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Zektor (ゼクター)

Released in 1982

Member Rating


(0 total votes)

Manufacturer: Sega
Developer: Sega
Distributor: Sega

Mame ROM Info
zektor, Zektor

Display
Vector
Orientation
Horizontal
Resolution
0 x 0
Colors
256, Color
Genre
Shooting
Attributes
[no data]
Controls
Knob / Button(s)
Size/Weight of Upright
71.2500 " x 26.0000" x 29.8750" , 330.00lb.
'Zektor' marquee
game marquee

Game Summary

No summary.

Hardware Info

Z80 cpu @ 3.86712 Mhz
* Samples audio
Custom audio

* Information was extracted from Mame, so "Samples audio" may indicate the game has analog sound hardware.

Hardware Platform: -Unique or Unknown-

Game Details

No info.

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X-Arcade Controller
X-Arcade Controller
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'Zektor' cabinet photo
cabinet photo
'Zektor' title screen
title screen
'Zektor' gameplay screen shot
gameplay screen
'Zektor' promotional flyer
promotional flyer

"Maybe" Images

(fuzzy search, these MAY match the game, or they may not)

Zektor. Zektor Flyer: 1 Front Zektor Flyer: 2 Back

Knowledge Base

Sega Convert-a-Game EPROM Mapping
Submitted by Unknown Begin End Board --------------------------------------- 8 18 Space Odyssey Back Scene Hardware 1 808 812 Astro Blaster Speech board 829 Astro Blaster CPU EPROM 837 852 Astro Blaster 888 906 Space Odyssey 959 Space Odyssey 960 968 Space Fury 969 Space Fury, and cocktail and upright Eliminators CPU EPROM 970 972 Space Fury speech board 1158 1170 Eliminator ??? 1200 1212 El
File: /kb_dl.aspx/KB/gametech/segaconvertaeprommap.html - 1 K - Updated 2000.01.20
Zektor pinouts
Submitted by Unknown ZEKTOR PWR SUPP P3 1 -12V 1 CTR A 2 +12V 2 +5V B 3 3 CTR C 4 GND 4 +5V D 5 GND 5 COIN A N/O E 6 GND 6 COIN A
File: /kb_dl.aspx/KB/gametech/zektorpinouts.html - 1 K - Updated 2000.01.20
/kb_dl.aspx/KB/gametech/board pinouts/zektor.txt
ZEKTOR PWR SUPP P3 1 -12V 1 CTR A 2 +12V 2 +5V B 3 3 CTR C 4 GND 4 +5V D 5 GND 5 COIN A N/O E 6 GND 6 COIN A N/C F
File: /kb_dl.aspx/KB/gametech/board pinouts/zektor.txt - 1 K - Updated 1997.07.07
Gremlin/Sega EPROM / Board Numbers
Submitted by Unknown Gremlin/Sega EPROM / Board Numbers Manual Part Numbers: ------------------- Head-On 420-0193 Gee Bee 420-0199 Monaco GP 420-0358 Head On 2 / Invinco 420-0359 Astro Fighter 420-0410 or 420-0411 Carnival 420-0498 Moon Cresta 420-0518 Space Firebird 420-0533 Astro Blaster 420-0552 Space Tactics 420-0556 Pulsar 420-0601 G08 Color X/Y 420-0605 Spac
File: /kb_dl.aspx/KB/gametech/sega-gremlineprom.html - 5 K - Updated 2000.01.20
/kb_dl.aspx/KB/gametech/zektor.sw
Zektor Swtiches DIP SW 1 1 2 3 4 5 6 7 8 ------ OFF OFF VERY HARD OFF ON HARD ON OFF NORM ON ON EASY OFF OFF 5 # OF MEN OFF ON 4 ON OFF
File: /kb_dl.aspx/KB/gametech/zektor.sw - 2 K - Updated 1997.06.03
/kb_dl.aspx/KB/gametech/zektor.txt
Zektor Swtiches DIP SW 1 1 2 3 4 5 6 7 8 ------ OFF OFF VERY HARD OFF ON HARD ON OFF NORM ON ON EASY OFF OFF 5 # OF MEN OFF ON 4 ON OFF
File: /kb_dl.aspx/KB/gametech/zektor.txt - 2 K - Updated 1997.06.03
The Sega/Gremlin X-Y FAQ
======================== The Sega/Gremlin X-Y FAQ version 1.6 written by: Mark Jenison ======================== 1. Introduction 2. The X-Y Convert-a-Game system a. The System 1. CPU boards 2. X-Y timing and control boards 3. Sound boards 4. EPROM boards b. Monitor: Electrohome G08 X-Y c. Power supply 3. Games a. Space Fury b. Star Trek c. Eliminato
File: /kb_dl.aspx/KB/faqs/faq-segaxy_v1.6.html - 28 K - Updated 1999.07.27
Seaga/Gremlin X-Y FAQ
======================== The Sega/Gremlin X-Y FAQ version 1.6 written by: Mark Jenison ======================== 1. Introduction 2. The X-Y Convert-a-Game system a. The System 1. CPU boards 2. X-Y timing and control boards 3. Sound boards 4. EPROM boards b. Monitor: Electrohome G08 X-Y c. Power supply 3. Games a. Space Fury b. Star Trek c. Eliminato
File: /kb_dl.aspx/KB/gametech/segaxyfaq16.html - 28 K - Updated 2000.01.23
Sega G80 Hardware Reference
Version 1.20 25 Oct 1997 Main Processor: Z80 at 3.86712 MHz (vector games) Z80 at 8.00000 MHz (raster games) Sound Processor: 8035 Test button on CPU board asserts NMI 40Hz interrupt from vector timing board There is an 8*8 hardware multiplier on the XY control board Memory Map 0000 - 07FF 2k ROM on CPU board (power on diagnostics) 0800 - BFFF 46k ROM board C800 - CFFF 2k RAM on CPU board D000 - DFFF downloadable RAM on universal sound board E000 - EFFF 4k Vector RAM E000 - E
File: /kb_dl.aspx/KB/gametech/segag80ref.html - 36 K - Updated 2000.01.23
/kb_dl.aspx/KB/pinouts/zektor.txt
Zektor ------ PWR SUPP P3 1 -12V 1 CTR A 2 +12V 2 +5V B 3 3 CTR C 4 GND 4 +5V D 5 GND 5 COIN A N/O E 6 GND 6 COIN A N/C
File: /kb_dl.aspx/KB/pinouts/zektor.txt - 4 K - Updated 2003.01.06
/kb_dl.aspx/KB/zz-sirdar's stash (not on dvd)/japanesenames.xls
Sheet3 Sheet2 Sheet1 _0000年不明 _1971_1975 _1976_1978 _1979 _1980 _1981 _1982 _1983 _1983_1 _1983_1 _1984 _1985 _1986 _1987 _1988 _1989 _1990 _1991 _1992 _1993 _1994 _1995 _1996 _1997 _1998 _1999 _2000 FoxVideoGames/Taito Hyper Olympic (UK) Vastar パチフィーバー 三機電子 バッグマン Stern/Taito Bad Lands バトルクルーザーM-12 ハリウッド バンポリン Hammer Car ピタゴラスの大占術 Pitchman ピット Pit&Run ファイアーフォックス FightingRoller Phozon ブラスター Pro Soccer プロフィーバー Professor Pacman プロボウリング ベビーパックマン Bally Pole
File: /kb_dl.aspx/KB/zz-sirdar's stash (not on dvd)/japanesenames.xls - 434 K - Updated 2002.09.24
Arcade PCB Pinouts
Arcade Pinouts 1,003 Entries Last Updated: May30, 2003
File: /kb_dl.aspx/KB/pinouts/pinout.html - 118 K - Updated 2003.05.30
FAQ: Conversion v1.1
COPYRIGHT 1994 REVISION NUMBER: 1.1 REVISION DATE: 02 November 1994 REVISION HISTORY: 1.1 (02/11/94 - Clarified technical details in {6.4}, Added a few words on manuals in {7.3} and analog controllers in {8.1.3}) REVISION HISTORY: 1.0 (01/11/94 - First public release; FTP only) CREATED BY: Doug Jefferys, Steve Ozdemir THANX TO: Wayne Aiken, Graham Bisset, Duncan Brown, David Hanes, Tony Jones, John Keay, Patti Ozd
File: /kb_dl.aspx/KB/faqs/faq-conversion_v1.1.html - 116 K - Updated 1999.07.27
/kb_dl.aspx/KB/gametech/conversion_faq_v1.1.txt
1.0) Conversion FAQ: -------------------- COPYRIGHT 1994 REVISION NUMBER: 1.1 REVISION DATE: 02 November 1994 REVISION HISTORY: 1.1 (02/11/94 - Clarified technical details in {6.4}, Added a few words on manuals in {7.3} and analog controllers in {8.1.3}) REVISION HISTORY: 1.0 (01/11/94 - First public release; FTP only) CREATED BY: Doug Jefferys, Steve Ozdemir THANX TO: Wayne Aiken, Graham Bisset, Duncan Brown, David Hanes, To
File: /kb_dl.aspx/KB/gametech/conversion_faq_v1.1.txt - 115 K - Updated 1994.11.02

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This game page was created 08/03/1998 04:00:00 and last updated 08/03/1998 04:00:00