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Blue Print (ブループリント)

Released in 1982

Member Rating
     (0 total votes)

Manufacturer: Bally / Midway
Developer: Bally / Midway
Distributor: Bally / Midway

Mame ROM Info
blueprnt, Blue Print

Display
Raster
Orientation
Vertical
Resolution
224 x 256
Colors
16 / Color
Genre
Maze
Attributes
Collecting
Controls
1 Joystick / Button(s)
Size/Weight of Mini
61.0000" x 20.0000" x 24.0000"
Size/Weight of Upright
68.0000" x 24.7500" x 34.5000"
'Blue Print' marquee
game marquee

Game Summary

Find the parts and build the machine

Hardware Info

Z80 cpu @ 2 Mhz
Z80 cpu @ 2 Mhz
AY-8910 audio @ 1 Mhz
AY-8910 audio @ 1 Mhz

Hardware Platform: Unknown

Game Details

Obscure collecting game. Your character is "J.J." Your girlfriend is being chased by a maniac. Try to collect all the pieces and put them on the blue print without getting killed by dummies/bombs.

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'Blue Print' cabinet photo
cabinet photo
'Blue Print' title screen
title screen
'Blue Print' gameplay screen shot
gameplay screen
'Blue Print' control panel
control panel
'Blue Print' promotional flyer
promotional flyer

"Maybe" Images

(fuzzy search, these MAY match the game, or they may not)

Blue Print Flyer: 1 Front Blue Print Flyer: 2 Back Blue Shark Flyer: Front Computer Space blue cabinet side shot

Knowlede Base

C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax88.txt
Atari/Atari Games VaxMail 1988 Jed Margolin ___________________________________________________________________________ From: MIKE::LIEBSTER 4-JAN-1988 14:39:28.82 To: @SYS$MAIL:EVERYBODY CC: Subj: PAYMENT OF CONSULTANTS/CONTRACTORS STARTING THIS YEAR WE WILL BE PAYING CONSULTANTS AND CONTRACTORS THROUGH PAYROLL INSTEAD OF ACCOUNTS PAYABLE. THIS WILL ALLOW US TO AUTOMATICALLY KEEP TRACK AND GENERATE YEAR-END 1099 INFORMATION. THIS WILL APPLY TO ALL CONTRACTORS OR COMPANIES THAT ARE NO
File: C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax88.txt 300086 K - Updated 2004.09.13
C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax90.txt
Atari/Atari Games VaxMail 1990 Jed Margolin ___________________________________________________________________________ From: BERT::LTURNER 2-JAN-1990 15:43:12.18 To: @SYS$MAIL:EVERYBODY CC: LTURNER Subj: New Baby This is to annouce the arrival of a new addition at the Moore house. His name is Evan Alexander Bettencourt Moore. He was born on Saturday, December 30, at 10:21A. Weight -- 7 lbs 10 oz Height -- 20 1/2 inches Mother and baby are home and doing well. _____________________________
File: C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax90.txt 549657 K - Updated 2004.09.13
C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax91.txt
Atari/Atari Games VaxMail 1991 Jed Margolin ___________________________________________________________________________ From: GAWD::MCCARTHY "Pat" 2-JAN-1991 12:37:15.74 To: @SYS$MAIL:JUNK CC: MCCARTHY Subj: New employee. If you haven't already noticed or been introduced, we have a new employee starting today. His name is John Moore. He is a hardware design engineer in the Electrical Design group, reporting to me. His office is the corner cubicle just outside my office. Drop by and say Hi. _____
File: C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax91.txt 854415 K - Updated 2004.09.13
C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax84.txt
Atari/Atari Games VaxMail 1984 Jed Margolin ___________________________________________________________________________ From: KIM::SUTTLES 9-JAN-1984 11:40 To: @SYS$MAIL:COINOP Subj: A neat trick with mail For all of you who use the MAIL program as a form of the "paperless office", I have discovered a bug (pronounced "fea-ture") in same. It seems that the addressee line (TO: ...) is parsed independently of file handling. Mail looks at each item in the list, and checks for a double colon (
File: C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax84.txt 288064 K - Updated 2004.09.13
C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax92.txt
Atari/Atari Games VaxMail 1992 Jed Margolin ___________________________________________________________________________ From: BERT::FRANCES 2-JAN-1992 17:56:52.97 To: MARGOLIN CC: Subj: PHONE MESSAGE DAN ASH 879-3037 10:27AM NEW 2101 MATERIAL HAS NO BUGS. CALL MARGO FOR MORE INFO. ___________________________________________________________________________ From: BERT::BROWN 3-JAN-1992 19:39:22.02 To: @SYS$MAIL:EVERYBODY CC: BROWN Subj: PREMIUM PAYMENT PLAN, MODIFIED CAFETERIA PLAN
File: C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax92.txt 577843 K - Updated 2004.09.13
C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax85.txt
Atari/Atari Games VaxMail 1985 Jed Margolin ___________________________________________________________________________ From: KIM::SHEPPERD 4-JAN-1985 17:20 To: @SYS$MAIL:JUNK.UAF Subj: Printer in Rains's area There is another printer hooked up now in the phone closet near Rains's office. It's known as RAINS$PRINT and if you want it to be the default printer for you then put the following in your LOGIN.COM file: $ ASS 'f$log("RAINS$PRINT")' SYS$PRINT The physical name is TXD5:, but I advise
File: C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax85.txt 238386 K - Updated 2004.09.13
C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax87.txt
Atari/Atari Games VaxMail 1987 Jed Margolin ___________________________________________________________________________ From: KIM::RAINS 2-JAN-1987 10:27:26.19 To: @sys$mail:engineer CC: Subj: Computer Health Note #3 VAX-edrin Headache #3 You've been poking around somewhere in another directory (something like SYS$USERDISK:[FRED.STUFF.MORESTUFF.EVENMORESTUFF]) and now you have found something you want to get back to or reference with out so much directory name baggage. Sure, it doesn't
File: C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax87.txt 277249 K - Updated 2004.09.13
Blue Print Pinouts and switch settings
Blue Print Pinouts and switch settings
File: C:\Virtual\Web\kk\coinop_kb\GameTech\Blue Print Tech.html 2378 K - Updated 2002.05.01
C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax86.txt
Atari/Atari Games VaxMail 1986 Jed Margolin ___________________________________________________________________________ From: ERNIE::GRAHAM 2-JAN-1986 10:21:33.70 To: @SYS$MAIL:JUNK CC: Subj: ATARI GAMES 401-K PLAN John Klein asked me to put the following memo out on junk mail: TO: All Employees FROM: John Klein/Dennis Wood We are quite pleased to report that our 401-K Plan has gotten off to an excellent start. As of today we had 118 employees making contributions to the Plan. We encoura
File: C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax86.txt 350096 K - Updated 2004.09.13
C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax89.txt
Atari/Atari Games VaxMail 1989 Jed Margolin ___________________________________________________________________________ From: KIM::HALLY 3-JAN-1989 09:01:01.61 To: DENCKER,RAY,HALLY,ROTBERG,BURGESS,MARGOLIN,COMSTOCK,NOBLE,MOSER,DIEKNEITE,FULLER,GROSSMAN CC: Subj: S.T.U.N. TEAM last update: 1/3/89 Project: S.T.U.N. RUNNER (571) Planned Field Test: FEB. 89 Planned Finished Goods Assy. JUNE 89 Project Leader: MIKE HALLY Programmer(s): ED ROTBERG ANDY BURGESS Engineer: JE
File: C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax89.txt 412222 K - Updated 2004.09.13
C:\Virtual\Web\kk\coinop_kb\GameTech\Board Pinouts\BluePrint.txt
From: kmahan@raptor.USG.Sandy.Novell.COM (Kurt Mahan) Subject: Blue Print Pinouts/Switch Settings Date: 21 Apr 1995 16:24:44 GMT BLUE PRINT PINOUTS ------------------ J1 (10 POS) : 1 - GND 2 - GND 3 - GND 4 - GND 5 - KEY 6 - +5 7 - +5 8 - +5 9 - +5 10 - +12 J2 (20 POS) : 1 - TEST 2 - PLAYER 2 FAST 3 - PLAYER 2 LEFT 4 - PLAYER 2 RIGH
File: C:\Virtual\Web\kk\coinop_kb\GameTech\Board Pinouts\BluePrint.txt 1333 K - Updated 1995.04.23
BluePrint.txt
From: kmahan@raptor.USG.Sandy.Novell.COM (Kurt Mahan) Subject: Blue Print Pinouts/Switch Settings Date: 21 Apr 1995 16:24:44 GMT BLUE PRINT SWITCH SETTINGS -------------------------- Dip Switch 1 ------------ 1 2 3 4 5 6 7 8 Not Used OFF Bonus Players Awarded One man at 20,000 points ON ON One man at 20,000 points
File: C:\Virtual\Web\kk\coinop_kb\GameTech\Switch Settings\PDF\B\BluePrint_DIP.pdf 3569 K - Updated 2003.11.16
C:\Virtual\Web\kk\coinop_kb\GameTech\BluePrint.txt
From: kmahan@raptor.USG.Sandy.Novell.COM (Kurt Mahan) Subject: Blue Print Pinouts/Switch Settings Date: 21 Apr 1995 16:24:44 GMT BLUE PRINT SWITCH SETTINGS -------------------------- Dip Switch 1 ------------ 1 2 3 4 5 6 7 8 Not Used OFF Bonus Players Awarded One man at 20,000 points ON ON One man at 20,000 points
File: C:\Virtual\Web\kk\coinop_kb\GameTech\BluePrint.txt 2391 K - Updated 1995.04.23
C:\Virtual\Web\kk\coinop_kb\Publications\Break-1M-at-Pacman.pdf
Break a Million at PAC-MAN E-Text version created by Paul Sommers It is not the intention of this document to infringe any copyright laws. Only to preserve in electronic form this publication, now long out of print, with the likelyhood that it will never be reprinted. Should any of the copyright owners object to the distribution of this document in electronic form, please contact Paul_Sommers@yes.optus.com.au and all copies will be removed immediately. Copyright © 1982 by Ernest Zavisca and Gary Beltowski A
File: C:\Virtual\Web\kk\coinop_kb\Publications\Break-1M-at-Pacman.pdf 552756 K - Updated 1999.12.23
C:\Virtual\Web\kk\coinop_kb\Pinouts\Blueprint.txt
Blue Print ---------- J1 1 - GND 2 - GND 3 - GND 4 - GND 5 - KEY 6 - +5 7 - +5 8 - +5 9 - +5 10 - +12 J2 1 - TEST 2 - PLAYER 2 FAST 3 - PLAYER 2 LEFT 4 - PLAYER 2 RIGHT 5 - PLAYER 2 UP 6 - KEY 7 - PLAYER 2 DOWN 8 - PLAYER 2 SELECT 9 - MOVE DOWN
File: C:\Virtual\Web\kk\coinop_kb\Pinouts\Blueprint.txt 3005 K - Updated 2003.01.06
TAITO Space Invaders Color cocktail service Manual
TAITO T.T. Space Invaders Color Manual Dislaimer This manual has been copy-typed from a copy of the manual for the TAITO T.T. Space Invaders Color arcade machine. Before using the information contained herein you should consider the following points: The information in the original manual is NOT ALWAYS CORRECT! The obvious example of this is on Pages 18 & 19 where the part numbers and descriptions do not match up with the associated diagram. I may, one day, publish an addendum with the correct descriptions.
File: C:\Virtual\Web\kk\coinop_kb\Manuals\TAITO Space Invaders Color Cocktail Service Manual.pdf 342906 K - Updated 2009.04.22
C:\Virtual\Web\kk\coinop_kb\Test_Equipment\Univid 1000\univid_harness.txt
From: jeff hendrix <jhendrix@quark.com> To: "'vectorlist@mcfeeley.cc.utexas.edu'" Subject: RE: Univid 1000 Date: Mon, 1 Mar 1999 11:44:51 -0700 Here is a list of the harnesses and what boards they go to, I also might have a few harnesses for trade. UNIVID 1000 harness numbers Atari 101 Arabian 102 Centipede 103 Cloak & Dagger 104 Crystal Castle 105 Dig Dug 106 Food-Fight 107 I-Robot 108 Kangaroo 109 Liberator 110 Millipede 111 Pole Position 111 Pole Position II 112 Xevious Ce
File: C:\Virtual\Web\kk\coinop_kb\Test_Equipment\Univid 1000\univid_harness.txt 2735 K - Updated 2005.09.18
A Random Games-list
Game Name Manufacturer Year Pinout Class ------------------------------------------------------------------------------ V 005 Sega 1981 18 Wheeler Midway 1979 3D Bowling MED 1978 H 720 Degrees Atari Games 1986 800 Fathom USB 1982 H Aeroboto William
File: C:\Virtual\Web\kk\coinop_kb\FAQs\LIST-RandomGames.html 74659 K - Updated 1999.10.29
Technical Information
Note: The information and links on this page might get moved around quite a bit before things get all sorted out. I'm just going to start putting up all kinds of information that I've had archived away, so please pardon the mess! :) Identifying Unknown Board Sets Back in 1994, Rick Schieve wrote an article about how to identify unknown boards. This article gives some quick tips on how to figure out what the pinouts are for an unknown PCB. The text is moderately technical so if you're not sure what R
File: C:\Virtual\Web\kk\coinop_kb\Repair\IDing PCBS.html 14779 K - Updated 2000.01.02

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This game page was created 8/3/1998 12:00:00 AM and last updated 8/3/1998 12:00:00 AM