2 in 1 SB

Released in 1978

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1ST PRINTING JAN. 01 MANUAL NO. 420-6614-01 DX Type Owner’s Manual Owner’s Manual Owner’s Manual Owner’s Manual Owner’s Manual SEGA ENTERPRISES, INC. USA Warranty Your new Sega Product is covered for a period of 90 days from the date of shipment. This certifies that the Printed Circuit Boards, Power Supplies and Monitor are to be free of defects in workman- ship or materials under normal operating conditions. This also certifies that all Interactive Control Assemblies are to be free from defects in wo
File: C:\Virtual\Web\kk\coinop_kb\GameManuals\AirTrixDX_Manual.pdf 6914505 K - Updated 2003.11.16
C:\Virtual\Web\kk\coinop_kb\GameManuals\AirlinePilots_Manual.pdf
1st PRINTING MAY 00 MANUAL NO. 4200-6479-01 STD TYPE OWNER’S MANUAL SEGA ENTERPRISES, INC. USA Warranty Your new Sega Product is covered for a period of 90 days from the date of shipment. This certifies that the Printed Circuit Boards, Power Supplies and Monitor are to be free of defects in workman- ship or materials under normal operating conditions. This also certifies that all Interactive Control Assemblies are to be free from defects in workmanship and materials under normal operating condi- tions
File: C:\Virtual\Web\kk\coinop_kb\GameManuals\AirlinePilots_Manual.pdf 8922107 K - Updated 2003.11.16
Berzerk / Frenzy Dip Switch Settings, Pinouts, and more
Berzerk / Frenzy Dip Switch Settings, Pinouts, Memory Map
File: C:\Virtual\Web\kk\coinop_kb\GameTech\Berzerk Tech.html 26379 K - Updated 2002.04.26
C:\Virtual\Web\kk\coinop_kb\Pinouts\Qbert.txt
GOTTLIEB INFORMATION: Q*BERT PINOUTS ---------------------------------------------- CPU MA-378 (A1) SOLDER | COMPONENT -------------+--------------- _______ +5V |A | 1| GND +5V |B | 2| GND +5V |C | 3| Coin Return GND |D | 4| Coin 1 |E | 5| Coin Lockout Coin Meter |F | 6| Knocker
File: C:\Virtual\Web\kk\coinop_kb\Pinouts\Qbert.txt 10117 K - Updated 2003.01.09
C:\Virtual\Web\kk\coinop_kb\Pinouts\Berzerk.txt
Berzerk, Stern 1980 ------------------- The complete boardset includes these 6 boards: ZPU-1000 [CPU/ROMs] SB-1000 [Amp] VSU-1000 [Sound/Voice] BSC-1000 [Video] VFB-1000 [Video + Controls] RCR-1000 [Interface Board to controls + video] Here is the board layout: If you lay down the boards exactly like the diagram, all the game bus connectors align themselves. The games bus connectors are all 23-pin small-width MTA connectors, except for two 18-pin small-width
File: C:\Virtual\Web\kk\coinop_kb\Pinouts\Berzerk.txt 19686 K - Updated 2003.01.06
C:\Virtual\Web\kk\coinop_kb\Pinouts\Frenzy.txt
Frenzy ------ These pinouts should work for Frenzy as well. To switch games, you should only have to switch the ZPU-1000 board. I believe the Frenzy board is ZPU-2000. The complete boardset includes these 6 boards: ZPU-1000 [CPU/ROMs] SB-1000 [Amp] VSU-1000 [Sound/Voice] BSC-1000 [Video] VFB-1000 [Video + Controls] RCR-1000 [Interface Board to controls + video] Here is the board layout: If you lay down the boards exactly like the diagram, all the game bu
File: C:\Virtual\Web\kk\coinop_kb\Pinouts\Frenzy.txt 19821 K - Updated 2003.01.06
C:\Virtual\Web\kk\coinop_kb\GameTech\Berzerk.txt
Berserk Pinouts Stern, 1980 These pinouts should work for Frenzy as well. To switch games, you should only have to switch the ZPU-1000 board. I believe the Frenzy board is ZPU-2000. The complete boardset includes these 6 boards: ZPU-1000 [CPU/ROMs] SB-1000 [Amp] VSU-1000 [Sound/Voice] BSC-1000 [Video] VFB-1000 [Video + Controls] RCR-1000 [Interface Board to controls + video] Optionally, you may also come across the Power Supply (PS-1000), Heat Sink (HSA-1000), transformer
File: C:\Virtual\Web\kk\coinop_kb\GameTech\Berzerk.txt 11303 K - Updated 1995.04.27
Q*Bert Pinouts, switches, and JAMMA conversion info
Q*Bert pinouts, switches, and JAMMA conversion info, plus bootleg pinout, sound fix, and general troubleshooting information
File: C:\Virtual\Web\kk\coinop_kb\GameTech\QBert Tech.html 14855 K - Updated 2002.05.01
C:\Virtual\Web\kk\coinop_kb\GameTech\Board Pinouts\Berzerk.txt
Berserk Pinouts Stern, 1980 These pinouts should work for Frenzy as well. To switch games, you should only have to switch the ZPU-1000 board. I believe the Frenzy board is ZPU-2000. The complete boardset includes these 6 boards: ZPU-1000 [CPU/ROMs] SB-1000 [Amp] VSU-1000 [Sound/Voice] BSC-1000 [Video] VFB-1000 [Video + Controls] RCR-1000 [Interface Board to controls + video] Optionally, you may also come across the Power Supply (PS-1000), Heat Sink (HSA-1000), transformer
File: C:\Virtual\Web\kk\coinop_kb\GameTech\Board Pinouts\Berzerk.txt 11303 K - Updated 1995.04.27
Street Fighter 2 FAQ
Rank Character Score %age Crushes Crushed by ----------------------------------------------------------------- 1) Guile 71 59.2 Balrog (10) Sagat/Ryu (3) 2) Sagat 70 58.3 E. Honda (8) Blanka (3) 3) M. Bison 69 57.5 Balrog (8) Guile/Zangief (4) 4) Vega 68 56.7 Dhalsim (9) Guile/E. Honda (4) 5) Ryu 67 55.8 Balrog (9) Sagat (3) 6) Blanka 62 51.7 CL/Dh/Sag (7) Balrog
File: C:\Virtual\Web\kk\coinop_kb\FAQs\FAQ-SF2.html 51282 K - Updated 1999.10.30
Hyper Fighting: Ken Strategy Guide
**************************************************************************** ** ** ** # # # # ### #### ### #### # ### # # ##### # # # ### ** ** # # # # # # # # # # # # # # # # ## # # ** ** #### # ### ### ### ### # # ## #### # # # # # # ## ** ** # # # # # # # # # # # # # # # # ## # # ** ** # # # # #### # # # # ## #
File: C:\Virtual\Web\kk\coinop_kb\FAQs\FAQ-SF2 Hyper (ken).html 107477 K - Updated 1999.10.28
Atari mathbox disassembler C source
/*************************************************************************** * MBDISS.C * * Atari mathbox disassembler C source. * * Copyright (c) Zonn Moore, 1996 All rights reserved. ***************************************************************************/ #include #include #define SUBR 1 // Subtract R from S instruction #define NOTRS 5 // Not R and S instruction #define r_ZERO 16 #define r_DATA 17 #define r_QREG 18 #define LDAB 0x08 #define
File: C:\Virtual\Web\kk\coinop_kb\GameTech\mathdis2.html 11173 K - Updated 2000.01.23
1996.09.29 GUIDE TO LOWER MAINLAND ARCADES
VERSION 1.0a : 1996.09.29 by Glenn Tarigan Additional comments by "Moby" Henry Kong Andrew Chang Feel free to distribute this document. Make sure the credits remain intact. I'd like to get some comments, especially from people who have been to any of the arcades mentioned here. What can I do to improve this guide? Do you have any details or opinions to add? Note: "Lower Mainland" refers to a southwest portion of British Columbia, Canada. The major arcades listed so far
File: C:\Virtual\Web\kk\coinop_kb\FAQs\FAQ-1996 Lwr Mainland Arcades.html 55016 K - Updated 2000.02.20
C:\Virtual\Web\kk\coinop_kb\GameTech\Board Pinouts\Qbert.txt
pinouts for Q*bert (Gottlieb, 1982) submitted by David Shuman (shu@caltech.edu, essayes@telerama.LM.com) MLB = Main Logic Board SB = Sound Board -- = No Connection Main Logic Board (MA-378) 60-contact edge connector (A1P1) A +5 VDC 1 GND B +5 VDC 2 GND C +5 VDC 3 GND (COIN RETURN) D -- 4 -- E COIN 1 (OPTIONAL) 5 COIN LOCKOUT (OPTIONAL) F COIN METER 6 KNOCKER* H -- 7 -- J -- 8 -- K -- 9 -- L -- 10 -- M A6P1-2 (SB) 11 -- N -- 12 A6P1-4 (SB) P -- 13 -- R SELECT TEST SW** 14 GND S COIN
File: C:\Virtual\Web\kk\coinop_kb\GameTech\Board Pinouts\Qbert.txt 1475 K - Updated 1994.08.05
C:\Virtual\Web\kk\coinop_kb\GameTech\cloak&da.ger.txt
Cloak & Dagger Pinouts Atari Inc., 1983 There are two Cloak & Dagger conversion kits. One is for converting from Defender, and the other is for converting from Joust, Robotron 2084, or Stargate. There are two boards to the Cloak & Dagger boardset, Master and Slave PCB, plus an Interconnect PCB, an Electromagnetic Interference (EMI) PCB, and a Sound Board. A040733-01 EMI Shield and Dual PCB Assembly -- includes: A039431-01 Cloak & Dagger Interconnect PCB A039938-21 Cloak & Dagg
File: C:\Virtual\Web\kk\coinop_kb\GameTech\cloak&da.ger.txt 12261 K - Updated 1996.04.03
C:\Virtual\Web\kk\coinop_kb\GameTech\CloakAndDagger.txt
Cloak & Dagger Pinouts Atari Inc., 1983 There are two Cloak & Dagger conversion kits. One is for converting from Defender, and the other is for converting from Joust, Robotron 2084, or Stargate. There are two boards to the Cloak & Dagger boardset, Master and Slave PCB, plus an Interconnect PCB, an Electromagnetic Interference (EMI) PCB, and a Sound Board. A040733-01 EMI Shield and Dual PCB Assembly -- includes: A039431-01 Cloak & Dagger Interconnect PCB A039938-21 Cloak & Dagg
File: C:\Virtual\Web\kk\coinop_kb\GameTech\CloakAndDagger.txt 10821 K - Updated 1995.04.22
C:\Virtual\Web\kk\coinop_kb\GameTech\Board Pinouts\CloakAndDagger.txt
Cloak & Dagger Pinouts Atari Inc., 1983 There are two Cloak & Dagger conversion kits. One is for converting from Defender, and the other is for converting from Joust, Robotron 2084, or Stargate. There are two boards to the Cloak & Dagger boardset, Master and Slave PCB, plus an Interconnect PCB, an Electromagnetic Interference (EMI) PCB, and a Sound Board. A040733-01 EMI Shield and Dual PCB Assembly -- includes: A039431-01 Cloak & Dagger Interconnect PCB A039938-21 Cloak & Dagg
File: C:\Virtual\Web\kk\coinop_kb\GameTech\Board Pinouts\CloakAndDagger.txt 10821 K - Updated 1995.04.22
C:\Virtual\Web\kk\coinop_kb\Publications\Break-1M-at-Pacman.pdf
Break a Million at PAC-MAN E-Text version created by Paul Sommers It is not the intention of this document to infringe any copyright laws. Only to preserve in electronic form this publication, now long out of print, with the likelyhood that it will never be reprinted. Should any of the copyright owners object to the distribution of this document in electronic form, please contact Paul_Sommers@yes.optus.com.au and all copies will be removed immediately. Copyright © 1982 by Ernest Zavisca and Gary Beltowski A
File: C:\Virtual\Web\kk\coinop_kb\Publications\Break-1M-at-Pacman.pdf 552756 K - Updated 1999.12.23
TM 11-6625-2735-14-1
OSCILLOSCOPE TM 11-6625-2735-14-1 TECHNICAL MANUAL OPERATOR’S, ORGANIZATIONAL, DIRECT SUPPORT AND GENERAL SUPPORT MAINTENANCE MANUAL FOR OSCILLOSCOPE OS-261B(V)1/U (NSN 6625-01-101-1318) (TEKTRONIX MODEL 475 WITH OPTION 04) This copy is a reprint which includes pages from Change 1. current H E A D Q U A R T E R S, D E P A R T M E N T O F T H E A R M Y JUNE 1982 CHANGE No. 1 TM 11-6625-2735-14-1 C 1 HEADQUARTERS DEPARTMENT OF THE ARMY Washington, DC, 10 September 1984 OPERATOR’S, ORGANIZATIONAL, DIRECT SUPPO
File: C:\Virtual\Web\kk\coinop_kb\Test_Equipment\Tektronix 475\475option4-scope-maintenance-manual.pdf 4869478 K - Updated 2003.07.24
rtsa1e0.tmp
ARMY TM 11-6625-2735-14 NAVY NAVELEX 0969-LP-170-1090 AIR FORCE TO 33A1-13-498-1 OPERATOR’S, ORGANIZATIONAL, DIRECT SUPPORT, AND GENERAL SUPPORT MAINTENANCE MANUAL (INCLUDING DEPOT MAINTENANCE) FOR OSCILLOSCOPE 0S-261/U (NSN 6625-00-127-0079) DEPARTMENTS OF THE ARMY, THE NAVY, AND THE AIR FORCE 26 MARCH 1979 WARNING DANGEROUS VOLTAGES EXIST IN THIS EQUIPMENT Dangerous potentials exist at several points throughout this equipment. When the equipment is operated with the covers removed, DO NOT touch exposed co
File: C:\Virtual\Web\kk\coinop_kb\Test_Equipment\Tektronix 475\475.pdf 14552018 K - Updated 2005.04.02
C:\Virtual\Web\kk\coinop_kb\DataSheets\6502\6502_CPUdocs.txt
# # $Id: 64doc,v 1.8 1994/06/03 19:50:04 jopi Exp $ # # This file is part of Commodore 64 emulator # and Program Development System. # # See README for copyright notice # # This file contains documentation for 6502/6510/8500/8502 instruction set. # # # Written by # John West (john@ucc.gu.uwa.edu.au) # Marko MŠkelŠ (msmakela@kruuna.helsinki.fi) # # # $Log: 64doc,v $ # Revision 1.8 1994/06/03 19:50:04 jopi # Patchlevel 2 # # Revision 1.7 1994/04/15 13:07:04 jopi #
File: C:\Virtual\Web\kk\coinop_kb\DataSheets\6502\6502_CPUdocs.txt 68336 K - Updated 1999.07.12
C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax85.txt
Atari/Atari Games VaxMail 1985 Jed Margolin ___________________________________________________________________________ From: KIM::SHEPPERD 4-JAN-1985 17:20 To: @SYS$MAIL:JUNK.UAF Subj: Printer in Rains's area There is another printer hooked up now in the phone closet near Rains's office. It's known as RAINS$PRINT and if you want it to be the default printer for you then put the following in your LOGIN.COM file: $ ASS 'f$log("RAINS$PRINT")' SYS$PRINT The physical name is TXD5:, but I advise
File: C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax85.txt 238386 K - Updated 2004.09.13
C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax87.txt
Atari/Atari Games VaxMail 1987 Jed Margolin ___________________________________________________________________________ From: KIM::RAINS 2-JAN-1987 10:27:26.19 To: @sys$mail:engineer CC: Subj: Computer Health Note #3 VAX-edrin Headache #3 You've been poking around somewhere in another directory (something like SYS$USERDISK:[FRED.STUFF.MORESTUFF.EVENMORESTUFF]) and now you have found something you want to get back to or reference with out so much directory name baggage. Sure, it doesn't
File: C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax87.txt 277249 K - Updated 2004.09.13
C:\Virtual\Web\kk\coinop_kb\Pinouts\Quick-Ref.txt
From dholcomb@microsoft.com Tue Dec 13 22:30:30 1994 Received: from netmail2.microsoft.com by halcyon.com with SMTP id AA25989 (5.65c/IDA-1.4.4 for <holcomb@halcyon.com>); Tue, 13 Dec 1994 22:30:28 -0800 Received: by netmail2.microsoft.com (5.65/25-eef) id AA18899; Tue, 13 Dec 94 22:30:41 -0800 Message-Id: <9412140630.AA18899@netmail2.microsoft.com> Received: by netmail2 using fxenixd 1.0 Tue, 13 Dec 94 22:30:41 PST X-Msmail-Fixed-Font: 0001 X-Msmail-Message-Id: DDAB6336 X-Msmail-Conversation
File: C:\Virtual\Web\kk\coinop_kb\Pinouts\Quick-Ref.txt 8639 K - Updated 2003.01.06
C:\Virtual\Web\kk\coinop_kb\GameTech\Board Pinouts\Quick-Ref.txt
From dholcomb@microsoft.com Tue Dec 13 22:30:30 1994 Received: from netmail2.microsoft.com by halcyon.com with SMTP id AA25989 (5.65c/IDA-1.4.4 for <holcomb@halcyon.com>); Tue, 13 Dec 1994 22:30:28 -0800 Received: by netmail2.microsoft.com (5.65/25-eef) id AA18899; Tue, 13 Dec 94 22:30:41 -0800 Message-Id: <9412140630.AA18899@netmail2.microsoft.com> Received: by netmail2 using fxenixd 1.0 Tue, 13 Dec 94 22:30:41 PST X-Msmail-Fixed-Font: 0001 X-Msmail-Message-Id: DDAB6336 X-Msmail-Conversation-Id: DDA
File: C:\Virtual\Web\kk\coinop_kb\GameTech\Board Pinouts\Quick-Ref.txt 8396 K - Updated 1996.01.23

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This game page was created 7/2/2000 9:12:06 PM and last updated 7/2/2000 9:12:06 PM