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Gaplus (ギャプラス)

Released in 1984

Member Rating

*****
(2 total votes)

Manufacturer: Namco
Developer: Namco
Distributor: Namco

Mame ROM Info
gaplus, Gaplus (set 1)

Display
Raster
Orientation
Vertical
Resolution
224 x 288
Colors
256, Color
Genre
Shooting
Attributes
Space
Controls
1 Joystick / Button(s)
Size/Weight of Upright
68.0000 " x 24.7500" x 33.0000"
'Gaplus' marquee
game marquee

Game Summary

Space - Shoot hordes of alien bugs

Hardware Info

M6809 cpu @ 1.536 Mhz
M6809 cpu @ 1.536 Mhz
M6809 cpu @ 1.536 Mhz
Namco audio
* Samples audio

* Information was extracted from Mame, so "Samples audio" may indicate the game has analog sound hardware.

Hardware Platform: -Unique or Unknown-

Game Details

Sequel to Galaga - whereas galaga allowed the aliens to capture your ship, Gaplus allows you to catch bugs in your own tractor beam. These bugs would then join you in a line either side of your ship, giving a wide span of firepower - Another tractor beam holds bugs in your line of fire to be shot for high bonuses. Challenge stages involve keeping bouncing bugs on screen for as long as possible by juggling them on your bullets. Later stages grow increasingly difficult with fragmenting bombs getting in the way.

Also known as Galaga 3.

Coinop.org Member Ratings / Comments

***** by eGene. Comment: "Nicely done, an improvement on a great game. Like Galaga, Love Gaplus.." (2004-03-06 06:47:06Z)

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X-Arcade Controller
X-Arcade Controller
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'Gaplus' cabinet photo
cabinet photo
'Gaplus' title screen
title screen
'Gaplus' gameplay screen shot
gameplay screen
'Gaplus' control panel
control panel
'Gaplus' promotional flyer
promotional flyer

Knowledge Base

LIST: NAMCO Video Games in Japan
Year Title ------------------------------- 1978 Gee Bee 1979 Bomb Bee Galaxian Cutie-Q 1980 Nabaron Kaitei Takarasagashi SOS Puck-Man King & Balloon Tank Battalion Rally-X 1981 New Rally-X Warp & Warp Galaga Bosconian 1982 Dig Dug Pole Position Super Pac Man Xevious 1983 Mappy Pac & Pal Phozon
File: /kb_dl.aspx/KB/faqs/list-namcojapan.html - 3 K - Updated 1999.07.27
Yet Another List
O-Taito is the Old Taito pinout on wiretap. N-Taito is the New-Taito pinout (Like Elevator Action). Quote by R. Schieve: "Taito.pin will match most for power, ground, monitor, and speaker connections but inputs are usually quite different." DECO/Data East is the Data East pinout. See Ring King.pin or KarateChamp.pin.I AtariV is Black Widow and Gravitar and Space Duel Konami if the Konami pinout. See Konami\Rush'n'Attack.pin. BZone is Battle Zone and Red Baron Tehkan games seem to follow th
File: /kb_dl.aspx/KB/faqs/list-yetanothergameslist.html - 49 K - Updated 2002.06.10
/kb_dl.aspx/KB/gametech/board pinouts/gaplus.txt
Gaplus Pinout Parts Side Solder Side ----------------------------------------- GND A | 1 GND SPEAKER + B | 2 SPEAKER - LOCK OUT SOLENOID C | 3 COIN COUNTER 1 P START LAMP D | 4 2 P START LAMP +12V E | 5 +12V +5V F | 6 +5V GND H | 7 GND SERVICE SW J | 8 N/C COIN 1 SW K | 9 COIN 2 SW 1 P START SW L |
File: /kb_dl.aspx/KB/gametech/board pinouts/gaplus.txt - 1 K - Updated 1996.01.24
/kb_dl.aspx/KB/pinouts/gaplus.txt
Gaplus ------ Parts Side Solder Side ----------------------------------------- GND A | 1 GND SPEAKER + B | 2 SPEAKER - LOCK OUT SOLENOID C | 3 COIN COUNTER 1 P START LAMP D | 4 2 P START LAMP +12V E | 5 +12V +5V F | 6 +5V GND H | 7 GND SERVICE SW J | 8 COIN 1 SW K | 9 COIN 2 SW 1 P START SW L | 10 2 P START SW P1 Button 1 M | 11 P2 Butt
File: /kb_dl.aspx/KB/pinouts/gaplus.txt - 4 K - Updated 2003.01.06
/kb_dl.aspx/KB/gametech/gaplus.txt
Gaplus Pinout Parts Side Solder Side ----------------------------------------- GND A 1 GND SPEAKER + B 2 SPEAKER - LOCK OUT SOLENOID C 3 COIN COUNTER 1 P START LAMP D 4 2 P START LAMP +12V E 5 +12V +5V F 6 +5V GND H 7 GND SERVICE SW J 8 N/C COIN 1 SW K 9 COIN 2 SW 1 P START SW L
File: /kb_dl.aspx/KB/gametech/gaplus.txt - 5 K - Updated 1996.04.04
/kb_dl.aspx/KB/gametech/text/gaplus.txt
From: "John Emmer" <JPE1@PSUVM.PSU.EDU> Subject: Re: GALAGA PLUS / SWITCHES SETTING I don't remember if the switches are labelled 'A' and 'B' on the board or not, but that's how they are referred to in the manual, and 'A' is the one closer to the pinouts. Switch A ( * indicates factory recommended settings ) 1 2 3 4 5 6 7 8 off off 3 fighters * off on 2 fighters on off 4 fighters on
File: /kb_dl.aspx/KB/gametech/text/gaplus.txt - 4 K - Updated 1995.07.16
/kb_dl.aspx/KB/test_equipment/univid 1000/univid_harness.txt
From: jeff hendrix <jhendrix@quark.com> To: "'vectorlist@mcfeeley.cc.utexas.edu'" Subject: RE: Univid 1000 Date: Mon, 1 Mar 1999 11:44:51 -0700 Here is a list of the harnesses and what boards they go to, I also might have a few harnesses for trade. UNIVID 1000 harness numbers Atari 101 Arabian 102 Centipede 103 Cloak & Dagger 104 Crystal Castle 105 Dig Dug 106 Food-Fight 107 I-Robot 108 Kangaroo 109 Liberator 110 Millipede 111 Pole Position 111 Pole Position II 112 Xevious Ce
File: /kb_dl.aspx/KB/test_equipment/univid 1000/univid_harness.txt - 3 K - Updated 2005.09.18

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This game page was created 08/03/1998 04:00:00 and last updated 05/14/1999 02:24:04