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Diamond Run (ダイアモンドラン)

Released in 1989

Member Rating

****.5
(3 total votes)

Manufacturer: -bootleg-
Developer: -bootleg-
Distributor: -bootleg-

Mame ROM Info
diamond, Diamond Run

Display
Raster
Orientation
Horizontal
Resolution
256 x 224
Colors
192, Color
Genre
Collecting
Attributes
Puzzle
Controls
1 Joystick / Button(s)

Game Summary

A BoulderDash-like game that runs on Ghosts 'N Goblins hardware. KH Video is the copyright on the game.

Hardware Info

M6809 cpu @ 1.5 Mhz
Z80 cpu @ 3 Mhz
YM-2203 audio @ 1.5 Mhz
YM-2203 audio @ 1.5 Mhz

Hardware Platform: -Unique or Unknown-

Game Details

Tony Hana, of Hana-Ho Games, may have had something to do with the creation/programming of this game.

Coinop.org Member Ratings / Comments

***  by brisbanebazza. Comment: "Just to add some facts : Kyle, Tony and I were sharing a house at the time this game was made. Kyle did almost all the programming, Tony did a little. Also, While Kyle created most of the scenes, Tony did quite a few, and I think there might even be a couple of mine in there somewhere. All three of us playtested it, and had great fun. :)" (2005-02-04 01:11:26Z)

***** by blake81. Comment: "I would really love to own this game. I have been searching for this game for a little over 10 years, ever since my copy got destroyed in a horrible house fire. If anyone knows any information on getting this game (without trade) please email me:jokerskulls81@yahoo.com thank you -Blake" (2003-04-30 13:38:50Z)

***** by arcade24. Comment: "would love to own this game, have been looking for while but this is first time i found it. would swap hammerin harry for this game." (2002-11-18 18:11:03Z)

comment on this game

 


X-Arcade Controller
X-Arcade Controller
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'Diamond Run' title screen
title screen
'Diamond Run' gameplay screen shot
gameplay screen

Knowledge Base

Arcade Game Cheats
--- 720 --- (Contributor: unknown) In the ramp section, levels 8, 9, and 10: holding down the kick and jump buttons simultanously on the lip of the ramp will boost your air. This trick only works when you're going the correct speed (usually your third or fourth jump), and only once (as far as I can tell) per ramp session per level. ----------- Afterburner ----------- (Contributor: Anthony D. Chen) key: S - start button V - vulcan cannon M - missle F - foot sensor (only on sit-down version) stag
File: /kb_dl.aspx/KB/faqs/faq-arcade cheats.html - 112 K - Updated 1999.10.30
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax89.txt
Atari/Atari Games VaxMail 1989 Jed Margolin ___________________________________________________________________________ From: KIM::HALLY 3-JAN-1989 09:01:01.61 To: DENCKER,RAY,HALLY,ROTBERG,BURGESS,MARGOLIN,COMSTOCK,NOBLE,MOSER,DIEKNEITE,FULLER,GROSSMAN CC: Subj: S.T.U.N. TEAM last update: 1/3/89 Project: S.T.U.N. RUNNER (571) Planned Field Test: FEB. 89 Planned Finished Goods Assy. JUNE 89 Project Leader: MIKE HALLY Programmer(s): ED ROTBERG ANDY BURGESS Engineer: JE
File: /kb_dl.aspx/KB/historical documents/atari games vaxmail/vax89.txt - 403 K - Updated 2004.09.13
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax92.txt
Atari/Atari Games VaxMail 1992 Jed Margolin ___________________________________________________________________________ From: BERT::FRANCES 2-JAN-1992 17:56:52.97 To: MARGOLIN CC: Subj: PHONE MESSAGE DAN ASH 879-3037 10:27AM NEW 2101 MATERIAL HAS NO BUGS. CALL MARGO FOR MORE INFO. ___________________________________________________________________________ From: BERT::BROWN 3-JAN-1992 19:39:22.02 To: @SYS$MAIL:EVERYBODY CC: BROWN Subj: PREMIUM PAYMENT PLAN, MODIFIED CAFETERIA PLAN
File: /kb_dl.aspx/KB/historical documents/atari games vaxmail/vax92.txt - 564 K - Updated 2004.09.13

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This game page was created 08/03/1998 04:00:00 and last updated 03/07/1999 20:58:59