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Fighter

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X-Arcade Controller
X-Arcade Controller
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Astro Fighter Flyer: 1 Front Astro Fighter Flyer: 2 Middle Left Astro Fighter Flyer: 3 Middle right Astro Fighter Flyer: 4 Back

Knowledge Base

/kb_dl.aspx/KB/pinouts/senjyo.txt
Senjyo ------ SOLDER | PARTS TV 6 Pin Connector ------------------------------------------- ------------------ 2P.Right | 1 | A | 2P.Left 1 Blue 2P.Up | 2 | B | 2P.Down 2 Green 2P.Fire | 3 | C | 3 Red | 4 | D | 4 GND 1P.Right | 5 | E | 1P.Left 5
File: /kb_dl.aspx/KB/pinouts/senjyo.txt - 3 K - Updated 2003.01.06
/kb_dl.aspx/KB/pinouts/rougien.txt
Rougien ------- | ------------------------------------------- GND | 1 | A | GND GND | 2 | B | GND Video | 3 | C | | 4 | D | | 5 | E | -5V | 6 | F | -5V 1P.Start | 7 | G | 2P.Start 1P.Fire | 8 | H | 2P.Fire 1P.Up | 9 | I | 2P.Up 1P.Down |10 | J | 2P.Down 1P
File: /kb_dl.aspx/KB/pinouts/rougien.txt - 1 K - Updated 2003.01.06
LIST: SEGA Video Games in Japan
http://jedi.seg.kobe-u.ac.jp/~miyamo/game/ Year Title Title (Kanji) ------------------------------------------------------------------------ 1973 Pong Tron ポントロン Pong Tron II ポントロン2 Hockey TV ホッケーTV 1974 Mini Hockey ミニホッケー Table Hockey テーブルホッケー Goal Kick ゴールキック 1975 Balloon Gun バルーンガン Erase イレース
File: /kb_dl.aspx/KB/faqs/list-sega.html - 16 K - Updated 1999.07.27
/kb_dl.aspx/KB/pinouts/repulse-the_last_war.txt
Repulse - The Last War, Kyugo ----------------------------- PARTS SOLDER ----------------+--------------- GND | 1|1 | GND GND | 2|2 | GND GND | 3|3 | GND Speaker Out | 4|4 | Service +12V | 5|5 | +12V | 6|6 | | 7|7 | 1P. Shield | 8|8 | Coin 2 +5V | 9|9 | +5V
File: /kb_dl.aspx/KB/pinouts/repulse-the_last_war.txt - 3 K - Updated 2003.01.06
LIST: JAMMA Games
H '88 Games Konami 1988 JAMMA 1941 Capcom 1990 JAMMA V 1943: The Battle of Midway Capcom 1988 JAMMA H 3 Wonders Capcom 1991 JAMMA H 9 Ball Shoot Out Bundra JAMMA V Aero Fighters McO'River 1992 JAMMA H Air Buster Namcoi/Kaneko 1990 JAMMA V Ajax
File: /kb_dl.aspx/KB/faqs/list-jamma.html - 26 K - Updated 2000.06.20
Technical Information
Note: The information and links on this page might get moved around quite a bit before things get all sorted out. I'm just going to start putting up all kinds of information that I've had archived away, so please pardon the mess! :) Identifying Unknown Board Sets Back in 1994, Rick Schieve wrote an article about how to
File: /kb_dl.aspx/KB/repair/iding pcbs.html - 14 K - Updated 2000.01.02
/kb_dl.aspx/KB/gametech/roadfighter.txt
Road Fighter Konami, 1984 312-364-6633 |--------------------------------------------------------------- ------------| | Road Fighter | | | | DIP Switch 1 Settings | |---------------------------------------------------------------------------| | Function: | SW#1 SW#2 SW#3 SW#4 SW#5 SW#6 SW#7 SW#8 | |-
File: /kb_dl.aspx/KB/gametech/roadfighter.txt - 4 K - Updated 1996.11.21
/kb_dl.aspx/KB/gametech/omegafighter.txt
Omega Fighter UFL/American Sammy, 19?? (year unknown) Omega Fighter Option Switch Settings ----------------------------------------------------------------------------- DIP Switch No. 1 Settings 1 2 3 4 5 6 7 8 Option ----------------------------------------------------------------------------- First Ships ----------- Off Off
File: /kb_dl.aspx/KB/gametech/omegafighter.txt - 2 K - Updated 1995.04.07
/kb_dl.aspx/KB/gametech/board pinouts/astrofighter.txt
Astro Fighter Pinouts Data East, 198? (Side B) Parts Solder (Side A) ----------------------------------------------------------- Gnd | 1 | 1 | Gnd not used | 2 | 2 | Gnd not used | 3 | 3 | Gnd not used | 4 | 4 | Red Green | 5 | 5 | Blue Sync | 6 | 6 | Gnd (Video) Spkr+ | 7 | 7 | Gnd (Spkr-) Coin Return | 8 | 8 | Coin*
File: /kb_dl.aspx/KB/gametech/board pinouts/astrofighter.txt - 1 K - Updated 1996.05.11
Taito Board ID List
If you have info for this Taito Board ID list, please submit to this site. Submitted by Unknown V1.9 May 19,1998 Sorted By ROM Number ==================== Prom Stickers Board Number Game Notes ------------- ------------ ---- ----- 21J Double Dragon A03 Water Ski A14 - A22 Sea Fighter Poseidon A24 M4300018A Birdie King (198?)
File: /kb_dl.aspx/KB/faqs/list-taito boards.html - 12 K - Updated 2002.04.16
/kb_dl.aspx/KB/zz-sirdar's stash (not on dvd)/japanesenames.xls
Sheet3 Sheet2 Sheet1 _0000年不明 _1971_1975 _1976_1978 _1979 _1980 _1981 _1982 _1983 _1983_1 _1983_1 _1984 _1985 _1986 _1987 _1988 _1989 _1990 _1991 _1992 _1993 _1994 _1995 _1996 _1997 _1998 _1999 _2000 FoxVideoGames/Taito Hyper Olympic (UK) Vastar パチフィーバー 三機電子 バッグマン Stern/Taito Bad Lands バトルクルーザーM-12 ハリウッド バンポリン Hammer Car ピタゴラスの大占術 Pitchman ピット Pit&Run ファイアーフォックス FightingRoller Phozon ブラスター Pro Soccer プロフィーバー Professor Pacman プロボウリング ベビーパックマン Bally Pole
File: /kb_dl.aspx/KB/zz-sirdar's stash (not on dvd)/japanesenames.xls - 434 K - Updated 2002.09.24
/kb_dl.aspx/KB/pinouts/ring_fighter.txt
Game: Ring Fighter Taito, 1984 Parts Solder ----------------| | |---------------- 1P Right | 1A | 1B | 2P Right 1P Left | 2A | 2B | 2P Left 1P Up | 3A | 3B | 2P Up 1P Down | 4A | 4B | 2P Down 1P Jab | 5A | 5B | 2P Jab 1P Uppercut | 6A | 6B | 2P Uppercut | 7A | 7B | | 8A | 8B | Coin 1 | 9A | 9B |
File: /kb_dl.aspx/KB/pinouts/ring_fighter.txt - 1 K - Updated 2003.01.06
/kb_dl.aspx/KB/pinouts/master_of_weapon.txt
Master of Weapon Pinout = JAMMA --------------------------------- Dip sw.1 -------- 1 2 3 4 5 6 7 8 ----------------------------------------------------------- Type - Table + Upright Screen - Normal + Reverse Mode - Game Mode + Test Mode Demo Sound
File: /kb_dl.aspx/KB/pinouts/master_of_weapon.txt - 1 K - Updated 2003.01.06
/kb_dl.aspx/KB/gametech/astrofighter.sw
DECO Astro Fighter 1 On = Easy Off = Difficult Bonus 5000 7000 10000 None 2 On On Off Off 3 On Off On Off Credits 1coin/play 1coin/2plays 2coins/1play 4 On On Off Off 5 On Off On Off # of Rockets 3 4 5 6 6 On On Off Off 7 On Off On Off 8 On = Standup Off = Cocktail
File: /kb_dl.aspx/KB/gametech/astrofighter.sw - 0 K - Updated 1998.01.14
/kb_dl.aspx/KB/gametech/astrofighter.txt
DECO Astro Fighter 1 On = Easy Off = Difficult Bonus 5000 7000 10000 None 2 On On Off Off 3 On Off On Off Credits 1coin/play 1coin/2plays 2coins/1play 4 On On Off Off 5 On Off On Off # of Rockets 3 4 5 6 6 On On Off Off 7 On Off On Off 8 On = Standup Off = Cocktail
File: /kb_dl.aspx/KB/gametech/astrofighter.txt - 0 K - Updated 1998.01.14
/kb_dl.aspx/KB/pinouts/taito_boardlist.txt
Taito Board ID List V5.0 Mar 28, 2001 Sorted By ROM Number ==================== Prom Stickers Board Number Game Notes ------------- ------------ ---- ----- ?? M6100130A Nunchackun 067 M6100654A Xexex Konami 352898B 1-13 M6100047A Ninjakun (1984) (UPL84003A) 1-17 M6100168A SRD Mission (1986) CVG-48C 1-17 M6100213A Darkmist (1
File: /kb_dl.aspx/KB/pinouts/taito_boardlist.txt - 25 K - Updated 2003.01.06
/kb_dl.aspx/KB/pinouts/bull_fighter.txt
Bull Fighter ------------ Connector 1 Connector 2 COMPONENT | SOLDER COMPONENT | SOLDER ---------------------+---------------------- -------------+-------------- +5V | 1 | A | +5V +12V | 1 | A | +12V +5V | 2 | B | +5V | 2 | B | 1P.Up | 3 | C | 2P.Down +5V | 3 | C |
File: /kb_dl.aspx/KB/pinouts/bull_fighter.txt - 2 K - Updated 2003.01.06
/kb_dl.aspx/KB/pinouts/omega_fighter.txt
Omega Fighter, UPL Pinout = JAMMA ------------------------------------ ----------------------------------------------------------------------------- DIP Switch No. 1 Settings 1 2 3 4 5 6 7 8 Option ----------------------------------------------------------------------------- First Ships Off Off 3* Off On 5 On Off 4 On On
File: /kb_dl.aspx/KB/pinouts/omega_fighter.txt - 2 K - Updated 2003.01.06
/kb_dl.aspx/KB/pinouts/p-47_freedom_fighter.txt
The Freedom Fighter P-47 Pinout = JAMMA ----------------------------------------- Differences to Jamma: COMPONENT | SOLDER ---------------------------------+---------------------- | 1 | A | Headphone L+P (-) GND | 2 | B | | 3 | C | . . | 9 | I | Speaker 1 + Headphone L (+) |1
File: /kb_dl.aspx/KB/pinouts/p-47_freedom_fighter.txt - 2 K - Updated 2003.01.06
/kb_dl.aspx/KB/pinouts/mutant_fighter.txt
MUTANT FIGHTER Pinout = JAMMA ------------------------------- DIP SW 1 1 2 3 4 5 6 7 8 COIN/CREDIT ----- OFF OFF OFF 1/1 COIN 1 ON OFF OFF SW 4-6 SAME 1/2 OFF ON OFF AS 1-3 FOR 1/3 ON ON OFF COIN 2 1/4 OFF OFF ON 1/5 ON OFF ON 1/6
File: /kb_dl.aspx/KB/pinouts/mutant_fighter.txt - 1 K - Updated 2003.01.06
JAMMA/AAMA Standard Connector Pinouts and JAMMA Game list
JAMMA/AAMA Standard Connector Pinouts and JAMMA Game List
File: /kb_dl.aspx/KB/gametech/jamma tech.html - 46 K - Updated 2002.05.17
/kb_dl.aspx/KB/pinouts/jamma.txt
This Video Game Pinout Data Sheet Was Typed In By James R. Twine. EMail: jtwine@jtwine.com -> JAMMA Standard Connector <- Name Of Game: N/A Notes: Not all games will use all pins, and some kits may have extra connectors for more/different controls! i.e. Street Fighter II and Ikari Warriors. Solder Side | Parts Side GND | A | 1 | GND GND | B |
File: /kb_dl.aspx/KB/pinouts/jamma.txt - 2 K - Updated 2003.01.06
/kb_dl.aspx/KB/pinouts/konami.txt
> Konami Connector < ******************** Amidar, Bimmelbahn, Circus Charly, Commando (Konami), Dommy, Eggs, Frogger, Iron Horse, Jail Break, Juno First, Kicker, Locomotion, Lost Tomb,Mega Zone, Mikie, Moonwar, Nemesis, Pandora's Palace, Pooyan, Road Fighter, Rock'n Rope, Rush 'n Attack, Scramble, Scrambled Egg, Space Pilot, Strategy X, Super Basketball, Super Cobra, The End, Time Pilot, Time Pilot '84, Turpin, Turtles, Tutankham, Yie Ar Kung Fu,
File: /kb_dl.aspx/KB/pinouts/konami.txt - 1 K - Updated 2003.01.06
Astro Fighter pinouts
Astro Fighter Pinouts
File: /kb_dl.aspx/KB/gametech/astro fighter.html - 1 K - Updated 2002.09.24
/kb_dl.aspx/KB/pinouts/astro_fighter.txt
Astro Fighter, Data East ------------------------ Solser Side | Parts Side ----------------------------------------------------------- Gnd | 1 | 1 | Gnd | 2 | 2 | Gnd | 3 | 3 | Gnd | 4 | 4 | Red Green | 5 | 5 | Blue Sync | 6 | 6 | Gnd (Video) Speaker + | 7 | 7 | Gnd (Speaker -) Coin
File: /kb_dl.aspx/KB/pinouts/astro_fighter.txt - 1 K - Updated 2003.01.06
/kb_dl.aspx/KB/pinouts/virtua_fighter3.txt
Pinouts for Virtua Fighter 3 - Sega Model 3 step 1.0 PCB set. POWER CONNECTORS ---------------- JST CN13 1-8 - +3.3 volts 9-18 - Ground 19-24 - +5 volts JST CN14 1-5 - +5 volts 6-10 - Ground JST CN15 (Used for cage fans only) 1 - +12v 2 - NC 3 - Ground VIDEO ----- JST CN6 (Can also use 15 pin VGA connector CNVGA1 but output at 24KHz/H;60Hz/V) 1 - Red 2 - Green 3 - Blue 4 - Composite Sync 5 - Ground 6
File: /kb_dl.aspx/KB/pinouts/virtua_fighter3.txt - 1 K - Updated 2003.01.20
/kb_dl.aspx/KB/gametech/board pinouts/jamma-connector.txt
This Video Game Pinout Data Sheet Was Typed In By James R. Twine. EMail: jtwine@jtwine.com -> JAMMA Standard Connector <- Name Of Game: N/A Notes: Not all games will use all pins, and some kits may have extra connectors for more/different controls! i.e. Street Fighter II and Ikari Warriors. Solder Side | Parts Side ________________________________ |___________________________________ GND
File: /kb_dl.aspx/KB/gametech/board pinouts/jamma-connector.txt - 4 K - Updated 1999.01.01
/kb_dl.aspx/KB/gametech/board pinouts/roadfighter.txt
Road Fighter, Konami 1984. Typed by Richard Sahlin, RSAHLIN@AMU.SE Parts Side | Solder side ________________________________|___________________________________ +12 Volt | A | 1 | Not Used ----------------------------|---|---|------------------------------- Speaker out | B | 2 | Speaker out ----------------------------|---|---|------------------------------- 2P Hight shift | C | 3 |
File: /kb_dl.aspx/KB/gametech/board pinouts/roadfighter.txt - 2 K - Updated 1996.03.18
A Random Games-list
Game Name Manufacturer Year Pinout Class ---------------------------------------------------------------- -------------- V 005 Sega 1981 18 Wheeler Midway 1979 3D Bowling MED 1978 H 720 Degrees Atari Games 1986 800 Fathom USB 1982 H Aeroboto Willia
File: /kb_dl.aspx/KB/faqs/list-randomgames.html - 72 K - Updated 1999.10.29
DECO (Data East) board list
This is a Data East (DECO) board ID list. If you have any additional information, please submit it. Name Date Cpu Board/Prom #s Manual PN Astro Fighter Apr,1980 6502 DE-012,014,38 | Mad Alien Nov,1980 6502 DE-044,045,046,047 (UP-5) | Mole Hunter Jul,1980 6502 DE-??? | Terranean Nov,1980 2x6502
File: /kb_dl.aspx/KB/faqs/list-decoboardlist.html - 12 K - Updated 2002.04.16
/kb_dl.aspx/KB/gametech/spaceduel.txt
From the manual (TM-181; 1st printing): Table 1-1 Game Option Settings (Settings of 8-Toggle Switch on Space Duel game PCB at D4) 8 7 6 5 4 3 2 1 Option On Off 3 ships per game Off Off 4 ships per game $ On On 5 ships per game Off On 6 ships per game On Off *Easy game difficulty Off Off Normal game difficulty $ On On
File: /kb_dl.aspx/KB/gametech/spaceduel.txt - 2 K - Updated 1994.01.05
/kb_dl.aspx/KB/pinouts/exerion.txt
EXERION, Jaleko 1983 -------------------- Solder Side | Parts Side ________________________________ |___________________________________ GND | A | 1 | GND GND | B | 2 | GND GND | C | 3 | GND Speaker - | D | 4 | Speaker + +5 | E | 5 | +5 | F | 6 | 2
File: /kb_dl.aspx/KB/pinouts/exerion.txt - 3 K - Updated 2003.01.06
/kb_dl.aspx/KB/pinouts/street_fighter.txt
Street Fighter, pinout = JAMMA ------------------------------ DIP SWA (DIP1) Coins / Credit 1 2 3 4 5 6 ------------------------------------------------------------- 1 1 off off off Right Mechanism 1 2 on off off 1 3 off on off 1 4 on on off 1 5 off off on 2 1 on off on 3 1 off on on 4 1 on on on 1 1 off off off Left Mechanism 1
File: /kb_dl.aspx/KB/pinouts/street_fighter.txt - 2 K - Updated 2003.01.06
/kb_dl.aspx/KB/pinouts/street_fighter_ii.txt
Street Fighter II Pinout = JAMMA ---------------------------------- AUXILLARY WIRE HARNESS 10 PIN ---- GND | 1| BLACK GND | 2| BLACK 1P KICK LIGHT | 3| PURPLE 1P KICK MIDDLE | 4| GRAY 1P KICK HEAVY | 5| WHITE N.C. | 6| 2P KICK LIGHT | 7| ORANGE 2P KICK MIDDLE | 8| GREEN 2P KICK HEAVY | 9| BLUE N.C. |10| ---- DIP SW (A) ---------------------------------------------------------------- -------------
File: /kb_dl.aspx/KB/pinouts/street_fighter_ii.txt - 5 K - Updated 2003.01.06
/kb_dl.aspx/KB/gametech/streetfighter.txt
Street Fighter DIP SWA (DIP1) Coins / Credit 1 2 3 4 5 6 1 1 off off off Right Mechanism 1 2 on off off 1 3 off on off 1 4 on on off 1 5 off off on 2 1 on off on 3 1 off on on 4 1 on on on 1 1 off off off Left Mechanism 1 2 on off off 1 3 off on off 1 4 on on off 1
File: /kb_dl.aspx/KB/gametech/streetfighter.txt - 3 K - Updated 1998.08.06
/kb_dl.aspx/KB/pinouts/growl.txt
GROWL Manufacturer: Taito Year: 1990 Conversion Class: JAMMA+ PINOUTS: SOLDER SIDE PARTS SIDE ----------------------------------------------------- A GND 1 GND B GND 2 GND C +5V 3 +5V D +5V 4 +5V E -5V 5 -5v F +12V 6 +12V H KEY 7 KEY J CO
File: /kb_dl.aspx/KB/pinouts/growl.txt - 5 K - Updated 2003.05.30
/kb_dl.aspx/KB/gametech/mutantfi.ter.txt
MUTANT FIGHTER PARTS SIDE CKT SIDE ------------ ------------ 1 GND A GND 2 GND B GND 3 +5V C +5V 4 +5V D +5V 5 E 6 +12V F +12V 7 KEY H KEY 8 CTR 1 J CTR 2 9 COIN LOCKOUT K CO
File: /kb_dl.aspx/KB/gametech/mutantfi.ter.txt - 3 K - Updated 1995.07.31
/kb_dl.aspx/KB/pinouts/road_fighter.txt
Road Fighter, Konami 1984 ------------------------- Solder Side | Parts Side ________________________________ |___________________________________ | A | 1 | +12 Speaker | B | 2 | Speaker 2P Low | C | 3 | 2P High 2P Left | D | 4 | 2P Right 1P Start | E | 5 | 2P Start 1P High
File: /kb_dl.aspx/KB/pinouts/road_fighter.txt - 5 K - Updated 2003.01.06
/kb_dl.aspx/KB/gametech/text/exerion.txt
This Video Game Pinout Data Sheet Was Typed In By Malcom Moody. EMail: malcomm@intercoast.com.au Name Of Game: EXERION Solder Side | Parts Side ________________________________ |___________________________________ GND | A | 1 | GND ----------------------------|---|---|------------------------------- GND | B | 2 | GND ----------------------------|--
File: /kb_dl.aspx/KB/gametech/text/exerion.txt - 5 K - Updated 1997.02.26
LIST: Atari Games
ROMs Manuals Game Name -------------- --------- --------------------------------------- 422 Super Pong TM-001 Mazer Blazer TM-004 Gran Trak 20 TM-008 Qwak TM-010 Tank TM-011 Gran Trak 10 TM-019 Pursuit TM-021 Twin Racer TM-025 Anti-Aircraft TM-027 Jet Fighte
File: /kb_dl.aspx/KB/faqs/list-atari.html - 10 K - Updated 1999.07.27
Konami board numbers, Revision V2.7
Submitted by Graham Bisset (boards@nmisystems.demon.co.uk) Konami board numbers, Revision V2.7 (c) 1995-1997 Graham Bisset, All rights reserved. This document can be freely copied so long as all credit to myself remains and the document remains INTACT! The latest revision of this document is always available from : http://www.nmisystems.demon.co.uk/konami.htm -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Last updated : 5/4/98 (UK date format) Changes since last update : +1 Changes made
File: /kb_dl.aspx/KB/gametech/konamiboards.html - 10 K - Updated 2000.01.20
/kb_dl.aspx/KB/gametech/listbyyear.txt
'H','R','B','Computer Space','Nutting Assoc',1971 'H','R','B','Pong','Atari',1972 'H','R','B','Astro Hockey','Brunswick',1973 'H','R','B','Astro Race','Taito(japan)',1973 'H','R','B','Davis Cup','Taito(japan)',1973 'H','R','B','Elepong','Taito(japan)',1973 'U','R','B','Elimination','Atari/Kee',1973 'H','R','B','Gotcha','Atari',1973 'H','R','C','Gotcha Color','Atari',1973 'H','R','B','Hockey','Ramtek',1973 'H','R','B','Hockey TV','Sega(japan)',1973 'H','R','B','Leader','Midway',1973 'H','R','B','
File: /kb_dl.aspx/KB/gametech/listbyyear.txt - 17 K - Updated 1999.07.10
Star Wars Play Hints
Anyone who wants to archive this post for a FAQ or whatever has my permission to do so. keith@tcs.com Keith Jarett This is an update of my July 29, 1994 post. After much practice, I have achieved reasonable proficiency at Star Wars. A week ago I set a new personal high score of 15 million and change on Wave 56. It took an hour and 45 minutes! This was 5 million and 17 waves better than my second-highest score two months ago. Of course my machine is set to Easy with 9 starting and 3 bo
File: /kb_dl.aspx/KB/faqs/faq-star wars hints.html - 13 K - Updated 1999.10.30
/kb_dl.aspx/KB/gametech/spacedue.txt
SPACE DUEL 1 GND A GND 2 +5 B +5 3 +22 C 4 -22 D 5 E +10.3 UNREG 6 R COIN F LOCK OUT 7 SELECT LED H L COIN (CNTR) 8 LEFT 2 J START LED 9 SHIELD 2 K LEFT 1 10 THRUST 1 L SHIELD 1 11 SELECT M THRUST 2 12 SW GND N SW GND 13 SW GND P 14 SLAM R 15 S AUX COIN 16 L COIN T SELF
File: /kb_dl.aspx/KB/gametech/spacedue.txt - 3 K - Updated 1995.12.15
/kb_dl.aspx/KB/pinouts/space_duel.txt
"Space Duel" (Atari, 1981) -------------------------- P20: 44-pin edge connector component side solder side -------------- ----------- GND A 1 GND +5V B 2 +5V C 3 +22 VDC D 4 -22 VDC 10.3 VDC E 5 COIN LOCKOUT F 6 COIN CTR R COIN CTR L H 7 SELECT LED START LED J 8 ROT L P2 ROT L P1 K 9 SHIELD
File: /kb_dl.aspx/KB/pinouts/space_duel.txt - 4 K - Updated 2003.01.06
1996.09.29 GUIDE TO LOWER MAINLAND ARCADES
VERSION 1.0a : 1996.09.29 by Glenn Tarigan Additional comments by "Moby" Henry Kong Andrew Chang Feel free to distribute this document. Make sure the credits remain intact. I'd like to get some comments, especially from people who have been to any of the arcades mentioned here. What can I do to improve this guide? Do you have any details or opinions to add? Note: "Lower Mainland" refers to a southwest portion of British Columbia, Canada. The major arcades listed so far
File: /kb_dl.aspx/KB/faqs/faq-1996 lwr mainland arcades.html - 53 K - Updated 2000.02.20
The Bronze Age (1971 to 1980) Video Game List
Vers 2.7 May 12, 1998 additions/corrections to aek@spies.com and kk@clickto.com Note: Date may either be release date, date from a manual or schematic, or the date that a game appears in a publication Monitor Type ------------ H-- = Horizontal V-- = Vertical -R- = Raster -V- = Vector --B = B&W --O = Color Overlay --C = Color --P = Projection Name Manuf Date uP Man/ROM # ---- ----- -
File: /kb_dl.aspx/KB/faqs/list-bronzeagebyyear.html - 30 K - Updated 1999.10.29
Gremlin/Sega EPROM / Board Numbers
Submitted by Unknown Gremlin/Sega EPROM / Board Numbers Manual Part Numbers: ------------------- Head-On 420-0193 Gee Bee 420-0199 Monaco GP 420-0358 Head On 2 / Invinco 420-0359 Astro Fighter 420-0410 or 420-0411 Carnival 420-0498 Moon Cresta 420-0518 Space Firebird 420-0533 Astro Blaster 420-0552 Space Tactics 420-0556 Pulsar 420-0601 G08 Color X/Y 420-0605 Spac
File: /kb_dl.aspx/KB/gametech/sega-gremlineprom.html - 5 K - Updated 2000.01.20
Yet Another List
O-Taito is the Old Taito pinout on wiretap. N-Taito is the New-Taito pinout (Like Elevator Action). Quote by R. Schieve: "Taito.pin will match most for power, ground, monitor, and speaker connections but inputs are usually quite different." DECO/Data East is the Data East pinout. See Ring King.pin or KarateChamp.pin.I AtariV is Black Widow and Gravitar and Space Duel Konami if the Konami pinout. See Konami\Rush'n'Attack.pin. BZone is Battle Zone and Red Baron Tehkan games seem to follow th
File: /kb_dl.aspx/KB/faqs/list-yetanothergameslist.html - 48 K - Updated 2002.06.10
/kb_dl.aspx/KB/gametech/bosconian.txt
--------------------------------------------------------------- ---------------- | BOSCONIAN | | Option Switch Settings | |--------------------------------------------------------------- --------------| | DIP Switch 6K | |--------------------------------------------------------------- --------------| | Coins per credit:
File: /kb_dl.aspx/KB/gametech/bosconian.txt - 14 K - Updated 1996.01.23
/kb_dl.aspx/KB/pinouts/bosconian.txt
BOSCONIAN --------- PARTS SIDE SOLDER SIDE ---------------------------------------------------------------- ---------------- LOGIC GND A 1 LOGIC GND (-) SPKR B 2 SPKR (+) C 3 COIN METER D 4 +12V E 5 +12V +5v F 6 +5v LOGIC GND H 7 LOGIC GND
File: /kb_dl.aspx/KB/pinouts/bosconian.txt - 15 K - Updated 2003.01.06
Street Fighter 2 FAQ
Rank Character Score %age Crushes Crushed by ---------------------------------------------------------------- - 1) Guile 71 59.2 Balrog (10) Sagat/Ryu (3) 2) Sagat 70 58.3 E. Honda (8) Blanka (3) 3) M. Bison 69 57.5 Balrog (8) Guile/Zangief (4) 4) Vega 68 56.7 Dhalsim (9) Guile/E. Honda (4) 5) Ryu 67 55.8 Balrog (9) Sagat (3) 6) Blanka 62 51.7 CL/Dh/Sag (7) Balrog
File: /kb_dl.aspx/KB/faqs/faq-sf2.html - 50 K - Updated 1999.10.30
Arcade PCB Pinouts
Arcade Pinouts 1,003 Entries Last Updated: May30, 2003
File: /kb_dl.aspx/KB/pinouts/pinout.html - 118 K - Updated 2003.05.30
The Dead Battery Society
The Dead Battery Society isn't reall a society at all. It's just a web page. Membership dues are not required. ;-) You may have heard the term "suicide battery" used before and wondered what the heck it meant. Several arcade game manufacturers decided it would be a good idea to put a battery on their game boards that, when they die (and they will die), disable the game. Why they did this isn't exactly clear. Is it a way to artificially limit the lifespan of their games? Is it an anti-piracy mea
File: /kb_dl.aspx/KB/zz-sirdar's stash (not on dvd)/capcom dead battery/the dead battery society.mht - 43 K - Updated 2003.01.11
TAITO BOARD LIST - Vixen, Antiriad & Raine Team
TAITO BOARD LIST - Vixen, Antiriad & Raine Team
File: /kb_dl.aspx/KB/zz-sirdar's stash (not on dvd)/taito board list - vixen, antiriad & raine team.mht - 57 K - Updated 2003.03.10
/kb_dl.aspx/KB/pinouts/pinout_help.txt
---------------------------------------------------------------- ------------. Title : Arcade Game Pinouts : Date : 09-January-2003 : Source : taken from the Conversion FAQ v1.1 : by Doug Jefferys, Steve Ozdemir : and pinout identification by Tim Lindquist : -------------------------------------
File: /kb_dl.aspx/KB/pinouts/pinout_help.txt - 39 K - Updated 2003.01.09
Konami / Stern 36 Pinouts, Switches, etc
Konami 36 pin wiring, switches, and add'l technical info Compiled for coinop.org by Kurt Koller and Sirdar Bey. Known variations follow, select game to jump to that game's information. Amidar · Circus Charlie · Contra · Frogger · Green Beret · Gyruss · Hyper Sports · Jail Break · Juno First · Kicker · L'il Hustler · Locomotion · Lost Tomb · Mania Challenge · Mega Zone · Mikie · Moon War · Nemesis · Pandora's Palace · Pooyan · Road Fighter · Roc 'N' Rope ·
File: /kb_dl.aspx/KB/gametech/konamitech.html - 108 K - Updated 2000.09.17
Mortal Kombat 2 FAQ - Revision 10
________________________ MORTAL KOMBAT II FAQ Complete Guide Tenth Revision January 5th, 1994 ineluki@u.washington.edu ________________________ 500 years ago, Shang Tsung was banished to the Earth Realm. With the aid of Goro he was to unbalance the furies and doom the planet to a chaotic existence. By seizing control of the Shaolin Tournament he tried to tip the scales of order towards chaos. Only seven warriors survived the battles and Shang Tsung's scheme would come to a violent end at the han
File: /kb_dl.aspx/KB/faqs/faq-mortal kombat 2.html - 31 K - Updated 1999.10.30
How to WIN at NBA JAM! by Randolph S. Vance and William G. Henderson
E-Mail: RSVANC00@mik.uky.edu (NeXT Mail) WGHEND00@mik.uky.edu (NeXT Mail) Version 1.13 Revised: August 18th, 1993 ---------------------------------------------------------------- ------ Introduction. Are you tough enough to take on all 27 of the NBA teams? If you think you are, get set for the most intense basketball video game you'll ever play! ---------------------------------------------------------------- ------ History. Vers
File: /kb_dl.aspx/KB/faqs/strat-how to win at nba jam.html - 31 K - Updated 1999.10.29
Hyper Fighting: Ken Strategy Guide
**************************************************************** ************ ** ** ** # # # # ### #### ### #### # ### # # ##### # # # ### ** ** # # # # # # # # # # # # # # # # ## # # ** ** #### # ### ### ### ### # # ## #### # # # # # # ## ** ** # # # # # # # # # # # # # # # # ## # # ** ** # # # # #### # # # # ## #
File: /kb_dl.aspx/KB/faqs/faq-sf2 hyper (ken).html - 104 K - Updated 1999.10.28
Arcade Game Cheats
--- 720 --- (Contributor: unknown) In the ramp section, levels 8, 9, and 10: holding down the kick and jump buttons simultanously on the lip of the ramp will boost your air. This trick only works when you're going the correct speed (usually your third or fourth jump), and only once (as far as I can tell) per ramp session per level. ----------- Afterburner ----------- (Contributor: Anthony D. Chen) key: S - start button V - vulcan cannon M - missle F - foot sensor (only on sit-down version) stag
File: /kb_dl.aspx/KB/faqs/faq-arcade cheats.html - 112 K - Updated 1999.10.30
Samurai Shodown Mini-FAQ
____ _ _ _ _ _ ____ _ _ / ___/ / |/ v \| | | | _ \ / | | | |__ / | | | | | |_| |/ | | Samurai Shodown mini-FAQ \__ \/ / | | | | | | | _ </ / | | Release 10 ___|/ _ | |_| | |_| | | \/ _ | | 11-05-93 | __/_/ |_|_| |_|\___/|_| /_/\|_|_| |/____ _ _ ___ ____ ___ _ _ __ _ / ___| | | |/ _ \| _ \ / _ \| |_| | \| | | |__ | |_| | | | | | | | | | | | | | | | \__ \| _ | | | | | | | | | | | | | | | | ___| | | | | |_| | |_| | |_| | | | | | ___/|_| |_|\___/ ____/ \___
File: /kb_dl.aspx/KB/faqs/faq-samurai shodown mini.html - 72 K - Updated 1999.10.29
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax91.txt
Atari/Atari Games VaxMail 1991 Jed Margolin ________________________________________________________________ ___________ From: GAWD::MCCARTHY "Pat" 2-JAN-1991 12:37:15.74 To: @SYS$MAIL:JUNK CC: MCCARTHY Subj: New employee. If you haven't already noticed or been introduced, we have a new employee starting today. His name is John Moore. He is a hardware design engineer in the Electrical Design group, reporting to me. His office is the corner cubicle just outside my office. Drop by and say Hi. ____
File: /kb_dl.aspx/KB/historical documents/atari games vaxmail/vax91.txt - 834 K - Updated 2004.09.13
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax90.txt
Atari/Atari Games VaxMail 1990 Jed Margolin ________________________________________________________________ ___________ From: BERT::LTURNER 2-JAN-1990 15:43:12.18 To: @SYS$MAIL:EVERYBODY CC: LTURNER Subj: New Baby This is to annouce the arrival of a new addition at the Moore house. His name is Evan Alexander Bettencourt Moore. He was born on Saturday, December 30, at 10:21A. Weight -- 7 lbs 10 oz Height -- 20 1/2 inches Mother and baby are home and doing well. ____________________________
File: /kb_dl.aspx/KB/historical documents/atari games vaxmail/vax90.txt - 536 K - Updated 2004.09.13
FAQ: Conversion v1.1
COPYRIGHT 1994 REVISION NUMBER: 1.1 REVISION DATE: 02 November 1994 REVISION HISTORY: 1.1 (02/11/94 - Clarified technical details in {6.4}, Added a few words on manuals in {7.3} and analog controllers in {8.1.3}) REVISION HISTORY: 1.0 (01/11/94 - First public release; FTP only) CREATED BY: Doug Jefferys, Steve Ozdemir THANX TO: Wayne Aiken, Graham Bisset, Duncan Brown, David Hanes, Tony Jones, John Keay, Patti Ozd
File: /kb_dl.aspx/KB/faqs/faq-conversion_v1.1.html - 116 K - Updated 1999.07.27
/kb_dl.aspx/KB/gametech/conversion_faq_v1.1.txt
1.0) Conversion FAQ: -------------------- COPYRIGHT 1994 REVISION NUMBER: 1.1 REVISION DATE: 02 November 1994 REVISION HISTORY: 1.1 (02/11/94 - Clarified technical details in {6.4}, Added a few words on manuals in {7.3} and analog controllers in {8.1.3}) REVISION HISTORY: 1.0 (01/11/94 - First public release; FTP only) CREATED BY: Doug Jefferys, Steve Ozdemir THANX TO: Wayne Aiken, Graham Bisset, Duncan Brown, David Hanes, To
File: /kb_dl.aspx/KB/gametech/conversion_faq_v1.1.txt - 115 K - Updated 1994.11.02
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax86.txt
Atari/Atari Games VaxMail 1986 Jed Margolin ________________________________________________________________ ___________ From: ERNIE::GRAHAM 2-JAN-1986 10:21:33.70 To: @SYS$MAIL:JUNK CC: Subj: ATARI GAMES 401-K PLAN John Klein asked me to put the following memo out on junk mail: TO: All Employees FROM: John Klein/Dennis Wood We are quite pleased to report that our 401-K Plan has gotten off to an excellent start. As of today we had 118 employees making contributions to the Plan. We encour
File: /kb_dl.aspx/KB/historical documents/atari games vaxmail/vax86.txt - 341 K - Updated 2004.09.13
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax92.txt
Atari/Atari Games VaxMail 1992 Jed Margolin ________________________________________________________________ ___________ From: BERT::FRANCES 2-JAN-1992 17:56:52.97 To: MARGOLIN CC: Subj: PHONE MESSAGE DAN ASH 879-3037 10:27AM NEW 2101 MATERIAL HAS NO BUGS. CALL MARGO FOR MORE INFO. ________________________________________________________________ ___________ From: BERT::BROWN 3-JAN-1992 19:39:22.02 To: @SYS$MAIL:EVERYBODY CC: BROWN Subj: PREMIUM PAYMENT PLAN, MODIFIED CAFETERIA PLAN
File: /kb_dl.aspx/KB/historical documents/atari games vaxmail/vax92.txt - 564 K - Updated 2004.09.13

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This game page was created 07/03/2000 01:12:06 and last updated 07/03/2000 01:12:06