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Stargate

Released in 1981

Member Rating
***** (4 total votes)

Developer: Williams
Distributor: Williams
Manufacturer: Williams

Mame ROM Info
stargate, Stargate

Display
Raster
Orientation
Horizontal
Resolution
292 x 240
Colors
16 / Color
Genre
Shooting
Attributes
Horizontal Scrolling
Controls
1 Joystick / Button(s)
Size/Weight of Upright
70.0000" x 26.0000" x 30.0000"
'Stargate' marquee
game marquee

Game Summary

Space - protect humanoids from aliens. Even more hyper-active sequel to Defender.

Hardware Info

M6809 cpu @ 1 Mhz
M6808 cpu
DAC audio

Hardware Platform: Unknown

Game Details

Features possibly the most controls on one game - difficult to learn - featured many hidden secrets and tactics. Minor classic.

This was the first game produced for Williams by Eugene Jarvis' company Vid Kidz.

The title refers to the teleportation "gates" present in the game- this title was dropped by Williams/Midway for reasons that have not been made clear. There have been claims that it infringed upon a trademark held by a board game manufacturer.

Elements of Stargate can be found in the two Defender spin-offs, Revenge of Defender and Defender 2000.

  • Published for Atari 2600, 5200, 400/800/XL/XE by Atari. (2600 version also available as "Defender II")
  • Published for NES by Hal as "Defender II".
  • Published for Sega Genesis, Saturn, SNES, PC, PlayStation by Williams/Midway as "Defender II" in Arcade's Greatest Hits/Williams Greatest Hits.
  • Published for Game.Com by Tiger as "Defender II" in Arcade Classics.

Coinop.org Member Ratings / Comments

**** by kk. Comment: "Good game. Personally I prefer Defender, but then again I didn't play Stargate much." 2002-09-22 23:27:19Z

***** by bobhume. Comment: "When I was a kid, Stargate was about all I would play. This game completely rocked at the old arcade, on the boardwalk, down the shore. (if you are from there, you know where "down the shore" is). -- Rob" 2003-03-01 02:40:35Z

***** by randyman. Comment: "From Alaska (an 80's videogame capital) to Hollywood blvd, this game is the west coasts best! Heck the whole darn place!!" 2003-04-24 21:55:41Z

***** by stargate1984. Comment: "No game will ever deliver the rush like that of Defender STARGATE. Its too bad most of this generation of xboxers and play stationeers will not experience this game. Playing for more than 10 hrs straight on several occassions with one quarter in the early 80's it was intoxicating! Kent C. Houston TX" 2005-06-08 21:18:35Z

comment on this game

 


'Stargate' cabinet photo
cabinet photo
'Stargate' title screen
title screen
'Stargate' gameplay screen shot
gameplay screen
'Stargate' control panel
control panel
'Stargate' promotional flyer
promotional flyer

"Maybe" Images

(fuzzy search, these MAY match the game, or they may not)

Stargate side art.

Knowlede Base

C:\Virtual\Web\kk\coinop_kb\GameTech\Williams_conversion.txt
----------------------------------------------------------------- | SWITCHABLE CONVERSION BETWEEN ROBOTRON, JOUST, AND STARGATE | ----------------------------------------------------------------- COPYRIGHT 1994 REVISION NUMBER: 1.1 (Minor bug fix: Line 976 now shows the correct "Y7-X8" connection, not the bogus "Y7-X7" connection from 1.0) REVISION DATE: 20 Oct 1994 CREATED BY: Doug Jefferys STANDARD DISCLAIMER: -------------------- The author hereby grants permission to rep
File: C:\Virtual\Web\kk\coinop_kb\GameTech\Williams_conversion.txt 58868 K - Updated 1994.10.20
Typical Failures of Early Williams Games
From: woodcock@crchh75b.bnr.ca (Gregg Woodcock) Newsgroups: rec.games.video.arcade.collecting Subject: Re: Typical Failures of Early Williams Games Date: 22 Feb 1994 23:29:15 GMT richard.l.schieve (rls@cbnewsc.cb.att.com) wrote: > Several people have asked me to repost some of my old articles. > I suspect many have seen the following which was one of my first > "Tech Tips" ;-) Sorry to do this to you again, Rick, but I have added a BUNCH of stuff to your file and would like to "share", too (I c
File: C:\Virtual\Web\kk\coinop_kb\GameTech\WilliamHWfailures.html 23512 K - Updated 2000.01.23
C:\Virtual\Web\kk\coinop_kb\GameManuals\StargateInstructionManual.pdf
16P-3002-101 October, 1981 INSTRUCTION MANUAL For service… NOTE NEW TOLL-FREE TELEPHONE NUMBERS: 800-621-1253 In Illinois call: 800-572-1324 An Xcor International Inc., Company 3401 N. California Av., Chicago, IL 60618 Cable Address: WILCOIN, CHICAGO (312) 267-2240 ROM SUMMARY ROM PART NO. DESCRIPTION STARGATE 1A A-5343-09700 ROM, 4Kx8 STARGATE 2A A-5343-09701 ROM, 4Kx8 STARGATE 3A A-5343-09702 ROM, 4Kx8 STARGATE 4A A-5343-09703 ROM, 4Kx8 STARGATE 5A A-5343-09704 ROM, 4Kx8 STARGATE 6A A-5343-09705 ROM, 4Kx8
File: C:\Virtual\Web\kk\coinop_kb\GameManuals\StargateInstructionManual.pdf 392240 K - Updated 1999.05.26
C:\Virtual\Web\kk\coinop_kb\GameTech\Conversion_FAQ_v1.1.txt
1.0) Conversion FAQ: -------------------- COPYRIGHT 1994 REVISION NUMBER: 1.1 REVISION DATE: 02 November 1994 REVISION HISTORY: 1.1 (02/11/94 - Clarified technical details in {6.4}, Added a few words on manuals in {7.3} and analog controllers in {8.1.3}) REVISION HISTORY: 1.0 (01/11/94 - First public release; FTP only) CREATED BY: Doug Jefferys, Steve Ozdemir THANX TO: Wayne Aiken, Graham Bisset, Duncan Brown, David Hanes, To
File: C:\Virtual\Web\kk\coinop_kb\GameTech\Conversion_FAQ_v1.1.txt 118253 K - Updated 1994.11.02
FAQ: Conversion v1.1
COPYRIGHT 1994 REVISION NUMBER: 1.1 REVISION DATE: 02 November 1994 REVISION HISTORY: 1.1 (02/11/94 - Clarified technical details in {6.4}, Added a few words on manuals in {7.3} and analog controllers in {8.1.3}) REVISION HISTORY: 1.0 (01/11/94 - First public release; FTP only) CREATED BY: Doug Jefferys, Steve Ozdemir THANX TO: Wayne Aiken, Graham Bisset, Duncan Brown, David Hanes, Tony Jones, John Keay, Patti Ozd
File: C:\Virtual\Web\kk\coinop_kb\FAQs\FAQ-Conversion_v1.1.html 119383 K - Updated 1999.07.27
UPGRADE: PLAY BUBBLES ON YOUR HACKED ROBOTRON/JOUST/STARGATE MACHINE
COPYRIGHT 1994 REVISION NUMBER: 1.0 (first public release) REVISION DATE: 1 Jun 1994 CREATED BY: Doug Jefferys STANDARD DISCLAIMER The author hereby grants permission to reproduce and distribute this document for personal use, subject to the condition that the document (along with any copyright and disclaimer notices) is not modified in any way. The opinions expressed within this document are those of the author only and not necessarily those of the author's employer. This document is provide
File: C:\Virtual\Web\kk\coinop_kb\GameTech\Bubbles Upgrade.html 19226 K - Updated 1999.11.02
Williams Power Supply Rebuild Kit.doc
Williams Power Supply Rebuild Kit This Coinop.org rebuild kit contains replacement parts for those most likely to fail on a Williams linear power supply. Rebuild a dead or dying supply with this kit and you will likely have stable power for some time to come. Part Position Defender/Stargate All others Capacitors 22µF 10v C10 C11 47µF 50v C2 C15 100µF 25v C3 C2 100µF 25v C7 C16 220µF 16v C14 C13 330µF 10v C4 C5 1000µF 25v C6 C3 4700µF 35v C13 C14 Voltage Regulators LM723 IC1 IC1 LM723 IC2 IC2
File: C:\Virtual\Web\kk\coinop_kb\Products\Williams Power Supply Rebuild Kit.pdf 143791 K - Updated 2003.11.05
Williams Hardware Description
The older Williams games (Defender, Stargate, Robotron, Joust, Bubbles and Sinistar) have very similar hardware inside. These machines have five PC boards: CPU/Video- the main board, containing the CPU, RAM and video circuits The game CPU is a Motorola 6809E. There are 24 4116 RAM chips, giving 48K of DRAM, most of which is used for the video display (38K). There is also a 1K by 4-bit CMOS SRAM that is battery-backed-up. This retains the game configuration and high scores when the power is off.
File: C:\Virtual\Web\kk\coinop_kb\GameTech\WilliamsHWdescription.html 5361 K - Updated 2000.01.23
1996.09.29 GUIDE TO LOWER MAINLAND ARCADES
VERSION 1.0a : 1996.09.29 by Glenn Tarigan Additional comments by "Moby" Henry Kong Andrew Chang Feel free to distribute this document. Make sure the credits remain intact. I'd like to get some comments, especially from people who have been to any of the arcades mentioned here. What can I do to improve this guide? Do you have any details or opinions to add? Note: "Lower Mainland" refers to a southwest portion of British Columbia, Canada. The major arcades listed so far
File: C:\Virtual\Web\kk\coinop_kb\FAQs\FAQ-1996 Lwr Mainland Arcades.html 55016 K - Updated 2000.02.20
Stargate control panel layout and measurements
Typed by Franklin Bowen (bowens@erols.com) 4/8/96 ================================================================================ Here's the layout (courtesy of Steve Hawley - hawley@adobe.com) (1) (2) O (T)(F) (R) (S) (H) (I) 1,2 - 1 and 2 player start, tranparent red O - up,down lever, red (can use a Joust stick) R reverse, white T thrust, white F fire, white S smart bomb, green I inviso, red H hype
File: C:\Virtual\Web\kk\coinop_kb\GameTech\Stargate Panel.html 2917 K - Updated 1999.10.29
C:\Virtual\Web\kk\coinop_kb\Pinouts\Defender-JAMMA.txt
Name Of Game: Stargate to JAMMA Solder Side | Parts Side GND | A | 1 | GND GND | B | 2 | GND +5 | C | 3 | +5 +5 | D | 4 | +5 -5 | E | 5 | -5 +12 | F | 6 | +12 - KEY - | H | 7 | - KEY -
File: C:\Virtual\Web\kk\coinop_kb\Pinouts\Defender-JAMMA.txt 1893 K - Updated 2003.01.06
C:\Virtual\Web\kk\coinop_kb\Pinouts\Stargate-JAMMA.txt
Name Of Game: Stargate to JAMMA Solder Side | Parts Side GND | A | 1 | GND GND | B | 2 | GND +5 | C | 3 | +5 +5 | D | 4 | +5 -5 | E | 5 | -5 +12 | F | 6 | +12 - KEY - | H | 7 | - KEY -
File: C:\Virtual\Web\kk\coinop_kb\Pinouts\Stargate-JAMMA.txt 1893 K - Updated 2003.01.06
Stargate (Defender II) pinouts
Stargate (Defender II) Pinouts
File: C:\Virtual\Web\kk\coinop_kb\GameTech\Stargate (Defender II) Tech.html 5439 K - Updated 2002.09.24
C:\Virtual\Web\kk\coinop_kb\GameTech\Board Pinouts\MakeTrax.txt
Pinouts for MAKE TRAX (Williams, 1981) Submitted by shu@cco.caltech.edu / essayes@telerama.LM.com Here are the Make Trax pinouts, as promised. Unfortunately I can't confirm it's 100% correct, as my board has a bad RAM so I couldn't test any of the switches. At the very least the video and power contacts are correctly identified. Like I mentioned, the board is not the big multi-unit Williams setup used in Stargate, Robotron, etc. It's a single board, kinda small. 36-pin edge connector A GND 1 GND
File: C:\Virtual\Web\kk\coinop_kb\GameTech\Board Pinouts\MakeTrax.txt 782 K - Updated 1994.09.24
C:\Virtual\Web\kk\coinop_kb\Test_Equipment\Univid 1000\univid_harness.txt
From: jeff hendrix <jhendrix@quark.com> To: "'vectorlist@mcfeeley.cc.utexas.edu'" Subject: RE: Univid 1000 Date: Mon, 1 Mar 1999 11:44:51 -0700 Here is a list of the harnesses and what boards they go to, I also might have a few harnesses for trade. UNIVID 1000 harness numbers Atari 101 Arabian 102 Centipede 103 Cloak & Dagger 104 Crystal Castle 105 Dig Dug 106 Food-Fight 107 I-Robot 108 Kangaroo 109 Liberator 110 Millipede 111 Pole Position 111 Pole Position II 112 Xevious Ce
File: C:\Virtual\Web\kk\coinop_kb\Test_Equipment\Univid 1000\univid_harness.txt 2735 K - Updated 2005.09.18
C:\Virtual\Web\kk\coinop_kb\Pinouts\Stargate.txt
Stargate, Williams ------------------- ----------------- | ==== ==== | | 2J3 2J4 | | | ----------- | | | "| | | | 3J2 "| | | | "| | | | | | | | "| | | | 3J3 "| | | | "| ---------|-----|-
File: C:\Virtual\Web\kk\coinop_kb\Pinouts\Stargate.txt 5204 K - Updated 2003.01.06
C:\Virtual\Web\kk\coinop_kb\Pinouts\Cloak_and_Dagger.txt
Cloak & Dagger Atari Inc., 1983 ------------------------------- There are two Cloak & Dagger conversion kits. One is for converting from Defender, and the other is for converting from Joust, Robotron 2084, or Stargate. There are two boards to the Cloak & Dagger boardset, Master and Slave PCB, plus an Interconnect PCB, an Electromagnetic Interference (EMI) PCB, and a Sound Board. A040733-01 EMI Shield and Dual PCB Assembly -- includes: A039431-01 Cloak & Dagger Interconnect P
File: C:\Virtual\Web\kk\coinop_kb\Pinouts\Cloak_and_Dagger.txt 8636 K - Updated 2003.01.06
C:\Virtual\Web\kk\coinop_kb\GameTech\cloak&da.ger.txt
Cloak & Dagger Pinouts Atari Inc., 1983 There are two Cloak & Dagger conversion kits. One is for converting from Defender, and the other is for converting from Joust, Robotron 2084, or Stargate. There are two boards to the Cloak & Dagger boardset, Master and Slave PCB, plus an Interconnect PCB, an Electromagnetic Interference (EMI) PCB, and a Sound Board. A040733-01 EMI Shield and Dual PCB Assembly -- includes: A039431-01 Cloak & Dagger Interconnect PCB A039938-21 Cloak & Dagg
File: C:\Virtual\Web\kk\coinop_kb\GameTech\cloak&da.ger.txt 12261 K - Updated 1996.04.03
C:\Virtual\Web\kk\coinop_kb\GameTech\CloakAndDagger.txt
Cloak & Dagger Pinouts Atari Inc., 1983 There are two Cloak & Dagger conversion kits. One is for converting from Defender, and the other is for converting from Joust, Robotron 2084, or Stargate. There are two boards to the Cloak & Dagger boardset, Master and Slave PCB, plus an Interconnect PCB, an Electromagnetic Interference (EMI) PCB, and a Sound Board. A040733-01 EMI Shield and Dual PCB Assembly -- includes: A039431-01 Cloak & Dagger Interconnect PCB A039938-21 Cloak & Dagg
File: C:\Virtual\Web\kk\coinop_kb\GameTech\CloakAndDagger.txt 10821 K - Updated 1995.04.22
C:\Virtual\Web\kk\coinop_kb\GameTech\Board Pinouts\CloakAndDagger.txt
Cloak & Dagger Pinouts Atari Inc., 1983 There are two Cloak & Dagger conversion kits. One is for converting from Defender, and the other is for converting from Joust, Robotron 2084, or Stargate. There are two boards to the Cloak & Dagger boardset, Master and Slave PCB, plus an Interconnect PCB, an Electromagnetic Interference (EMI) PCB, and a Sound Board. A040733-01 EMI Shield and Dual PCB Assembly -- includes: A039431-01 Cloak & Dagger Interconnect PCB A039938-21 Cloak & Dagg
File: C:\Virtual\Web\kk\coinop_kb\GameTech\Board Pinouts\CloakAndDagger.txt 10821 K - Updated 1995.04.22
A Random Games-list
Game Name Manufacturer Year Pinout Class ------------------------------------------------------------------------------ V 005 Sega 1981 18 Wheeler Midway 1979 3D Bowling MED 1978 H 720 Degrees Atari Games 1986 800 Fathom USB 1982 H Aeroboto William
File: C:\Virtual\Web\kk\coinop_kb\FAQs\LIST-RandomGames.html 74659 K - Updated 1999.10.29
C:\Virtual\Web\kk\coinop_kb\Pinouts\pinout_help.txt
----------------------------------------------------------------------------. Title : Arcade Game Pinouts : Date : 09-January-2003 : Source : taken from the Conversion FAQ v1.1 : by Doug Jefferys, Steve Ozdemir : and pinout identification by Tim Lindquist : --------------------------------------
File: C:\Virtual\Web\kk\coinop_kb\Pinouts\pinout_help.txt 40289 K - Updated 2003.01.09
JAMMA/AAMA Standard Connector Pinouts and JAMMA Game list
JAMMA/AAMA Standard Connector Pinouts and JAMMA Game List
File: C:\Virtual\Web\kk\coinop_kb\GameTech\JAMMA Tech.html 47160 K - Updated 2002.05.17
Yet Another List
O-Taito is the Old Taito pinout on wiretap. N-Taito is the New-Taito pinout (Like Elevator Action). Quote by R. Schieve: "Taito.pin will match most for power, ground, monitor, and speaker connections but inputs are usually quite different." DECO/Data East is the Data East pinout. See Ring King.pin or KarateChamp.pin.I AtariV is Black Widow and Gravitar and Space Duel Konami if the Konami pinout. See Konami\Rush'n'Attack.pin. BZone is Battle Zone and Red Baron Tehkan games seem to follow th
File: C:\Virtual\Web\kk\coinop_kb\FAQs\LIST-YetAnotherGamesList.html 49872 K - Updated 2002.06.10
Arcade Game Cheats
--- 720 --- (Contributor: unknown) In the ramp section, levels 8, 9, and 10: holding down the kick and jump buttons simultanously on the lip of the ramp will boost your air. This trick only works when you're going the correct speed (usually your third or fourth jump), and only once (as far as I can tell) per ramp session per level. ----------- Afterburner ----------- (Contributor: Anthony D. Chen) key: S - start button V - vulcan cannon M - missle F - foot sensor (only on sit-down version) stag
File: C:\Virtual\Web\kk\coinop_kb\FAQs\FAQ-Arcade Cheats.html 114708 K - Updated 1999.10.30

Search the following for Stargate

 

This game page was created 8/3/1998 12:00:00 AM and last updated 11/4/1999 1:21:31 PM