additional Hardware Info (from Mame)

Z80 cpu @ 3 Mhz
Z80 cpu @ 3 Mhz
Z80 cpu @ 3 Mhz
Namco audio
* Samples audio
* Information was extracted from Mame, so "Samples audio" may indicate the game has analog sound hardware.

Mame ROMs

galaga, Galaga (Namco)
galagamw, Galaga (Midway)
galagads, Galaga (fast shoot)
gallag, Gallag
galagab2, Galaga (bootleg)
galaga84, Galaga '84
nebulbee, Nebulous Bee

Game Details

Sequel to Galaxian - can get a ship captured and then release it to get double firepower - Every 4th wave is a challenge wave - Aliens swoop in to position in complex swirling patterns.

One of the most popular and most collected games.

'Galaga' cabinet photo
cabinet photo
'Galaga' title screen
title screen
'Galaga' gameplay screen shot
gameplay screen
'Galaga' promotional flyer
promotional flyer
'Galaga' control panel
control panel

"Maybe" Images

(fuzzy search, these MAY match the game, or they may not)

Galaga Flyer: 1 Front Galaga Flyer: 2 Back Black and White "Wargames" slick featuring Matthew Broderick playing Galaga. A Tractor Beam capture.  GIF taken from the Galaga Worship Page.

Coinop.org Member Ratings / Comments

***** by nosrevlah. Comment: "Hands down the best game ever!!! Numbers don't lie, still the most popular game in history." 2003-12-22 13:01:41Z

***** by ShakyT. Comment: "The best shooter ever!!" 2003-09-30 23:46:54Z

**** by kk. Comment: "Probably the best early vertical space shooter there is. Gameplay excellent, graphics good, fast-paced and challenging. Somewhat overrated. " 2002-04-14 22:54:44Z

***** by kebap. Comment: "One of the three most exciting games !" 2001-03-21 11:59:26Z

***** by DanElektro. Comment: "The pinnacle of 2D space shooters. One of the few games where enemies come in scripted waves, but the challenge never seems to diminish." 2000-07-26 12:53:11Z

comment on this game

 

Knowlede Base

Galaga Pinouts and Configuration
Galaga Pinouts and Dip Switches, for official and bootleg boards
File: C:\Virtual\Web\kk\coinop_kb\GameTech\Galaga Tech.html 14164 K - Updated 2002.05.20
Yet Another List
O-Taito is the Old Taito pinout on wiretap. N-Taito is the New-Taito pinout (Like Elevator Action). Quote by R. Schieve: "Taito.pin will match most for power, ground, monitor, and speaker connections but inputs are usually quite different." DECO/Data East is the Data East pinout. See Ring King.pin or KarateChamp.pin.I AtariV is Black Widow and Gravitar and Space Duel Konami if the Konami pinout. See Konami\Rush'n'Attack.pin. BZone is Battle Zone and Red Baron Tehkan games seem to follow th
File: C:\Virtual\Web\kk\coinop_kb\FAQs\LIST-YetAnotherGamesList.html 49872 K - Updated 2002.06.10
C:\Virtual\Web\kk\coinop_kb\Pinouts\Galaga.txt
Galaga 1 -------- Solder Parts ------ ------- Sync A|1 2P Fire Green Video Signal B|2 2P Left Blue Video Signal C|3 2P Right 1P Left D|4 Red Video Signal 1P Right E|5 1P Fire 1P Start F|6 2P Start Service H|7 Table GND GND J|8 GND Coin K|9 +5V L|10 +5V M|11 +5V N|12 Test Switch
File: C:\Virtual\Web\kk\coinop_kb\Pinouts\Galaga.txt 19525 K - Updated 2003.01.06
C:\Virtual\Web\kk\coinop_kb\GameTech\Board Pinouts\Galaga.txt
Galaga pinouts. This also works on Midway's Mappy game GALAGA/MAPPY PARTS SIDE | SOLDER SIDE ------------------------------------|-------------------------------------- LOGIC GND | A | 1 | LOGIC GND --------------------------------|---|---|---------------------------------- SPKR | B | 2 | SPKR (Not sure of polarity) --------------------------------|---|---|----------------------------------
File: C:\Virtual\Web\kk\coinop_kb\GameTech\Board Pinouts\Galaga.txt 5584 K - Updated 1999.04.27
C:\Virtual\Web\kk\coinop_kb\Pinouts\NebulousBee.txt
Nebulous Bee (Galaga bootleg) First EPROM (location 4R) checksum $DBE1 Typed in by Martin Olsson (martin@algonet.se) 01-07-19. I take no responsibility whatsoever to what may happen to your circuit board if you use this pin configuration. 36-pin edge connector: Component side Pin Solder side 1 VIDEO SYNC 2 VIDEO GREEN 3 VIDEO BLUE VIDEO RED 4
File: C:\Virtual\Web\kk\coinop_kb\Pinouts\NebulousBee.txt 3696 K - Updated 2003.01.06
Galaga Memory Map
partial, probably wrong in places, but it is a start. Galaga memory map ----------------- V1.0 Nov1/96 'board squirrel' Galaga is a multi processor architecture machine. The processor board is a subset of the Bosconian processor board. In fact a bosconian CPU will run the Galaga code. A galaga video board is required though. Processor 1 ----------- Z80A , clocked at 1H. Board position 4M. Uses 4, 2732 eproms these are mapped at 0000-3FFF sequentially 3N(gg-a),3M(gg-b), 3L(gg-c),3K(gg-
File: C:\Virtual\Web\kk\coinop_kb\GameTech\GalagaMap.html 4790 K - Updated 2000.01.23
Galaga_BL.txt
G A L A G A ============= by Brian Murray (brian@demon.csd.unsw.edu.au) There are apparently many different galaga implementations, this one happens to be mine. I don't know how I would identify my particular boards, but I'll give as much as I can. (They were from a tabletop if that matters). There are two boards, both with blue solder masks. The top one (slightly larger) is the CPU board, has the 4 processors and program EPROMS, and holds
File: C:\Virtual\Web\kk\coinop_kb\GameTech\Switch Settings\PDF\G\Galaga_DIP.pdf 5089 K - Updated 2003.11.16
C:\Virtual\Web\kk\coinop_kb\GameTech\Galaga_BL.txt
G A L A G A ============= by Brian Murray (brian@demon.csd.unsw.edu.au) There are apparently many different galaga implementations, this one happens to be mine. I don't know how I would identify my particular boards, but I'll give as much as I can. (They were from a tabletop if that matters). There are two boards, both with blue solder masks. The top one (slightly larger) is the CPU board, has the 4 processors and program EPROMS, and h
File: C:\Virtual\Web\kk\coinop_kb\GameTech\Galaga_BL.txt 5567 K - Updated 1994.05.10
C:\Virtual\Web\kk\coinop_kb\GameTech\Board Pinouts\Galaga_BL.txt
G A L A G A ============= by Brian Murray (brian@demon.csd.unsw.edu.au) There are apparently many different galaga implementations, this one happens to be mine. I don't know how I would identify my particular boards, but I'll give as much as I can. (They were from a tabletop if that matters). There are two boards, both with blue solder masks. The top one (slightly larger) is the CPU board, has the 4 processors and program EPROMS, and h
File: C:\Virtual\Web\kk\coinop_kb\GameTech\Board Pinouts\Galaga_BL.txt 5247 K - Updated 1995.12.31
Galaga, error messages, errors
Galaga error messages Submitted by Unknown Here are the error messages displayed by Galaga. (original boards set, and pirated one !) 2 boards Galaga (midway) Display Description RAM OK All RAMs are good RAM 0L RAM located on Video PC board at position 1K is bad RAM 0H RAM located on Video PC board at position 1K is bad RAM 1L RAM located on Video PC board at position 1K is bad RAM 1H RAM located on Video PC board at position 1K is bad RAM 2L RAM located o
File: C:\Virtual\Web\kk\coinop_kb\GameTech\GalagaErrors.html 1368 K - Updated 2000.01.23
Galaga.txt
Galaga DIP switch settings. There are two sets of DIP switches on the Galaga CPU board. They are labeled 6J and 6K (6K is on top). 6J is used for setting the difficulty of Galaga. Switch 7 is not used on 6J, the rest are as follows: Switch #1 is used for selecting the type of 1 or 2 player games: When this switch is OFF: 1 Player Game: Press the 1 player start button. %w, 3, 4, or 5 fighters. 2 Player Game: Press the 2 player start button. 2, 3,
File: C:\Virtual\Web\kk\coinop_kb\GameTech\Switch Settings\PDF\G\Galaga-DIP_DIP.pdf 3983 K - Updated 2003.11.16
C:\Virtual\Web\kk\coinop_kb\GameTech\Galaga.txt
Galaga DIP switch settings. There are two sets of DIP switches on the Galaga CPU board. They are labeled 6J and 6K (6K is on top). 6J is used for setting the difficulty of Galaga. Switch 7 is not used on 6J, the rest are as follows: Switch #1 is used for selecting the type of 1 or 2 player games: When this switch is OFF: 1 Player Game: Press the 1 player start button. %w, 3, 4, or 5 fighters. 2 Player Game: Press the 2 player start button.
File: C:\Virtual\Web\kk\coinop_kb\GameTech\Galaga.txt 4489 K - Updated 1993.08.20
Arcade Game Cheats
--- 720 --- (Contributor: unknown) In the ramp section, levels 8, 9, and 10: holding down the kick and jump buttons simultanously on the lip of the ramp will boost your air. This trick only works when you're going the correct speed (usually your third or fourth jump), and only once (as far as I can tell) per ramp session per level. ----------- Afterburner ----------- (Contributor: Anthony D. Chen) key: S - start button V - vulcan cannon M - missle F - foot sensor (only on sit-down version) stag
File: C:\Virtual\Web\kk\coinop_kb\FAQs\FAQ-Arcade Cheats.html 114708 K - Updated 1999.10.30
C:\Virtual\Web\kk\coinop_kb\Pinouts\QuickRef2.txt
1234567890123456789012345678 1942 G52GSS---------------VV---5G 1942 G52GSS---------------VV---5G Alpha Mission 5-----------GG%-VVS2GG Alpha Mission 5-----------GG%-VVS2GG Galaga GS--25G--------------G 2G5 VVVVGG Galaga GS--25G--------------G Galaxian GG55----------GVV-22GG Galaxian GG55----------GVV-22GG Konami 2S---------VV-GG5 Konami %S---------VV-GG5 Pacman DC GG55-SS-------GVV-22GG Pacman DC GG555---------GVV-22GG Sega 16 GG552------------------SVVGG Sega
File: C:\Virtual\Web\kk\coinop_kb\Pinouts\QuickRef2.txt 687 K - Updated 2003.01.06
LIST: NAMCO Video Games in Japan
Year Title ------------------------------- 1978 Gee Bee 1979 Bomb Bee Galaxian Cutie-Q 1980 Nabaron Kaitei Takarasagashi SOS Puck-Man King & Balloon Tank Battalion Rally-X 1981 New Rally-X Warp & Warp Galaga Bosconian 1982 Dig Dug Pole Position Super Pac Man Xevious 1983 Mappy Pac & Pal Phozon
File: C:\Virtual\Web\kk\coinop_kb\FAQs\LIST-NAMCOjapan.html 3329 K - Updated 1999.07.27
C:\Virtual\Web\kk\coinop_kb\Pinouts\Quick-Ref.txt
From dholcomb@microsoft.com Tue Dec 13 22:30:30 1994 Received: from netmail2.microsoft.com by halcyon.com with SMTP id AA25989 (5.65c/IDA-1.4.4 for <holcomb@halcyon.com>); Tue, 13 Dec 1994 22:30:28 -0800 Received: by netmail2.microsoft.com (5.65/25-eef) id AA18899; Tue, 13 Dec 94 22:30:41 -0800 Message-Id: <9412140630.AA18899@netmail2.microsoft.com> Received: by netmail2 using fxenixd 1.0 Tue, 13 Dec 94 22:30:41 PST X-Msmail-Fixed-Font: 0001 X-Msmail-Message-Id: DDAB6336 X-Msmail-Conversation
File: C:\Virtual\Web\kk\coinop_kb\Pinouts\Quick-Ref.txt 8639 K - Updated 2003.01.06
C:\Virtual\Web\kk\coinop_kb\GameTech\Board Pinouts\Quick-Ref.txt
From dholcomb@microsoft.com Tue Dec 13 22:30:30 1994 Received: from netmail2.microsoft.com by halcyon.com with SMTP id AA25989 (5.65c/IDA-1.4.4 for <holcomb@halcyon.com>); Tue, 13 Dec 1994 22:30:28 -0800 Received: by netmail2.microsoft.com (5.65/25-eef) id AA18899; Tue, 13 Dec 94 22:30:41 -0800 Message-Id: <9412140630.AA18899@netmail2.microsoft.com> Received: by netmail2 using fxenixd 1.0 Tue, 13 Dec 94 22:30:41 PST X-Msmail-Fixed-Font: 0001 X-Msmail-Message-Id: DDAB6336 X-Msmail-Conversation-Id: DDA
File: C:\Virtual\Web\kk\coinop_kb\GameTech\Board Pinouts\Quick-Ref.txt 8396 K - Updated 1996.01.23
Technical Information
Note: The information and links on this page might get moved around quite a bit before things get all sorted out. I'm just going to start putting up all kinds of information that I've had archived away, so please pardon the mess! :) Identifying Unknown Board Sets Back in 1994, Rick Schieve wrote an article about how to identify unknown boards. This article gives some quick tips on how to figure out what the pinouts are for an unknown PCB. The text is moderately technical so if you're not sure what R
File: C:\Virtual\Web\kk\coinop_kb\Repair\IDing PCBS.html 14779 K - Updated 2000.01.02
Addresses FAQ (North American) for rec.games.video.arcade.collecting
Created and maintained by Tony Jones (tony@rtd.com) $Revision: 1.3 $ $Date: 1997/12/24 18:35:05 $ Thanks to: Rick Schieve Greg Woodcock (obsolete component vendors) If you have additions, corrections and (especially) more precise information about the products each supplier offers, please send me e-mail -- thanks! Contents: 1a) Game Manufacturers 1b) Game Manufacturers no longer in business. 2) Informational sources 3) Auction houses 4a) Distributors (Coin-op/United S
File: C:\Virtual\Web\kk\coinop_kb\FAQs\FAQ-Addresses List.html 22434 K - Updated 1999.07.27
Mortal Kombat 3 FAQ
##################### ##################### ### ### ### ### ### ### ### ### ### M O R T A L K O M B A T ### ### ### ### ### ### ### ### ### ##################### #############
File: C:\Virtual\Web\kk\coinop_kb\FAQs\FAQ-Mortal Kombat 3.html 27457 K - Updated 1999.10.30
C:\Virtual\Web\kk\coinop_kb\Pinouts\Galaga_boot18.txt
G A L A G A ---====ddddddddddddd====--- by: Chris Griffin We stumbled across yet another ancient bootleg of Galaga with 36 pins. We checked on the Internet and on Wiretap, and found nothing on a 36 pin version, so we sat down and decided to figure out exactly what the pinouts and dipswitch settings were. Here they are, I hope other people will find a use for these pinouts on the rare 36 pin version. Parts Solder ------
File: C:\Virtual\Web\kk\coinop_kb\Pinouts\Galaga_boot18.txt 3228 K - Updated 2003.01.06
C:\Virtual\Web\kk\coinop_kb\Pinouts\Galaga_boot2.txt
From: ub2f@rz.uni-karlsruhe.de (Ralph Kimmlingen) Date: 5. Oct 1995 yet another Galaga'82 pinout a) main connector --------------------------------------------------------- Solder Side | PIN | Component Side --------------------------------------------------------- GND | A | 1 | GND GND | B | 2 | GND +5V | C | 3 | +5V +5V | D | 4 | +5V
File: C:\Virtual\Web\kk\coinop_kb\Pinouts\Galaga_boot2.txt 1975 K - Updated 2003.01.06
C:\Virtual\Web\kk\coinop_kb\Pinouts\Galaga_boot22.txt
G A L A G A ============= by Brian Murray (brian@demon.csd.unsw.edu.au) There are apparently many different galaga implementations, this one happens to be mine. I don't know how I would identify my particular boards, but I'll give as much as I can. (They were from a tabletop if that matters). There are two boards, both with blue solder masks. The top one (slightly larger) is the CPU board, has the 4 processors and program EPR
File: C:\Virtual\Web\kk\coinop_kb\Pinouts\Galaga_boot22.txt 2242 K - Updated 2003.01.06
C:\Virtual\Web\kk\coinop_kb\Pinouts\Galaga_boot36.txt
G A L A G A ---====ddddddddddddd====--- by: Chris Griffin We stumbled across yet another ancient bootleg of Galaga with 36 pins. We checked on the Internet and on Wiretap, and found nothing on a 36 pin version, so we sat down and decided to figure out exactly what the pinouts and dipswitch settings were. Here they are, I hope other people will find a use for these pinouts on the rare 36 pin version. Parts Solder ------
File: C:\Virtual\Web\kk\coinop_kb\Pinouts\Galaga_boot36.txt 3224 K - Updated 2003.01.06
C:\Virtual\Web\kk\coinop_kb\GameTech\galaga-1.txt
From: ub2f@rz.uni-karlsruhe.de (Ralph Kimmlingen) Date: 5. Oct 1995 yet another Galaga'82 pinout a) main connector --------------------------------------------------------- Solder Side | PIN | Component Side --------------------------------------------------------- GND | A | 1 | GND GND | B | 2 | GND +5V | C | 3 | +5V +5V | D | 4 | +5V +12
File: C:\Virtual\Web\kk\coinop_kb\GameTech\galaga-1.txt 1912 K - Updated 1996.10.11
Gaplus.txt
From: "John Emmer" <JPE1@PSUVM.PSU.EDU> Subject: Re: GALAGA PLUS / SWITCHES SETTING I don't remember if the switches are labelled 'A' and 'B' on the board or not, but that's how they are referred to in the manual, and 'A' is the one closer to the pinouts. Switch A ( * indicates factory recommended settings ) 1 2 3 4 5 6 7 8 off off 3 fighters * off on 2 fighters on off 4 fighters on on
File: C:\Virtual\Web\kk\coinop_kb\GameTech\Switch Settings\PDF\G\Gaplus_DIP.pdf 4385 K - Updated 2003.11.16
C:\Virtual\Web\kk\coinop_kb\GameTech\Board Pinouts\Bosconian.txt
BOSCONIAN PINOUTS Similar to Galaga and Mappy. PARTS SIDE | SOLDER SIDE ------------------------------------|-------------------------------------- LOGIC GND | A | 1 | LOGIC GND --------------------------------|---|---|---------------------------------- (-) SPKR | B | 2 | SPKR (+) --------------------------------|---|---|---------------------------------- --- | C | 3 | COIN METER ------
File: C:\Virtual\Web\kk\coinop_kb\GameTech\Board Pinouts\Bosconian.txt 3570 K - Updated 1997.03.31
C:\Virtual\Web\kk\coinop_kb\GameTech\Board Pinouts\Galaga36.txt
G A L A G A ---====ððððððððððððð====--- by: Chris Griffin We stumbled across yet another ancient bootleg of Galaga with 36 pins. We checked on the Internet and on Wiretap, and found nothing on a 36 pin version, so we sat down and decided to figure out exactly what the pinouts and dipswitch settings were. Here they are, I hope other people will find a use for these pinouts on the rare 36 pin version. Parts Solder ------
File: C:\Virtual\Web\kk\coinop_kb\GameTech\Board Pinouts\Galaga36.txt 3224 K - Updated 1996.03.27
C:\Virtual\Web\kk\coinop_kb\GameTech\Board Pinouts\mygalaga.txt
From: ub2f@rz.uni-karlsruhe.de (Ralph Kimmlingen) Date: 5. Oct 1995 yet another Galaga'82 pinout a) main connector --------------------------------------------------------- Solder Side | PIN | Component Side --------------------------------------------------------- GND | A | 1 | GND GND | B | 2 | GND +5V | C | 3 | +5V +5V | D | 4 | +5V +12
File: C:\Virtual\Web\kk\coinop_kb\GameTech\Board Pinouts\mygalaga.txt 1912 K - Updated 1995.10.06
C:\Virtual\Web\kk\coinop_kb\Test_Equipment\Univid 1000\univid_harness.txt
From: jeff hendrix <jhendrix@quark.com> To: "'vectorlist@mcfeeley.cc.utexas.edu'" Subject: RE: Univid 1000 Date: Mon, 1 Mar 1999 11:44:51 -0700 Here is a list of the harnesses and what boards they go to, I also might have a few harnesses for trade. UNIVID 1000 harness numbers Atari 101 Arabian 102 Centipede 103 Cloak & Dagger 104 Crystal Castle 105 Dig Dug 106 Food-Fight 107 I-Robot 108 Kangaroo 109 Liberator 110 Millipede 111 Pole Position 111 Pole Position II 112 Xevious Ce
File: C:\Virtual\Web\kk\coinop_kb\Test_Equipment\Univid 1000\univid_harness.txt 2735 K - Updated 2005.09.18
C:\Virtual\Web\kk\coinop_kb\GameTech\Text\Gaplus.txt
From: "John Emmer" <JPE1@PSUVM.PSU.EDU> Subject: Re: GALAGA PLUS / SWITCHES SETTING I don't remember if the switches are labelled 'A' and 'B' on the board or not, but that's how they are referred to in the manual, and 'A' is the one closer to the pinouts. Switch A ( * indicates factory recommended settings ) 1 2 3 4 5 6 7 8 off off 3 fighters * off on 2 fighters on off 4 fighters on
File: C:\Virtual\Web\kk\coinop_kb\GameTech\Text\Gaplus.txt 3764 K - Updated 1995.07.16
LIST: Atari Games
ROMs Manuals Game Name -------------- --------- --------------------------------------- 422 Super Pong TM-001 Mazer Blazer TM-004 Gran Trak 20 TM-008 Qwak TM-010 Tank TM-011 Gran Trak 10 TM-019 Pursuit TM-021 Twin Racer TM-025 Anti-Aircraft TM-027 Jet Fighte
File: C:\Virtual\Web\kk\coinop_kb\FAQs\LIST-Atari.html 10877 K - Updated 1999.07.27
C:\Virtual\Web\kk\coinop_kb\Pinouts\Dig_Dug.txt
DIG DUG ------- A - ground 1 - ground B - +5 VDC 2 - +5 VDC C - 3 - D - 4 - E - 5 - F - cocktail * 6 - H - 7 - J - 8 - K - 2P start 9 - credit L - 2P pump * 10 - 1P start M - 2P left * 11 - 1P pump N - 2P right * 12 - 2P down * P - 1P left 13 -
File: C:\Virtual\Web\kk\coinop_kb\Pinouts\Dig_Dug.txt 14482 K - Updated 2003.01.07
LIST: JAMMA Games
H '88 Games Konami 1988 JAMMA 1941 Capcom 1990 JAMMA V 1943: The Battle of Midway Capcom 1988 JAMMA H 3 Wonders Capcom 1991 JAMMA H 9 Ball Shoot Out Bundra JAMMA V Aero Fighters McO'River 1992 JAMMA H Air Buster Namcoi/Kaneko 1990 JAMMA V Ajax
File: C:\Virtual\Web\kk\coinop_kb\FAQs\LIST-jamma.html 27179 K - Updated 2000.06.20
A Random Games-list
Game Name Manufacturer Year Pinout Class ------------------------------------------------------------------------------ V 005 Sega 1981 18 Wheeler Midway 1979 3D Bowling MED 1978 H 720 Degrees Atari Games 1986 800 Fathom USB 1982 H Aeroboto William
File: C:\Virtual\Web\kk\coinop_kb\FAQs\LIST-RandomGames.html 74659 K - Updated 1999.10.29
JAMMA/AAMA Standard Connector Pinouts and JAMMA Game list
JAMMA/AAMA Standard Connector Pinouts and JAMMA Game List
File: C:\Virtual\Web\kk\coinop_kb\GameTech\JAMMA Tech.html 47160 K - Updated 2002.05.17
1996.09.29 GUIDE TO LOWER MAINLAND ARCADES
VERSION 1.0a : 1996.09.29 by Glenn Tarigan Additional comments by "Moby" Henry Kong Andrew Chang Feel free to distribute this document. Make sure the credits remain intact. I'd like to get some comments, especially from people who have been to any of the arcades mentioned here. What can I do to improve this guide? Do you have any details or opinions to add? Note: "Lower Mainland" refers to a southwest portion of British Columbia, Canada. The major arcades listed so far
File: C:\Virtual\Web\kk\coinop_kb\FAQs\FAQ-1996 Lwr Mainland Arcades.html 55016 K - Updated 2000.02.20
How to WIN at NBA JAM! by Randolph S. Vance and William G. Henderson
E-Mail: RSVANC00@mik.uky.edu (NeXT Mail) WGHEND00@mik.uky.edu (NeXT Mail) Version 1.13 Revised: August 18th, 1993 ---------------------------------------------------------------------- Introduction. Are you tough enough to take on all 27 of the NBA teams? If you think you are, get set for the most intense basketball video game you'll ever play! ---------------------------------------------------------------------- History. Versio
File: C:\Virtual\Web\kk\coinop_kb\FAQs\STRAT-How To Win at NBA JAM.html 31787 K - Updated 1999.10.29
C:\Virtual\Web\kk\coinop_kb\GameTech\Conversion_FAQ_v1.1.txt
1.0) Conversion FAQ: -------------------- COPYRIGHT 1994 REVISION NUMBER: 1.1 REVISION DATE: 02 November 1994 REVISION HISTORY: 1.1 (02/11/94 - Clarified technical details in {6.4}, Added a few words on manuals in {7.3} and analog controllers in {8.1.3}) REVISION HISTORY: 1.0 (01/11/94 - First public release; FTP only) CREATED BY: Doug Jefferys, Steve Ozdemir THANX TO: Wayne Aiken, Graham Bisset, Duncan Brown, David Hanes, To
File: C:\Virtual\Web\kk\coinop_kb\GameTech\Conversion_FAQ_v1.1.txt 118253 K - Updated 1994.11.02
FAQ: Conversion v1.1
COPYRIGHT 1994 REVISION NUMBER: 1.1 REVISION DATE: 02 November 1994 REVISION HISTORY: 1.1 (02/11/94 - Clarified technical details in {6.4}, Added a few words on manuals in {7.3} and analog controllers in {8.1.3}) REVISION HISTORY: 1.0 (01/11/94 - First public release; FTP only) CREATED BY: Doug Jefferys, Steve Ozdemir THANX TO: Wayne Aiken, Graham Bisset, Duncan Brown, David Hanes, Tony Jones, John Keay, Patti Ozd
File: C:\Virtual\Web\kk\coinop_kb\FAQs\FAQ-Conversion_v1.1.html 119383 K - Updated 1999.07.27
C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax86.txt
Atari/Atari Games VaxMail 1986 Jed Margolin ___________________________________________________________________________ From: ERNIE::GRAHAM 2-JAN-1986 10:21:33.70 To: @SYS$MAIL:JUNK CC: Subj: ATARI GAMES 401-K PLAN John Klein asked me to put the following memo out on junk mail: TO: All Employees FROM: John Klein/Dennis Wood We are quite pleased to report that our 401-K Plan has gotten off to an excellent start. As of today we had 118 employees making contributions to the Plan. We encoura
File: C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax86.txt 350096 K - Updated 2004.09.13

Search the following for Galaga

This game page was created 8/3/1998 12:00:00 AM and last updated 7/7/2001 6:01:14 PM