10-Yard Fight (10ヤードファイト)

Released in 1984

Distributor: Stern
Manufacturer: Stern
Developer: Stern

***** (1 total votes)

'10-Yard Fight' marquee
game marquee

Game Summary

American Football


Vertical Scrolling

Hardware Info

Controls: 1 Joystick / Button(s)
Horizontal-mounted Raster monitor
256 x 240 Resolution
Colors: 528 Color

Additional Hardware Info (from Mame)

Z80 cpu @ 4 Mhz
M6803 cpu @ 1 Mhz
AY-8910 audio
AY-8910 audio
MSM5205 audio
MSM5205 audio

Mame ROMs

yard, 10 Yard Fight
vsyard, 10 Yard Fight (Vs. version 11/05/84)
vsyard2, 10 Yard Fight (Vs. version, set 2)

Game Details

First slightly realistic American Football game.
'10-Yard Fight' cabinet photo
cabinet photo
'10-Yard Fight' title screen
title screen
'10-Yard Fight' gameplay screen shot
gameplay screen
'10-Yard Fight' promotional flyer
promotional flyer
'10-Yard Fight' control panel
control panel

Coinop.org Member Ratings / Comments

***** by roh. Comment: "This was a champion American footy game. The first of its kind. Shrugging the tackles with a sharp jerking of the joystick made it realistic." 2006-09-03 08:45:43Z

comment on this game


Knowlede Base

10-Yard Fight Dip Switch Settings and Pinouts
10-Yard Fight Dip Switch Settings and Pinouts
File: C:\Virtual\Web\kk\coinop_kb\GameTech\10-Yard Fight Tech.html 4306 K - Updated 2002.04.26
C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax90.txt
Atari/Atari Games VaxMail 1990 Jed Margolin ___________________________________________________________________________ From: BERT::LTURNER 2-JAN-1990 15:43:12.18 To: @SYS$MAIL:EVERYBODY CC: LTURNER Subj: New Baby This is to annouce the arrival of a new addition at the Moore house. His name is Evan Alexander Bettencourt Moore. He was born on Saturday, December 30, at 10:21A. Weight -- 7 lbs 10 oz Height -- 20 1/2 inches Mother and baby are home and doing well. _____________________________
File: C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax90.txt 549657 K - Updated 2004.09.13
C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax92.txt
Atari/Atari Games VaxMail 1992 Jed Margolin ___________________________________________________________________________ From: BERT::FRANCES 2-JAN-1992 17:56:52.97 To: MARGOLIN CC: Subj: PHONE MESSAGE DAN ASH 879-3037 10:27AM NEW 2101 MATERIAL HAS NO BUGS. CALL MARGO FOR MORE INFO. ___________________________________________________________________________ From: BERT::BROWN 3-JAN-1992 19:39:22.02 To: @SYS$MAIL:EVERYBODY CC: BROWN Subj: PREMIUM PAYMENT PLAN, MODIFIED CAFETERIA PLAN
File: C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax92.txt 577843 K - Updated 2004.09.13
A Random Games-list
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File: C:\Virtual\Web\kk\coinop_kb\FAQs\LIST-RandomGames.html 74659 K - Updated 1999.10.29
Yet Another List
O-Taito is the Old Taito pinout on wiretap. N-Taito is the New-Taito pinout (Like Elevator Action). Quote by R. Schieve: "Taito.pin will match most for power, ground, monitor, and speaker connections but inputs are usually quite different." DECO/Data East is the Data East pinout. See Ring King.pin or KarateChamp.pin.I AtariV is Black Widow and Gravitar and Space Duel Konami if the Konami pinout. See Konami\Rush'n'Attack.pin. BZone is Battle Zone and Red Baron Tehkan games seem to follow th
File: C:\Virtual\Web\kk\coinop_kb\FAQs\LIST-YetAnotherGamesList.html 49872 K - Updated 2002.06.10
Technical Information
Note: The information and links on this page might get moved around quite a bit before things get all sorted out. I'm just going to start putting up all kinds of information that I've had archived away, so please pardon the mess! :) Identifying Unknown Board Sets Back in 1994, Rick Schieve wrote an article about how to identify unknown boards. This article gives some quick tips on how to figure out what the pinouts are for an unknown PCB. The text is moderately technical so if you're not sure what R
File: C:\Virtual\Web\kk\coinop_kb\Repair\IDing PCBS.html 14779 K - Updated 2000.01.02
C:\Virtual\Web\kk\coinop_kb\Test_Equipment\Univid 1000\univid_harness.txt
From: jeff hendrix <jhendrix@quark.com> To: "'vectorlist@mcfeeley.cc.utexas.edu'" Subject: RE: Univid 1000 Date: Mon, 1 Mar 1999 11:44:51 -0700 Here is a list of the harnesses and what boards they go to, I also might have a few harnesses for trade. UNIVID 1000 harness numbers Atari 101 Arabian 102 Centipede 103 Cloak & Dagger 104 Crystal Castle 105 Dig Dug 106 Food-Fight 107 I-Robot 108 Kangaroo 109 Liberator 110 Millipede 111 Pole Position 111 Pole Position II 112 Xevious Ce
File: C:\Virtual\Web\kk\coinop_kb\Test_Equipment\Univid 1000\univid_harness.txt 2735 K - Updated 2005.09.18
10-Yard Fight ------------- COMPONENT | SOLDER ---------------------+---------------------- GND | 1 | A | GND GND | 2 | B | GND | 3 | C | Counter A | 4 | D | 1P.Left | 5 | E | 2P.Left 1P.Right | 6 | F | 2P.Right 1P.Side Pass | 7 | G | 2P.Side Pass 2P.Start | 8 | H | 1P.Start | 9 | I | Counter B Coin B |10 | J
File: C:\Virtual\Web\kk\coinop_kb\Pinouts\10-Yard_Fight.txt 3530 K - Updated 2003.01.06

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This game page was created 8/3/1998 12:00:00 AM and last updated 8/3/1998 12:00:00 AM