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Xenophobe

Released in 1987

Member Rating

***
(1 total votes)

Manufacturer: Bally / Midway
Developer: Bally / Midway
Distributor: Bally / Midway

Mame ROM Info
xenophob, Xenophobe

Display
Raster
Orientation
Horizontal
Resolution
512 x 480
Colors
128, Color
Genre
Platform
Attributes
Shooting
Controls
1 Joystick / Button(s)
'Xenophobe' marquee
game marquee

Game Summary

Side view alien shoot-em up.

Hardware Info

68000 cpu @ 7.7238 Mhz
68000 cpu @ 8 Mhz
DAC audio

Hardware Platform: MCR68000

Game Details

Bases have been invaded by aliens and it is up to 3 players to either exterminate the alien population or self-destruct the base. Four different guns and grenades could be used to fight with. Bonus points awarded for objects collected from the base.

Coinop.org Member Ratings / Comments

***  by erikthe10man. Comment: "Serious quarter eater. Pretty fun, but back then you could very rarely find three other players that weren't dopes...used to die from dumb teammates constantly." (2004-01-18 16:21:31Z)

comment on this game

 


X-Arcade Controller
X-Arcade Controller
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'Xenophobe' cabinet photo
cabinet photo
'Xenophobe' title screen
title screen
'Xenophobe' gameplay screen shot
gameplay screen
'Xenophobe' control panel
control panel
'Xenophobe' promotional flyer
promotional flyer

Knowledge Base

Pinouts and Switch Settings for Xenophobe
Xenophobe pinouts and switches.
File: /kb_dl.aspx/KB/gametech/xenophobe tech.html - 9 K - Updated 2002.04.26
A Random Games-list
Game Name Manufacturer Year Pinout Class ------------------------------------------------------------------------------ V 005 Sega 1981 18 Wheeler Midway 1979 3D Bowling MED 1978 H 720 Degrees Atari Games 1986 800 Fathom USB 1982 H Aeroboto William
File: /kb_dl.aspx/KB/faqs/list-randomgames.html - 73 K - Updated 1999.10.29
/kb_dl.aspx/KB/gametech/xenophobe.txt
XENOPHOBE SWITCH SETTINGS (Midway, 1987) ---------------------------------------- (SW2 = 10-position switch at A13 on 68000 CPU BOARD) 1 2 3 4 5 6 7 8 9 10 Meaning --------------------------------------------------------------------- On On ( Unused ) Off On ( Unused ) On Off ( Unused ) Off Off ( Unused ) On Free play
File: /kb_dl.aspx/KB/gametech/xenophobe.txt - 2 K - Updated 1993.12.03
Yet Another List
O-Taito is the Old Taito pinout on wiretap. N-Taito is the New-Taito pinout (Like Elevator Action). Quote by R. Schieve: "Taito.pin will match most for power, ground, monitor, and speaker connections but inputs are usually quite different." DECO/Data East is the Data East pinout. See Ring King.pin or KarateChamp.pin.I AtariV is Black Widow and Gravitar and Space Duel Konami if the Konami pinout. See Konami\Rush'n'Attack.pin. BZone is Battle Zone and Red Baron Tehkan games seem to follow th
File: /kb_dl.aspx/KB/faqs/list-yetanothergameslist.html - 49 K - Updated 2002.06.10
FAQ: BUYING FROM AN OPERATOR
---------------------------- FAQ: BUYING FROM AN OPERATOR Last Updated: 31 March 1998 ---------------------------- INTENT AND DISCLAIMERS: ----------------------- Copyright 1993, 1998 The authors hereby grant permission to reproduce and distribute this document for personal use, subject to the condition that the document (along with any copyright and disclaimer notices) is not modified in any way. The opinions expressed within this document are those of the authors only and not necessar
File: /kb_dl.aspx/KB/faqs/faq-game buying.html - 41 K - Updated 1999.07.27
/kb_dl.aspx/KB/gametech/board pinouts/xenophobe.txt
XENOPHOBE PINOUTS (Midway, 1987) -------------------------------- Xenophobe features three boards: CPU, Sounds Good, and a Dual Power Amp. These boards use male MTA (Mass-Termination Assembly) connectors in both the .156" (large) and .100" (small) sizes. You'll need several in both sizes. Power requirements are simple: +5V and +12V are all you need. For testing purposes, you can run the 68000 CPU board without the SOUNDS GOOD daughterboard. Yes, this means that you can quickly power up the game using
File: /kb_dl.aspx/KB/gametech/board pinouts/xenophobe.txt - 7 K - Updated 1993.12.03
/kb_dl.aspx/KB/pinouts/xenophobe.txt
XENOPHOBE PINOUTS (Midway, 1987) -------------------------------- For testing purposes, you can run the 68000 CPU board without the SOUNDS GOOD daughterboard. Yes, this means that you can quickly power up the game using only +5V, GND, and the video signals. If you hold the TEST pin (J2, pin 8) to GND, you can then ground the SERVICE pin (J2, pin 7) to cycle through the self-test screens. The practical upshot of all this is that having an incomplete board set isn't a show-stopper. You can play
File: /kb_dl.aspx/KB/pinouts/xenophobe.txt - 8 K - Updated 2003.01.06

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This game page was created 08/03/1998 04:00:00 and last updated 06/28/2000 14:47:43