search
home
·
browse games
·
browse knowledge base
·
featured articles
·
about
·
contact us
coinop.org search
(e.g. bosconian, atari, wells gardner, vector, dig dug pinouts))
results for "Space Panic"
Space Panic
Space Panic
Dig holes to trap aliens. Fill holes back up to kill them.
Member Rating
(5 total votes)
more info...
All Game Matches:
Space Panic
Dig holes to trap aliens. Fill holes back up to kill them.
Space Zap
Space - defend space station
Tube Panic
Space - blast your way to mothership
Space Stranger
Space Invaders clone. Also known as Super Space Stranger.
Space Stranger 2
Clone of Space Invaders.
Space Attack
Space Invaders clone.
Space King
Space Invaders clone.
Space King 2
Space Invaders clone in color.
Space Tactics
Space - shoot the invaders
Space War
Space Invaders clone.
Space War Part 3
Space Invaders clone.
Computer Space
Space - Spacewar clone
Space Duel
Space - Destroy geometric rocks, saucers etc.
Space Firebird
Space - shoot swarming flocks of aliens
Space Fury
Space - defeat the Mekon
Space Harrier
Space - battle with evil fantasy creatures
Space Invaders
Space - Stop the aliens from landing
Space Invaders Deluxe
Space - stop the aliens from landing (again)
Space Wars
Space - destroy your opponent
Space Phantoms
A version of Ozma Wars in which you shoot phantoms instead of space objects.
"Maybe" Images
(fuzzy search, these MAY match the game, or they may not)
Knowledge Base
Yet Another List
O-Taito is the Old Taito pinout on wiretap. N-Taito is the New-Taito pinout (Like Elevator Action). Quote by R. Schieve: "Taito.pin will match most for power, ground, monitor, and speaker connections but inputs are usually quite different." DECO/Data East is the Data East pinout. See Ring King.pin or KarateChamp.pin.I AtariV is Black Widow and Gravitar and Space Duel Konami if the Konami pinout. See Konami\Rush'n'Attack.pin. BZone is Battle Zone and Red Baron Tehkan games seem to follow th
File:
/kb_dl.aspx/KB/faqs/list-yetanothergameslist.html - 49 K - Updated 2002.06.10
A Random Games-list
Game Name Manufacturer Year Pinout Class ------------------------------------------------------------------------------ V 005 Sega 1981 18 Wheeler Midway 1979 3D Bowling MED 1978 H 720 Degrees Atari Games 1986 800 Fathom USB 1982 H Aeroboto William
File:
/kb_dl.aspx/KB/faqs/list-randomgames.html - 73 K - Updated 1999.10.29
/kb_dl.aspx/KB/gametech/board pinouts/spacepanic.txt
SPACE PANIC BOARD PINOUTS ------------------------- (as typed in by Dr. Inferno, Jason Bardis, jasonbar@engineering.ucsb.edu, directly from the Space Panic manual, so, if these are wrong or make your Space Panic blow up, 'snot my fault. I had both Video Connection's pinout sheet and the manual--they had a few discrepancies between the two and the manual's wiring diagram is less than elegant, but I think this is all okey-dokey. COMPONENT SIDE SOLDER SIDE GND
File:
/kb_dl.aspx/KB/gametech/board pinouts/spacepanic.txt - 2 K - Updated 1996.07.03
/kb_dl.aspx/KB/gametech/listbyyear.txt
'H','R','B','Computer Space','Nutting Assoc',1971 'H','R','B','Pong','Atari',1972 'H','R','B','Astro Hockey','Brunswick',1973 'H','R','B','Astro Race','Taito(japan)',1973 'H','R','B','Davis Cup','Taito(japan)',1973 'H','R','B','Elepong','Taito(japan)',1973 'U','R','B','Elimination','Atari/Kee',1973 'H','R','B','Gotcha','Atari',1973 'H','R','C','Gotcha Color','Atari',1973 'H','R','B','Hockey','Ramtek',1973 'H','R','B','Hockey TV','Sega(japan)',1973 'H','R','B','Leader','Midway',1973 'H','R','B','
File:
/kb_dl.aspx/KB/gametech/listbyyear.txt - 18 K - Updated 1999.07.10
The Bronze Age (1971 to 1980) Video Game List
Vers 2.7 May 12, 1998 additions/corrections to aek@spies.com and kk@clickto.com Note: Date may either be release date, date from a manual or schematic, or the date that a game appears in a publication Monitor Type ------------ H-- = Horizontal V-- = Vertical -R- = Raster -V- = Vector --B = B&W --O = Color Overlay --C = Color --P = Projection Name Manuf Date uP Man/ROM # ---- ----- -
File:
/kb_dl.aspx/KB/faqs/list-bronzeagebyyear.html - 30 K - Updated 1999.10.29
JAMMA/AAMA Standard Connector Pinouts and JAMMA Game list
JAMMA/AAMA Standard Connector Pinouts and JAMMA Game List
File:
/kb_dl.aspx/KB/gametech/jamma tech.html - 46 K - Updated 2002.05.17
/kb_dl.aspx/KB/gametech/spacepanic.txt
SPACE PANIC DIP SWITCHES ------------------------ (as typed in by Dr. Inferno, Jason Bardis, jasonbar@engineering.ucsb.edu, directly from the Space Panic manual, so, if these are wrong or make your Space Panic blow up, 'snot my fault) SW1: # of panic men on 3 off 4 SW2: extra points on 3,000 off 5,000 SW3: cabinetstyle on upright off cocktail table SW4,5,6: coins/credits for left chute SW4 SW5 SW6 COIN CREDIT on on on 1 1 on on off 1 2 on
File:
/kb_dl.aspx/KB/gametech/spacepanic.txt - 1 K - Updated 1996.07.03
/kb_dl.aspx/KB/test_equipment/univid 1000/univid_harness.txt
From: jeff hendrix <jhendrix@quark.com> To: "'vectorlist@mcfeeley.cc.utexas.edu'" Subject: RE: Univid 1000 Date: Mon, 1 Mar 1999 11:44:51 -0700 Here is a list of the harnesses and what boards they go to, I also might have a few harnesses for trade. UNIVID 1000 harness numbers Atari 101 Arabian 102 Centipede 103 Cloak & Dagger 104 Crystal Castle 105 Dig Dug 106 Food-Fight 107 I-Robot 108 Kangaroo 109 Liberator 110 Millipede 111 Pole Position 111 Pole Position II 112 Xevious Ce
File:
/kb_dl.aspx/KB/test_equipment/univid 1000/univid_harness.txt - 3 K - Updated 2005.09.18
Hyper Fighting: Ken Strategy Guide
**************************************************************************** ** ** ** # # # # ### #### ### #### # ### # # ##### # # # ### ** ** # # # # # # # # # # # # # # # # ## # # ** ** #### # ### ### ### ### # # ## #### # # # # # # ## ** ** # # # # # # # # # # # # # # # # ## # # ** ** # # # # #### # # # # ## #
File:
/kb_dl.aspx/KB/faqs/faq-sf2 hyper (ken).html - 105 K - Updated 1999.10.28
/kb_dl.aspx/KB/gametech/spcpanic.18.txt
SPACE PANIC GENERIC HAS INTERBOARD CONNECTORS THROUGH A SOCKET BOARD IS LABELED FROM LEFT TO RIGHT NUMBERS ON COMP SIDE COMP SIDE CKT SIDE --------- -------- 1 GND 1 GND 2 GND 2 GND 3 GND 3 GND 4 4 SP+ 5 +12V 5 +12V 6 -5V 6 -5V 7 7 RESET 8 FILL 8
File:
/kb_dl.aspx/KB/gametech/spcpanic.18.txt - 1 K - Updated 1995.05.28
/kb_dl.aspx/KB/pinouts/space_panic.txt
SPACE PANIC ----------- COMPONENT SIDE SOLDER SIDE ----------------------- --------------------------------- GND 1 A GND GND 2 B GND +5V 3 C +5V +5V 4 D +5V +12V 5 E +12V -5V 6 F -5V GND 7 H GND +18V (audio thing?) 8 J
File:
/kb_dl.aspx/KB/pinouts/space_panic.txt - 5 K - Updated 2003.01.06
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax89.txt
Atari/Atari Games VaxMail 1989 Jed Margolin ___________________________________________________________________________ From: KIM::HALLY 3-JAN-1989 09:01:01.61 To: DENCKER,RAY,HALLY,ROTBERG,BURGESS,MARGOLIN,COMSTOCK,NOBLE,MOSER,DIEKNEITE,FULLER,GROSSMAN CC: Subj: S.T.U.N. TEAM last update: 1/3/89 Project: S.T.U.N. RUNNER (571) Planned Field Test: FEB. 89 Planned Finished Goods Assy. JUNE 89 Project Leader: MIKE HALLY Programmer(s): ED ROTBERG ANDY BURGESS Engineer: JE
File:
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax89.txt - 403 K - Updated 2004.09.13
/kb_dl.aspx/KB/pinouts/pinout_help.txt
----------------------------------------------------------------------------. Title : Arcade Game Pinouts : Date : 09-January-2003 : Source : taken from the Conversion FAQ v1.1 : by Doug Jefferys, Steve Ozdemir : and pinout identification by Tim Lindquist : --------------------------------------
File:
/kb_dl.aspx/KB/pinouts/pinout_help.txt - 39 K - Updated 2003.01.09
/kb_dl.aspx/KB/gametech/spcpanic.txt
SPACE PANIC SAYS UNIVERSAL AND THE PINOUTS START FROM RIGHT AND ARE LABELED A-Z ON COMP SIDE COMP SIDE CKT SIDE --------- -------- A GND 1 GND B GND 2 GND C GND 3 GND D SP+ 4 GND E +12V 5 +12V F 1 UP 6 1 FILL H 7 J GND 8 GND K +5V 9 +5V L
File:
/kb_dl.aspx/KB/gametech/spcpanic.txt - 2 K - Updated 1996.05.27
Space Panic pinouts
Space Panic Pinouts
File:
/kb_dl.aspx/KB/gametech/space panic tech.html - 2 K - Updated 2002.09.24
/kb_dl.aspx/KB/gametech/spcpanic.28.txt
SPACE PANIC COMP SIDE CKT SIDE --------- -------- 1 GND A GND 2 GND B GND 3 +5V C +5V 4 +5V D +5V 5 +12V E +12V 6 -5V F -5V 7 GND H GND 8 +18V J +18V 9 K 10 COIN LEFT L SOUND 11 PL 1 CLOSE M SOUND 12 PL 2 CLOSE N 13
File:
/kb_dl.aspx/KB/gametech/spcpanic.28.txt - 2 K - Updated 1995.05.08
LIST: JAMMA Games
H '88 Games Konami 1988 JAMMA 1941 Capcom 1990 JAMMA V 1943: The Battle of Midway Capcom 1988 JAMMA H 3 Wonders Capcom 1991 JAMMA H 9 Ball Shoot Out Bundra JAMMA V Aero Fighters McO'River 1992 JAMMA H Air Buster Namcoi/Kaneko 1990 JAMMA V Ajax
File:
/kb_dl.aspx/KB/faqs/list-jamma.html - 27 K - Updated 2000.06.20
FAQ: Conversion v1.1
COPYRIGHT 1994 REVISION NUMBER: 1.1 REVISION DATE: 02 November 1994 REVISION HISTORY: 1.1 (02/11/94 - Clarified technical details in {6.4}, Added a few words on manuals in {7.3} and analog controllers in {8.1.3}) REVISION HISTORY: 1.0 (01/11/94 - First public release; FTP only) CREATED BY: Doug Jefferys, Steve Ozdemir THANX TO: Wayne Aiken, Graham Bisset, Duncan Brown, David Hanes, Tony Jones, John Keay, Patti Ozd
File:
/kb_dl.aspx/KB/faqs/faq-conversion_v1.1.html - 117 K - Updated 1999.07.27
Street Fighter 2 FAQ
Rank Character Score %age Crushes Crushed by ----------------------------------------------------------------- 1) Guile 71 59.2 Balrog (10) Sagat/Ryu (3) 2) Sagat 70 58.3 E. Honda (8) Blanka (3) 3) M. Bison 69 57.5 Balrog (8) Guile/Zangief (4) 4) Vega 68 56.7 Dhalsim (9) Guile/E. Honda (4) 5) Ryu 67 55.8 Balrog (9) Sagat (3) 6) Blanka 62 51.7 CL/Dh/Sag (7) Balrog
File:
/kb_dl.aspx/KB/faqs/faq-sf2.html - 50 K - Updated 1999.10.30
/kb_dl.aspx/KB/gametech/conversion_faq_v1.1.txt
1.0) Conversion FAQ: -------------------- COPYRIGHT 1994 REVISION NUMBER: 1.1 REVISION DATE: 02 November 1994 REVISION HISTORY: 1.1 (02/11/94 - Clarified technical details in {6.4}, Added a few words on manuals in {7.3} and analog controllers in {8.1.3}) REVISION HISTORY: 1.0 (01/11/94 - First public release; FTP only) CREATED BY: Doug Jefferys, Steve Ozdemir THANX TO: Wayne Aiken, Graham Bisset, Duncan Brown, David Hanes, To
File:
/kb_dl.aspx/KB/gametech/conversion_faq_v1.1.txt - 115 K - Updated 1994.11.02
Technical Information
Note: The information and links on this page might get moved around quite a bit before things get all sorted out. I'm just going to start putting up all kinds of information that I've had archived away, so please pardon the mess! :) Identifying Unknown Board Sets Back in 1994, Rick Schieve wrote an article about how to identify unknown boards. This article gives some quick tips on how to figure out what the pinouts are for an unknown PCB. The text is moderately technical so if you're not sure what R
File:
/kb_dl.aspx/KB/repair/iding pcbs.html - 14 K - Updated 2000.01.02
How to WIN at NBA JAM! by Randolph S. Vance and William G. Henderson
E-Mail: RSVANC00@mik.uky.edu (NeXT Mail) WGHEND00@mik.uky.edu (NeXT Mail) Version 1.13 Revised: August 18th, 1993 ---------------------------------------------------------------------- Introduction. Are you tough enough to take on all 27 of the NBA teams? If you think you are, get set for the most intense basketball video game you'll ever play! ---------------------------------------------------------------------- History. Versio
File:
/kb_dl.aspx/KB/faqs/strat-how to win at nba jam.html - 31 K - Updated 1999.10.29
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax90.txt
Atari/Atari Games VaxMail 1990 Jed Margolin ___________________________________________________________________________ From: BERT::LTURNER 2-JAN-1990 15:43:12.18 To: @SYS$MAIL:EVERYBODY CC: LTURNER Subj: New Baby This is to annouce the arrival of a new addition at the Moore house. His name is Evan Alexander Bettencourt Moore. He was born on Saturday, December 30, at 10:21A. Weight -- 7 lbs 10 oz Height -- 20 1/2 inches Mother and baby are home and doing well. _____________________________
File:
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax90.txt - 537 K - Updated 2004.09.13
/kb_dl.aspx/KB/gametech/cinematronics-history.txt
THE HISTORY OF CINEMATRONICS AND A DESCRIPTION OF THEIR VECTOR GAMES -------------------------------------------------------------------- COPYRIGHT 1994, 1995 REVISION NUMBER: 2.0 REVISION DATE: 23 December 1994 REVISION HISTORY: 1.0 (02/11/92 - First attempt at listing and ordering all Cinematronics games.) REVISION HISTORY: 2.0 (12/23/94 - Rearranged sections, added new sections for Barrier, Speed Freak, Boxing Bugs,
File:
/kb_dl.aspx/KB/gametech/cinematronics-history.txt - 50 K - Updated 1994.12.28
Links to Other Sites
space invaders
alert ! space invaders invade the world
(Submitted by
kk
)
Dragon's Lair/Space Ace Sony Ldp conversion card kit
Allows you to use a Sony LDP player instead of the Pioneer LD players
(Submitted by
kk
)
Welcome to Space Invaders
SpaceInvaders.de - All about the classic arcade game (original flyers, articles, emus, screensaver, wallpaper, history, manuals, sounds, video etc.) and much more.
(Submitted by
kk
)
Alex Yeckley's Elektron Forge
Presently located in Castalia, Ohio, Elektron Forge is working to become the best place on earth to have your classic video game PCBs repaired. We are able to keep our prices low by limiting the types of boards that we work on, and then becoming very efficient at repairing them. We are also frequently able to repair boards that other people have deemed "unfixable" because we have better tools than the typical game repair shop. Specializing in Space Invaders and Space Invaders Deluxe PCB repairs.
(Submitted by
kk
)
Madoc's Place - Classic Arcade Games
Info about Omega Race, Space Duel, Gyruss, Time Pilot, Sinistar and Discs of Tron. How-to for purchasing, moving, and restoring old games for folks who aren't rocket scientists.
(Submitted by
Madoc
)
Copyright ©1994-2010 Minimalist Inc.
, all rights reserved.
Privacy Policy