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Pop Flamer (ポップフレーマー)

Released in 1982

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Manufacturer: Jaleco
Developer: Jaleco
Distributor: Jaleco

Mame ROM Info
popflame, Pop Flamer (set 1)

Display
Raster
Orientation
Vertical
Resolution
224 x 288
Colors
256, Color
Genre
Shooting
Attributes
2D
Controls
1 Joystick / Button(s)
'Pop Flamer' marquee
game marquee

Game Summary

Pop Flamer - a mouse with a flame-thrower flames anything that moves and is not a balloon. Pop all the balloons on each level to move to the next.

Hardware Info

Z80 cpu @ 1.5 Mhz
Custom audio

Hardware Platform: Phoenix hardware

Game Details

Stern licensed Pop Flamer from Jaleco.

From the Stern sales flyer, this is more than likely the same information that was on the instruction card:

  • Operate POP FLAMER with lever to crush ballons avoiding or burning up monsters.
  • Be careful! If hit by electro-shock wave emmited by HARADON, POP FLAMER will be paralyzed for a while.
  • Flaming distance comes to be shorter gradually. Replenish fuel supply by crushing balloons.
  • Throw flame to exterminate frogs if blocked by them.
  • Get POWER DRINK to change to SUPER MOUSE and swallow monsters nearby.
  • POP FLAMER disappears if touched by monsters.

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X-Arcade Controller
X-Arcade Controller
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'Pop Flamer' cabinet photo
cabinet photo
'Pop Flamer' title screen
title screen
'Pop Flamer' gameplay screen shot
gameplay screen
'Pop Flamer' promotional flyer
promotional flyer

Knowledge Base

/kb_dl.aspx/KB/pinouts/pop_flamer.txt
Pop Flamer ---------- PARTS | SOLDER ------------------------------------------- GND | 1 | A | GND GND | 2 | B | GND GND | 3 | C | GND Speaker | 4 | D | Speaker Coin | 5 | E | | 6 | F | +12V | 7 | G | +12V | 8 | H | +5V | 9 | I | +5V |10 | J | 1P.Up |11 |
File: /kb_dl.aspx/KB/pinouts/pop_flamer.txt - 2 K - Updated 2003.01.06
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File: /kb_dl.aspx/KB/faqs/list-randomgames.html - 73 K - Updated 1999.10.29
Technical Information
Note: The information and links on this page might get moved around quite a bit before things get all sorted out. I'm just going to start putting up all kinds of information that I've had archived away, so please pardon the mess! :) Identifying Unknown Board Sets Back in 1994, Rick Schieve wrote an article about how to identify unknown boards. This article gives some quick tips on how to figure out what the pinouts are for an unknown PCB. The text is moderately technical so if you're not sure what R
File: /kb_dl.aspx/KB/repair/iding pcbs.html - 14 K - Updated 2000.01.02
/kb_dl.aspx/KB/gametech/board pinouts/popflamer.txt
Here are the pinouts for Stern licensed version of Jaleco's Pop Flamer. Solder Side Parts Side ----- ----- A1 N/C B1 +12V (for Sound) A2 SP B2 SP A3 P2 Right B3 P2 Left A4 P2 Down B4 P2 Up A5 1 Player Start B5 2 Player Start A6 B6 A7 P1 Shoot B7 P2 Shoot A8 P1 Right B8 P1 Left A9 P1 Up B9 A10 Coin in B10 A11 P1 Down B11 Coin coun
File: /kb_dl.aspx/KB/gametech/board pinouts/popflamer.txt - 2 K - Updated 1999.09.15

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This game page was created 08/03/1998 04:00:00 and last updated 06/26/2000 22:38:59