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  Game Year Summary
=> Victory Road
1986 No summary.
Chase H.Q. 2
1990 police chasing baddies and running them off the road. Just like C-HQ1 except you had a man jump out of the sun roof and fired a machine gun when you pressed a button.
Rad Mobile
ラッドモービル
1990 Very quick road racing game. With oncoming traffic, weather effects, and a fluffy Sonic swinging from the rear view mirror.
Road Runner
ロードランナー
1985 Keep the Road Runner from getting caught by Wile E. Coyote.
Speed Buggy
スピードバギー
1986 Third-person perspective dune buggy off-road driving game.
Frogger
フロッガー
1981 Guide frogs home across road and river
Off Road Challenge
オフロードチャレンジ
1997 Off road racing BAJA style.
Turpin
ターピン
1981 Maze collection game (Pac-man style) based around collecting items(turtle eggs) hidden in Question Mark '?' boxes around the screen and returning them home. A.K.A. "Turtles."
Speed Rumbler
ラッシュ&クラッシュ
1986 Save your family from terrorists by running and shooting, or driving and shooting. Earn bonus as you save each person. Somewhat graphic.
Monaco G.P.
1980 Race against cars up road
Smash TV
1990 In the "distant" future of 1999, you are a contestant on the most violent game show of all – Smash TV. On this game show anything goes, as you attempt to collect prizes, cash, and keys by fighting off a host of enemies with your array of weapons. In some versions, if you collect enough keys, you are rewarded with a trip to the Pleasure Dome.
Qix
クイックス
1981 Qix (pronounced "kicks") is a simple and elegant game in which you claim territory by drawing boxes to fill a rectangular space. You must avoid the Qix – sticklike objects that float and bounce through your space in unpredictable patterns. You can rack up more points for creating boxes more slowly, and besides the Qix, you must be careful of Sparx and Fuses which appear if your marker stops while you are drawing.
Leprechaun
1982 You are a boy runnning around to collect gold without getting caught by the Leprechaun.
Space Invaders Part II
スペースインベーダーパート2
1980 Thump Thump Thump you shoot the aliens vertically to keep them from tromping down on to you. This was also the FIRST game to have a intermission between levels, ever!