Exciting Hour (エキサイティングアワー)

Released in 1985

Distributor: Technos
Manufacturer: Technos
Developer: Technos

****.5 (3 total votes)

'Exciting Hour' marquee
game marquee

Game Summary

Wrestling classic.



Hardware Info

Controls: 1 Joystick / Button(s)
Vertical-mounted Raster monitor
240 x 256 Resolution
Colors: 80 Color

Additional Hardware Info (from Mame)

M6502 cpu @ 1 Mhz
M6502 cpu @ 1 Mhz
AY-8910 audio @ 1 Mhz
AY-8910 audio @ 1 Mhz
DAC audio

Mame ROMs

excthour, Exciting Hour

Game Details

Characters included Ultimate Warrior, The Pirranha, and Coco Savage. Each had their own attacks and defenses, and a vast range of moves for a game with only two buttons and joystick.

Win the title and then defend it against increasingly harder opposition.

'Exciting Hour' promotional flyer
promotional flyer

"Maybe" Images

(fuzzy search, these MAY match the game, or they may not)

Zero Hour Flyer: 1 Front Zero Hour Flyer: 2 Back

Coinop.org Member Ratings / Comments

**** by kk. Comment: "Freakzilla's right, much as I hate to say anything good about a wrestling game. With character names like "Insane Worrier" and the C-64 like graphics and sound, save your money on pay-per-view wrestling, this is far more fun." 2003-02-23 08:47:59Z

***** by freakzilla. Comment: "PURE CLASSIC. One of the best "unknown" games of the golden age. I used to plunk a single quarter in this game and play as long as I wanted...and then hand it over to a little kid who was usually watching the matches...that was always the cool thing to do! ah, those were the days. :)" 2003-02-22 16:35:00Z

***** by david31. Comment: "Easter weekends in Rhyl or Blackpool flew past thanks to this game,never has there been a game as enjoyable where 10p could last you hours!! Flash backs to 1985 thanks to this page." 2004-08-31 10:53:05Z

comment on this game


Knowlede Base

C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax91.txt
Atari/Atari Games VaxMail 1991 Jed Margolin ___________________________________________________________________________ From: GAWD::MCCARTHY "Pat" 2-JAN-1991 12:37:15.74 To: @SYS$MAIL:JUNK CC: MCCARTHY Subj: New employee. If you haven't already noticed or been introduced, we have a new employee starting today. His name is John Moore. He is a hardware design engineer in the Electrical Design group, reporting to me. His office is the corner cubicle just outside my office. Drop by and say Hi. _____
File: C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax91.txt 854415 K - Updated 2004.09.13
C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax92.txt
Atari/Atari Games VaxMail 1992 Jed Margolin ___________________________________________________________________________ From: BERT::FRANCES 2-JAN-1992 17:56:52.97 To: MARGOLIN CC: Subj: PHONE MESSAGE DAN ASH 879-3037 10:27AM NEW 2101 MATERIAL HAS NO BUGS. CALL MARGO FOR MORE INFO. ___________________________________________________________________________ From: BERT::BROWN 3-JAN-1992 19:39:22.02 To: @SYS$MAIL:EVERYBODY CC: BROWN Subj: PREMIUM PAYMENT PLAN, MODIFIED CAFETERIA PLAN
File: C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax92.txt 577843 K - Updated 2004.09.13
C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax90.txt
Atari/Atari Games VaxMail 1990 Jed Margolin ___________________________________________________________________________ From: BERT::LTURNER 2-JAN-1990 15:43:12.18 To: @SYS$MAIL:EVERYBODY CC: LTURNER Subj: New Baby This is to annouce the arrival of a new addition at the Moore house. His name is Evan Alexander Bettencourt Moore. He was born on Saturday, December 30, at 10:21A. Weight -- 7 lbs 10 oz Height -- 20 1/2 inches Mother and baby are home and doing well. _____________________________
File: C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax90.txt 549657 K - Updated 2004.09.13
C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax89.txt
Atari/Atari Games VaxMail 1989 Jed Margolin ___________________________________________________________________________ From: KIM::HALLY 3-JAN-1989 09:01:01.61 To: DENCKER,RAY,HALLY,ROTBERG,BURGESS,MARGOLIN,COMSTOCK,NOBLE,MOSER,DIEKNEITE,FULLER,GROSSMAN CC: Subj: S.T.U.N. TEAM last update: 1/3/89 Project: S.T.U.N. RUNNER (571) Planned Field Test: FEB. 89 Planned Finished Goods Assy. JUNE 89 Project Leader: MIKE HALLY Programmer(s): ED ROTBERG ANDY BURGESS Engineer: JE
File: C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax89.txt 412222 K - Updated 2004.09.13
The Art of Computer Game Design
Game Design The Art of Computer Game Design by Chris Crawford Preface to the Electronic Version: This text was originally composed by computer game designer Chris Crawford in 1982. When searching for literature on the nature of gaming and its relationship to narrative in 1997, Prof. Sue Peabody learned of The Art of Computer Game Design, which was then long out of print. Prof. Peabody requested Mr. Crawford's permission to publish an electronic version of the text on the World Wide Web so that it would be a
File: C:\Virtual\Web\kk\coinop_kb\RandomArticles\ArtOfGameDesign.pdf 735837 K - Updated 2002.12.17
May 21,1986 EXCITING HOUR ======== ==== 1. RECOMMENDED OPERATING CONDITIONS ----------------------------------- +5V +2% 4.5 A - +12V " 1.5 A 2. RECOMMENDED OPERATING FREE-AIR TEMPERATURE RANGE --------------------------------------------------- OPERATING 5 TO 35'C 20-80% STORAGE -15 TO 65'C 10-90% *FACTORY STANDARD ITEM DIP SW 1 1 2 3 4 5 6 7 8 -------------
File: C:\Virtual\Web\kk\coinop_kb\GameTech\ExcitingHour.txt 3726 K - Updated 1999.05.28
May 21,1986 EXCITING HOUR ======== ==== 1. RECOMMENDED OPERATING CONDITIONS ----------------------------------- +5V +2% 4.5 A - +12V " 1.5 A 2. RECOMMENDED OPERATING FREE-AIR TEMPERATURE RANGE --------------------------------------------------- OPERATING 5 TO 35'C 20-80% STORAGE -15 TO 65'C 10-90% *FACTORY STANDARD ITEM DIP SW 1 1 2 3 4 5 6 7 8 -------------------------------------
File: C:\Virtual\Web\kk\coinop_kb\GameTech\Switch Settings\PDF\E\ExcitingHour_DIP.pdf 3736 K - Updated 2003.11.16
C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax86.txt
Atari/Atari Games VaxMail 1986 Jed Margolin ___________________________________________________________________________ From: ERNIE::GRAHAM 2-JAN-1986 10:21:33.70 To: @SYS$MAIL:JUNK CC: Subj: ATARI GAMES 401-K PLAN John Klein asked me to put the following memo out on junk mail: TO: All Employees FROM: John Klein/Dennis Wood We are quite pleased to report that our 401-K Plan has gotten off to an excellent start. As of today we had 118 employees making contributions to the Plan. We encoura
File: C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax86.txt 350096 K - Updated 2004.09.13
C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax84.txt
Atari/Atari Games VaxMail 1984 Jed Margolin ___________________________________________________________________________ From: KIM::SUTTLES 9-JAN-1984 11:40 To: @SYS$MAIL:COINOP Subj: A neat trick with mail For all of you who use the MAIL program as a form of the "paperless office", I have discovered a bug (pronounced "fea-ture") in same. It seems that the addressee line (TO: ...) is parsed independently of file handling. Mail looks at each item in the list, and checks for a double colon (
File: C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax84.txt 288064 K - Updated 2004.09.13
C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax87.txt
Atari/Atari Games VaxMail 1987 Jed Margolin ___________________________________________________________________________ From: KIM::RAINS 2-JAN-1987 10:27:26.19 To: @sys$mail:engineer CC: Subj: Computer Health Note #3 VAX-edrin Headache #3 You've been poking around somewhere in another directory (something like SYS$USERDISK:[FRED.STUFF.MORESTUFF.EVENMORESTUFF]) and now you have found something you want to get back to or reference with out so much directory name baggage. Sure, it doesn't
File: C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax87.txt 277249 K - Updated 2004.09.13
C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax88.txt
File: C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax88.txt 300086 K - Updated 2004.09.13
C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax85.txt
Atari/Atari Games VaxMail 1985 Jed Margolin ___________________________________________________________________________ From: KIM::SHEPPERD 4-JAN-1985 17:20 To: @SYS$MAIL:JUNK.UAF Subj: Printer in Rains's area There is another printer hooked up now in the phone closet near Rains's office. It's known as RAINS$PRINT and if you want it to be the default printer for you then put the following in your LOGIN.COM file: $ ASS 'f$log("RAINS$PRINT")' SYS$PRINT The physical name is TXD5:, but I advise
File: C:\Virtual\Web\kk\coinop_kb\Historical Documents\Atari Games VaxMail\vax85.txt 238386 K - Updated 2004.09.13
EXCITING HOUR COMP SIDE CKT SIDE ----------- -------------- B1 B1 B2 B2 B3 B3 B4 B4 B5 B5 B6 B6 B7
File: C:\Virtual\Web\kk\coinop_kb\GameTech\exithour.txt 1239 K - Updated 1996.04.28
Exciting Hour ------------- Solder Side | Parts Side ________________________________|___________________________________ -5V | A | 1 | +12 Speaker - | B | 2 | Speaker + 1P Shoot 1 | C | 3 | 1P Up 1P Right | D | 4 | 1P Left 1P Start | E
File: C:\Virtual\Web\kk\coinop_kb\Pinouts\Exciting_Hour.txt 2757 K - Updated 2003.01.06
Yet Another List
O-Taito is the Old Taito pinout on wiretap. N-Taito is the New-Taito pinout (Like Elevator Action). Quote by R. Schieve: "Taito.pin will match most for power, ground, monitor, and speaker connections but inputs are usually quite different." DECO/Data East is the Data East pinout. See Ring King.pin or KarateChamp.pin.I AtariV is Black Widow and Gravitar and Space Duel Konami if the Konami pinout. See Konami\Rush'n'Attack.pin. BZone is Battle Zone and Red Baron Tehkan games seem to follow th
File: C:\Virtual\Web\kk\coinop_kb\FAQs\LIST-YetAnotherGamesList.html 49872 K - Updated 2002.06.10
The Sega Out Run FAQ Version 0.3
Maintained by Chris White Andrew W. Sharples This FAQ may only be reproduced with permission, and must not be edited, altered or modified in any other way. WWW and TXT formats available from : www.diamondblack.demon.co.uk # As the case is with all FAQs, this document is a work in progress. # # Additions, corrections, and comments are very welcome. # [What's New] Version 0.3 - 7th February 1998 * Added : Machine S
File: C:\Virtual\Web\kk\coinop_kb\FAQs\FAQ-SEGA Outrun.html 71533 K - Updated 1999.10.30

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This game page was created 8/3/1998 12:00:00 AM and last updated 11/19/1999 6:59:15 PM