Domino Man
(ドミノマン)
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Released in 1982
Member Rating
Manufacturer:
Bally / Midway
Developer:
Bally / Midway
Distributor:
Bally / Midway
Mame ROM Info
domino,
Domino Man
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Display Raster |
Orientation Horizontal |
Resolution 512 x 480 |
Colors 64, Color |
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Genre
Maze
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Attributes
Puzzle
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Controls
1 Joystick / Button(s)
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Size/Weight of Upright
73.0000
" x 26.0000" x 34.0000"
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Game Summary
Set up a row of dominoes before the other characters in the game knock
them over.
Hardware Info
Z80
cpu
@ 2.5 Mhz
Z80
cpu
@ 2 Mhz
AY-8910
audio
@ 2 Mhz
AY-8910
audio
@ 2 Mhz
Hardware Platform: MCR2
Game Details
Each screen in this game was a different location: a city street, a golf
course, a construction site, etc. You had to set up a row of dominoes
while watching out for a bee that chased you (slowly) and the people in
the scene who would knock over the dominoes if they hit them. Each scene
had different characters: a woman with shopping bags, a golfer, a
construction worker, etc.
Coinop.org Member Ratings / Comments
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"Maybe" Images
(fuzzy search, these MAY match the game, or they may not)
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Knowledge Base
Bally Midway MCR System Games FAQ
********************************* Bally Midway MCR System Games FAQ version 1.0 Writers Mark Jenison Clay Cowgill ********************************* I. Introduction II. The MCR system classes A. CPU's 1. MCR (I) 2. MCR II 3. MCR III B. Super Sound I/O C. Video 1. Video Generator II 2. Video Generato
File:
/kb_dl.aspx/KB/faqs/faq-bally midway mcr games.html
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24
K - Updated
1999.10.29
/kb_dl.aspx/KB/faqs/mcrfaq.txt
*********************************
Bally Midway MCR System Games FAQ
version 1.0
Writers
Mark Jenison Clay Cowgill
*********************************
I. Introduction
II. The MCR system classes
A. CPU's
1. MCR (I)
2. MCR II
3. MCR III
B. Super Sound I/O
C. Video
1. Video Generator II
File:
/kb_dl.aspx/KB/faqs/mcrfaq.txt
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24
K - Updated
2002.12.06
/kb_dl.aspx/KB/test_equipment/univid 1000/univid_harness.txt
From: jeff hendrix <jhendrix@quark.com>
To: "'vectorlist@mcfeeley.cc.utexas.edu'"
Subject: RE: Univid 1000
Date: Mon, 1 Mar 1999 11:44:51 -0700
Here is a list of the harnesses and what boards they go to, I also might
have a few harnesses for trade.
UNIVID 1000 harness numbers
Atari
101 Arabian
102 Centipede
103 Cloak & Dagger
104 Crystal Castle
105 Dig Dug
106 Food-Fight
107 I-Robot
108 Kangaroo
109 Liberator
110 Millipede
111 Pole Position
111 Pole Position II
112 Xevious
Ce
File:
/kb_dl.aspx/KB/test_equipment/univid 1000/univid_harness.txt
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3
K - Updated
2005.09.18
Memory map for Bally/Midway MCRII system (Tron)
I know of the following games that run on MCR/II systems: TRON (MCR/II) TWO TIGERS (MCR/II) SATAN'S HOLLOW (MCR/II) DOMINO MAN (MCR/II) WACKO (MCR/II) JOURNEY (MCR/II with MCR/III sprite board) I've been told that these are MCR games, too: KICKMAN (MCR/I) SOLARFOX (MCR/I) and I belive that there are others. The game system (MCR/II) consists of three boards: * the audio board (super sound I/O) - Z80 + 2 AY-3-8910 * the cpu board - Z80 and background/tile generation
File:
/kb_dl.aspx/KB/gametech/tronmap.html
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6
K - Updated
2000.01.23
Technical Information
Note: The information and links on this page might get moved around quite a bit before things get all sorted out. I'm just going to start putting up all kinds of information that I've had archived away, so please pardon the mess! :)
Identifying Unknown Board Sets Back in 1994, Rick Schieve wrote an article about how to identify unknown boards. This article gives some quick tips on how to figure out what the pinouts are for an unknown PCB. The text is moderately technical so if you're not sure what R
File:
/kb_dl.aspx/KB/repair/iding pcbs.html
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14
K - Updated
2000.01.02
Search the following for Domino Man
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This game page was created
08/03/1998 04:00:00
and last updated
06/21/2000 16:33:05