Twin Cobra (ツインコブラ)

Released in 1987

Distributor: Taito
Developer: Taito
Manufacturer: Taito

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'Twin Cobra' marquee
game marquee

Game Summary

Single or dual player helicopter flying/bombing game.



Hardware Info

Controls: 1 Joystick / Button(s)
Vertical-mounted Raster monitor
240 x 320 Resolution
Colors: 1792 Color

Additional Hardware Info (from Mame)

68000 cpu @ 7 Mhz
Z80 cpu @ 3 Mhz
320C10 cpu @ 3 Mhz
YM-3812 audio @ 3 Mhz

Mame ROMs

twincobr, Twin Cobra (World)
twincobu, Twin Cobra (US)
ktiger, Kyukyoku Tiger (Japan)

Game Details

Various terrains (land and sea) are overflown. Targets include battle stationary gun batteries, tanks and destroyers as well as enemy helicopters. Capturing power-up buttons increase helicopter cannon power. Cannon morphs from foward only, to forward and 45 degrees left and right to, all four points of the compass. Final confrontation is with a moving tank protected by superior armour (multiple direct hits required).
'Twin Cobra' cabinet photo
cabinet photo
'Twin Cobra' title screen
title screen
'Twin Cobra' gameplay screen shot
gameplay screen
'Twin Cobra' promotional flyer
promotional flyer
'Twin Cobra' control panel
control panel

"Maybe" Images

(fuzzy search, these MAY match the game, or they may not)

Twin cobra title screen Cobra Gunship Flyer: 2 Back Member Ratings / Comments

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Knowlede Base

H '88 Games Konami 1988 JAMMA 1941 Capcom 1990 JAMMA V 1943: The Battle of Midway Capcom 1988 JAMMA H 3 Wonders Capcom 1991 JAMMA H 9 Ball Shoot Out Bundra JAMMA V Aero Fighters McO'River 1992 JAMMA H Air Buster Namcoi/Kaneko 1990 JAMMA V Ajax
File: C:\Virtual\Web\kk\coinop_kb\FAQs\LIST-jamma.html 27179 K - Updated 2000.06.20
JAMMA/AAMA Standard Connector Pinouts and JAMMA Game list
JAMMA/AAMA Standard Connector Pinouts and JAMMA Game List
File: C:\Virtual\Web\kk\coinop_kb\GameTech\JAMMA Tech.html 47160 K - Updated 2002.05.17
Arcade Game Cheats
--- 720 --- (Contributor: unknown) In the ramp section, levels 8, 9, and 10: holding down the kick and jump buttons simultanously on the lip of the ramp will boost your air. This trick only works when you're going the correct speed (usually your third or fourth jump), and only once (as far as I can tell) per ramp session per level. ----------- Afterburner ----------- (Contributor: Anthony D. Chen) key: S - start button V - vulcan cannon M - missle F - foot sensor (only on sit-down version) stag
File: C:\Virtual\Web\kk\coinop_kb\FAQs\FAQ-Arcade Cheats.html 114708 K - Updated 1999.10.30
Technical Information
Note: The information and links on this page might get moved around quite a bit before things get all sorted out. I'm just going to start putting up all kinds of information that I've had archived away, so please pardon the mess! :) Identifying Unknown Board Sets Back in 1994, Rick Schieve wrote an article about how to identify unknown boards. This article gives some quick tips on how to figure out what the pinouts are for an unknown PCB. The text is moderately technical so if you're not sure what R
File: C:\Virtual\Web\kk\coinop_kb\Repair\IDing PCBS.html 14779 K - Updated 2000.01.02
LIST: KONAMI Video Games in Japan
Year Title Title (Kanji) ------------------------------------------------------------------------ 1977 Destroyer 1978 Block Invader Space King Space Ship 1979 Space War Kamikaze 1980 Maze Sidewinder The End 1981 Scramble Super Cobra Flogger Video Hustler Turpin Strategy X Tactician Amider Barrian 1982 Jungler Gattan Gotton Tuta
File: C:\Virtual\Web\kk\coinop_kb\FAQs\LIST-konamiJapan.html 2465 K - Updated 1999.07.27
Twin Cobra ROMSTAR, Inc. Pinout = JAMMA ----------------------------------------- Option (DIP Swtich #1) | SW1 | SW2 | SW3 | SW4 | SW5 | SW6 | SW7 | SW8 | --------------------------|-----|-----|-----|-----|-----|-----|-----|-----| Game Style=Table | OFF | | | | | | | | Game Style=Upright | ON | | | | | | | | --------------------------------------------------------------------------| Screen Inversion=Normal *| | OF
File: C:\Virtual\Web\kk\coinop_kb\Pinouts\Twin_Cobra.txt 3713 K - Updated 2003.01.06
---------------------------------------------------------------------------- Name Of Game: Twin Cobra Manuf: ROMSTAR, Inc. ---------------------------------------------------------------------------- Typed By: Keith A. Sink Email: ---------------------------------------------------------------------------- Notes: An "*" denotes default settings. ---------------------------------------------------------------------------- Option (DIP Swtich #1) | SW1 | SW2
File: C:\Virtual\Web\kk\coinop_kb\GameTech\TwinCobra.txt 3592 K - Updated 1997.02.07
'H','R','B','Computer Space','Nutting Assoc',1971 'H','R','B','Pong','Atari',1972 'H','R','B','Astro Hockey','Brunswick',1973 'H','R','B','Astro Race','Taito(japan)',1973 'H','R','B','Davis Cup','Taito(japan)',1973 'H','R','B','Elepong','Taito(japan)',1973 'U','R','B','Elimination','Atari/Kee',1973 'H','R','B','Gotcha','Atari',1973 'H','R','C','Gotcha Color','Atari',1973 'H','R','B','Hockey','Ramtek',1973 'H','R','B','Hockey TV','Sega(japan)',1973 'H','R','B','Leader','Midway',1973 'H','R','B','
File: C:\Virtual\Web\kk\coinop_kb\GameTech\ListByYear.txt 17968 K - Updated 1999.07.10
The Bronze Age (1971 to 1980) Video Game List
Vers 2.7 May 12, 1998 additions/corrections to and Note: Date may either be release date, date from a manual or schematic, or the date that a game appears in a publication Monitor Type ------------ H-- = Horizontal V-- = Vertical -R- = Raster -V- = Vector --B = B&W --O = Color Overlay --C = Color --P = Projection Name Manuf Date uP Man/ROM # ---- ----- -
File: C:\Virtual\Web\kk\coinop_kb\FAQs\LIST-BronzeAgebyYear.html 30874 K - Updated 1999.10.29

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This game page was created 8/3/1998 12:00:00 AM and last updated 4/3/2000 2:57:12 PM