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Turbo (ターボ)

Released in 1981

Member Rating

***
(2 total votes)

Manufacturer: Sega
Developer: Sega
Distributor: Sega

Mame ROM Info
turbo, Turbo
turboa, Turbo (encrypted set 1)
turbob, Turbo (encrypted set 2)

Display
Raster
Orientation
Vertical
Resolution
288 x 256
Colors
514, Color
Genre
Driving / Racing
Attributes
3D
Controls
Steering / Pedal(s) / Gearshift
Size/Weight of Upright
72.0000 " x 25.2500" x 36.0000" , 330.00lb.
Size/Weight of Cockpit
56.0000 " x 27.5000" x 72.0000" , 410.00lb.

Game Summary

Race through fake 3-D course

Hardware Info

Z80 cpu @ 5 Mhz
* Samples audio

* Information was extracted from Mame, so "Samples audio" may indicate the game has analog sound hardware.

Hardware Platform: -Unique or Unknown-

Game Details

3D effect game - slightly more advanced than Monaco G.P.

Coinop.org Member Ratings / Comments

***** by roh. Comment: "This was the first car racing game I got into as a kid. It's very adictive. I blew a week's worth of pocket money the day I got it, on this game. ($1 - which was 5 games!)" (2006-09-03 08:38:49Z)

*    by erikthe10man. Comment: "This game stunk. LED score, inane driving concept....it was a prehistoric step up from that dumb kids toy with the plastic car on the scrolling hand drawn battery-operated background. I HATED this lame game. Best use: shotgun testing." (2004-01-18 15:29:51Z)

comment on this game

 


X-Arcade Controller
X-Arcade Controller
Read our review or Buy it now

'Turbo' cabinet photo
cabinet photo
'Turbo' title screen
title screen
'Turbo' gameplay screen shot
gameplay screen
'Turbo' control panel
control panel
'Turbo' promotional flyer
promotional flyer

"Maybe" Images

(fuzzy search, these MAY match the game, or they may not)

Turbo Sub Flyer: 2 Back Turbo Sub Flyer: 1 Front

Knowledge Base

How to WIN at NBA JAM! by Randolph S. Vance and William G. Henderson
E-Mail: RSVANC00@mik.uky.edu (NeXT Mail) WGHEND00@mik.uky.edu (NeXT Mail) Version 1.13 Revised: August 18th, 1993 ---------------------------------------------------------------------- Introduction. Are you tough enough to take on all 27 of the NBA teams? If you think you are, get set for the most intense basketball video game you'll ever play! ---------------------------------------------------------------------- History. Versio
File: /kb_dl.aspx/KB/faqs/strat-how to win at nba jam.html - 31 K - Updated 1999.10.29
The Sega Out Run FAQ Version 0.3
Maintained by Chris White Andrew W. Sharples This FAQ may only be reproduced with permission, and must not be edited, altered or modified in any other way. WWW and TXT formats available from : www.diamondblack.demon.co.uk # As the case is with all FAQs, this document is a work in progress. # # Additions, corrections, and comments are very welcome. # [What's New] Version 0.3 - 7th February 1998 * Added : Machine S
File: /kb_dl.aspx/KB/faqs/faq-sega outrun.html - 70 K - Updated 1999.10.30
Zaxxon (also Congo Bongo, Future Spy, Super Zaxxon) Dip Switch Settings and Pinouts
Zaxxon (also Congo Bongo, Future Spy, Super Zaxxon) Dip Switch Settings and Pinouts
File: /kb_dl.aspx/KB/gametech/zaxxon tech.html - 19 K - Updated 2002.04.26
Street Fighter 2 FAQ
Rank Character Score %age Crushes Crushed by ----------------------------------------------------------------- 1) Guile 71 59.2 Balrog (10) Sagat/Ryu (3) 2) Sagat 70 58.3 E. Honda (8) Blanka (3) 3) M. Bison 69 57.5 Balrog (8) Guile/Zangief (4) 4) Vega 68 56.7 Dhalsim (9) Guile/E. Honda (4) 5) Ryu 67 55.8 Balrog (9) Sagat (3) 6) Blanka 62 51.7 CL/Dh/Sag (7) Balrog
File: /kb_dl.aspx/KB/faqs/faq-sf2.html - 50 K - Updated 1999.10.30
LIST: SEGA Video Games in Japan
http://jedi.seg.kobe-u.ac.jp/~miyamo/game/ Year Title Title (Kanji) ------------------------------------------------------------------------ 1973 Pong Tron ポントロン Pong Tron II ポントロン2 Hockey TV ホッケーTV 1974 Mini Hockey ミニホッケー Table Hockey テーブルホッケー Goal Kick ゴールキック 1975 Balloon Gun バルーンガン Erase イレース
File: /kb_dl.aspx/KB/faqs/list-sega.html - 16 K - Updated 1999.07.27
1996.09.29 GUIDE TO LOWER MAINLAND ARCADES
VERSION 1.0a : 1996.09.29 by Glenn Tarigan Additional comments by "Moby" Henry Kong Andrew Chang Feel free to distribute this document. Make sure the credits remain intact. I'd like to get some comments, especially from people who have been to any of the arcades mentioned here. What can I do to improve this guide? Do you have any details or opinions to add? Note: "Lower Mainland" refers to a southwest portion of British Columbia, Canada. The major arcades listed so far
File: /kb_dl.aspx/KB/faqs/faq-1996 lwr mainland arcades.html - 54 K - Updated 2000.02.20
Yet Another List
O-Taito is the Old Taito pinout on wiretap. N-Taito is the New-Taito pinout (Like Elevator Action). Quote by R. Schieve: "Taito.pin will match most for power, ground, monitor, and speaker connections but inputs are usually quite different." DECO/Data East is the Data East pinout. See Ring King.pin or KarateChamp.pin.I AtariV is Black Widow and Gravitar and Space Duel Konami if the Konami pinout. See Konami\Rush'n'Attack.pin. BZone is Battle Zone and Red Baron Tehkan games seem to follow th
File: /kb_dl.aspx/KB/faqs/list-yetanothergameslist.html - 49 K - Updated 2002.06.10
LIST: JAMMA Games
H '88 Games Konami 1988 JAMMA 1941 Capcom 1990 JAMMA V 1943: The Battle of Midway Capcom 1988 JAMMA H 3 Wonders Capcom 1991 JAMMA H 9 Ball Shoot Out Bundra JAMMA V Aero Fighters McO'River 1992 JAMMA H Air Buster Namcoi/Kaneko 1990 JAMMA V Ajax
File: /kb_dl.aspx/KB/faqs/list-jamma.html - 27 K - Updated 2000.06.20
JAMMA/AAMA Standard Connector Pinouts and JAMMA Game list
JAMMA/AAMA Standard Connector Pinouts and JAMMA Game List
File: /kb_dl.aspx/KB/gametech/jamma tech.html - 46 K - Updated 2002.05.17
/kb_dl.aspx/KB/gametech/nba-jam.txt
NBA JAM PARTS SIDE CKT SIDE ------------ ------------ 1 GND A GND 2 GND B GND 3 +5V C +5V 4 +5V D +5V 5 E 6 +12V F +12V 7 KEY H KEY 8 CTR 1 J CTR 2 9 K 10
File: /kb_dl.aspx/KB/gametech/nba-jam.txt - 3 K - Updated 1995.08.25
A Random Games-list
Game Name Manufacturer Year Pinout Class ------------------------------------------------------------------------------ V 005 Sega 1981 18 Wheeler Midway 1979 3D Bowling MED 1978 H 720 Degrees Atari Games 1986 800 Fathom USB 1982 H Aeroboto William
File: /kb_dl.aspx/KB/faqs/list-randomgames.html - 73 K - Updated 1999.10.29
/kb_dl.aspx/KB/pinouts/turbo.txt
Turbo, Sega ---------------------------------------------------------------------------- Option (DIP Swtich #1) | SW1 | SW2 | SW3 | SW4 | SW5 | SW6 | SW7 | SW8 | --------------------------|-----|-----|-----|-----|-----|-----|-----|-----| 1 Car On Extended Play | ON | ON | | | | | | | 2 Car On Extended Play | OFF | ON | | | | | | | 3 Car On Extended Play | ON | OFF | | | | | | | 4 Car On Extended Play | OFF |
File: /kb_dl.aspx/KB/pinouts/turbo.txt - 4 K - Updated 2003.01.06
/kb_dl.aspx/KB/pinouts/turbo_force.txt
TURBO FORCE, Video System Pinout = JAMMA -------------------------------------------- MOLEX (PL-3) ------------ 1 3P.UP 2 3P.DOWN 3 3P.LEFT 4 3P.RIGHT 5 3P.FIRE 6 ---- 7 ---- 8 3P.START 9 GND DIP SW 1 1 2 3 4 5 6 7 8 COIN/CREDIT ----- OFF OFF OFF 1/1 ON OFF OFF 2/1 OFF ON OFF
File: /kb_dl.aspx/KB/pinouts/turbo_force.txt - 2 K - Updated 2003.01.06
/kb_dl.aspx/KB/gametech/board pinouts/zaxxon.txt
Zaxxon Sega/Gremlin, 1982 Other boards with the same pinouts (with the exception of some control inputs): Congo Bongo Future Spy Super Zaxxon The original posting of this pinout had the parts side and solder side reversed. This version of the pinout fixes that error and discusses how to change to composite sync from positive to negative JAMMA compatible. Thanks to Rick Schieve for pointing this out. The schematic that shows the settings for this switch (SW4) is in the Zaxxon manual, drawing num
File: /kb_dl.aspx/KB/gametech/board pinouts/zaxxon.txt - 9 K - Updated 1994.12.14
/kb_dl.aspx/KB/gametech/turbo.txt
---------------------------------------------------------------------------- Name Of Game: Turbo Manuf: Sega ---------------------------------------------------------------------------- Typed By: James R. Twine Email: jtwine@prodigy.com ---------------------------------------------------------------------------- Notes: 1) Facing the CPU board, with the two large IDC connectors at the top of the board, and the large and small IDC connectors at t
File: /kb_dl.aspx/KB/gametech/turbo.txt - 5 K - Updated 1996.07.25
/kb_dl.aspx/KB/pinouts/hyper_crash.txt
Hyper Crash, Konami 1987 ------------------------ Wiring Diagram A ---------------- PARTS SOLDER CN 5 ----------------+--------------- ---------------- GND | 1|1 | GND 1 Speaker Right + GND | 2|2 | GND 2 Speaker Right - +5V | 3|3 | +5V 3 Speaker Left + +5V | 4|4 | +5V
File: /kb_dl.aspx/KB/pinouts/hyper_crash.txt - 6 K - Updated 2003.01.06
/kb_dl.aspx/KB/pinouts/nba_jam.txt
NBA JAM by MIDWAY Pinout = JAMMA ---------------------------------- P3 TO SND BD P6 SND P7 SND P5 --------------- ------- ------ 1 SP+ 1 1 2 SP- 4 2 POT 3 +12V 5 3 KEY 4 +12V 6 4 POT 5 KEY 4 6 7 GND 3 8 +5V 1 9 GND 2 P5,6 (PL3,4) ---- 1 GND 2 ---- 3 ---- 4 ---
File: /kb_dl.aspx/KB/pinouts/nba_jam.txt - 6 K - Updated 2003.01.06
/kb_dl.aspx/KB/gametech/turbo-fo.rce.txt
TURBO FORCE PARTS SIDE CKT SIDE MOLEX (PL-3) ------------ ------------ 1 UP 1 GND A GND 2 DOWN 2 GND B GND 3 LEFT 3 +5V C +5V 4 RIGHT 4 +5V D +5V 5 FIRE 5 -5v E -5V 6 ---- 6 +12V
File: /kb_dl.aspx/KB/gametech/turbo-fo.rce.txt - 3 K - Updated 1995.07.29
/kb_dl.aspx/KB/pinouts/joy_of_joys.txt
Joy Of Joys Keyboard: How To Do It! Tools Needed: Soldering Iron Hobbyist's Drill (Radio Shack USED to sell a plastic hand drill w/2 PC-board-hole-sized bits, but I don't know that they carry it anymore. Try a hobby shop.) Hot Knife (Optional - Helpful if you're going to chassis-mount your connectors.) Nibbling Tool (RS # 64-823) (Optional - Also helpful for installing chassis-mount connectors.) Materials: PC Concepts Windows 95 Compatible Keyboard (Office Depot, Item # 459-560, $19.95)
File: /kb_dl.aspx/KB/pinouts/joy_of_joys.txt - 9 K - Updated 2003.01.06
/kb_dl.aspx/KB/pinouts/night_striker_iii.txt
Night Striker III, Taito ------------------------ COMPONENT | SOLDER ---------------------+---------------------- GND | 1 | A | GND GND | 2 | B | +5V | 3 | C | +5V +5V | 4 | D | +5V | 5 | E | -5V +12V | 6 | F | +12V | 7 | G | | 8 | H | Counter A | 9 | I | Speaker - |10 | J |
File: /kb_dl.aspx/KB/pinouts/night_striker_iii.txt - 6 K - Updated 2003.01.06
Technical Information
Note: The information and links on this page might get moved around quite a bit before things get all sorted out. I'm just going to start putting up all kinds of information that I've had archived away, so please pardon the mess! :) Identifying Unknown Board Sets Back in 1994, Rick Schieve wrote an article about how to identify unknown boards. This article gives some quick tips on how to figure out what the pinouts are for an unknown PCB. The text is moderately technical so if you're not sure what R
File: /kb_dl.aspx/KB/repair/iding pcbs.html - 14 K - Updated 2000.01.02
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax87.txt
Atari/Atari Games VaxMail 1987 Jed Margolin ___________________________________________________________________________ From: KIM::RAINS 2-JAN-1987 10:27:26.19 To: @sys$mail:engineer CC: Subj: Computer Health Note #3 VAX-edrin Headache #3 You've been poking around somewhere in another directory (something like SYS$USERDISK:[FRED.STUFF.MORESTUFF.EVENMORESTUFF]) and now you have found something you want to get back to or reference with out so much directory name baggage. Sure, it doesn't
File: /kb_dl.aspx/KB/historical documents/atari games vaxmail/vax87.txt - 271 K - Updated 2004.09.13
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax89.txt
Atari/Atari Games VaxMail 1989 Jed Margolin ___________________________________________________________________________ From: KIM::HALLY 3-JAN-1989 09:01:01.61 To: DENCKER,RAY,HALLY,ROTBERG,BURGESS,MARGOLIN,COMSTOCK,NOBLE,MOSER,DIEKNEITE,FULLER,GROSSMAN CC: Subj: S.T.U.N. TEAM last update: 1/3/89 Project: S.T.U.N. RUNNER (571) Planned Field Test: FEB. 89 Planned Finished Goods Assy. JUNE 89 Project Leader: MIKE HALLY Programmer(s): ED ROTBERG ANDY BURGESS Engineer: JE
File: /kb_dl.aspx/KB/historical documents/atari games vaxmail/vax89.txt - 403 K - Updated 2004.09.13
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax91.txt
Atari/Atari Games VaxMail 1991 Jed Margolin ___________________________________________________________________________ From: GAWD::MCCARTHY "Pat" 2-JAN-1991 12:37:15.74 To: @SYS$MAIL:JUNK CC: MCCARTHY Subj: New employee. If you haven't already noticed or been introduced, we have a new employee starting today. His name is John Moore. He is a hardware design engineer in the Electrical Design group, reporting to me. His office is the corner cubicle just outside my office. Drop by and say Hi. _____
File: /kb_dl.aspx/KB/historical documents/atari games vaxmail/vax91.txt - 834 K - Updated 2004.09.13
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax88.txt
Atari/Atari Games VaxMail 1988 Jed Margolin ___________________________________________________________________________ From: MIKE::LIEBSTER 4-JAN-1988 14:39:28.82 To: @SYS$MAIL:EVERYBODY CC: Subj: PAYMENT OF CONSULTANTS/CONTRACTORS STARTING THIS YEAR WE WILL BE PAYING CONSULTANTS AND CONTRACTORS THROUGH PAYROLL INSTEAD OF ACCOUNTS PAYABLE. THIS WILL ALLOW US TO AUTOMATICALLY KEEP TRACK AND GENERATE YEAR-END 1099 INFORMATION. THIS WILL APPLY TO ALL CONTRACTORS OR COMPANIES THAT ARE NO
File: /kb_dl.aspx/KB/historical documents/atari games vaxmail/vax88.txt - 293 K - Updated 2004.09.13
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax90.txt
Atari/Atari Games VaxMail 1990 Jed Margolin ___________________________________________________________________________ From: BERT::LTURNER 2-JAN-1990 15:43:12.18 To: @SYS$MAIL:EVERYBODY CC: LTURNER Subj: New Baby This is to annouce the arrival of a new addition at the Moore house. His name is Evan Alexander Bettencourt Moore. He was born on Saturday, December 30, at 10:21A. Weight -- 7 lbs 10 oz Height -- 20 1/2 inches Mother and baby are home and doing well. _____________________________
File: /kb_dl.aspx/KB/historical documents/atari games vaxmail/vax90.txt - 537 K - Updated 2004.09.13
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax92.txt
Atari/Atari Games VaxMail 1992 Jed Margolin ___________________________________________________________________________ From: BERT::FRANCES 2-JAN-1992 17:56:52.97 To: MARGOLIN CC: Subj: PHONE MESSAGE DAN ASH 879-3037 10:27AM NEW 2101 MATERIAL HAS NO BUGS. CALL MARGO FOR MORE INFO. ___________________________________________________________________________ From: BERT::BROWN 3-JAN-1992 19:39:22.02 To: @SYS$MAIL:EVERYBODY CC: BROWN Subj: PREMIUM PAYMENT PLAN, MODIFIED CAFETERIA PLAN
File: /kb_dl.aspx/KB/historical documents/atari games vaxmail/vax92.txt - 564 K - Updated 2004.09.13

Search the following for Turbo

 

This game page was created 08/03/1998 04:00:00 and last updated 09/10/1999 12:57:32