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Isaac

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Hardware Platform: -Unique or Unknown-

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X-Arcade Controller
X-Arcade Controller
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Knowledge Base

/kb_dl.aspx/KB/gametech/crazyclimber.txt
Crazy Climber - DIPswitch settings: SW1 SW2 SW3 SW4 SW5 SW6 SW7 SW8 3 Climbers OFF OFF 4 Climbers ON OFF 5 Climbers OFF ON 6 Climbers ON ON Extra at 30K OFF Extra at 50K ON Normal Op. OFF Test patterns ON 1 coin/1 play OFF
File: /kb_dl.aspx/KB/gametech/crazyclimber.txt - 2 K - Updated 1993.05.04
/kb_dl.aspx/KB/gametech/text/bagman.txt
From: king@rtsg.mot.com /---------------\ | B A G M A N | \---------------/ Bagman DIP Switch Settings -- Function Switch Number | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |Deflt| ------------------------+-----+-----+-----+-----+-----+-----+-----+-----+-----+ Number 2 | OFF | OFF | | | | | | | | of
File: /kb_dl.aspx/KB/gametech/text/bagman.txt - 3 K - Updated 1994.12.28
/kb_dl.aspx/KB/gametech/board pinouts/scramble.txt
* From: phil@magneto.ee.cornell.edu (Phil Erickson) Stern: SCRAMBLE - two board version (L-1200-1 and L-1200-2) A (down) B (up) -------------------------------------------------- -5V 1 +12V SPKR1 2 SPKR2 2P fire 1 3 2P fire 2 2P left 4 2P right 1P start 5 2P start 1P fire 2 6 2P up 1P fire 1 7 service 1P right 8 1P left 1P up 9 2P down Coin 1
File: /kb_dl.aspx/KB/gametech/board pinouts/scramble.txt - 1 K - Updated 1994.12.28
/kb_dl.aspx/KB/pinouts/magmax.txt
Typed in by Jonathan Deitch (jdeitch@umiami.miami.edu) Game : Mag Max (or Mac Max or something like that) 44 Pin Wiring List Parts Side | Solder Side --------------------------------|----------------------------------- Player 1 Down | 2 | 1 | Player 1 Up ----------------------------|---|---|--------------------------
File: /kb_dl.aspx/KB/pinouts/magmax.txt - 4 K - Updated 2003.01.06
/kb_dl.aspx/KB/gametech/text/magmax.txt
Typed in by Jonathan Deitch (jdeitch@umiami.miami.edu) DIP Switch #1 /-----------------------------------------------------------------\ | | 1 2 3 4 5 6 7 8 | ------------------------------------------------------------------| | Number of Players 3 | OFF OFF | | Number of Players 4 | ON OFF | | Number of Players 5 | OFF ON | | Number of Players 6
File: /kb_dl.aspx/KB/gametech/text/magmax.txt - 3 K - Updated 1994.12.28
/kb_dl.aspx/KB/gametech/board pinouts/crazyclimber.txt
From: jdeitch@gisatl.fidonet.org * From: IN%"petro@silver.ucs.indiana.edu" "!! Bad Dog !!" Game: Crazy Climber (Upright) 44 Pin Wiring List | --------------------------------|----------------------------------- Left Stick - UP | 1 | 2 | Left Stick - DOWN ----------------------------|---|---|------------------------------- Left Stick - LEFT
File: /kb_dl.aspx/KB/gametech/board pinouts/crazyclimber.txt - 4 K - Updated 1993.05.04
/kb_dl.aspx/KB/gametech/board pinouts/donkeykong.txt
From: jdeitch@gisatl.fidonet.org Donkey Kong, DK II, Mario Bros, etc. Typed in by : Rick Schieve A - GND 1 - GND B - GND 2 - GND C - +5 3 - +5 D - +5 4 - +5 E - +12 5 - +12 F - -5 6 - -5 H - COIN 1 7 - COIN 2 J - 1P START 8 - 2P START K - 1P RIGHT 9 - 2P RIGHT L - 1P LEFT 10 - 2P LEFT M - 11 - N - 1
File: /kb_dl.aspx/KB/gametech/board pinouts/donkeykong.txt - 2 K - Updated 1993.05.04
/kb_dl.aspx/KB/gametech/board pinouts/magmax.txt
Typed in by Jonathan Deitch (jdeitch@umiami.miami.edu) Game : Mag Max (or Mac Max or something like that) 44 Pin Wiring List Parts Side | Solder Side --------------------------------|----------------------------------- Player 1 Down | 2 | 1 | Player 1 Up ----------------------------|---|---|-------------------------------
File: /kb_dl.aspx/KB/gametech/board pinouts/magmax.txt - 4 K - Updated 1994.12.28
/kb_dl.aspx/KB/gametech/gorf.txt
From: jdeitch@gisatl.fidonet.org * From: IO91461@maine.maine.edu (Tom Nezwek) Gorf ===================================================================== Left Coin Slot and Base Adjustment Switches =========================================== Switch 1 Switch 5 Switch 5 ======== ======== ======== OFF OFF
File: /kb_dl.aspx/KB/gametech/gorf.txt - 3 K - Updated 1993.05.04
/kb_dl.aspx/KB/gametech/board pinouts/kangaroo.txt
Kangaroo, Atari. Typed in by Barry Brumitt 2 boards. 56 pin logic board: W - 5v Ret (ground) 19 - -Sense (tied to ground on PCB?) 21 - +Sense (tied to ground on PCB?) Y - 5v Z - 12vDC D - invert (tie externally to 16) 16 - ground (tie externally to D) C - sound (tie externally to 18) 18 - ground (tie externally to C) T - Spkr Ret (ground?) 15 - Speaker A - Start 1
File: /kb_dl.aspx/KB/gametech/board pinouts/kangaroo.txt - 2 K - Updated 1994.12.28
/kb_dl.aspx/KB/gametech/board pinouts/galaxian.txt
Typed in by Jonathan Deitch (jdeitch@umiami.miami.edu) 44 Pin wiring chart for Galaxian SOLDER SIDE | PARTS SIDE ------------------------------------|-------------------------------------- GND | A | 1 | GND --------------------------------|---|---|---------------------------------- GND | B | 2 | GND --------------------------------|---|---|---------------------------------- +5 VDC | C | 3 | +5 VDC --
File: /kb_dl.aspx/KB/gametech/board pinouts/galaxian.txt - 6 K - Updated 1996.07.26
How to WIN at NBA JAM! by Randolph S. Vance and William G. Henderson
E-Mail: RSVANC00@mik.uky.edu (NeXT Mail) WGHEND00@mik.uky.edu (NeXT Mail) Version 1.13 Revised: August 18th, 1993 ---------------------------------------------------------------------- Introduction. Are you tough enough to take on all 27 of the NBA teams? If you think you are, get set for the most intense basketball video game you'll ever play! ---------------------------------------------------------------------- History. Versio
File: /kb_dl.aspx/KB/faqs/strat-how to win at nba jam.html - 31 K - Updated 1999.10.29
Samurai Shodown Mini-FAQ
____ _ _ _ _ _ ____ _ _ / ___/ / |/ v \| | | | _ \ / | | | |__ / | | | | | |_| |/ | | Samurai Shodown mini-FAQ \__ \/ / | | | | | | | _ </ / | | Release 10 ___|/ _ | |_| | |_| | | \/ _ | | 11-05-93 | __/_/ |_|_| |_|\___/|_| /_/\|_|_| |/____ _ _ ___ ____ ___ _ _ __ _ / ___| | | |/ _ \| _ \ / _ \| |_| | \| | | |__ | |_| | | | | | | | | | | | | | | | \__ \| _ | | | | | | | | | | | | | | | | ___| | | | | |_| | |_| | |_| | | | | | ___/|_| |_|\___/ ____/ \___
File: /kb_dl.aspx/KB/faqs/faq-samurai shodown mini.html - 73 K - Updated 1999.10.29
Street Fighter 2 FAQ
Rank Character Score %age Crushes Crushed by ----------------------------------------------------------------- 1) Guile 71 59.2 Balrog (10) Sagat/Ryu (3) 2) Sagat 70 58.3 E. Honda (8) Blanka (3) 3) M. Bison 69 57.5 Balrog (8) Guile/Zangief (4) 4) Vega 68 56.7 Dhalsim (9) Guile/E. Honda (4) 5) Ryu 67 55.8 Balrog (9) Sagat (3) 6) Blanka 62 51.7 CL/Dh/Sag (7) Balrog
File: /kb_dl.aspx/KB/faqs/faq-sf2.html - 50 K - Updated 1999.10.30
/kb_dl.aspx/KB/gametech/identify-unknown-boards.txt
Newsgroups: rec.games.video.arcade.collecting From: rls@intgp8.ih.att.com (-Schieve,R.L.) Subject: Re: how do you find the +5,+12,-5 voltages on a board, don't have pinouts? Date: Sun, 31 Jul 1994 18:20:21 GMT In article <5i2SznW.bubsy@delphi.com>, <bubsy@delphi.com> wrote: >How do you find out which pins are which voltages on a board that you >have no pinouts for? >erik Here is an old posting of mine that many have seen but maybe some of the new people are interested: ------------------
File: /kb_dl.aspx/KB/gametech/identify-unknown-boards.txt - 9 K - Updated 1999.08.01
Hyper Fighting: Ken Strategy Guide
**************************************************************************** ** ** ** # # # # ### #### ### #### # ### # # ##### # # # ### ** ** # # # # # # # # # # # # # # # # ## # # ** ** #### # ### ### ### ### # # ## #### # # # # # # ## ** ** # # # # # # # # # # # # # # # # ## # # ** ** # # # # #### # # # # ## #
File: /kb_dl.aspx/KB/faqs/faq-sf2 hyper (ken).html - 105 K - Updated 1999.10.28

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This game page was created 08/03/1998 04:00:00 and last updated 08/03/1998 04:00:00