Knowledge Base
Arcade Game Cheats
--- 720 --- (Contributor: unknown) In the ramp section, levels 8, 9, and 10: holding down the kick and jump buttons simultanously on the lip of the ramp will boost your air. This trick only works when you're going the correct speed (usually your third or fourth jump), and only once (as far as I can tell) per ramp session per level. ----------- Afterburner ----------- (Contributor: Anthony D. Chen) key: S - start button V - vulcan cannon M - missle F - foot sensor (only on sit-down version) stag
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/kb_dl.aspx/KB/gamemanuals/cine/aa3of3.tiff
8 1 7 6 5 i 4 I 3 1 NOISE R33 P34 P35 R36 Q+is +5 2N3906 WI 54OK 18K 16K 5K IC1S +caO 7 R29 C43080 P61 R31 caa C24 R57 100 R3O + o.aa o.aa 620 - 20K I E TANK 2.2. F F FiRE. E,T ao + _______ 1K P35 2N3906 -15 Qe + NOISE NOISE Q5 P45 R46 R47 P48 2N39O6 3I.Q.I W2 150K 20K 22K 30K 1C20 R41 R43 C25 26 C27 P49 P26 LO 47ç 4.7K P42 12K + 0.1 0.047 650 - 6 EXP- 2.7K 39K 1K - F + 5 P50 R40 2N39o6 - R44 .. R84 V.17 Q4 15K I NOISE C38 07 P58 P59 R94 0.68 2N3906 w 220K 1OK 47K 30K C21 F T CHOPPER SW+ P51 53 P57 C29 cso
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/kb_dl.aspx/KB/gamemanuals/cine/aa1of3.tiff
8 I 7 6 I 5 i 4 3 1 fl REVISIONS 1C.7 N.. 7414 i- TANK EN+ LSQO R7 7414 JE13 < OI3T+ _____________________ SEEPEN+ (13) 4K{ D D J’ < OUT 1+ CHOPPER SW+ C8 OUT_3+ __________________ 2-i4 < 7414 (+N) (+16) 0.47 + 5 _________________________________________ HI + — _j.Q IC 11 w 14 1K IC a LS 164 LS 377 IC LS i LS 393 LS 163 LS393 F CLR A ID IQ — _____ _____ TANK FIRE- 6 D D i CLK Q0 6 6 o Q &KQDB Qc1? I QCL 5c c1-2 QC5 ici [—j-A 42D 2Q5 HI EXP 5— 4s Q51? ______ a CLR 7414 Q6 R6 leK Ja-16 —40 4QLO F OUT ,.- 1 LQ
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1998.03.22
Yet Another List
O-Taito is the Old Taito pinout on wiretap. N-Taito is the New-Taito pinout (Like Elevator Action). Quote by R. Schieve: "Taito.pin will match most for power, ground, monitor, and speaker connections but inputs are usually quite different." DECO/Data East is the Data East pinout. See Ring King.pin or KarateChamp.pin.I AtariV is Black Widow and Gravitar and Space Duel Konami if the Konami pinout. See Konami\Rush'n'Attack.pin. BZone is Battle Zone and Red Baron Tehkan games seem to follow th
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LIST: JAMMA Games
H '88 Games Konami 1988 JAMMA 1941 Capcom 1990 JAMMA V 1943: The Battle of Midway Capcom 1988 JAMMA H 3 Wonders Capcom 1991 JAMMA H 9 Ball Shoot Out Bundra JAMMA V Aero Fighters McO'River 1992 JAMMA H Air Buster Namcoi/Kaneko 1990 JAMMA V Ajax
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Technical Information
Note: The information and links on this page might get moved around quite a bit before things get all sorted out. I'm just going to start putting up all kinds of information that I've had archived away, so please pardon the mess! :)
Identifying Unknown Board Sets Back in 1994, Rick Schieve wrote an article about how to identify unknown boards. This article gives some quick tips on how to figure out what the pinouts are for an unknown PCB. The text is moderately technical so if you're not sure what R
File:
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2000.01.02
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax89.txt
Atari/Atari Games VaxMail 1989 Jed Margolin
___________________________________________________________________________
From: KIM::HALLY 3-JAN-1989 09:01:01.61
To: DENCKER,RAY,HALLY,ROTBERG,BURGESS,MARGOLIN,COMSTOCK,NOBLE,MOSER,DIEKNEITE,FULLER,GROSSMAN
CC:
Subj: S.T.U.N. TEAM
last update: 1/3/89
Project: S.T.U.N. RUNNER (571)
Planned Field Test: FEB. 89
Planned Finished Goods Assy. JUNE 89
Project Leader: MIKE HALLY
Programmer(s): ED ROTBERG
ANDY BURGESS
Engineer: JE
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/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax91.txt
Atari/Atari Games VaxMail 1991 Jed Margolin
___________________________________________________________________________
From: GAWD::MCCARTHY "Pat" 2-JAN-1991 12:37:15.74
To: @SYS$MAIL:JUNK
CC: MCCARTHY
Subj: New employee.
If you haven't already noticed or been introduced, we have a new
employee starting today.
His name is John Moore. He is a hardware design engineer in the
Electrical Design group, reporting to me. His office is the corner
cubicle just outside my office.
Drop by and say Hi.
_____
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2004.09.13
HEAVY BARREL complete strategy guide
Submitted by Julius Yang
A somewhat obscure game, Heavy Barrel uses the same controls as Ikari Warriors, but is a better game IMHO due to the availability of different weapons, not just augmented versions of weapons.
The objective is to wipe out a military complex filled with soldiers and lethal military equipment. The available weapons are the standard machine gun, the heavy machine gun, the fan gun, the flamethrower, and the Heavy Barrel. Grenade weapons include standard grenades, red grenades,
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Search the following for Chopper I
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