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Power Drive (パワードライブ)

Released in 1989

Member Rating


(0 total votes)

Manufacturer: Midway
Developer: Midway
Distributor: Midway

Mame ROM Info
powerdrv, Power Drive

Display
Raster
Orientation
Horizontal
Resolution
512 x 480
Colors
128, Color
Genre
[no data]
Attributes
[no data]
Controls
[no data]
'Power Drive' marquee
game marquee

Game Summary

No summary.

Hardware Info

Z80 cpu @ 5 Mhz
68000 cpu @ 8 Mhz
DAC audio

Hardware Platform: MCR3

Game Details

No info.

Coinop.org Member Ratings / Comments

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X-Arcade Controller
X-Arcade Controller
Read our review or Buy it now

'Power Drive' cabinet photo
cabinet photo
'Power Drive' title screen
title screen
'Power Drive' gameplay screen shot
gameplay screen
'Power Drive' control panel
control panel
'Power Drive' promotional flyer
promotional flyer

"Maybe" Images

(fuzzy search, these MAY match the game, or they may not)

Fire Power flyer: 1 Front

Knowledge Base

The Sega Out Run FAQ Version 0.3
Maintained by Chris White Andrew W. Sharples This FAQ may only be reproduced with permission, and must not be edited, altered or modified in any other way. WWW and TXT formats available from : www.diamondblack.demon.co.uk # As the case is with all FAQs, this document is a work in progress. # # Additions, corrections, and comments are very welcome. # [What's New] Version 0.3 - 7th February 1998 * Added : Machine S
File: /kb_dl.aspx/KB/faqs/faq-sega outrun.html - 70 K - Updated 1999.10.30
Yet Another List
O-Taito is the Old Taito pinout on wiretap. N-Taito is the New-Taito pinout (Like Elevator Action). Quote by R. Schieve: "Taito.pin will match most for power, ground, monitor, and speaker connections but inputs are usually quite different." DECO/Data East is the Data East pinout. See Ring King.pin or KarateChamp.pin.I AtariV is Black Widow and Gravitar and Space Duel Konami if the Konami pinout. See Konami\Rush'n'Attack.pin. BZone is Battle Zone and Red Baron Tehkan games seem to follow th
File: /kb_dl.aspx/KB/faqs/list-yetanothergameslist.html - 49 K - Updated 2002.06.10
/kb_dl.aspx/KB/gamemanuals/cine/serv1.tiff
I. c:L’ , * L CINEMATRONICS 1 468 Pioneer Way. El Cajon, California 92020 Telax—Cinemet 897891 (71 4) 440-2933 September 24, 1980 Attn: Distributors! Operators Re: Burned 47ohm Resistors in Current Amplifiers Serviceperson(s): A common failure of the current amplifier, especially on older monitors, is blowing of circuit breakers CB1 and CB2 accompanied by burning of 47 ohm resistors around the power transistor molex. The power drivers should not be unplugged during gañie operation, or the same resistors wil
File: /kb_dl.aspx/KB/gamemanuals/cine/serv1.tiff - 49 K - Updated 1998.03.22
/kb_dl.aspx/KB/gamemanuals/cine/serv17.tiff
L INCI 1 466 PIoneer Way • El CaJor, CalIfornie 92020 Telex—Clnemet 697891 C71 4) 440-2933 CINEMATRONICS () ) Customer Service September 24, 1980 Attn: Distributors! Operators Re: Burned 47ohm Resistors in Current Amplifiers Serviceperson (s): A common failure of the current amplifier, especially on older monitors, is blowing of circuit breakers CB1 and CB2 accompanied by burning of 47 ohm resistors around the power transistor molex. The power drivers should not be unplugged during gante operation, or the s
File: /kb_dl.aspx/KB/gamemanuals/cine/serv17.tiff - 41 K - Updated 1998.03.22
Addresses FAQ (North American) for rec.games.video.arcade.collecting
Created and maintained by Tony Jones (tony@rtd.com) $Revision: 1.3 $ $Date: 1997/12/24 18:35:05 $ Thanks to: Rick Schieve Greg Woodcock (obsolete component vendors) If you have additions, corrections and (especially) more precise information about the products each supplier offers, please send me e-mail -- thanks! Contents: 1a) Game Manufacturers 1b) Game Manufacturers no longer in business. 2) Informational sources 3) Auction houses 4a) Distributors (Coin-op/United S
File: /kb_dl.aspx/KB/faqs/faq-addresses list.html - 22 K - Updated 1999.07.27
/kb_dl.aspx/KB/gamemanuals/cine/tg2auddesc1.tiff
Functional Blocks Each functional block is listed on SD205200 by its functional name (Example: Explosion) The Power Amplifier is composed of ICl9,Q6,Q7,R75 and their associated components. ICl9 is a preamplifier which directly feeds the push—pull power amp, Q7 and Q6. Adjusting R75 will change the amount of feedback to the preamp causing an an increase or decrease in volume at the speaker. UNDER NO CIRCUMSTANCES SHOULD THE POWER AMPLIFIER DRIVE A SPEAKER OF LESS THAN 8 OHMS IMPEDANCE. The Wideband Noise Gen
File: /kb_dl.aspx/KB/gamemanuals/cine/tg2auddesc1.tiff - 67 K - Updated 1998.03.22
Berzerk / Frenzy Dip Switch Settings, Pinouts, and more
Berzerk / Frenzy Dip Switch Settings, Pinouts, Memory Map
File: /kb_dl.aspx/KB/gametech/berzerk tech.html - 26 K - Updated 2002.04.26
/kb_dl.aspx/KB/gametech/cinemonitorrepair.txt
From: zonn@concentric.net (Zonn Moore) Newsgroups: rec.games.video.arcade.collecting Subject: Re: TECH:Cinematronics vectors Date: Tue, 18 Mar 1997 06:55:00 GMT Organization: Concentric Internet Services Lines: 67 Message-ID: <332e3261.814372@news.concentric.net> References: <01bc3420$86b5f200$228480d0@default> Reply-To: zonn@concentric.net NNTP-Posting-Host: cnc132049.concentric.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Newsreader: Forte Agent .99g/1
File: /kb_dl.aspx/KB/gametech/cinemonitorrepair.txt - 35 K - Updated 1997.08.07
/kb_dl.aspx/KB/gamemanuals/atari/batzn2b.tiff
From Vector Generator Vr’ DV’8 .7 0qy7 vY V5 D\1Y4 OVY3 — -C-- ALTERNATE. I C: R.U TY AMcOIZ I ATA I - VERSI.I1 S R50 CENTER B 0 CENTER -4:- L I -ISV--Wv-+I5V I I R.9I1S I CE.KiTE CCMFkDI’J EPT Lpi J + To Microprocessor NMI Counter C 50 Analog Vector-Generator PCB Outputs Adjustment of R73 and R74 ovx_a 4 Dvø S Dvx < Jx8 — AS 1- AM6OZ +s’J .7 tVX7 6 vx VKS :z\J7 (4 a ø R 1I Coin Door and Option Switch Inputs To Mroprocessor OBO thru DB7 From Microprocessor Address Decoder From Clock Circuitry From Vector-Ge
File: /kb_dl.aspx/KB/gamemanuals/atari/batzn2b.tiff - 472 K - Updated 1998.03.27
/kb_dl.aspx/KB/gametech/board pinouts/colony7.txt
COLONY 7 BOARD PINOUTS Typed in from original Taito Manual GAME PC BOARD (998841) ====================== 9-PIN CONNECTOR (Labelled 'P') P-1 -12V Orange [to B-15] P-2 -12V Orange [to B-15] P-3 NC P-4 +12V Blue [to B-16 and D-5]] P-5 GND Black [to B-5] P-6 GND Black [to B-4] P-7 NC P-8 +5V Red [to B-11] P-9 +5V Red [to B-10] 4-PIN CONNECTOR (Labelled 'J') J-1 Speaker GND Black J-2 NC J-3 NC J-4 Speaker Out White 4-PIN CONNECTOR (Labelled 'E') E-1 Volume White [to Vo
File: /kb_dl.aspx/KB/gametech/board pinouts/colony7.txt - 5 K - Updated 2000.04.14
/kb_dl.aspx/KB/gamemanuals/cine/keltronmon1.tiff
8 7 6 I 4 3 1 W14E. BECYMAN 7580V5 GAy. 1$ U11L’ZED ol .IOi f,N0 rcyo Riol LNAN8EG To 0 K 9. METAL IL.M. RAOI OI4ANG0 TO 7.5 K 1% METAl- RILIA c-SlE:) eAMAN GAy. Nor CGMETI.6l-€ WITII BURR BROWN OAE. R 09 _____________ P103 P102 (E VETIcj. PICTURE SIZE Pill 1R112 I 101< EI5K IC(02 P108 821< 820 1/2W \/ERT. 3K L.INE ?__j QIO 2N521C D LENGTH 10K 3K 00 ._4’NQIO2 ADJ. ‘.‘2N52I0 •61í3RII3 LJ&I00R7F 0102 0105 DI0E —. 200 INS14B RHO I__________ 00 4 PLCS 2 —CAUTIOR— I ft I DO NOT APPLY POWER TO DISPLAY ELECTRONICS
File: /kb_dl.aspx/KB/gamemanuals/cine/keltronmon1.tiff - 72 K - Updated 1998.03.25
/kb_dl.aspx/KB/pinouts/i,_robot.txt
I, Robot -------- Pinout for "I, Robot" CPU board connector (P20) A GND 1 GND Z GND 22 -Sense B +5V 2 +5V Y +5V out 21 +Sense 3 X Joystick X 4 Reset from switching power supply W E +10.3V unregulated 18 +10.3V unregulated C D F Led player 2 H Coin counter right J Joystick Y K L Coin right M Test N P R S T Fire 1 U Start player 2 V Reset out 5 6 Led player 1 7 Coin counter left 8 Audio 1 9 Audio 2 10 Coin left 11 Aux. coin 12 13
File: /kb_dl.aspx/KB/pinouts/i,_robot.txt - 5 K - Updated 2003.01.07
/kb_dl.aspx/KB/gametech/atari_system1.txt
Atari System 1 power/video/sound pinouts Typed in by Al McCormick (dmccorm1@students.wisc.edu) Disclaimer: Use at your own risk. If you toast your board, my lawyer won't even give yours the time of day. P101 - power -------------------------------------------------------------------- 1 - RTN 2 - + Sense 3 - +5vdc 4 - +10.3vdc reset (connected to 10.3v unreg from Audio Reg III PCB) 5 - -sense 6 - -15vdc 7 - N/C 8 - RTN 9 - +15vdc 10 - +5vdc 11 - +5vdc 12 - RTN P104 - Credits/misc -----------------------
File: /kb_dl.aspx/KB/gametech/atari_system1.txt - 1 K - Updated 1996.03.21
FAQ: BUYING FROM AN OPERATOR
---------------------------- FAQ: BUYING FROM AN OPERATOR Last Updated: 31 March 1998 ---------------------------- INTENT AND DISCLAIMERS: ----------------------- Copyright 1993, 1998 The authors hereby grant permission to reproduce and distribute this document for personal use, subject to the condition that the document (along with any copyright and disclaimer notices) is not modified in any way. The opinions expressed within this document are those of the authors only and not necessar
File: /kb_dl.aspx/KB/faqs/faq-game buying.html - 41 K - Updated 1999.07.27
/kb_dl.aspx/KB/gametech/board pinouts/irobot.txt
Pinout for "I, Robot" CPU board connector (P20) A GND 1 GND Z GND 22 -Sense B +5V 2 +5V Y +5V out 21 +Sense 3 X Joystick X 4 Reset from switching power supply W E +10.3V unregulated 18 +10.3V unregulated C D F Led player 2 H Coin counter right J Joystick Y K L Coin right M Test N P R S T Fire 1 U Start player 2 V Reset out 5 6 Led player 1 7 Coin counter left 8 Audio 1 9 Audio 2 10 Coin left 11 Aux. coin 12 13 14 15 16 17 Start player 1 19 20 Pinout for "I, Rob
File: /kb_dl.aspx/KB/gametech/board pinouts/irobot.txt - 3 K - Updated 1997.01.22
/kb_dl.aspx/KB/pinouts/frenzy.txt
Frenzy ------ These pinouts should work for Frenzy as well. To switch games, you should only have to switch the ZPU-1000 board. I believe the Frenzy board is ZPU-2000. The complete boardset includes these 6 boards: ZPU-1000 [CPU/ROMs] SB-1000 [Amp] VSU-1000 [Sound/Voice] BSC-1000 [Video] VFB-1000 [Video + Controls] RCR-1000 [Interface Board to controls + video] Here is the board layout: If you lay down the boards exactly like the diagram, all the game bu
File: /kb_dl.aspx/KB/pinouts/frenzy.txt - 19 K - Updated 2003.01.06
/kb_dl.aspx/KB/gametech/identify-unknown-boards.txt
Newsgroups: rec.games.video.arcade.collecting From: rls@intgp8.ih.att.com (-Schieve,R.L.) Subject: Re: how do you find the +5,+12,-5 voltages on a board, don't have pinouts? Date: Sun, 31 Jul 1994 18:20:21 GMT In article <5i2SznW.bubsy@delphi.com>, <bubsy@delphi.com> wrote: >How do you find out which pins are which voltages on a board that you >have no pinouts for? >erik Here is an old posting of mine that many have seen but maybe some of the new people are interested: ------------------
File: /kb_dl.aspx/KB/gametech/identify-unknown-boards.txt - 9 K - Updated 1999.08.01
/kb_dl.aspx/KB/pinouts/atari system 1.txt
Atari System-1 Motherboard Pinouts ================================== P108 Video ---------- 1 Video Return 2 Blue 3 Green 4 Red 5 V Sync 6 key 7 Comp Sync 8 H Sync P104 Input ---------- 1 +5 2 Coin Counter 3 Coin Counter 2 4 N.U. 5 Self Test 6 Aux Coin Switch 7 N.U. 8 Key 9 Left Coin SW 10 Right Coin SW 11 Gnd P105 Sound (note outputs are line level and need an external amp to drive a speaker) ---------- 1 Self Test 2 Right Return (gr
File: /kb_dl.aspx/KB/pinouts/atari system 1.txt - 1 K - Updated 2003.01.06
/kb_dl.aspx/KB/pinouts/atari_system1_video.txt
Atari System 1 power/video/sound pinouts Typed in by Al McCormick (dmccorm1@students.wisc.edu) Disclaimer: Use at your own risk. If you toast your board, my lawyer won't even give yours the time of day. P101 - power -------------------------------------------------------------------- 1 - RTN 2 - + Sense 3 - +5vdc 4 - +10.3vdc reset (connected to 10.3v unreg from Audio Reg III PCB) 5 - -sense 6 - -15vdc 7 - N/C 8 - RTN 9 - +15vdc 10 - +5vdc 11 - +5vdc 12 - RTN P104 - Credits/misc
File: /kb_dl.aspx/KB/pinouts/atari_system1_video.txt - 1 K - Updated 2003.01.07
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax84.txt
Atari/Atari Games VaxMail 1984 Jed Margolin ___________________________________________________________________________ From: KIM::SUTTLES 9-JAN-1984 11:40 To: @SYS$MAIL:COINOP Subj: A neat trick with mail For all of you who use the MAIL program as a form of the "paperless office", I have discovered a bug (pronounced "fea-ture") in same. It seems that the addressee line (TO: ...) is parsed independently of file handling. Mail looks at each item in the list, and checks for a double colon (
File: /kb_dl.aspx/KB/historical documents/atari games vaxmail/vax84.txt - 281 K - Updated 2004.09.13
A Random Games-list
Game Name Manufacturer Year Pinout Class ------------------------------------------------------------------------------ V 005 Sega 1981 18 Wheeler Midway 1979 3D Bowling MED 1978 H 720 Degrees Atari Games 1986 800 Fathom USB 1982 H Aeroboto William
File: /kb_dl.aspx/KB/faqs/list-randomgames.html - 73 K - Updated 1999.10.29
Arcade Game Cheats
--- 720 --- (Contributor: unknown) In the ramp section, levels 8, 9, and 10: holding down the kick and jump buttons simultanously on the lip of the ramp will boost your air. This trick only works when you're going the correct speed (usually your third or fourth jump), and only once (as far as I can tell) per ramp session per level. ----------- Afterburner ----------- (Contributor: Anthony D. Chen) key: S - start button V - vulcan cannon M - missle F - foot sensor (only on sit-down version) stag
File: /kb_dl.aspx/KB/faqs/faq-arcade cheats.html - 112 K - Updated 1999.10.30
/kb_dl.aspx/KB/monitortech/atarixyhints.txt
Newsgroups: rec.games.video.arcade From: woodcock@bnr.ca (Gregg Woodcock) Subject: How to repair Atari's color XY (vector) monitors (update) Sender: news@news.rich.bnr.ca (news server) Message-ID: <C6z10H.3tB@news.rich.bnr.ca> Date: Thu, 13 May 1993 15:14:41 GMT Reply-To: woodcock@bnr.ca (Gregg Woodcock) Nntp-Posting-Host: crchh75b Organization: Bell-Northern Research; Richardson, Texas, USA Keywords: Atari color XY vector monitor Ampliphone Wells-Gardner repair Lines: 491 I decided to combine the Amplipho
File: /kb_dl.aspx/KB/monitortech/atarixyhints.txt - 26 K - Updated 1998.09.24
Street Fighter 2 FAQ
Rank Character Score %age Crushes Crushed by ----------------------------------------------------------------- 1) Guile 71 59.2 Balrog (10) Sagat/Ryu (3) 2) Sagat 70 58.3 E. Honda (8) Blanka (3) 3) M. Bison 69 57.5 Balrog (8) Guile/Zangief (4) 4) Vega 68 56.7 Dhalsim (9) Guile/E. Honda (4) 5) Ryu 67 55.8 Balrog (9) Sagat (3) 6) Blanka 62 51.7 CL/Dh/Sag (7) Balrog
File: /kb_dl.aspx/KB/faqs/faq-sf2.html - 50 K - Updated 1999.10.30
/kb_dl.aspx/KB/pinouts/colony 7.txt
COLONY 7 , Taito ---------------- GAME PC BOARD (998841) ====================== 9-PIN CONNECTOR (Labelled 'P') P-1 -12V Orange [to B-15] P-2 -12V Orange [to B-15] P-3 NC P-4 +12V Blue [to B-16 and D-5]] P-5 GND Black [to B-5] P-6 GND Black [to B-4] P-7 NC P-8 +5V Red [to B-11] P-9 +5V Red [to B-10] 4-PIN CONNECTOR (Labelled 'J') J-1 Speaker GND
File: /kb_dl.aspx/KB/pinouts/colony 7.txt - 5 K - Updated 2003.01.06
/kb_dl.aspx/KB/gametech/board pinouts/poleposii.txt
POLE POSITION II ========================== by: Some Guy I Don't Remember His Name Video board, 30 pins, 15 per side, numbered side is back of board, letters are on component side. Items in parenthesis aren't listed on schematic: 1 Ground A Ground 2 +5 volts B +5 volts 3 (ground) C (ground) (keyway) 4 (ground) D (ground) 5 (ground) E (ground) 6 (ground) F (ground) 7 (ground) H (ground) 8
File: /kb_dl.aspx/KB/gametech/board pinouts/poleposii.txt - 3 K - Updated 1996.03.27
/kb_dl.aspx/KB/gametech/board pinouts/atari_system1.txt
Atari System 1 power/video/sound pinouts Typed in by Al McCormick (dmccorm1@students.wisc.edu) Disclaimer: Use at your own risk. If you toast your board, my lawyer won't even give yours the time of day. P101 - power -------------------------------------------------------------------- 1 - RTN 2 - + Sense 3 - +5vdc 4 - +10.3vdc reset (connected to 10.3v unreg from Audio Reg III PCB) 5 - -sense 6 - -15vdc 7 - N/C 8 - RTN 9 - +15vdc 10 - +5vdc 11 - +5vdc 12 - RTN P104 - Credits/misc -----------------------
File: /kb_dl.aspx/KB/gametech/board pinouts/atari_system1.txt - 1 K - Updated 1996.03.21
/kb_dl.aspx/KB/gametech/colony7.txt
COLONY 7 BOARD PINOUTS Typed in from original Taito Manual GAME PC BOARD (998841) ====================== 9-PIN CONNECTOR (Labelled 'P') P-1 -12V Orange [to B-15] P-2 -12V Orange [to B-15] P-3 NC P-4 +12V Blue [to B-16 and D-5]] P-5 GND Black [to B-5] P-6 GND Black [to B-4] P-7 NC P-8 +5V Red [to B-11] P-9 +5V Red [to B-10] 4-PIN CONNECTOR (Labelled 'J') J-1 Speaker GND Black J-2 NC J-3 NC J-4 Speaker Out White 4-PIN CONNECTOR (Labelled 'E') E-1 Volume White [to Vo
File: /kb_dl.aspx/KB/gametech/colony7.txt - 5 K - Updated 2000.04.14
/kb_dl.aspx/KB/gametech/berzerk.txt
Berserk Pinouts Stern, 1980 These pinouts should work for Frenzy as well. To switch games, you should only have to switch the ZPU-1000 board. I believe the Frenzy board is ZPU-2000. The complete boardset includes these 6 boards: ZPU-1000 [CPU/ROMs] SB-1000 [Amp] VSU-1000 [Sound/Voice] BSC-1000 [Video] VFB-1000 [Video + Controls] RCR-1000 [Interface Board to controls + video] Optionally, you may also come across the Power Supply (PS-1000), Heat Sink (HSA-1000), transformer
File: /kb_dl.aspx/KB/gametech/berzerk.txt - 11 K - Updated 1995.04.27
/kb_dl.aspx/KB/gametech/board pinouts/berzerk.txt
Berserk Pinouts Stern, 1980 These pinouts should work for Frenzy as well. To switch games, you should only have to switch the ZPU-1000 board. I believe the Frenzy board is ZPU-2000. The complete boardset includes these 6 boards: ZPU-1000 [CPU/ROMs] SB-1000 [Amp] VSU-1000 [Sound/Voice] BSC-1000 [Video] VFB-1000 [Video + Controls] RCR-1000 [Interface Board to controls + video] Optionally, you may also come across the Power Supply (PS-1000), Heat Sink (HSA-1000), transformer
File: /kb_dl.aspx/KB/gametech/board pinouts/berzerk.txt - 11 K - Updated 1995.04.27
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax89.txt
Atari/Atari Games VaxMail 1989 Jed Margolin ___________________________________________________________________________ From: KIM::HALLY 3-JAN-1989 09:01:01.61 To: DENCKER,RAY,HALLY,ROTBERG,BURGESS,MARGOLIN,COMSTOCK,NOBLE,MOSER,DIEKNEITE,FULLER,GROSSMAN CC: Subj: S.T.U.N. TEAM last update: 1/3/89 Project: S.T.U.N. RUNNER (571) Planned Field Test: FEB. 89 Planned Finished Goods Assy. JUNE 89 Project Leader: MIKE HALLY Programmer(s): ED ROTBERG ANDY BURGESS Engineer: JE
File: /kb_dl.aspx/KB/historical documents/atari games vaxmail/vax89.txt - 403 K - Updated 2004.09.13
/kb_dl.aspx/KB/pinouts/berzerk.txt
Berzerk, Stern 1980 ------------------- The complete boardset includes these 6 boards: ZPU-1000 [CPU/ROMs] SB-1000 [Amp] VSU-1000 [Sound/Voice] BSC-1000 [Video] VFB-1000 [Video + Controls] RCR-1000 [Interface Board to controls + video] Here is the board layout: If you lay down the boards exactly like the diagram, all the game bus connectors align themselves. The games bus connectors are all 23-pin small-width MTA connectors, except for two 18-pin small-width
File: /kb_dl.aspx/KB/pinouts/berzerk.txt - 19 K - Updated 2003.01.06
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax87.txt
Atari/Atari Games VaxMail 1987 Jed Margolin ___________________________________________________________________________ From: KIM::RAINS 2-JAN-1987 10:27:26.19 To: @sys$mail:engineer CC: Subj: Computer Health Note #3 VAX-edrin Headache #3 You've been poking around somewhere in another directory (something like SYS$USERDISK:[FRED.STUFF.MORESTUFF.EVENMORESTUFF]) and now you have found something you want to get back to or reference with out so much directory name baggage. Sure, it doesn't
File: /kb_dl.aspx/KB/historical documents/atari games vaxmail/vax87.txt - 271 K - Updated 2004.09.13
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax88.txt
Atari/Atari Games VaxMail 1988 Jed Margolin ___________________________________________________________________________ From: MIKE::LIEBSTER 4-JAN-1988 14:39:28.82 To: @SYS$MAIL:EVERYBODY CC: Subj: PAYMENT OF CONSULTANTS/CONTRACTORS STARTING THIS YEAR WE WILL BE PAYING CONSULTANTS AND CONTRACTORS THROUGH PAYROLL INSTEAD OF ACCOUNTS PAYABLE. THIS WILL ALLOW US TO AUTOMATICALLY KEEP TRACK AND GENERATE YEAR-END 1099 INFORMATION. THIS WILL APPLY TO ALL CONTRACTORS OR COMPANIES THAT ARE NO
File: /kb_dl.aspx/KB/historical documents/atari games vaxmail/vax88.txt - 293 K - Updated 2004.09.13
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax86.txt
Atari/Atari Games VaxMail 1986 Jed Margolin ___________________________________________________________________________ From: ERNIE::GRAHAM 2-JAN-1986 10:21:33.70 To: @SYS$MAIL:JUNK CC: Subj: ATARI GAMES 401-K PLAN John Klein asked me to put the following memo out on junk mail: TO: All Employees FROM: John Klein/Dennis Wood We are quite pleased to report that our 401-K Plan has gotten off to an excellent start. As of today we had 118 employees making contributions to the Plan. We encoura
File: /kb_dl.aspx/KB/historical documents/atari games vaxmail/vax86.txt - 342 K - Updated 2004.09.13
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax90.txt
Atari/Atari Games VaxMail 1990 Jed Margolin ___________________________________________________________________________ From: BERT::LTURNER 2-JAN-1990 15:43:12.18 To: @SYS$MAIL:EVERYBODY CC: LTURNER Subj: New Baby This is to annouce the arrival of a new addition at the Moore house. His name is Evan Alexander Bettencourt Moore. He was born on Saturday, December 30, at 10:21A. Weight -- 7 lbs 10 oz Height -- 20 1/2 inches Mother and baby are home and doing well. _____________________________
File: /kb_dl.aspx/KB/historical documents/atari games vaxmail/vax90.txt - 537 K - Updated 2004.09.13
/kb_dl.aspx/KB/monitortech/gwoodcock_xyhelp.txt
HOW TO DIAGNOSE, REPAIR AND UPGRADE YOUR AMPLIFONE AND WELLS-GARDNER COLOR VECTOR (XY) MONITORS version 6.1 (4-6-96) by Gregg Woodcock (woodcock@nortel.com) This article is Copyright worldwide 1991, 1996; all rights reserved. OFFICIAL CYA LEGAL WARNING AND WAIVER: Although I have made every effort to be precise, this article may contain errors. Even if it does not, some people may still damage their machines or themselves while using the
File: /kb_dl.aspx/KB/monitortech/gwoodcock_xyhelp.txt - 171 K - Updated 1999.08.01
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax85.txt
Atari/Atari Games VaxMail 1985 Jed Margolin ___________________________________________________________________________ From: KIM::SHEPPERD 4-JAN-1985 17:20 To: @SYS$MAIL:JUNK.UAF Subj: Printer in Rains's area There is another printer hooked up now in the phone closet near Rains's office. It's known as RAINS$PRINT and if you want it to be the default printer for you then put the following in your LOGIN.COM file: $ ASS 'f$log("RAINS$PRINT")' SYS$PRINT The physical name is TXD5:, but I advise
File: /kb_dl.aspx/KB/historical documents/atari games vaxmail/vax85.txt - 233 K - Updated 2004.09.13
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax91.txt
Atari/Atari Games VaxMail 1991 Jed Margolin ___________________________________________________________________________ From: GAWD::MCCARTHY "Pat" 2-JAN-1991 12:37:15.74 To: @SYS$MAIL:JUNK CC: MCCARTHY Subj: New employee. If you haven't already noticed or been introduced, we have a new employee starting today. His name is John Moore. He is a hardware design engineer in the Electrical Design group, reporting to me. His office is the corner cubicle just outside my office. Drop by and say Hi. _____
File: /kb_dl.aspx/KB/historical documents/atari games vaxmail/vax91.txt - 834 K - Updated 2004.09.13
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax92.txt
Atari/Atari Games VaxMail 1992 Jed Margolin ___________________________________________________________________________ From: BERT::FRANCES 2-JAN-1992 17:56:52.97 To: MARGOLIN CC: Subj: PHONE MESSAGE DAN ASH 879-3037 10:27AM NEW 2101 MATERIAL HAS NO BUGS. CALL MARGO FOR MORE INFO. ___________________________________________________________________________ From: BERT::BROWN 3-JAN-1992 19:39:22.02 To: @SYS$MAIL:EVERYBODY CC: BROWN Subj: PREMIUM PAYMENT PLAN, MODIFIED CAFETERIA PLAN
File: /kb_dl.aspx/KB/historical documents/atari games vaxmail/vax92.txt - 564 K - Updated 2004.09.13

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This game page was created 08/03/1998 04:00:00 and last updated 06/26/2000 22:40:41