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Pinball (ピンボール)

Released in 1984

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Manufacturer: Nintendo
Developer: Nintendo
Distributor: Nintendo

Display
?Unknown?
Orientation
?Unknown?
Resolution
?Unknown? x ?Unknown?
Colors
?Unknown?, ?Unknown?
Genre
[no data]
Attributes
[no data]
Controls
[no data]

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Hardware Platform: Nintendo Vs. System

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Knowledge Base

1996.09.29 GUIDE TO LOWER MAINLAND ARCADES
VERSION 1.0a : 1996.09.29 by Glenn Tarigan Additional comments by "Moby" Henry Kong Andrew Chang Feel free to distribute this document. Make sure the credits remain intact. I'd like to get some comments, especially from people who have been to any of the arcades mentioned here. What can I do to improve this guide? Do you have any details or opinions to add? Note: "Lower Mainland" refers to a southwest portion of British Columbia, Canada. The major arcades listed so far
File: /kb_dl.aspx/KB/faqs/faq-1996 lwr mainland arcades.html - 54 K - Updated 2000.02.20
Typical Failures of Early Williams Games
From: woodcock@crchh75b.bnr.ca (Gregg Woodcock) Newsgroups: rec.games.video.arcade.collecting Subject: Re: Typical Failures of Early Williams Games Date: 22 Feb 1994 23:29:15 GMT richard.l.schieve (rls@cbnewsc.cb.att.com) wrote: > Several people have asked me to repost some of my old articles. > I suspect many have seen the following which was one of my first > "Tech Tips" ;-) Sorry to do this to you again, Rick, but I have added a BUNCH of stuff to your file and would like to "share", too (I c
File: /kb_dl.aspx/KB/gametech/williamhwfailures.html - 23 K - Updated 2000.01.23
The REAL "PONG" FAQ Version 1.02
10 Nov.1997 Creator & Maintainer: Sly D.C. *** Special Edition *** O.K.,Here's the legal stuff: Copyright (c) 1997, Sylvain De Chantal All rights reserved. This document may be copied, in whole or in part, by any means provided the copyright and contributors sections remain intact and no fee is charged for the information. Contributors retain the copyright to their individual contributions. The data contained here in is provided for informational purposes
File: /kb_dl.aspx/KB/faqs/faq-pong.html - 28 K - Updated 1999.10.30
Addresses FAQ (North American) for rec.games.video.arcade.collecting
Created and maintained by Tony Jones (tony@rtd.com) $Revision: 1.3 $ $Date: 1997/12/24 18:35:05 $ Thanks to: Rick Schieve Greg Woodcock (obsolete component vendors) If you have additions, corrections and (especially) more precise information about the products each supplier offers, please send me e-mail -- thanks! Contents: 1a) Game Manufacturers 1b) Game Manufacturers no longer in business. 2) Informational sources 3) Auction houses 4a) Distributors (Coin-op/United S
File: /kb_dl.aspx/KB/faqs/faq-addresses list.html - 22 K - Updated 1999.07.27
/kb_dl.aspx/KB/gametech/board pinouts/videopinball.txt
Pinouts for Atari Video Pinball (1979): ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Typed up by Andy Welburn - 10th April 2000 http://www.willowsp.u-net.com/andy/arcade.htm warlords@ukvac.org.uk This info was obtained from a original Video Pinball Operations manual. Do bear in mind that this game runs on a Black + White monitor, so you'll have to work out some kind of hack before you can convert it to JAMMA ;) 44-pin edge connector ---------------------------------------------------- 16.5v CT
File: /kb_dl.aspx/KB/gametech/board pinouts/videopinball.txt - 2 K - Updated 2000.04.12
FAQ POSTING (rgva.marketplace)
From: tony_jones@no.spam Newsgroups: rec.games.video.arcade.marketplace Subject: FAQ POSTING (rgva.marketplace) Frequently Asked Questions rec.games.video.arcade.marketplace $Revision: 1.2 $ $Date: 1997/11/05 03:24:21 $ This is the Frequently Asked Questions (FAQ) list for the Usenet newsgroup rec.games.video.arcade.marketplace. This FAQ is posted weekly and the current copy should be considered to supersede all previous postings. This
File: /kb_dl.aspx/KB/faqs/faq-rgvam.html - 23 K - Updated 1999.07.27
Early Atari documentation list
Submitted by Gregg Woodcock (woodcock@bnr.ca) Here is a pretty complete list of documentation for Atari's early arcade video games. Note that "TM" stands for "Technical Manual" and "DP" stands for "Drawing Package [supplement]" which was later renamed to "SP" which stands for "Supplement Package". I am not sure what "CO" stands for but the "C" could be for "Correction" because most of the CO documents were errata or addendums to the manuals. In addition, most Atari games had "ST" documents which w
File: /kb_dl.aspx/KB/gametech/earlyataridocs.html - 6 K - Updated 2000.01.20
LIST: Atari Games
ROMs Manuals Game Name -------------- --------- --------------------------------------- 422 Super Pong TM-001 Mazer Blazer TM-004 Gran Trak 20 TM-008 Qwak TM-010 Tank TM-011 Gran Trak 10 TM-019 Pursuit TM-021 Twin Racer TM-025 Anti-Aircraft TM-027 Jet Fighte
File: /kb_dl.aspx/KB/faqs/list-atari.html - 11 K - Updated 1999.07.27
Yet Another List
O-Taito is the Old Taito pinout on wiretap. N-Taito is the New-Taito pinout (Like Elevator Action). Quote by R. Schieve: "Taito.pin will match most for power, ground, monitor, and speaker connections but inputs are usually quite different." DECO/Data East is the Data East pinout. See Ring King.pin or KarateChamp.pin.I AtariV is Black Widow and Gravitar and Space Duel Konami if the Konami pinout. See Konami\Rush'n'Attack.pin. BZone is Battle Zone and Red Baron Tehkan games seem to follow th
File: /kb_dl.aspx/KB/faqs/list-yetanothergameslist.html - 49 K - Updated 2002.06.10
Street Fighter 2 FAQ
Rank Character Score %age Crushes Crushed by ----------------------------------------------------------------- 1) Guile 71 59.2 Balrog (10) Sagat/Ryu (3) 2) Sagat 70 58.3 E. Honda (8) Blanka (3) 3) M. Bison 69 57.5 Balrog (8) Guile/Zangief (4) 4) Vega 68 56.7 Dhalsim (9) Guile/E. Honda (4) 5) Ryu 67 55.8 Balrog (9) Sagat (3) 6) Blanka 62 51.7 CL/Dh/Sag (7) Balrog
File: /kb_dl.aspx/KB/faqs/faq-sf2.html - 50 K - Updated 1999.10.30
LIST: JAMMA Games
H '88 Games Konami 1988 JAMMA 1941 Capcom 1990 JAMMA V 1943: The Battle of Midway Capcom 1988 JAMMA H 3 Wonders Capcom 1991 JAMMA H 9 Ball Shoot Out Bundra JAMMA V Aero Fighters McO'River 1992 JAMMA H Air Buster Namcoi/Kaneko 1990 JAMMA V Ajax
File: /kb_dl.aspx/KB/faqs/list-jamma.html - 27 K - Updated 2000.06.20
A Random Games-list
Game Name Manufacturer Year Pinout Class ------------------------------------------------------------------------------ V 005 Sega 1981 18 Wheeler Midway 1979 3D Bowling MED 1978 H 720 Degrees Atari Games 1986 800 Fathom USB 1982 H Aeroboto William
File: /kb_dl.aspx/KB/faqs/list-randomgames.html - 73 K - Updated 1999.10.29
/kb_dl.aspx/KB/gametech/pinball.txt
Newsgroups: rec.games.video.arcade.collecting From: cpdist@skyenet.net (John Pierce) Subject: VS PINBALL DIP&PIN (CPDIST) Message-ID: <DEtLC2.128@iquest.net> Sender: news@iquest.net (News Admin) Organization: IQuest Network Services X-Newsreader: Forte Agent .99a.107 Date: Wed, 13 Sep 1995 01:23:15 GMT Lines: 66 PINBALL ( FILE 351 ) ( VS SYSTEM 44P ) ( VS SYSTEM 36P ) PARTS SOLDER PARTS
File: /kb_dl.aspx/KB/gametech/pinball.txt - 3 K - Updated 1998.09.25
/kb_dl.aspx/KB/pinouts/pinball_action.txt
PINBALL ACTION, TEHKAN ---------------------- ==================================================================== Solder Side | Parts Side ================================|=================================== 2P START (BALL) | A | 1 | 2P TILT | B | 2 | 2P LEFT FLIPPER 2P RIGHT FLIPPER | C | 3 | | D | 4 | 1P START (BALL) | E | 5 |
File: /kb_dl.aspx/KB/pinouts/pinball_action.txt - 2 K - Updated 2003.01.06
/kb_dl.aspx/KB/pinouts/video_pinball.txt
Video Pinball, Atari (1979) --------------------------- This game runs on a Black + White monitor. 44-pin edge connector ---------------------------------------------------- 16.5v CT | 1 | A | 16.5v CT +10v UNREG | 2 | B | +10v UNREG LOCKOUT COIL | 3 | C | COIN COUNTER ANODE 6 | 4 | D | ANODE 7 +5v | 5 | E | CATHODE 1 CATHODE 2 | 6 | F | CATHODE 3 ANODE 5 | 7 | H | CATHODE 4 ANO
File: /kb_dl.aspx/KB/pinouts/video_pinball.txt - 1 K - Updated 2003.01.06
/kb_dl.aspx/KB/gametech/crazyclimber.txt
Crazy Climber - DIPswitch settings: SW1 SW2 SW3 SW4 SW5 SW6 SW7 SW8 3 Climbers OFF OFF 4 Climbers ON OFF 5 Climbers OFF ON 6 Climbers ON ON Extra at 30K OFF Extra at 50K ON Normal Op. OFF Test patterns ON 1 coin/1 play OFF
File: /kb_dl.aspx/KB/gametech/crazyclimber.txt - 2 K - Updated 1993.05.04
/kb_dl.aspx/KB/gametech/text/bagman.txt
From: king@rtsg.mot.com /---------------\ | B A G M A N | \---------------/ Bagman DIP Switch Settings -- Function Switch Number | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |Deflt| ------------------------+-----+-----+-----+-----+-----+-----+-----+-----+-----+ Number 2 | OFF | OFF | | | | | | | | of
File: /kb_dl.aspx/KB/gametech/text/bagman.txt - 3 K - Updated 1994.12.28
/kb_dl.aspx/KB/gametech/board pinouts/scramble.txt
* From: phil@magneto.ee.cornell.edu (Phil Erickson) Stern: SCRAMBLE - two board version (L-1200-1 and L-1200-2) A (down) B (up) -------------------------------------------------- -5V 1 +12V SPKR1 2 SPKR2 2P fire 1 3 2P fire 2 2P left 4 2P right 1P start 5 2P start 1P fire 2 6 2P up 1P fire 1 7 service 1P right 8 1P left 1P up 9 2P down Coin 1
File: /kb_dl.aspx/KB/gametech/board pinouts/scramble.txt - 1 K - Updated 1994.12.28
/kb_dl.aspx/KB/pinouts/magmax.txt
Typed in by Jonathan Deitch (jdeitch@umiami.miami.edu) Game : Mag Max (or Mac Max or something like that) 44 Pin Wiring List Parts Side | Solder Side --------------------------------|----------------------------------- Player 1 Down | 2 | 1 | Player 1 Up ----------------------------|---|---|--------------------------
File: /kb_dl.aspx/KB/pinouts/magmax.txt - 4 K - Updated 2003.01.06
JAMMA/AAMA Standard Connector Pinouts and JAMMA Game list
JAMMA/AAMA Standard Connector Pinouts and JAMMA Game List
File: /kb_dl.aspx/KB/gametech/jamma tech.html - 46 K - Updated 2002.05.17
/kb_dl.aspx/KB/gametech/text/magmax.txt
Typed in by Jonathan Deitch (jdeitch@umiami.miami.edu) DIP Switch #1 /-----------------------------------------------------------------\ | | 1 2 3 4 5 6 7 8 | ------------------------------------------------------------------| | Number of Players 3 | OFF OFF | | Number of Players 4 | ON OFF | | Number of Players 5 | OFF ON | | Number of Players 6
File: /kb_dl.aspx/KB/gametech/text/magmax.txt - 3 K - Updated 1994.12.28
/kb_dl.aspx/KB/gametech/board pinouts/crazyclimber.txt
From: jdeitch@gisatl.fidonet.org * From: IN%"petro@silver.ucs.indiana.edu" "!! Bad Dog !!" Game: Crazy Climber (Upright) 44 Pin Wiring List | --------------------------------|----------------------------------- Left Stick - UP | 1 | 2 | Left Stick - DOWN ----------------------------|---|---|------------------------------- Left Stick - LEFT
File: /kb_dl.aspx/KB/gametech/board pinouts/crazyclimber.txt - 4 K - Updated 1993.05.04
/kb_dl.aspx/KB/gametech/board pinouts/donkeykong.txt
From: jdeitch@gisatl.fidonet.org Donkey Kong, DK II, Mario Bros, etc. Typed in by : Rick Schieve A - GND 1 - GND B - GND 2 - GND C - +5 3 - +5 D - +5 4 - +5 E - +12 5 - +12 F - -5 6 - -5 H - COIN 1 7 - COIN 2 J - 1P START 8 - 2P START K - 1P RIGHT 9 - 2P RIGHT L - 1P LEFT 10 - 2P LEFT M - 11 - N - 1
File: /kb_dl.aspx/KB/gametech/board pinouts/donkeykong.txt - 2 K - Updated 1993.05.04
/kb_dl.aspx/KB/gametech/board pinouts/magmax.txt
Typed in by Jonathan Deitch (jdeitch@umiami.miami.edu) Game : Mag Max (or Mac Max or something like that) 44 Pin Wiring List Parts Side | Solder Side --------------------------------|----------------------------------- Player 1 Down | 2 | 1 | Player 1 Up ----------------------------|---|---|-------------------------------
File: /kb_dl.aspx/KB/gametech/board pinouts/magmax.txt - 4 K - Updated 1994.12.28
/kb_dl.aspx/KB/gametech/board pinouts/pinballaction.txt
GAME...............PINBALL ACTION MANUFACTURER.......TEHKAN BOARD NUMBER/s.....6001-NEW TYPED BY...........Adrian Purser DATE...............18-AUG-99 ==================================================================== Solder Side | Parts Side ================================|=================================== 2P START (BALL) | A | 1 | ----------------------------|---|---|-------------------------------
File: /kb_dl.aspx/KB/gametech/board pinouts/pinballaction.txt - 3 K - Updated 1999.08.20
The Bronze Age (1971 to 1980) Video Game List
Vers 2.7 May 12, 1998 additions/corrections to aek@spies.com and kk@clickto.com Note: Date may either be release date, date from a manual or schematic, or the date that a game appears in a publication Monitor Type ------------ H-- = Horizontal V-- = Vertical -R- = Raster -V- = Vector --B = B&W --O = Color Overlay --C = Color --P = Projection Name Manuf Date uP Man/ROM # ---- ----- -
File: /kb_dl.aspx/KB/faqs/list-bronzeagebyyear.html - 30 K - Updated 1999.10.29
/kb_dl.aspx/KB/gametech/gorf.txt
From: jdeitch@gisatl.fidonet.org * From: IO91461@maine.maine.edu (Tom Nezwek) Gorf ===================================================================== Left Coin Slot and Base Adjustment Switches =========================================== Switch 1 Switch 5 Switch 5 ======== ======== ======== OFF OFF
File: /kb_dl.aspx/KB/gametech/gorf.txt - 3 K - Updated 1993.05.04
/kb_dl.aspx/KB/gametech/board pinouts/kangaroo.txt
Kangaroo, Atari. Typed in by Barry Brumitt 2 boards. 56 pin logic board: W - 5v Ret (ground) 19 - -Sense (tied to ground on PCB?) 21 - +Sense (tied to ground on PCB?) Y - 5v Z - 12vDC D - invert (tie externally to 16) 16 - ground (tie externally to D) C - sound (tie externally to 18) 18 - ground (tie externally to C) T - Spkr Ret (ground?) 15 - Speaker A - Start 1
File: /kb_dl.aspx/KB/gametech/board pinouts/kangaroo.txt - 2 K - Updated 1994.12.28
/kb_dl.aspx/KB/gametech/board pinouts/galaxian.txt
Typed in by Jonathan Deitch (jdeitch@umiami.miami.edu) 44 Pin wiring chart for Galaxian SOLDER SIDE | PARTS SIDE ------------------------------------|-------------------------------------- GND | A | 1 | GND --------------------------------|---|---|---------------------------------- GND | B | 2 | GND --------------------------------|---|---|---------------------------------- +5 VDC | C | 3 | +5 VDC --
File: /kb_dl.aspx/KB/gametech/board pinouts/galaxian.txt - 6 K - Updated 1996.07.26
How to WIN at NBA JAM! by Randolph S. Vance and William G. Henderson
E-Mail: RSVANC00@mik.uky.edu (NeXT Mail) WGHEND00@mik.uky.edu (NeXT Mail) Version 1.13 Revised: August 18th, 1993 ---------------------------------------------------------------------- Introduction. Are you tough enough to take on all 27 of the NBA teams? If you think you are, get set for the most intense basketball video game you'll ever play! ---------------------------------------------------------------------- History. Versio
File: /kb_dl.aspx/KB/faqs/strat-how to win at nba jam.html - 31 K - Updated 1999.10.29
Samurai Shodown Mini-FAQ
____ _ _ _ _ _ ____ _ _ / ___/ / |/ v \| | | | _ \ / | | | |__ / | | | | | |_| |/ | | Samurai Shodown mini-FAQ \__ \/ / | | | | | | | _ </ / | | Release 10 ___|/ _ | |_| | |_| | | \/ _ | | 11-05-93 | __/_/ |_|_| |_|\___/|_| /_/\|_|_| |/____ _ _ ___ ____ ___ _ _ __ _ / ___| | | |/ _ \| _ \ / _ \| |_| | \| | | |__ | |_| | | | | | | | | | | | | | | | \__ \| _ | | | | | | | | | | | | | | | | ___| | | | | |_| | |_| | |_| | | | | | ___/|_| |_|\___/ ____/ \___
File: /kb_dl.aspx/KB/faqs/faq-samurai shodown mini.html - 73 K - Updated 1999.10.29
/kb_dl.aspx/KB/gametech/identify-unknown-boards.txt
Newsgroups: rec.games.video.arcade.collecting From: rls@intgp8.ih.att.com (-Schieve,R.L.) Subject: Re: how do you find the +5,+12,-5 voltages on a board, don't have pinouts? Date: Sun, 31 Jul 1994 18:20:21 GMT In article <5i2SznW.bubsy@delphi.com>, <bubsy@delphi.com> wrote: >How do you find out which pins are which voltages on a board that you >have no pinouts for? >erik Here is an old posting of mine that many have seen but maybe some of the new people are interested: ------------------
File: /kb_dl.aspx/KB/gametech/identify-unknown-boards.txt - 9 K - Updated 1999.08.01
Hyper Fighting: Ken Strategy Guide
**************************************************************************** ** ** ** # # # # ### #### ### #### # ### # # ##### # # # ### ** ** # # # # # # # # # # # # # # # # ## # # ** ** #### # ### ### ### ### # # ## #### # # # # # # ## ** ** # # # # # # # # # # # # # # # # ## # # ** ** # # # # #### # # # # ## #
File: /kb_dl.aspx/KB/faqs/faq-sf2 hyper (ken).html - 105 K - Updated 1999.10.28
Technical Information
Note: The information and links on this page might get moved around quite a bit before things get all sorted out. I'm just going to start putting up all kinds of information that I've had archived away, so please pardon the mess! :) Identifying Unknown Board Sets Back in 1994, Rick Schieve wrote an article about how to identify unknown boards. This article gives some quick tips on how to figure out what the pinouts are for an unknown PCB. The text is moderately technical so if you're not sure what R
File: /kb_dl.aspx/KB/repair/iding pcbs.html - 14 K - Updated 2000.01.02
/kb_dl.aspx/KB/gametech/listbyyear.txt
'H','R','B','Computer Space','Nutting Assoc',1971 'H','R','B','Pong','Atari',1972 'H','R','B','Astro Hockey','Brunswick',1973 'H','R','B','Astro Race','Taito(japan)',1973 'H','R','B','Davis Cup','Taito(japan)',1973 'H','R','B','Elepong','Taito(japan)',1973 'U','R','B','Elimination','Atari/Kee',1973 'H','R','B','Gotcha','Atari',1973 'H','R','C','Gotcha Color','Atari',1973 'H','R','B','Hockey','Ramtek',1973 'H','R','B','Hockey TV','Sega(japan)',1973 'H','R','B','Leader','Midway',1973 'H','R','B','
File: /kb_dl.aspx/KB/gametech/listbyyear.txt - 18 K - Updated 1999.07.10
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax86.txt
Atari/Atari Games VaxMail 1986 Jed Margolin ___________________________________________________________________________ From: ERNIE::GRAHAM 2-JAN-1986 10:21:33.70 To: @SYS$MAIL:JUNK CC: Subj: ATARI GAMES 401-K PLAN John Klein asked me to put the following memo out on junk mail: TO: All Employees FROM: John Klein/Dennis Wood We are quite pleased to report that our 401-K Plan has gotten off to an excellent start. As of today we had 118 employees making contributions to the Plan. We encoura
File: /kb_dl.aspx/KB/historical documents/atari games vaxmail/vax86.txt - 342 K - Updated 2004.09.13
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax85.txt
Atari/Atari Games VaxMail 1985 Jed Margolin ___________________________________________________________________________ From: KIM::SHEPPERD 4-JAN-1985 17:20 To: @SYS$MAIL:JUNK.UAF Subj: Printer in Rains's area There is another printer hooked up now in the phone closet near Rains's office. It's known as RAINS$PRINT and if you want it to be the default printer for you then put the following in your LOGIN.COM file: $ ASS 'f$log("RAINS$PRINT")' SYS$PRINT The physical name is TXD5:, but I advise
File: /kb_dl.aspx/KB/historical documents/atari games vaxmail/vax85.txt - 233 K - Updated 2004.09.13
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax91.txt
Atari/Atari Games VaxMail 1991 Jed Margolin ___________________________________________________________________________ From: GAWD::MCCARTHY "Pat" 2-JAN-1991 12:37:15.74 To: @SYS$MAIL:JUNK CC: MCCARTHY Subj: New employee. If you haven't already noticed or been introduced, we have a new employee starting today. His name is John Moore. He is a hardware design engineer in the Electrical Design group, reporting to me. His office is the corner cubicle just outside my office. Drop by and say Hi. _____
File: /kb_dl.aspx/KB/historical documents/atari games vaxmail/vax91.txt - 834 K - Updated 2004.09.13

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This game page was created 08/03/1998 04:00:00 and last updated 06/26/2000 22:01:36