Time Limit

Released in 1983

     (0 total votes)

Game Summary

No summary.

Game Details

No info.

"Maybe" Images

(fuzzy search, these MAY match the game, or they may not)

Burger Time Flyer: 1 Front Burger Time Flyer: 2 Back Time Traveler cabinet

Coinop.org Member Ratings / Comments

be the first to comment on this game

 

Knowlede Base

rtsa1e0.tmp
ARMY TM 11-6625-2735-14 NAVY NAVELEX 0969-LP-170-1090 AIR FORCE TO 33A1-13-498-1 OPERATOR’S, ORGANIZATIONAL, DIRECT SUPPORT, AND GENERAL SUPPORT MAINTENANCE MANUAL (INCLUDING DEPOT MAINTENANCE) FOR OSCILLOSCOPE 0S-261/U (NSN 6625-00-127-0079) DEPARTMENTS OF THE ARMY, THE NAVY, AND THE AIR FORCE 26 MARCH 1979 WARNING DANGEROUS VOLTAGES EXIST IN THIS EQUIPMENT Dangerous potentials exist at several points throughout this equipment. When the equipment is operated with the covers removed, DO NOT touch exposed co
File: C:\Virtual\Web\kk\coinop_kb\Test_Equipment\Tektronix 475\475.pdf 14552018 K - Updated 2005.04.02
C:\Virtual\Web\kk\coinop_kb\GameManuals\AirlinePilots_Manual.pdf
1st PRINTING MAY 00 MANUAL NO. 4200-6479-01 STD TYPE OWNER’S MANUAL SEGA ENTERPRISES, INC. USA Warranty Your new Sega Product is covered for a period of 90 days from the date of shipment. This certifies that the Printed Circuit Boards, Power Supplies and Monitor are to be free of defects in workman- ship or materials under normal operating conditions. This also certifies that all Interactive Control Assemblies are to be free from defects in workmanship and materials under normal operating condi- tions
File: C:\Virtual\Web\kk\coinop_kb\GameManuals\AirlinePilots_Manual.pdf 8922107 K - Updated 2003.11.16
Cover
1ST PRINTING JAN. 01 MANUAL NO. 420-6614-01 DX Type Owner’s Manual Owner’s Manual Owner’s Manual Owner’s Manual Owner’s Manual SEGA ENTERPRISES, INC. USA Warranty Your new Sega Product is covered for a period of 90 days from the date of shipment. This certifies that the Printed Circuit Boards, Power Supplies and Monitor are to be free of defects in workman- ship or materials under normal operating conditions. This also certifies that all Interactive Control Assemblies are to be free from defects in wo
File: C:\Virtual\Web\kk\coinop_kb\GameManuals\AirTrixDX_Manual.pdf 6914505 K - Updated 2003.11.16
C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax87.txt
Atari/Atari Games VaxMail 1987 Jed Margolin ___________________________________________________________________________ From: KIM::RAINS 2-JAN-1987 10:27:26.19 To: @sys$mail:engineer CC: Subj: Computer Health Note #3 VAX-edrin Headache #3 You've been poking around somewhere in another directory (something like SYS$USERDISK:[FRED.STUFF.MORESTUFF.EVENMORESTUFF]) and now you have found something you want to get back to or reference with out so much directory name baggage. Sure, it doesn't
File: C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax87.txt 277249 K - Updated 2004.09.13
C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax91.txt
Atari/Atari Games VaxMail 1991 Jed Margolin ___________________________________________________________________________ From: GAWD::MCCARTHY "Pat" 2-JAN-1991 12:37:15.74 To: @SYS$MAIL:JUNK CC: MCCARTHY Subj: New employee. If you haven't already noticed or been introduced, we have a new employee starting today. His name is John Moore. He is a hardware design engineer in the Electrical Design group, reporting to me. His office is the corner cubicle just outside my office. Drop by and say Hi. _____
File: C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax91.txt 854415 K - Updated 2004.09.13
TM 11-6625-2735-14-1
OSCILLOSCOPE TM 11-6625-2735-14-1 TECHNICAL MANUAL OPERATOR’S, ORGANIZATIONAL, DIRECT SUPPORT AND GENERAL SUPPORT MAINTENANCE MANUAL FOR OSCILLOSCOPE OS-261B(V)1/U (NSN 6625-01-101-1318) (TEKTRONIX MODEL 475 WITH OPTION 04) This copy is a reprint which includes pages from Change 1. current H E A D Q U A R T E R S, D E P A R T M E N T O F T H E A R M Y JUNE 1982 CHANGE No. 1 TM 11-6625-2735-14-1 C 1 HEADQUARTERS DEPARTMENT OF THE ARMY Washington, DC, 10 September 1984 OPERATOR’S, ORGANIZATIONAL, DIRECT SUPPO
File: C:\Virtual\Web\kk\coinop_kb\Test_Equipment\Tektronix 475\475option4-scope-maintenance-manual.pdf 4869478 K - Updated 2003.07.24
COP8SAA7/COP8SAB7/COP8SAC7 8-Bit One-Time Programmable (OTP) Microcontroller
COP8SAA7, COP8SAB7, COP8SAC7 COP8SAA7/COP8SAB7/COP8SAC7 8-Bit One-Time Programmable (OTP) Microcontroller General Description The COPSAx7 OTP microcontrollers are members of the COP8™ feature family using an 8-bit single chip core archi- tecture. These devices are fabricated in National Semicon- ductor’s high-density EPROM process, and offered on a va- riety of packages, temperature ranges and voltage ranges to satisfy a wide variety of applications. Key Features n Low cost 8-bit OTP microcontroller n OTP p
File: C:\Virtual\Web\kk\coinop_kb\DataSheets\COP8SAA7-AB7-AC7 Datasheet.pdf 1040840 K - Updated 1999.02.02
The Sega Out Run FAQ Version 0.3
Maintained by Chris White Andrew W. Sharples This FAQ may only be reproduced with permission, and must not be edited, altered or modified in any other way. WWW and TXT formats available from : www.diamondblack.demon.co.uk # As the case is with all FAQs, this document is a work in progress. # # Additions, corrections, and comments are very welcome. # [What's New] Version 0.3 - 7th February 1998 * Added : Machine S
File: C:\Virtual\Web\kk\coinop_kb\FAQs\FAQ-SEGA Outrun.html 71533 K - Updated 1999.10.30
C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax86.txt
Atari/Atari Games VaxMail 1986 Jed Margolin ___________________________________________________________________________ From: ERNIE::GRAHAM 2-JAN-1986 10:21:33.70 To: @SYS$MAIL:JUNK CC: Subj: ATARI GAMES 401-K PLAN John Klein asked me to put the following memo out on junk mail: TO: All Employees FROM: John Klein/Dennis Wood We are quite pleased to report that our 401-K Plan has gotten off to an excellent start. As of today we had 118 employees making contributions to the Plan. We encoura
File: C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax86.txt 350096 K - Updated 2004.09.13
C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax85.txt
Atari/Atari Games VaxMail 1985 Jed Margolin ___________________________________________________________________________ From: KIM::SHEPPERD 4-JAN-1985 17:20 To: @SYS$MAIL:JUNK.UAF Subj: Printer in Rains's area There is another printer hooked up now in the phone closet near Rains's office. It's known as RAINS$PRINT and if you want it to be the default printer for you then put the following in your LOGIN.COM file: $ ASS 'f$log("RAINS$PRINT")' SYS$PRINT The physical name is TXD5:, but I advise
File: C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax85.txt 238386 K - Updated 2004.09.13
C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax90.txt
Atari/Atari Games VaxMail 1990 Jed Margolin ___________________________________________________________________________ From: BERT::LTURNER 2-JAN-1990 15:43:12.18 To: @SYS$MAIL:EVERYBODY CC: LTURNER Subj: New Baby This is to annouce the arrival of a new addition at the Moore house. His name is Evan Alexander Bettencourt Moore. He was born on Saturday, December 30, at 10:21A. Weight -- 7 lbs 10 oz Height -- 20 1/2 inches Mother and baby are home and doing well. _____________________________
File: C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax90.txt 549657 K - Updated 2004.09.13
The Art of Computer Game Design
Game Design The Art of Computer Game Design by Chris Crawford Preface to the Electronic Version: This text was originally composed by computer game designer Chris Crawford in 1982. When searching for literature on the nature of gaming and its relationship to narrative in 1997, Prof. Sue Peabody learned of The Art of Computer Game Design, which was then long out of print. Prof. Peabody requested Mr. Crawford's permission to publish an electronic version of the text on the World Wide Web so that it would be a
File: C:\Virtual\Web\kk\coinop_kb\RandomArticles\ArtOfGameDesign.pdf 735837 K - Updated 2002.12.17
C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax92.txt
Atari/Atari Games VaxMail 1992 Jed Margolin ___________________________________________________________________________ From: BERT::FRANCES 2-JAN-1992 17:56:52.97 To: MARGOLIN CC: Subj: PHONE MESSAGE DAN ASH 879-3037 10:27AM NEW 2101 MATERIAL HAS NO BUGS. CALL MARGO FOR MORE INFO. ___________________________________________________________________________ From: BERT::BROWN 3-JAN-1992 19:39:22.02 To: @SYS$MAIL:EVERYBODY CC: BROWN Subj: PREMIUM PAYMENT PLAN, MODIFIED CAFETERIA PLAN
File: C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax92.txt 577843 K - Updated 2004.09.13
Mortal Kombat FAQ Version 5.0
******************************************************************************** * * * Mortal Kombat Comprehensive Moves, Combos, Fatalities, and Hints Listing * * (almost FAQ) (Posted at the beginning and middle of each month) * ******************************************************************************** Version 5.0 (4/28/93) (Last Major Revision for a LONG while) What's New: o Complete
File: C:\Virtual\Web\kk\coinop_kb\FAQs\FAQ-Mortal Kombat.html 63572 K - Updated 1999.10.30
Arcade Game Cheats
--- 720 --- (Contributor: unknown) In the ramp section, levels 8, 9, and 10: holding down the kick and jump buttons simultanously on the lip of the ramp will boost your air. This trick only works when you're going the correct speed (usually your third or fourth jump), and only once (as far as I can tell) per ramp session per level. ----------- Afterburner ----------- (Contributor: Anthony D. Chen) key: S - start button V - vulcan cannon M - missle F - foot sensor (only on sit-down version) stag
File: C:\Virtual\Web\kk\coinop_kb\FAQs\FAQ-Arcade Cheats.html 114708 K - Updated 1999.10.30
C:\Virtual\Web\kk\coinop_kb\DataSheets\DAC312 Datasheet.pdf
REV. C Information furnished by Analog Devices is believed to be accurate and reliable. However, no responsibility is assumed by Analog Devices for its use, nor for any infringements of patents or other rights of third parties which may result from its use. No license is granted by implication or otherwise under any patent or patent rights of Analog Devices. a 12-Bit High Speed Multiplying D/A Converter DAC312 © Analog Devices, Inc., 1996 One Technology Way, P.O. Box 9106, Norwood, MA 02062-9106, U.S.A. Te
File: C:\Virtual\Web\kk\coinop_kb\DataSheets\DAC312 Datasheet.pdf 274964 K - Updated 2002.12.17
C:\Virtual\Web\kk\coinop_kb\MonitorTech\gwoodcock_xyhelp.txt
HOW TO DIAGNOSE, REPAIR AND UPGRADE YOUR AMPLIFONE AND WELLS-GARDNER COLOR VECTOR (XY) MONITORS version 6.1 (4-6-96) by Gregg Woodcock (woodcock@nortel.com) This article is Copyright worldwide 1991, 1996; all rights reserved. OFFICIAL CYA LEGAL WARNING AND WAIVER: Although I have made every effort to be precise, this article may contain errors. Even if it does not, some people may still damage their machines or themselves while using the
File: C:\Virtual\Web\kk\coinop_kb\MonitorTech\gwoodcock_xyhelp.txt 175395 K - Updated 1999.08.01
FAQ POSTING (rgva.marketplace)
From: tony_jones@no.spam Newsgroups: rec.games.video.arcade.marketplace Subject: FAQ POSTING (rgva.marketplace) Frequently Asked Questions rec.games.video.arcade.marketplace $Revision: 1.2 $ $Date: 1997/11/05 03:24:21 $ This is the Frequently Asked Questions (FAQ) list for the Usenet newsgroup rec.games.video.arcade.marketplace. This FAQ is posted weekly and the current copy should be considered to supersede all previous postings. This
File: C:\Virtual\Web\kk\coinop_kb\FAQs\FAQ-rgvam.html 23522 K - Updated 1999.07.27
C:\Virtual\Web\kk\coinop_kb\GameManuals\Defender-Later-Series-Setup-Booklet.pdf
16P-3001-103 R-T July, 1981 This booklet provides operation, auditing, adjustment, and diagnostics for DEFENDER. POWER TURN ON With power first applied, a sound is produced, general illumination comes on, and random patterns appear on the CRT as the game sequences through RAM, ROM, and battery checks. The game then comes up in game over. Messages are displayed for RAM or ROM failures; refer to Power Up and Reset RAM/ROM Tests. If the game comes up in Bookkeeping, turn the game OFF and back ON. a. If the gam
File: C:\Virtual\Web\kk\coinop_kb\GameManuals\Defender-Later-Series-Setup-Booklet.pdf 60120 K - Updated 2000.06.02
C:\Virtual\Web\kk\coinop_kb\DataSheets\6502\6502_CPUdocs.txt
# # $Id: 64doc,v 1.8 1994/06/03 19:50:04 jopi Exp $ # # This file is part of Commodore 64 emulator # and Program Development System. # # See README for copyright notice # # This file contains documentation for 6502/6510/8500/8502 instruction set. # # # Written by # John West (john@ucc.gu.uwa.edu.au) # Marko MŠkelŠ (msmakela@kruuna.helsinki.fi) # # # $Log: 64doc,v $ # Revision 1.8 1994/06/03 19:50:04 jopi # Patchlevel 2 # # Revision 1.7 1994/04/15 13:07:04 jopi #
File: C:\Virtual\Web\kk\coinop_kb\DataSheets\6502\6502_CPUdocs.txt 68336 K - Updated 1999.07.12
C:\Virtual\Web\kk\coinop_kb\MonitorTech\atariXYhints.txt
Newsgroups: rec.games.video.arcade From: woodcock@bnr.ca (Gregg Woodcock) Subject: How to repair Atari's color XY (vector) monitors (update) Sender: news@news.rich.bnr.ca (news server) Message-ID: <C6z10H.3tB@news.rich.bnr.ca> Date: Thu, 13 May 1993 15:14:41 GMT Reply-To: woodcock@bnr.ca (Gregg Woodcock) Nntp-Posting-Host: crchh75b Organization: Bell-Northern Research; Richardson, Texas, USA Keywords: Atari color XY vector monitor Ampliphone Wells-Gardner repair Lines: 491 I decided to combine the Amplipho
File: C:\Virtual\Web\kk\coinop_kb\MonitorTech\atariXYhints.txt 26152 K - Updated 1998.09.24
Z80.DOC
Softaid, Inc. 8310 Guilford Rd, Columbia, MD 21046 (410) 290-7760 UEM Z80 Z80 In-Circuit Emulator Windows-based debugger i ncluded 256k emulation RAM; add up to 1 Mb. 1,000,000 hardware breakpoints 7 event conditions trigger the trace or breakpoint on any bus match, including ranges of addresses and data 32k-deep real time trace, with 32 bit time stamp Performance analyzer shows min, max, and average time of up to 126 fun ctions Performance analysis is a standard feature The 32k trace buffer includes tim
File: C:\Virtual\Web\kk\coinop_kb\DataSheets\Z80\z80.pdf 112092 K - Updated 2001.01.13
LM555/LM555C Timer
LM555, LM555C LM555/LM555C Timer General Description The LM555 is a highly stable device for generating accurate time delays or oscillation. Additional terminals are provided for triggering or resetting if desired. In the time delay mode of operation, the time is precisely controlled by one external re- sistor and capacitor. For astable operation as an oscillator, the free running frequency and duty cycle are accurately controlled with two external resistors and one capacitor. The circuit may be triggered a
File: C:\Virtual\Web\kk\coinop_kb\DataSheets\LM555 Datasheet.pdf 192781 K - Updated 2002.12.17
C:\Virtual\Web\kk\coinop_kb\GameManuals\Defender-Early-Series-Setup-Booklet.pdf
16P-3000-103 This booklet provides operation, auditing, adjustment, and diagnostics for DEFENDER. POWER TURN ON With power first applied, a sound is produced, general illumination comes on, and random patterns appear on the CRT as the game sequences through RAM, ROM, and battery checks. The game then comes up in game over. Messages are displayed for RAM or ROM failures; refer to Power Up and Reset RAM/ROM Tests. If the game comes up in Bookkeeping, turn the game OFF and back ON. a. If the game now sequences
File: C:\Virtual\Web\kk\coinop_kb\GameManuals\Defender-Early-Series-Setup-Booklet.pdf 59503 K - Updated 2000.06.02
C:\Virtual\Web\kk\coinop_kb\GameManuals\DefenderSetupBookletUSA.pdf
16P-3000-103 This booklet provides operation, auditing, adjustment, and diagnostics for DEFENDER. POWER TURN ON With power first applied, a sound is produced, general illumination comes on, and random patterns appear on the CRT as the game sequences through RAM, ROM, and battery checks. The game then comes up in game over. Messages are displayed for RAM or ROM failures; refer to Power Up and Reset RAM/ROM Tests. If the game comes up in Bookkeeping, turn the game OFF and back ON. a. If the game now sequences
File: C:\Virtual\Web\kk\coinop_kb\GameManuals\DefenderSetupBookletUSA.pdf 39667 K - Updated 1999.05.26
C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax84.txt
Atari/Atari Games VaxMail 1984 Jed Margolin ___________________________________________________________________________ From: KIM::SUTTLES 9-JAN-1984 11:40 To: @SYS$MAIL:COINOP Subj: A neat trick with mail For all of you who use the MAIL program as a form of the "paperless office", I have discovered a bug (pronounced "fea-ture") in same. It seems that the addressee line (TO: ...) is parsed independently of file handling. Mail looks at each item in the list, and checks for a double colon (
File: C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax84.txt 288064 K - Updated 2004.09.13
Hyper Fighting: Ken Strategy Guide
**************************************************************************** ** ** ** # # # # ### #### ### #### # ### # # ##### # # # ### ** ** # # # # # # # # # # # # # # # # ## # # ** ** #### # ### ### ### ### # # ## #### # # # # # # ## ** ** # # # # # # # # # # # # # # # # ## # # ** ** # # # # #### # # # # ## #
File: C:\Virtual\Web\kk\coinop_kb\FAQs\FAQ-SF2 Hyper (ken).html 107477 K - Updated 1999.10.28
C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax88.txt
Atari/Atari Games VaxMail 1988 Jed Margolin ___________________________________________________________________________ From: MIKE::LIEBSTER 4-JAN-1988 14:39:28.82 To: @SYS$MAIL:EVERYBODY CC: Subj: PAYMENT OF CONSULTANTS/CONTRACTORS STARTING THIS YEAR WE WILL BE PAYING CONSULTANTS AND CONTRACTORS THROUGH PAYROLL INSTEAD OF ACCOUNTS PAYABLE. THIS WILL ALLOW US TO AUTOMATICALLY KEEP TRACK AND GENERATE YEAR-END 1099 INFORMATION. THIS WILL APPLY TO ALL CONTRACTORS OR COMPANIES THAT ARE NO
File: C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax88.txt 300086 K - Updated 2004.09.13
C:\Virtual\Web\kk\coinop_kb\GameTech\Conversion_FAQ_v1.1.txt
1.0) Conversion FAQ: -------------------- COPYRIGHT 1994 REVISION NUMBER: 1.1 REVISION DATE: 02 November 1994 REVISION HISTORY: 1.1 (02/11/94 - Clarified technical details in {6.4}, Added a few words on manuals in {7.3} and analog controllers in {8.1.3}) REVISION HISTORY: 1.0 (01/11/94 - First public release; FTP only) CREATED BY: Doug Jefferys, Steve Ozdemir THANX TO: Wayne Aiken, Graham Bisset, Duncan Brown, David Hanes, To
File: C:\Virtual\Web\kk\coinop_kb\GameTech\Conversion_FAQ_v1.1.txt 118253 K - Updated 1994.11.02
FAQ: Conversion v1.1
COPYRIGHT 1994 REVISION NUMBER: 1.1 REVISION DATE: 02 November 1994 REVISION HISTORY: 1.1 (02/11/94 - Clarified technical details in {6.4}, Added a few words on manuals in {7.3} and analog controllers in {8.1.3}) REVISION HISTORY: 1.0 (01/11/94 - First public release; FTP only) CREATED BY: Doug Jefferys, Steve Ozdemir THANX TO: Wayne Aiken, Graham Bisset, Duncan Brown, David Hanes, Tony Jones, John Keay, Patti Ozd
File: C:\Virtual\Web\kk\coinop_kb\FAQs\FAQ-Conversion_v1.1.html 119383 K - Updated 1999.07.27
C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax89.txt
Atari/Atari Games VaxMail 1989 Jed Margolin ___________________________________________________________________________ From: KIM::HALLY 3-JAN-1989 09:01:01.61 To: DENCKER,RAY,HALLY,ROTBERG,BURGESS,MARGOLIN,COMSTOCK,NOBLE,MOSER,DIEKNEITE,FULLER,GROSSMAN CC: Subj: S.T.U.N. TEAM last update: 1/3/89 Project: S.T.U.N. RUNNER (571) Planned Field Test: FEB. 89 Planned Finished Goods Assy. JUNE 89 Project Leader: MIKE HALLY Programmer(s): ED ROTBERG ANDY BURGESS Engineer: JE
File: C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax89.txt 412222 K - Updated 2004.09.13
Quad SPST JFET Analog Switches
LF11201, LF11202, LF11331, LF11332, LF11333, LF13201, LF13202, LF13331, LF13332, LF13333 TL/H/5667 LF11331/LF13331/LF11332/LF13332/LF11333/LF13333/LF11201/ LF13201/LF11202/LF13202QuadSPSTJFETAnalogSwitches January 1995 Quad SPST JFET Analog Switches LF11331, LF13331 4 Normally Open Switches with Disable LF11332, LF13332 4 Normally Closed Switches with Disable LF11333, LF13333 2 Normally Closed Switches and 2 Normally Open Switches with Disable LF11201, LF13201 4 Normally Closed Switches LF11202, LF13202 4 N
File: C:\Virtual\Web\kk\coinop_kb\DataSheets\LF13331.pdf 271616 K - Updated 1997.07.31
Quad SPST JFET Analog Switches
LF11201, LF11202, LF11331, LF11332, LF11333, LF13201, LF13202, LF13331, LF13332, LF13333 TL/H/5667 LF11331/LF13331/LF11332/LF13332/LF11333/LF13333/LF11201/ LF13201/LF11202/LF13202QuadSPSTJFETAnalogSwitches January 1995 Quad SPST JFET Analog Switches LF11331, LF13331 4 Normally Open Switches with Disable LF11332, LF13332 4 Normally Closed Switches with Disable LF11333, LF13333 2 Normally Closed Switches and 2 Normally Open Switches with Disable LF11201, LF13201 4 Normally Closed Switches LF11202, LF13202 4 N
File: C:\Virtual\Web\kk\coinop_kb\DataSheets\LF13331_Datasheet.pdf 271616 K - Updated 2002.12.17
C:\Virtual\Web\kk\coinop_kb\DataSheets\DAC80 Datasheet.pdf
FPO FPO 41% Monolithic 12-Bit DIGITAL-TO-ANALOG CONVERTERS ® FEATURES ● INDUSTRY STANDARD PINOUT ● FULL ± 10V SWING WITH VCC = ± 12VDC ● DIGITAL INPUTS ARE TTL- AND CMOS-COMPATIBLE ● GUARANTEED SPECIFICATIONS WITH ± 12V AND ± 15V SUPPLIES ● ± 1/2LSB MAXIMUM NONLINEARITY: 0 ° C to +70 ° C ● SETTLING TIME: 4 µ s max to ± 0.01% of Full Scale ● GUARANTEED MONOTONICITY: 0 ° C to +70 ° C ● TWO PACKAGE OPTIONS: Hermetic side- brazed ceramic and low-cost molded plastic DESCRIPTION This monolithic digital-to-analog
File: C:\Virtual\Web\kk\coinop_kb\DataSheets\DAC80 Datasheet.pdf 213399 K - Updated 2002.12.17
C:\Virtual\Web\kk\coinop_kb\GameTech\Cinematronics-history.txt
THE HISTORY OF CINEMATRONICS AND A DESCRIPTION OF THEIR VECTOR GAMES -------------------------------------------------------------------- COPYRIGHT 1994, 1995 REVISION NUMBER: 2.0 REVISION DATE: 23 December 1994 REVISION HISTORY: 1.0 (02/11/92 - First attempt at listing and ordering all Cinematronics games.) REVISION HISTORY: 2.0 (12/23/94 - Rearranged sections, added new sections for Barrier, Speed Freak, Boxing Bugs,
File: C:\Virtual\Web\kk\coinop_kb\GameTech\Cinematronics-history.txt 51260 K - Updated 1994.12.28
1996.09.29 GUIDE TO LOWER MAINLAND ARCADES
VERSION 1.0a : 1996.09.29 by Glenn Tarigan Additional comments by "Moby" Henry Kong Andrew Chang Feel free to distribute this document. Make sure the credits remain intact. I'd like to get some comments, especially from people who have been to any of the arcades mentioned here. What can I do to improve this guide? Do you have any details or opinions to add? Note: "Lower Mainland" refers to a southwest portion of British Columbia, Canada. The major arcades listed so far
File: C:\Virtual\Web\kk\coinop_kb\FAQs\FAQ-1996 Lwr Mainland Arcades.html 55016 K - Updated 2000.02.20
C:\Virtual\Web\kk\coinop_kb\GameTech\cineMonitorRepair.txt
From: zonn@concentric.net (Zonn Moore) Newsgroups: rec.games.video.arcade.collecting Subject: Re: TECH:Cinematronics vectors Date: Tue, 18 Mar 1997 06:55:00 GMT Organization: Concentric Internet Services Lines: 67 Message-ID: <332e3261.814372@news.concentric.net> References: <01bc3420$86b5f200$228480d0@default> Reply-To: zonn@concentric.net NNTP-Posting-Host: cnc132049.concentric.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Newsreader: Forte Agent .99g/1
File: C:\Virtual\Web\kk\coinop_kb\GameTech\cineMonitorRepair.txt 35766 K - Updated 1997.08.07
C:\Virtual\Web\kk\coinop_kb\DataSheets\MC3418.pdf
Device Operating Temperature Range Package  SEMICONDUCTOR TECHNICAL DATA CONTINUOUSLY VARIABLE SLOPE DELTA MODULATOR/DEMODULATOR ORDERING INFORMATION MC3418DW MC3418P TA = 0 ° to +70 ° C SO–16L Plastic DIP P SUFFIX PLASTIC PACKAGE CASE 648 1 16 15 14 13 12 11 10 9 2 3 4 5 6 7 8 (Top View) Analog Input Analog Feedback Syllabic Filter Filter Input (–) Analog Output VEE VCC Digital Data Input (–) Digital Output PIN CONNECTIONS Order this document by MC3418/D DW SUFFIX PLASTIC PACKAGE CASE 751G (SO–16L) Ga
File: C:\Virtual\Web\kk\coinop_kb\DataSheets\MC3418.pdf 396673 K - Updated 1999.05.23
C:\Virtual\Web\kk\coinop_kb\DataSheets\8255.pdf
October 1995 Order Number: 231256-004 82C55A CHMOS PROGRAMMABLE PERIPHERAL INTERFACE Y Compatible with all Intel and Most Other Microprocessors Y High Speed, ‘‘Zero Wait State’’ Operation with 8 MHz 8086/88 and 80186/188 Y 24 Programmable I/O Pins Y Low Power CHMOS Y Completely TTL Compatible Y Control Word Read-Back Capability Y Direct Bit Set/Reset Capability Y 2.5 mA DC Drive Capability on all I/O Port Outputs Y Available in 40-Pin DIP and 44-Pin PLCC Y Available in EXPRESS Ð Standard Temperature Range Ð
File: C:\Virtual\Web\kk\coinop_kb\DataSheets\8255.pdf 332906 K - Updated 1999.01.07
C:\Virtual\Web\kk\coinop_kb\GameManuals\mc1495.pdf
Order this document by MC1495/D LINEAR FOUR-QUADRANT MULTIPLIER SEMICONDUCTOR TECHNICAL DATA  P SUFFIX PLASTIC PACKAGE CASE 646 D SUFFIX PLASTIC PACKAGE CASE 751A (SO-14) 1 14 1 14 ORDERING INFORMATION Package Tested Operating Temperature RangeDevice MC1495D TA = 0 ° to + 70 ° C MC1495P MC1495BP SO–14 Plastic DIP Plastic DIPT A = – 40 ° to +125 ° C 1MOTOROLA ANALOG IC DEVICE DATA          The MC1495 is designed for use where the output is a linear product of two input vo
File: C:\Virtual\Web\kk\coinop_kb\GameManuals\mc1495.pdf 340786 K - Updated 1999.10.25
C:\Virtual\Web\kk\coinop_kb\DataSheets\65816info.txt
A 65816 Primer [----------------------------------------------------------] No republication or redistribution of the following is permitted without the authors express written consent. Table of Contents ------------------------------------------------------------------------ i Preface 1.00 Introduction 2.00 New 65816 Instructions 3.00 65816 Native Mode Programming Model 3.01 Native Mode Processor Status Register 3.10 Native Mode Registers 3.11 Accum
File: C:\Virtual\Web\kk\coinop_kb\DataSheets\65816info.txt 129846 K - Updated 1999.05.17
Defender Configuration
Keywords: Defender COnfiguration Dip Switches Submitted by Aaron (aaron@hatstand.demon.co.uk) The following info is taken straight from the Williams booklet on Defender. BOOKKEEPING AND EVALUATION TOTALS (Functions 1-7) ================================================= 1. In game over mode, set switch to AUTO-UP and depress ADVANCE. The CRT indicates Function 1 and total left chute coins. 2. Record audit totals and depress ADVANCE for functions 1-7. To review a total that has been advanc
File: C:\Virtual\Web\kk\coinop_kb\GameTech\Defender_configuration.html 4333 K - Updated 1999.07.20
Williams vs. Artic (Defense Command) Lawsuit
Williams Electronics, Inc. v. Artic International, Inc. U.S. Court of Appeals, Third Circuit August 2, 1982 685 F.2d 870, 215 USPQ 405 Sloviter, Circuit Judge Defendant Artic International, Inc. appeals from the district court's entry of a final injunction order permanently restraining and enjoining it from infringing plaintiff's copyrights on audiovisual works and a computer program relating to the electronic video game DEFENDER. The district court severed plaintiff's demand for injunctive relief
File: C:\Virtual\Web\kk\coinop_kb\Historical Documents\artic_judgment.html 34948 K - Updated 2004.12.17
HEAVY BARREL complete strategy guide
Submitted by Julius Yang A somewhat obscure game, Heavy Barrel uses the same controls as Ikari Warriors, but is a better game IMHO due to the availability of different weapons, not just augmented versions of weapons. The objective is to wipe out a military complex filled with soldiers and lethal military equipment. The available weapons are the standard machine gun, the heavy machine gun, the fan gun, the flamethrower, and the Heavy Barrel. Grenade weapons include standard grenades, red grenades,
File: C:\Virtual\Web\kk\coinop_kb\GameTech\HeavyBarrelStrategy.html 6781 K - Updated 2000.01.19
Adapter to plug Asteroids Deluxe board into Asteroids harness
Inspired from the recent posting on converting a Gravitar/Black Widow to a Tempest/Major Havoc, I've decided to document a similar conversion to and from Asteroids Deluxe. This is a simpler conversion than the aforementioned Tempest hackery, but you should still read everything first and be sure you understand what you're doing before proceeding. Although I can't guarantee 24-hour delivery, I'll also try to respond to any questions you may have... Credit goes to Rick Schieve and Steve Ozdemir for letting
File: C:\Virtual\Web\kk\coinop_kb\GameTech\Asteroids Deluxe.html 14562 K - Updated 1999.11.01
C:\Virtual\Web\kk\coinop_kb\Pinouts\Karate_Champ.txt
Karate Champ Data East 1984 --------------------------- Solder Side | Parts Side ________________________________|___________________________________ 2p attack stick down | A | 1 | 1p attack stick down 2p attack stick up | B | 2 | 1p attack stick up 2p attack stick left | C | 3 | 1p attack stick left 2p attack stick right | D | 4 | 1p attack stick right 2p movement stick down | E
File: C:\Virtual\Web\kk\coinop_kb\Pinouts\Karate_Champ.txt 5573 K - Updated 2003.01.06
C:\Virtual\Web\kk\coinop_kb\Pinouts\Space_Position.txt
Space Position Pinout = JAMMA ------------------------------- Note: The manual says that the game has Jamma pinout, but on the pinout listed are the controls not the same as Jamma. However, the power and monitorpinout are the same as Jamma. Dip sw.1 -------- | Coin 2 | Coin 1 | 1 2 3 4 5 6 7 8 ----------------------------------------------------------- - - - - - - - - 1Coin/1Play - - - +
File: C:\Virtual\Web\kk\coinop_kb\Pinouts\Space_Position.txt 2303 K - Updated 2003.01.06
C:\Virtual\Web\kk\coinop_kb\Pinouts\Super_Basketball.txt
Super Basketball, KONAMI ------------------------ Solder Side | Parts Side ________________________________|___________________________________ -5V | A | 1 | +12 Speaker | B | 2 | Speaker 2P Button 2 | C | 3 | 2P Button 1 2P Left | D | 4 | 2P Right 1P Start | E | 5 | 2P Start
File: C:\Virtual\Web\kk\coinop_kb\Pinouts\Super_Basketball.txt 3644 K - Updated 2003.01.06
Ghosts 'N Goblins Story and How-to-play
Submitted by Martin Hobt (mjh@mmsb.harz.de) "The princess of a certain peaceful country is abducted by a messenger from hades and a knight who loves the princess leaves for hades to rescue her. However, to rescue the princess, the knight must pass through six gates guarded by satan's generals to reach hades. Of course there are also demons that attack the knight between the six gates. The knight has five kinds of weapons which he uses skillfully to d
File: C:\Virtual\Web\kk\coinop_kb\GameTech\GhostsGoblins.html 2391 K - Updated 2000.01.20
Pac-Man strategy, tips, and 9th Key Pattern
Pac-Man strategy, tips, and 9th Key Pattern, submitted by Dave Hollinsworth, one unknown person, Lee Crawford, Ken Arromdee
File: C:\Virtual\Web\kk\coinop_kb\GameTech\Pac-ManStrategy.html 3135 K - Updated 2002.04.16
LM3080 Operational Transconductance Amplifier
LM3080 TL/H/7148 LM3080OperationalTransconductanceAmplifier February 1995 LM3080 Operational Transconductance Amplifier General Description The LM3080 is a programmable transconductance block in- tended to fulfill a wide variety of variable gain applications. The LM3080 has differential inputs and high impedance push-pull outputs. The device has high input impedance and its transconductance (gm) is directly proportional to the am- plifier bias current (IABC). High slew rate together with programmable gain m
File: C:\Virtual\Web\kk\coinop_kb\DataSheets\LM3080 Datasheet.pdf 192639 K - Updated 1997.08.16
C:\Virtual\Web\kk\coinop_kb\DataSheets\MC1495_Datasheet.pdf
Order this document by MC1495/D LINEAR FOUR-QUADRANT MULTIPLIER SEMICONDUCTOR TECHNICAL DATA  P SUFFIX PLASTIC PACKAGE CASE 646 D SUFFIX PLASTIC PACKAGE CASE 751A (SO-14) 1 14 1 14 ORDERING INFORMATION Package Tested Operating Temperature RangeDevice MC1495D TA = 0 ° to + 70 ° C MC1495P MC1495BP SO–14 Plastic DIP Plastic DIPT A = – 40 ° to +125 ° C 1MOTOROLA ANALOG IC DEVICE DATA          The MC1495 is designed for use where the output is a linear product of two input vo
File: C:\Virtual\Web\kk\coinop_kb\DataSheets\MC1495_Datasheet.pdf 340786 K - Updated 2002.12.17

Search the following for Time Limit

This game page was created 8/3/1998 12:00:00 AM and last updated 8/3/1998 12:00:00 AM