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China Gate (中華大仙?)

Released in 1988

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Manufacturer: Romstar
Developer: Romstar
Distributor: Romstar

Display
Raster
Orientation
Horizontal
Resolution
?Unknown? x ?Unknown?
Colors
?Unknown?, Color
Genre
Fighting
Attributes
Multi-way Scrolling
Controls
1 Joystick / Button(s)

Game Summary

You (and optional teamate) choose 1 of 3 characters, battle many different enemies with different abilities, and beat various bosses. The goal is to retrieve a book which the enemies have stolen from your master (as you see in the attract screens).

Hardware Platform: -Unique or Unknown-

Game Details

This is a very fun game if you are into the action/adventure style genre. It has a feudal Japan/samurai theme with the settings, and the characters. The animations are cartoon like, and the play control is tight. You can learn and easily execute many of the different moves. It is easy enough to learn the game play right away, but it also has some more advanced moves that may take a little longer to master. You scroll through the levels mainly by jumping upward from platform to platform as well as by moving from side to side. It's a very open playing field and there is no set destination point. The bosses appear once you have defeated a certain ammount of enemy foot soldiers in each level. Although it is an entertaining game overall, the game play never really changes from level to level, and there could've been a lot more thought put into the enemy charaters (many of the bosses and soldiers "reappear" to do battle again in later levels), but it's a very short and simple game (only five levels).

This game never really caught on. Most people have never even heard about it. We haven't seen a ROM posted anywhere available for download.

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Knowledge Base

/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax88.txt
Atari/Atari Games VaxMail 1988 Jed Margolin ___________________________________________________________________________ From: MIKE::LIEBSTER 4-JAN-1988 14:39:28.82 To: @SYS$MAIL:EVERYBODY CC: Subj: PAYMENT OF CONSULTANTS/CONTRACTORS STARTING THIS YEAR WE WILL BE PAYING CONSULTANTS AND CONTRACTORS THROUGH PAYROLL INSTEAD OF ACCOUNTS PAYABLE. THIS WILL ALLOW US TO AUTOMATICALLY KEEP TRACK AND GENERATE YEAR-END 1099 INFORMATION. THIS WILL APPLY TO ALL CONTRACTORS OR COMPANIES THAT ARE NO
File: /kb_dl.aspx/KB/historical documents/atari games vaxmail/vax88.txt - 293 K - Updated 2004.09.13
Technical Information
Note: The information and links on this page might get moved around quite a bit before things get all sorted out. I'm just going to start putting up all kinds of information that I've had archived away, so please pardon the mess! :) Identifying Unknown Board Sets Back in 1994, Rick Schieve wrote an article about how to identify unknown boards. This article gives some quick tips on how to figure out what the pinouts are for an unknown PCB. The text is moderately technical so if you're not sure what R
File: /kb_dl.aspx/KB/repair/iding pcbs.html - 14 K - Updated 2000.01.02
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax91.txt
Atari/Atari Games VaxMail 1991 Jed Margolin ___________________________________________________________________________ From: GAWD::MCCARTHY "Pat" 2-JAN-1991 12:37:15.74 To: @SYS$MAIL:JUNK CC: MCCARTHY Subj: New employee. If you haven't already noticed or been introduced, we have a new employee starting today. His name is John Moore. He is a hardware design engineer in the Electrical Design group, reporting to me. His office is the corner cubicle just outside my office. Drop by and say Hi. _____
File: /kb_dl.aspx/KB/historical documents/atari games vaxmail/vax91.txt - 834 K - Updated 2004.09.13

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This game page was created 08/03/1998 04:00:00 and last updated 03/07/2000 04:27:35