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Quantum

Released in 1982

Member Rating

****
(3 total votes)

Manufacturer: Atari
Developer: Atari
Distributor: Atari

Mame ROM Info
quantum, Quantum (rev 2)

Display
Vector
Orientation
Horizontal
Resolution
0 x 0
Colors
256, Color
Genre
Abstract
Attributes
Collecting
Controls
Trakball
Size/Weight of Upright
71.7500 " x 25.2500" x 31.7500" , 307.00lb.
'Quantum' marquee
game marquee

Game Summary

Quantum physics! - capture particles

Hardware Info

68000 cpu @ 6 Mhz
Pokey audio @ 0.6 Mhz
Pokey audio @ 0.6 Mhz

Hardware Platform: -Unique or Unknown-

Game Details

Colour vector - break down subatomic particles by surrounding them with "sparkler" trail - a bit like Qix crossed with Tempest - totally strange.

First game to use the Amplifone color vector monitor.

Coinop.org Member Ratings / Comments

**** by Nefastis. Comment: "Good game. Simple, abstract vector graphics. Very unusual play mechanic involving free-form line drawing. Qix meets Centipede? " (2000-09-01 00:27:58Z)

**** by ericzimmerman. Comment: "No Comment." (2000-08-31 10:07:06Z)

comment on this game

 


X-Arcade Controller
X-Arcade Controller
Read our review or Buy it now

'Quantum' cabinet photo
cabinet photo
'Quantum' title screen
title screen
'Quantum' gameplay screen shot
gameplay screen
'Quantum' control panel
control panel
'Quantum' promotional flyer
promotional flyer

Knowledge Base

/kb_dl.aspx/KB/gametech/text/quantum.txt
Subject: Quantum switch settings Quantum DIP Swith (4C/D) settings: 8 7 6 5 4 3 2 1 --- --- --- --- --- --- --- --- Off On Free Play On On 1 coin for 2 credits Off Off 1 coin for 1 credit (default) On Off 2 coins for 1 credit Off Off Right coin mech x1 (default) On Off Right coin mech x4 Off On
File: /kb_dl.aspx/KB/gametech/text/quantum.txt - 1 K - Updated 1996.09.04
/kb_dl.aspx/KB/gamemanuals/atari/quantum6a.tiff
II + Non-Volatile Memory 053 052 05 I D S 532 L5 273 0 rov ERTY Li. INVERT) 057 _!L 05 S DS —f— DB2 OBI 05$ — Coin Door and Control Panel Output 4M v-74’, PI(4 4M 22 I r’. Z + 5V J2ø PL2LED v4G, CK CLA RI5 RI S — FLIP UPDATE Q15 1K \L1E44 2a 5V PLI LED CROLFL COINCONTL C72 1K 2W44 CDI NCONTR C 73 AL® ATARI Quantum PCB Schematic Diagram © ATARI INC., 1982 SP-221 Sheet 6A 1st Printing CA Warner Commun!catlons Company
File: /kb_dl.aspx/KB/gamemanuals/atari/quantum6a.tiff - 48 K - Updated 1998.04.06
/kb_dl.aspx/KB/gamemanuals/atari/quantum7a.tiff
Vector Data Shifters EkJORM LATCH Op Code and Intensity Latches P, R ZZ JI C 7 LS175 ____ QI Qp —ED C11 OP op 4D 2 DVYI2 — ____DVYI2 CR _______ 9 LATCj — C ___ 4L6175c2 Z3 DVGI5 —--—D _____ 13 SJ za DVGI4 - - —D DV&13 G1 zi “ r DV6I2 -D C7 CR LATCH 3 AL® ATARI Quantum PCB Schematic Diagram © ATARI INC., 1962 SP-221 Sheet 7A 1st PrintIng CA Warner Communcat,ons Company
File: /kb_dl.aspx/KB/gamemanuals/atari/quantum7a.tiff - 65 K - Updated 1998.04.06
/kb_dl.aspx/KB/gamemanuals/atari/quantum7b.tiff
AM2 Vector Address Controller 4F/H ____ 13 12 VRAM) L5,4- VRAMØ Ar\1I I AMI AMS AM AM7 AM 5 AM AM I AL® ATARI Quantum PCB Schematic Diagram © ATARI INC., 1982 CA Warner Communrcalpons Company SP-221 Sheet 7B 1st Printing
File: /kb_dl.aspx/KB/gamemanuals/atari/quantum7b.tiff - 74 K - Updated 1998.04.06
/kb_dl.aspx/KB/gamemanuals/atari/quantum8a.tiff
SCALE LO S Vector Scaling DVV iØ D’JVS DW8 022 STROBE I AL® ATARI Quantum PCB Schematic Diagram © ATARI INC., 1982 SP-221 Sheet 8A CA Warner Commurrcations Company 1st printing
File: /kb_dl.aspx/KB/gamemanuals/atari/quantum8a.tiff - 60 K - Updated 1998.04.06
/kb_dl.aspx/KB/gamemanuals/atari/quantum8b.tiff
Qj4 2r%J39Ø4 Z Intensity +5V +5V DISRST Z REF Intensity Correction 0W12—4f_ 5TROBEEIJ2 5TATCLk. I 7K Il SCALE LO L.S32 LS32 1K 3MHZ Quantum PCB Schematic Diagram © ATARI INC., 1902 SP-221 Sheet 8B 0 A Warner Communications Company 1st PrInting
File: /kb_dl.aspx/KB/gamemanuals/atari/quantum8b.tiff - 69 K - Updated 1998.04.06
/kb_dl.aspx/KB/gamemanuals/atari/quantum9a.tiff
AB2 AUDIO + AUDIO DB7 D86 DB5 D84 DB3 DB2 DSI D8 Audio Output c-i, 22fI< I ? AUDI ASS A&3 .Sd22 ABI AUD 2 R2 I 2 22K R213 22 R c92 Quantum PCB Schematic Diagram © ATARI INC., 1g82 SP-221 Sheet 9A 1st PrintIng 0 A Warner Commun,ca’ons Company
File: /kb_dl.aspx/KB/gamemanuals/atari/quantum9a.tiff - 95 K - Updated 1998.04.06
/kb_dl.aspx/KB/gamemanuals/atari/quantum9b.tiff
AL. ATARI° Quantum PCB Schematic Diagram © ATARI INC., 1962 CA Warner Communcatsons Company SP-221 Sheet 9B 1st PrInting
File: /kb_dl.aspx/KB/gamemanuals/atari/quantum9b.tiff - 89 K - Updated 1998.04.06
/kb_dl.aspx/KB/gamemanuals/atari/quantum10a.tiff
+ ISV - ISV + 5V CI3 9 LFI32I DVV DVV DVV DVV DVV DVV DVV DVV DVV 7 S 4 3 2 YAxis Output YREF R54 5 — R55 ±C21 + v RCo4 I R(o 5 C28 —I - 5V 1C27 IN V ER T’y’ vouT 320 R73 39PF : [NOT LOADED 72 EVGND R8 ‘VSIZE. jK cw — L.. +c.8V rai E:t-l I R75 i C32 LfT r12 r’i 1 SV Adjusting the X- and YAxis Video Potentiometers r1N0TE: LFI32QI I I POSITION ID__fS C33 ‘v’COR The X- and Y-Axis potentiometers; which are X SIZE, X CENTER, X LINEARITY, Y SIZE, Y CENTER, and Y LINEARITY; are set at the factory and then sealed.
File: /kb_dl.aspx/KB/gamemanuals/atari/quantum10a.tiff - 73 K - Updated 1998.04.06
/kb_dl.aspx/KB/gamemanuals/atari/quantum4b.tiff
—. 1*.. I 2E a3 I MIk) AS AS A7 A 3 A5 4 A4 5 A Al 7 S Program RAM A t/ .- WEL) WE I.. R/W jJ’L2ø J8lt2o ‘ WE O WE CS 3N 3M aN aM 19 I3-rawØØl cr2u9Øl 3Tlld( 13?aII-ØØI ABII ABI9 ABS AB8 AB7 ABG A55 A54 AB3 _____ -- A52 ABI 17 D7 MBI5 D M514 D5 ! M5I3 ______ 14 M512 D3 —MBll D2 MBIØ DI _____ el M59 D D7 ______ 17 MB7 ______ _________________ - ______ 15 k154 - ______ 13 M63 _____ II ME2 Data Transfer Acknowledge Generator 4WH DTACK2 MDThCS DE D DD D2 Dr Dc7 MBI MPor A23 Pq R218 R2IS AL. ATARI Quantum PCB Sc
File: /kb_dl.aspx/KB/gamemanuals/atari/quantum4b.tiff - 46 K - Updated 1998.04.06
/kb_dl.aspx/KB/gamemanuals/atari/quantum5b.tiff
DB7 OB(O 0B5 DB4 DB3 12 14 C51 1K R155 vW1K. P15k +5V Coin Door and Control Panel Input 47 7PL 5EJJTEST1— COINL CDINREJ—______——-- R153 II .AA... M L5244 IG 2G 19 — — — — — START 2 IEI•— START I 5WJTCi-iES 3 jzct II-IORIZ t7IR 2WORIz 171R. 17 ‘5 4. 1K P157 S C.OINAL)X ILlTrak-BaII TM Input VI-IALT RI 58 Is. RI 59 2I-IORIZL.I< 1K. 1 C67 PL T I V &IT II R. Cés c.&4 C(36 C4S C7 TTTTT 1 Z\dERT’IR IVR.TCLK DBØ 2’dERT.Lk AL® ATARI Quantum PCB Schematic Diagram © ATARI INC., 1962 SP-221 Sheet 5B 0 A Warner Commun,
File: /kb_dl.aspx/KB/gamemanuals/atari/quantum5b.tiff - 89 K - Updated 1998.04.06
/kb_dl.aspx/KB/gamemanuals/atari/quantum6b.tiff
AM! 4MIØ At9 AM8 AM 7 AM E AM5 AM 4- AM3 AM2 AM I 1,7 PS P4 P3 D7 D5 D4 D2 DI DçZ DVG 7 DVG DVG5 DVG4 DVG3 DVG 2 DVG I i—Dv&1f DVGI5 —DVT3I4 DVGI 3 —DVGI2 Li__ DV&IØ Vector Memory Arbitrator Vector Memory YSUFENEyS LS32. \/RAM I VRAMØ — I.SM VBUFEN 13 P, R219 It I8 •2I 21 Is 19 CS WE C WE CS WE , 2 5 f37II.ØØI I31a1IØl I37aIrØ( 21 18 21 22 , 23 I A7 A 45 44 43 42 Al 1,-ac a 3 4 5 , 7 8 Bidirectional Vector Memory Data Buffers L5245 D8I5— DVI5 B A DVG 4 DBI 3 —s T’i’T f— DVGI3 DBI 2 — Li-i] — DVG 12 DBI I —
File: /kb_dl.aspx/KB/gamemanuals/atari/quantum6b.tiff - 64 K - Updated 1998.04.06
Atari Analog Vector Generator Instruction Set
Compiled from Atari schematics and specifications Eric Smith 7/2/92 --------------------------------------------- NOTE: The vector generator is little-endian. The instructions are 16 bit words, which need to be stored with the least significant byte in the lower (even) address. They are shown here with the MSB on the left. The stack allows four levels of subroutine calls in the TTL version, but only three levels in the gate array version. inst bit pattern description
File: /kb_dl.aspx/KB/gametech/atarivecinstructions.html - 2 K - Updated 2000.01.23
/kb_dl.aspx/KB/gamemanuals/atari/quantum1a.tiff
) Sa I—Oq) OQ.C.Q Q.l Q). 4! c c 121 © ATARI INC., 1982 Table of Contents Sheet 1A Table of Contents Sheet lB Quantum Main Wiring Diagram (039550-01 A) Sheet 2A Regulator/Audio II PCB Schematic Diagram (035435-02 F), Color X-Y Power Supply Wiring Diagram (037394-01 B) Sheet 2B Coin-Door Wiring Diagram (A037542-0l D), Utility Panel Wiring Diagram (A038004-01 E), Fluorescent Light Wiring Diagram (035833-01 A), Coupler PCB Schematic (A035220-02 C) Sheet 3A Memory Map and Schematic Diagram Notes Game PCB Schema
File: /kb_dl.aspx/KB/gamemanuals/atari/quantum1a.tiff - 124 K - Updated 1998.04.06
/kb_dl.aspx/KB/gamemanuals/atari/quantum4a.tiff
Microprocessor +sv D15 DI4 D13 Address Bus Buffers LS244 B ia R/W8 A13 6 ____ All ___ ___ A8 6 ABS A7 17 i AB7 AS 2 A2 1 Al 16 26 L5244 AlE ABI5 AI4 A12 AIØ 17 ABI IF AEt 2 A4 II ___ AB4 AS l 6 26 A23 A22 A21 A20 AIS AlE Al7 AIB AI5 A14 AlE A12 All AlO AS AS A7 D9 DE D7 NVRAN’l — 76 I Ij374( A23 —i A22 A21 — IS AIS FCZ FCI FCØ__!!. DØ Address Decoders VMM \ — PTACK 2 a B UDS AS’ Al FC2 FC I AS — L5 I 38 G2A V7 G28 V GI -7 >— RAM I 0 A23 —< 4F/H AS AlE, ASIE —aWE U AS R/ W - U DS L DS DTACK 9 Z2lS P R218 10
File: /kb_dl.aspx/KB/gamemanuals/atari/quantum4a.tiff - 87 K - Updated 1998.04.06
Early Atari documentation list
Submitted by Gregg Woodcock (woodcock@bnr.ca) Here is a pretty complete list of documentation for Atari's early arcade video games. Note that "TM" stands for "Technical Manual" and "DP" stands for "Drawing Package [supplement]" which was later renamed to "SP" which stands for "Supplement Package". I am not sure what "CO" stands for but the "C" could be for "Correction" because most of the CO documents were errata or addendums to the manuals. In addition, most Atari games had "ST" documents which w
File: /kb_dl.aspx/KB/gametech/earlyataridocs.html - 6 K - Updated 2000.01.20
LIST: Atari Games
ROMs Manuals Game Name -------------- --------- --------------------------------------- 422 Super Pong TM-001 Mazer Blazer TM-004 Gran Trak 20 TM-008 Qwak TM-010 Tank TM-011 Gran Trak 10 TM-019 Pursuit TM-021 Twin Racer TM-025 Anti-Aircraft TM-027 Jet Fighte
File: /kb_dl.aspx/KB/faqs/list-atari.html - 11 K - Updated 1999.07.27
/kb_dl.aspx/KB/pinouts/quantum.txt
"Quantum" (Atari, 1983) ----------------------- P20: 44-pin edge connector component side solder side -------------- ----------- GND A 1 GND +5V B 2 +5V C 3 +22 VDC D 4 -22 VDC 10.3 VDC E 5 V DIR 1 V CLOCK 1 F 6 H CLOCK 1 H DIR 1 H 7 COIN LEFT J 8 RED GND K 9 COIN RIGHT
File: /kb_dl.aspx/KB/pinouts/quantum.txt - 2 K - Updated 2003.01.06
Yet Another List
O-Taito is the Old Taito pinout on wiretap. N-Taito is the New-Taito pinout (Like Elevator Action). Quote by R. Schieve: "Taito.pin will match most for power, ground, monitor, and speaker connections but inputs are usually quite different." DECO/Data East is the Data East pinout. See Ring King.pin or KarateChamp.pin.I AtariV is Black Widow and Gravitar and Space Duel Konami if the Konami pinout. See Konami\Rush'n'Attack.pin. BZone is Battle Zone and Red Baron Tehkan games seem to follow th
File: /kb_dl.aspx/KB/faqs/list-yetanothergameslist.html - 49 K - Updated 2002.06.10
A Random Games-list
Game Name Manufacturer Year Pinout Class ------------------------------------------------------------------------------ V 005 Sega 1981 18 Wheeler Midway 1979 3D Bowling MED 1978 H 720 Degrees Atari Games 1986 800 Fathom USB 1982 H Aeroboto William
File: /kb_dl.aspx/KB/faqs/list-randomgames.html - 73 K - Updated 1999.10.29
/kb_dl.aspx/KB/gametech/board pinouts/quantum.txt
--------------------------------------------------------------------------- Pinouts for "Quantum" (Atari, 1983) P20: 44-pin edge connector component side solder side -------------- ----------- GND A 1 GND +5V B 2 +5V C 3 +22 VDC D 4 -22 VDC 10.3 VDC E 5 V DIR 1 V CLOCK 1 F 6 H CLOCK 1 H DIR 1 H 7 COIN LEFT J 8
File: /kb_dl.aspx/KB/gametech/board pinouts/quantum.txt - 1 K - Updated 1996.01.23
/kb_dl.aspx/KB/gametech/quantum.txt
QUANTUM 1 GND A GND 2 +5V B +5V 3 +22V C 2 HORIZ DIR 4 -22V D 2 VERT DIR 5 1 VERT CLK E +10.3 6 1 HORIZ CLK F 1 VERT DIR 7 2 VERT CLK H 1 HORIZ DIR 8 2 HORIZ CLK J COIN LEFT 9 COIN RIGHT K GND 10 TEST L COIN AUX
File: /kb_dl.aspx/KB/gametech/quantum.txt - 2 K - Updated 1995.05.08
FAQ: Conversion v1.1
COPYRIGHT 1994 REVISION NUMBER: 1.1 REVISION DATE: 02 November 1994 REVISION HISTORY: 1.1 (02/11/94 - Clarified technical details in {6.4}, Added a few words on manuals in {7.3} and analog controllers in {8.1.3}) REVISION HISTORY: 1.0 (01/11/94 - First public release; FTP only) CREATED BY: Doug Jefferys, Steve Ozdemir THANX TO: Wayne Aiken, Graham Bisset, Duncan Brown, David Hanes, Tony Jones, John Keay, Patti Ozd
File: /kb_dl.aspx/KB/faqs/faq-conversion_v1.1.html - 117 K - Updated 1999.07.27
/kb_dl.aspx/KB/monitortech/gwoodcock_xyhelp.txt
HOW TO DIAGNOSE, REPAIR AND UPGRADE YOUR AMPLIFONE AND WELLS-GARDNER COLOR VECTOR (XY) MONITORS version 6.1 (4-6-96) by Gregg Woodcock (woodcock@nortel.com) This article is Copyright worldwide 1991, 1996; all rights reserved. OFFICIAL CYA LEGAL WARNING AND WAIVER: Although I have made every effort to be precise, this article may contain errors. Even if it does not, some people may still damage their machines or themselves while using the
File: /kb_dl.aspx/KB/monitortech/gwoodcock_xyhelp.txt - 171 K - Updated 1999.08.01
/kb_dl.aspx/KB/gametech/conversion_faq_v1.1.txt
1.0) Conversion FAQ: -------------------- COPYRIGHT 1994 REVISION NUMBER: 1.1 REVISION DATE: 02 November 1994 REVISION HISTORY: 1.1 (02/11/94 - Clarified technical details in {6.4}, Added a few words on manuals in {7.3} and analog controllers in {8.1.3}) REVISION HISTORY: 1.0 (01/11/94 - First public release; FTP only) CREATED BY: Doug Jefferys, Steve Ozdemir THANX TO: Wayne Aiken, Graham Bisset, Duncan Brown, David Hanes, To
File: /kb_dl.aspx/KB/gametech/conversion_faq_v1.1.txt - 115 K - Updated 1994.11.02
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax85.txt
Atari/Atari Games VaxMail 1985 Jed Margolin ___________________________________________________________________________ From: KIM::SHEPPERD 4-JAN-1985 17:20 To: @SYS$MAIL:JUNK.UAF Subj: Printer in Rains's area There is another printer hooked up now in the phone closet near Rains's office. It's known as RAINS$PRINT and if you want it to be the default printer for you then put the following in your LOGIN.COM file: $ ASS 'f$log("RAINS$PRINT")' SYS$PRINT The physical name is TXD5:, but I advise
File: /kb_dl.aspx/KB/historical documents/atari games vaxmail/vax85.txt - 233 K - Updated 2004.09.13

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This game page was created 08/03/1998 04:00:00 and last updated 06/18/1999 02:55:24