Knowledge Base
Konami board numbers, Revision V2.7
Submitted by Graham Bisset (boards@nmisystems.demon.co.uk)
Konami board numbers, Revision V2.7 (c) 1995-1997 Graham Bisset, All rights reserved. This document can be freely copied so long as all credit to myself remains and the document remains INTACT! The latest revision of this document is always available from : http://www.nmisystems.demon.co.uk/konami.htm -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Last updated : 5/4/98 (UK date format) Changes since last update : +1 Changes made
File:
/kb_dl.aspx/KB/gametech/konamiboards.html
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11
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2000.01.20
LIST: JAMMA Games
H '88 Games Konami 1988 JAMMA 1941 Capcom 1990 JAMMA V 1943: The Battle of Midway Capcom 1988 JAMMA H 3 Wonders Capcom 1991 JAMMA H 9 Ball Shoot Out Bundra JAMMA V Aero Fighters McO'River 1992 JAMMA H Air Buster Namcoi/Kaneko 1990 JAMMA V Ajax
File:
/kb_dl.aspx/KB/faqs/list-jamma.html
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27
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2000.06.20
/kb_dl.aspx/KB/gametech/scramblefroggerturtlessnd.txt
Subject: TECH: Tips for Sound problems on Scramble, Frogger, Turtles.
From: *pcjohn@monmouth.com (John Dondzila)
Date: Fri, 18 Sep 1998 00:12:00 GMT
These boards are all more or less the same. I've seen
numerous requests over the last few years for sound
help on these boards with no answers. My Turtles
sound crapped out tonight, so let me share my notes ...
(1) Check that the board is getting 12 volts.
(Make sure the connector is clean ! Use a pencil eraser to remove crud)
(2) Check that th
File:
/kb_dl.aspx/KB/gametech/scramblefroggerturtlessnd.txt
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2
K - Updated
1998.09.24
/kb_dl.aspx/KB/gametech/text/turtles.txt
Turtles
-------
(not the Teenage Mutant Ninja flavor, but the Stern/Seeburg game.
SW Rocket
1 2
------- ---------
OFF OFF FREE PLAY
OFF ON 5
ON OFF 4
ON ON 3
3 VIDEO MODE
--------------------------
OFF TABLE
ON UPRIGHT
4 5 COINS PLAY
---------------------------
OFF OFF 4 1
OFF ON 3 1
ON OFF 1 1
ON ON 2 1
These switch settings typed i
File:
/kb_dl.aspx/KB/gametech/text/turtles.txt
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1
K - Updated
1998.04.21
1996.09.29 GUIDE TO LOWER MAINLAND ARCADES
VERSION 1.0a : 1996.09.29 by Glenn Tarigan Additional comments by "Moby" Henry Kong Andrew Chang Feel free to distribute this document. Make sure the credits remain intact. I'd like to get some comments, especially from people who have been to any of the arcades mentioned here. What can I do to improve this guide? Do you have any details or opinions to add? Note: "Lower Mainland" refers to a southwest portion of British Columbia, Canada. The major arcades listed so far
File:
/kb_dl.aspx/KB/faqs/faq-1996 lwr mainland arcades.html
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54
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2000.02.20
/kb_dl.aspx/KB/pinouts/konami.txt
> Konami Connector <
********************
Amidar, Bimmelbahn, Circus Charly, Commando (Konami), Dommy, Eggs, Frogger,
Iron Horse, Jail Break, Juno First, Kicker, Locomotion, Lost Tomb,Mega Zone,
Mikie, Moonwar, Nemesis, Pandora's Palace, Pooyan, Road Fighter, Rock'n Rope,
Rush 'n Attack, Scramble, Scrambled Egg, Space Pilot, Strategy X, Super Basketball,
Super Cobra, The End, Time Pilot, Time Pilot '84, Turpin, Turtles, Tutankham,
Yie Ar Kung Fu,
File:
/kb_dl.aspx/KB/pinouts/konami.txt
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2
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2003.01.06
/kb_dl.aspx/KB/gametech/turtles.txt
TURTLES
CKT SIDE PARTS SIDE
----- -----
A1 -5V B1 +12V
A2 SP B2 SP
A3 PL 2 SHOOT 1 B3 PL 2 SHOOT 2
A4 PL 2 LEFT B4 PL 2 RIGHT
A5 1 PLAY START B5 2 PLAY START
A6 PL 1 SHOOT 2 B6 PL 2 UP
A7 PL 1 SHOOT 1 B7 SVC
File:
/kb_dl.aspx/KB/gametech/turtles.txt
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1
K - Updated
1995.01.29
/kb_dl.aspx/KB/gametech/board pinouts/tmnt.txt
Howdy
These are the pinouts for the Teenage Mutant Ninja Turtles players
3 and 4 harnesses, transcribed directly from the original manual.
Everything else for this board (including players 1 and 2) is
standard JAMMA. I _assume_ that these pinouts work for other
Konami quarter-eaters (TMNT2, Simpsons, Crime Fighters, X-Men,
Renegade, Cowboys, Sunset Riders). Note, I do not guarantee their
accuracy and if your board goes up in smoke because you followed
this list or your dog runs away or anything else, I
File:
/kb_dl.aspx/KB/gametech/board pinouts/tmnt.txt
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1
K - Updated
1996.02.03
/kb_dl.aspx/KB/pinouts/turtles.txt
Turtles
-------
Solder Side | Parts Side
________________________________|___________________________________
-5V | A | 1 | +12
Speaker | B | 2 | Speaker
2P Button 2 | C | 3 | 2P Button 1
2P Left | D | 4 | 2P Right
1P Start | E | 5 | 2P Start
1P Button 1
File:
/kb_dl.aspx/KB/pinouts/turtles.txt
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2
K - Updated
2003.01.06
FAQ: Conversion v1.1
COPYRIGHT 1994 REVISION NUMBER: 1.1 REVISION DATE: 02 November 1994 REVISION HISTORY: 1.1 (02/11/94 - Clarified technical details in {6.4}, Added a few words on manuals in {7.3} and analog controllers in {8.1.3}) REVISION HISTORY: 1.0 (01/11/94 - First public release; FTP only) CREATED BY: Doug Jefferys, Steve Ozdemir THANX TO: Wayne Aiken, Graham Bisset, Duncan Brown, David Hanes, Tony Jones, John Keay, Patti Ozd
File:
/kb_dl.aspx/KB/faqs/faq-conversion_v1.1.html
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117
K - Updated
1999.07.27
/kb_dl.aspx/KB/gametech/tmnt.txt
Howdy
These are the DIP switch settings for the Teenage Mutant Ninja
Turtles PCB, transcribed directly from the original manual. Note
that these switch settings _might_ work for the other Konami
quarter-eaters (Renegade, Crime Fighters, The Simpsons, Cow-Boys,
Sunset Riders, X-Men, TMNT2, etc.) Note, I do not guarantee their
accuracy and if your board goes up in smoke because you followed
this list or your dog runs away or anything else, IT IS NOT MY
FAULT! If you have any questions, you can reach me (
File:
/kb_dl.aspx/KB/gametech/tmnt.txt
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1
K - Updated
1996.02.03
Yet Another List
O-Taito is the Old Taito pinout on wiretap. N-Taito is the New-Taito pinout (Like Elevator Action). Quote by R. Schieve: "Taito.pin will match most for power, ground, monitor, and speaker connections but inputs are usually quite different." DECO/Data East is the Data East pinout. See Ring King.pin or KarateChamp.pin.I AtariV is Black Widow and Gravitar and Space Duel Konami if the Konami pinout. See Konami\Rush'n'Attack.pin. BZone is Battle Zone and Red Baron Tehkan games seem to follow th
File:
/kb_dl.aspx/KB/faqs/list-yetanothergameslist.html
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49
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2002.06.10
/kb_dl.aspx/KB/pinouts/teenage_mutant_ninja_turtles.txt
Teenage Mutant Ninja Turtles Pinout = JAMMA
---------------------------------------------
CN3 IS FOR PLAYER 3 CONTROLS
CN4 IS FOR PLAYER 4 CONTROLS
NOTE: PLAYER 3 AND 4 PINOUTS ARE IDENTICAL
1 COIN
2
3 LEFT
4 RIGHT
5 UP
6 DOWN
7 JUMP
8 ATTACK
9
10
11 SERVICE 3
12
13
14 GND
15 GND
DIP SWITCH NO. 1 SETTINGS
1. COIN SWITCH NO. 1 SETTINGS
SW 1 2 3 4 COIN PLAY
O OFF OFF OFF
File:
/kb_dl.aspx/KB/pinouts/teenage_mutant_ninja_turtles.txt
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3
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2003.01.06
/kb_dl.aspx/KB/test_equipment/univid 1000/univid_harness.txt
From: jeff hendrix <jhendrix@quark.com>
To: "'vectorlist@mcfeeley.cc.utexas.edu'"
Subject: RE: Univid 1000
Date: Mon, 1 Mar 1999 11:44:51 -0700
Here is a list of the harnesses and what boards they go to, I also might
have a few harnesses for trade.
UNIVID 1000 harness numbers
Atari
101 Arabian
102 Centipede
103 Cloak & Dagger
104 Crystal Castle
105 Dig Dug
106 Food-Fight
107 I-Robot
108 Kangaroo
109 Liberator
110 Millipede
111 Pole Position
111 Pole Position II
112 Xevious
Ce
File:
/kb_dl.aspx/KB/test_equipment/univid 1000/univid_harness.txt
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3
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2005.09.18
Arcade Game Cheats
--- 720 --- (Contributor: unknown) In the ramp section, levels 8, 9, and 10: holding down the kick and jump buttons simultanously on the lip of the ramp will boost your air. This trick only works when you're going the correct speed (usually your third or fourth jump), and only once (as far as I can tell) per ramp session per level. ----------- Afterburner ----------- (Contributor: Anthony D. Chen) key: S - start button V - vulcan cannon M - missle F - foot sensor (only on sit-down version) stag
File:
/kb_dl.aspx/KB/faqs/faq-arcade cheats.html
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112
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1999.10.30
/kb_dl.aspx/KB/gametech/conversion_faq_v1.1.txt
1.0) Conversion FAQ:
--------------------
COPYRIGHT 1994
REVISION NUMBER: 1.1
REVISION DATE: 02 November 1994
REVISION HISTORY: 1.1 (02/11/94 - Clarified technical details in {6.4},
Added a few words on manuals in {7.3}
and analog controllers in {8.1.3})
REVISION HISTORY: 1.0 (01/11/94 - First public release; FTP only)
CREATED BY: Doug Jefferys, Steve Ozdemir
THANX TO: Wayne Aiken, Graham Bisset, Duncan Brown, David Hanes,
To
File:
/kb_dl.aspx/KB/gametech/conversion_faq_v1.1.txt
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115
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1994.11.02
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax90.txt
Atari/Atari Games VaxMail 1990 Jed Margolin
___________________________________________________________________________
From: BERT::LTURNER 2-JAN-1990 15:43:12.18
To: @SYS$MAIL:EVERYBODY
CC: LTURNER
Subj: New Baby
This is to annouce the arrival of a new addition at the
Moore house. His name is Evan Alexander Bettencourt Moore.
He was born on Saturday, December 30, at 10:21A.
Weight -- 7 lbs 10 oz
Height -- 20 1/2 inches
Mother and baby are home and doing well.
_____________________________
File:
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax90.txt
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537
K - Updated
2004.09.13
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