Tiger Road
(虎への道)
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Released in 1987
Member Rating
Developer:
Capcom
Manufacturer:
Capcom
Distributor:
Capcom
Mame ROM Info
tigeroad,
Tiger Road
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Display Raster |
Orientation Horizontal |
Resolution 256 x 224 |
Colors 576, ?Unknown? |
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Genre [no data]
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Attributes [no data]
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Controls [no data]
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Game Summary
No summary.
Hardware Info
68000
cpu
@ 6 Mhz
Z80
cpu
@ 4 Mhz
YM-2203
audio
@ 3.5 Mhz
YM-2203
audio
@ 3.5 Mhz
Hardware Platform: -Unique or Unknown-
Game Details
No info.
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"Maybe" Images
(fuzzy search, these MAY match the game, or they may not)
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Knowledge Base
Yet Another List
O-Taito is the Old Taito pinout on wiretap. N-Taito is the New-Taito pinout (Like Elevator Action). Quote by R. Schieve: "Taito.pin will match most for power, ground, monitor, and speaker connections but inputs are usually quite different." DECO/Data East is the Data East pinout. See Ring King.pin or KarateChamp.pin.I AtariV is Black Widow and Gravitar and Space Duel Konami if the Konami pinout. See Konami\Rush'n'Attack.pin. BZone is Battle Zone and Red Baron Tehkan games seem to follow th
File:
/kb_dl.aspx/KB/faqs/list-yetanothergameslist.html
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49
K - Updated
2002.06.10
LIST: JAMMA Games
H '88 Games Konami 1988 JAMMA 1941 Capcom 1990 JAMMA V 1943: The Battle of Midway Capcom 1988 JAMMA H 3 Wonders Capcom 1991 JAMMA H 9 Ball Shoot Out Bundra JAMMA V Aero Fighters McO'River 1992 JAMMA H Air Buster Namcoi/Kaneko 1990 JAMMA V Ajax
File:
/kb_dl.aspx/KB/faqs/list-jamma.html
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27
K - Updated
2000.06.20
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax85.txt
Atari/Atari Games VaxMail 1985 Jed Margolin
___________________________________________________________________________
From: KIM::SHEPPERD 4-JAN-1985 17:20
To: @SYS$MAIL:JUNK.UAF
Subj: Printer in Rains's area
There is another printer hooked up now in the phone closet near Rains's office.
It's known as RAINS$PRINT and if you want it to be the default printer for you
then put the following in your LOGIN.COM file:
$ ASS 'f$log("RAINS$PRINT")' SYS$PRINT
The physical name is TXD5:, but I advise
File:
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax85.txt
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233
K - Updated
2004.09.13
/kb_dl.aspx/KB/gametech/tigerroad.txt
Tiger Road
==========
0 - off
1 - on
DIP Sw A
--------
sw #1-3 = coin 2
sw #4-6 = coin 1
000 = 1 coin / 1 credit
100 = 1/2
010 = 1/3
110 = 1/4
001 = 1/6
101 = 2/2
011 = 3/1
111 = 4/1 (Operators' dream come true!)
sw #7 = test
sw #8 = invert
DIP Sw B
--------
sw #1-2 = 3,4,5,7 players (see above switch pattern)
sw #3 = UPRIGHT/TABLEn
sw #4-5 = bonus @ 20k, 70k, every 70k
30k, 80
File:
/kb_dl.aspx/KB/gametech/tigerroad.txt
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1
K - Updated
1995.04.07
Arcade Game Cheats
--- 720 --- (Contributor: unknown) In the ramp section, levels 8, 9, and 10: holding down the kick and jump buttons simultanously on the lip of the ramp will boost your air. This trick only works when you're going the correct speed (usually your third or fourth jump), and only once (as far as I can tell) per ramp session per level. ----------- Afterburner ----------- (Contributor: Anthony D. Chen) key: S - start button V - vulcan cannon M - missle F - foot sensor (only on sit-down version) stag
File:
/kb_dl.aspx/KB/faqs/faq-arcade cheats.html
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112
K - Updated
1999.10.30
Technical Information
Note: The information and links on this page might get moved around quite a bit before things get all sorted out. I'm just going to start putting up all kinds of information that I've had archived away, so please pardon the mess! :)
Identifying Unknown Board Sets Back in 1994, Rick Schieve wrote an article about how to identify unknown boards. This article gives some quick tips on how to figure out what the pinouts are for an unknown PCB. The text is moderately technical so if you're not sure what R
File:
/kb_dl.aspx/KB/repair/iding pcbs.html
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14
K - Updated
2000.01.02
/kb_dl.aspx/KB/pinouts/tiger_road.txt
Tiger Road Pinout = JAMMA
----------------------------
Dip sw.A
--------
| Coin 1 | Coin 2 |
1 2 3 4 5 6 7 8 Coin Play
---------------------------------------------------
Coins - - - - - - 1 1
+ - - + - - 1 2
- + - - + - 1 3
+ + - + + - 1 4
- - + - - + 1 6
+ - + + -
File:
/kb_dl.aspx/KB/pinouts/tiger_road.txt
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2
K - Updated
2003.01.06
/kb_dl.aspx/KB/gametech/tigr-rod.txt
TIGER ROAD
PARTS SIDE CKT SIDE
------------ ------------
1 GND A GND
2 GND B GND
3 +5V C +5V
4 +5V D +5V
5 -5V E -5V
6 +12V F +12V
7 KEY H KEY
8 CTR 1 J CTR 2
9 COIN LOCKOUT
File:
/kb_dl.aspx/KB/gametech/tigr-rod.txt
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3
K - Updated
1995.08.25
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax91.txt
Atari/Atari Games VaxMail 1991 Jed Margolin
___________________________________________________________________________
From: GAWD::MCCARTHY "Pat" 2-JAN-1991 12:37:15.74
To: @SYS$MAIL:JUNK
CC: MCCARTHY
Subj: New employee.
If you haven't already noticed or been introduced, we have a new
employee starting today.
His name is John Moore. He is a hardware design engineer in the
Electrical Design group, reporting to me. His office is the corner
cubicle just outside my office.
Drop by and say Hi.
_____
File:
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax91.txt
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834
K - Updated
2004.09.13
Search the following for Tiger Road
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This game page was created
08/03/1998 04:00:00
and last updated
01/24/2000 02:38:03