coinop.org search
(e.g. bosconian, atari, wells gardner, vector, dig dug pinouts))
results for "Tiger 2"
All Game Matches:
Kyukyoku Tiger
"Ultimate Tiger", the original version of Twin Cobra, sequel of Tiger Heli.
Black Tiger
Scrolling fighter with great music and great medieval monsters. U.S. version of Black Dragon.
Black Dragon
Black Dragon is the Japanese version of Black Tiger.
Tempest
Space - Blast through abstract 3-D "tubes"
Stargate
Space - protect humanoids from aliens. Even more hyper-active sequel to Defender.
Joust
Who would have thought a game with knights fighting on ostriches and storks could become such a classic? Many people attribute the enormous success of Joust to the fact that it could be played either competitively or collaboratively, making it almost two games in one.
Frogger
Guide frogs home across road and river
Ajax
Helicopter action game.
Double Dragon
Your girlfriend has been kidnapped, and you must rescue her. Fight alone or with a friend as a team.
Defender
Side-scrolling shooter. Defend your humanoids against abduction. Zen.
"Maybe" Images
(fuzzy search, these MAY match the game, or they may not)
Knowledge Base
Taito Board ID List
If you have info for this Taito Board ID list, please submit to this site.
Submitted by Unknown
V1.9 May 19,1998 Sorted By ROM Number ==================== Prom Stickers Board Number Game Notes ------------- ------------ ---- ----- 21J Double Dragon A03 Water Ski A14 - A22 Sea Fighter Poseidon A24 M4300018A Birdie King (198?)
File:
/kb_dl.aspx/KB/faqs/list-taito boards.html
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13
K - Updated
2002.04.16
Street Fighter 2: Hyper Fighting moves
Here is a graphical representation of all the special moves for HF. All the moves are for facing to the right. When used in a phrase, the symbol "|" means or. The word beg. is beginning. The charge times shown are relative to the game's speed. So, a 2 second charge on CE is longer than on HF. The words in parentheses show which attribute of the special move is affected by using different button strengths.
--------------------------------------------------------------------------- RYU and KEN Fireb
File:
/kb_dl.aspx/KB/faqs/faq-sf2 hyper moves.html
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7
K - Updated
1999.10.30
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax85.txt
Atari/Atari Games VaxMail 1985 Jed Margolin
___________________________________________________________________________
From: KIM::SHEPPERD 4-JAN-1985 17:20
To: @SYS$MAIL:JUNK.UAF
Subj: Printer in Rains's area
There is another printer hooked up now in the phone closet near Rains's office.
It's known as RAINS$PRINT and if you want it to be the default printer for you
then put the following in your LOGIN.COM file:
$ ASS 'f$log("RAINS$PRINT")' SYS$PRINT
The physical name is TXD5:, but I advise
File:
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax85.txt
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233
K - Updated
2004.09.13
Technical Information
Note: The information and links on this page might get moved around quite a bit before things get all sorted out. I'm just going to start putting up all kinds of information that I've had archived away, so please pardon the mess! :)
Identifying Unknown Board Sets Back in 1994, Rick Schieve wrote an article about how to identify unknown boards. This article gives some quick tips on how to figure out what the pinouts are for an unknown PCB. The text is moderately technical so if you're not sure what R
File:
/kb_dl.aspx/KB/repair/iding pcbs.html
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14
K - Updated
2000.01.02
/kb_dl.aspx/KB/pinouts/tiger_heli.txt
Tiger Heli, 1985 Romstar (Taito)
--------------------------------
Component | Solder
----------------+--------------------
GND | 1 | A | GND
GND | 2 | B | GND
+5v | 3 | C | +5v
+12v | 4 | D | +12v
Sound + | 5 | E | Sound -
Blue | 6 | F | Green
Red | 7 | H |
Sync | 8 | J |
1P Start | 9 | K | 2P Start
1P Fire | 10| L | 2P Fire
1P Bomb | 11| M |
File:
/kb_dl.aspx/KB/pinouts/tiger_heli.txt
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3
K - Updated
2003.01.06
/kb_dl.aspx/KB/gametech/board pinouts/tigerheli.txt
Tiger Heli Pinouts
Component Solder
GND 1 A GND
GND 2 B GND
+5v 3 C +5v
+12v 4 D +12v
Sound+ 5 E Sound -
Blue 6 F Green
Red 7 H N/C
Sync 8 J N/C
1P Start 9 K 2P Start
1P Fire 10 L 2P Fire
1P Bomb 11 M 2P Bomb
12 N
1P Up 13 P 1P Right
1P Down 14 R 1P Left
2P Up 15 S 2P Right
2P Down 16 T 2P Left
Coin 1 17 U Coin 2
18 V
19 W
File:
/kb_dl.aspx/KB/gametech/board pinouts/tigerheli.txt
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1
K - Updated
1996.09.26
/kb_dl.aspx/KB/gametech/tigerheli.txt
TIGER HELI - 1985 ROMSTAR (TAITO)
typed in by steven prendergast (2084@sgi.net) from the manual.
your milage may vary.
DIP-SWITCH BANK A
--------------------------------------------------------------
ADJUSTMENT OPTIONS 1 2 3 4 5 6 7 8
--------------------------------------------------------------
HELI SPEED NORMAL OFF
FAST ON
DIP SWITCH TEST OFF OFF
ON ON
SCREEN NORMAL
File:
/kb_dl.aspx/KB/gametech/tigerheli.txt
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2
K - Updated
1997.11.23
Samurai Shodown Mini-FAQ
____ _ _ _ _ _ ____ _ _ / ___/ / |/ v \| | | | _ \ / | | | |__ / | | | | | |_| |/ | | Samurai Shodown mini-FAQ \__ \/ / | | | | | | | _ </ / | | Release 10 ___|/ _ | |_| | |_| | | \/ _ | | 11-05-93 | __/_/ |_|_| |_|\___/|_| /_/\|_|_| |/____ _ _ ___ ____ ___ _ _ __ _ / ___| | | |/ _ \| _ \ / _ \| |_| | \| | | |__ | |_| | | | | | | | | | | | | | | | \__ \| _ | | | | | | | | | | | | | | | | ___| | | | | |_| | |_| | |_| | | | | | ___/|_| |_|\___/ ____/ \___
File:
/kb_dl.aspx/KB/faqs/faq-samurai shodown mini.html
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73
K - Updated
1999.10.29
/kb_dl.aspx/KB/pinouts/taito_boardlist.txt
Taito Board ID List
V5.0 Mar 28, 2001
Sorted By ROM Number
====================
Prom Stickers Board Number Game Notes
------------- ------------ ---- -----
?? M6100130A Nunchackun
067 M6100654A Xexex Konami 352898B
1-13 M6100047A Ninjakun (1984) (UPL84003A)
1-17 M6100168A SRD Mission (1986) CVG-48C
1-17 M6100213A Darkmist (1
File:
/kb_dl.aspx/KB/pinouts/taito_boardlist.txt
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26
K - Updated
2003.01.06
Yet Another List
O-Taito is the Old Taito pinout on wiretap. N-Taito is the New-Taito pinout (Like Elevator Action). Quote by R. Schieve: "Taito.pin will match most for power, ground, monitor, and speaker connections but inputs are usually quite different." DECO/Data East is the Data East pinout. See Ring King.pin or KarateChamp.pin.I AtariV is Black Widow and Gravitar and Space Duel Konami if the Konami pinout. See Konami\Rush'n'Attack.pin. BZone is Battle Zone and Red Baron Tehkan games seem to follow th
File:
/kb_dl.aspx/KB/faqs/list-yetanothergameslist.html
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49
K - Updated
2002.06.10
Street Fighter 2 FAQ
Rank Character Score %age Crushes Crushed by ----------------------------------------------------------------- 1) Guile 71 59.2 Balrog (10) Sagat/Ryu (3) 2) Sagat 70 58.3 E. Honda (8) Blanka (3) 3) M. Bison 69 57.5 Balrog (8) Guile/Zangief (4) 4) Vega 68 56.7 Dhalsim (9) Guile/E. Honda (4) 5) Ryu 67 55.8 Balrog (9) Sagat (3) 6) Blanka 62 51.7 CL/Dh/Sag (7) Balrog
File:
/kb_dl.aspx/KB/faqs/faq-sf2.html
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50
K - Updated
1999.10.30
Arcade Game Cheats
--- 720 --- (Contributor: unknown) In the ramp section, levels 8, 9, and 10: holding down the kick and jump buttons simultanously on the lip of the ramp will boost your air. This trick only works when you're going the correct speed (usually your third or fourth jump), and only once (as far as I can tell) per ramp session per level. ----------- Afterburner ----------- (Contributor: Anthony D. Chen) key: S - start button V - vulcan cannon M - missle F - foot sensor (only on sit-down version) stag
File:
/kb_dl.aspx/KB/faqs/faq-arcade cheats.html
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112
K - Updated
1999.10.30
LIST: JAMMA Games
H '88 Games Konami 1988 JAMMA 1941 Capcom 1990 JAMMA V 1943: The Battle of Midway Capcom 1988 JAMMA H 3 Wonders Capcom 1991 JAMMA H 9 Ball Shoot Out Bundra JAMMA V Aero Fighters McO'River 1992 JAMMA H Air Buster Namcoi/Kaneko 1990 JAMMA V Ajax
File:
/kb_dl.aspx/KB/faqs/list-jamma.html
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27
K - Updated
2000.06.20
Tiger Heli pinouts
Tiger Heli Pinouts
File:
/kb_dl.aspx/KB/gametech/tiger heli tech.html
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1
K - Updated
2002.09.24
/kb_dl.aspx/KB/pinouts/tiger_road.txt
Tiger Road Pinout = JAMMA
----------------------------
Dip sw.A
--------
| Coin 1 | Coin 2 |
1 2 3 4 5 6 7 8 Coin Play
---------------------------------------------------
Coins - - - - - - 1 1
+ - - + - - 1 2
- + - - + - 1 3
+ + - + + - 1 4
- - + - - + 1 6
+ - + + -
File:
/kb_dl.aspx/KB/pinouts/tiger_road.txt
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2
K - Updated
2003.01.06
/kb_dl.aspx/KB/gametech/tigerroad.txt
Tiger Road
==========
0 - off
1 - on
DIP Sw A
--------
sw #1-3 = coin 2
sw #4-6 = coin 1
000 = 1 coin / 1 credit
100 = 1/2
010 = 1/3
110 = 1/4
001 = 1/6
101 = 2/2
011 = 3/1
111 = 4/1 (Operators' dream come true!)
sw #7 = test
sw #8 = invert
DIP Sw B
--------
sw #1-2 = 3,4,5,7 players (see above switch pattern)
sw #3 = UPRIGHT/TABLEn
sw #4-5 = bonus @ 20k, 70k, every 70k
30k, 80
File:
/kb_dl.aspx/KB/gametech/tigerroad.txt
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1
K - Updated
1995.04.07
Hyper Fighting: Ken Strategy Guide
**************************************************************************** ** ** ** # # # # ### #### ### #### # ### # # ##### # # # ### ** ** # # # # # # # # # # # # # # # # ## # # ** ** #### # ### ### ### ### # # ## #### # # # # # # ## ** ** # # # # # # # # # # # # # # # # ## # # ** ** # # # # #### # # # # ## #
File:
/kb_dl.aspx/KB/faqs/faq-sf2 hyper (ken).html
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105
K - Updated
1999.10.28
/kb_dl.aspx/KB/gametech/tigr-rod.txt
TIGER ROAD
PARTS SIDE CKT SIDE
------------ ------------
1 GND A GND
2 GND B GND
3 +5V C +5V
4 +5V D +5V
5 -5V E -5V
6 +12V F +12V
7 KEY H KEY
8 CTR 1 J CTR 2
9 COIN LOCKOUT
File:
/kb_dl.aspx/KB/gametech/tigr-rod.txt
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3
K - Updated
1995.08.25
/kb_dl.aspx/KB/gametech/tigrheli.txt
TIGER HELI
COMP SIDE CKT SIDE
--------- --------
1 GND A GND
2 GND B GND
3 +5V C +5V
4 +12V D +12V
5 SP+ E SP-
6 VID BL F VID GN
7 VID RED H
8 SYNC J
9 1 START K 2
File:
/kb_dl.aspx/KB/gametech/tigrheli.txt
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3
K - Updated
1995.07.29
/kb_dl.aspx/KB/gametech/blktiger.txt
BLACK TIGER
PARTS SIDE CKT SIDE
------------ ------------
1 GND A GND
2 GND B GND
3 +5V C +5V
4 +5V D +5V
5 E
6 +12V F +12V
7 KEY H KEY
8 CTR 1 J CTR 2
9 COIN LOCKOUT
File:
/kb_dl.aspx/KB/gametech/blktiger.txt
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3
K - Updated
1996.06.15
/kb_dl.aspx/KB/pinouts/black_tiger.txt
Black Tiger, Capcom Pinout = JAMMA
------------------------------------
Dip sw.1
--------
| Coin 1 | Coin 2 |
1 2 3 4 5 6 7 8 Coin Play
---------------------------------------------------
Coins - - - - - - 1 1
+ - - + - - 1 2
- + - - + - 1 3
+ + - + + - 1 4
- - + - - + 1 5
File:
/kb_dl.aspx/KB/pinouts/black_tiger.txt
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2
K - Updated
2003.01.06
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax91.txt
Atari/Atari Games VaxMail 1991 Jed Margolin
___________________________________________________________________________
From: GAWD::MCCARTHY "Pat" 2-JAN-1991 12:37:15.74
To: @SYS$MAIL:JUNK
CC: MCCARTHY
Subj: New employee.
If you haven't already noticed or been introduced, we have a new
employee starting today.
His name is John Moore. He is a hardware design engineer in the
Electrical Design group, reporting to me. His office is the corner
cubicle just outside my office.
Drop by and say Hi.
_____
File:
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax91.txt
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834
K - Updated
2004.09.13
/kb_dl.aspx/KB/gametech/blacktiger.txt
Black Tiger
Romstar, Inc., 1987
213-539-2744
|---------------------------------------------------------------------------|
| Black Tiger |
| |
| DIP Switch A Settings |
|---------------------------------------------------------------------------|
| Function: | SW#1 SW#2 SW#3 SW#4 SW#5 SW#6 SW#7 SW#8
File:
/kb_dl.aspx/KB/gametech/blacktiger.txt
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5
K - Updated
1996.11.21
Links to Other Sites
Twin Cobra / Ultimate Tiger
Detailed information about Kyukyoku Tiger ("Ultimate Tiger") and related games by the same developer.
(Submitted by
kk
)
Tiger Heli
Detailed information about Tiger Heli including reviews, cheats and information about the sequel and conversions to other platforms.
(Submitted by
kk
)