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Crazy Climber 2 (クレイジークライマー2)

Released in 1981

Member Rating


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Manufacturer: Nichibutsu
Developer: Nichibutsu
Distributor: Nichibutsu

Mame ROM Info
cclimbr2, Crazy Climber 2 (Japan)

Display
Raster
Orientation
Horizontal
Resolution
288 x 224
Colors
2048, Color
Genre
Platform
Attributes
2D
Controls
2 Joysticks
'Crazy Climber 2' marquee
game marquee

Game Summary

Sequel to Crazy Climber. Climb a building and avoid falling obstacles. A Japanese game featuring excrement that actually made it to the states!

Hardware Info

68000 cpu @ 8 Mhz
Z80 cpu @ 3.072 Mhz
YM-3812 audio @ 4 Mhz
DAC audio
DAC audio

Hardware Platform: -Unique or Unknown-

Game Details

Climb up the face of a building in the shortest amount of time. If your time ran out you would fall, or if you got knocked off again you would fall. You had to face numerous obstacles like old ladies dropping flower pots on your head, large birds dropping both eggs and excrement, and somewhere before the top you would run into King Kong, not to mention falling bricks and razorblades.

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'Crazy Climber 2' title screen
title screen
'Crazy Climber 2' gameplay screen shot
gameplay screen
'Crazy Climber 2' promotional flyer
promotional flyer

Knowledge Base

Technical Information
Note: The information and links on this page might get moved around quite a bit before things get all sorted out. I'm just going to start putting up all kinds of information that I've had archived away, so please pardon the mess! :) Identifying Unknown Board Sets Back in 1994, Rick Schieve wrote an article about how to
File: /kb_dl.aspx/KB/repair/iding pcbs.html - 14 K - Updated 2000.01.02
/kb_dl.aspx/KB/zz-sirdar's stash (not on dvd)/japanesenames.xls
Sheet3 Sheet2 Sheet1 _0000年不明 _1971_1975 _1976_1978 _1979 _1980 _1981 _1982 _1983 _1983_1 _1983_1 _1984 _1985 _1986 _1987 _1988 _1989 _1990 _1991 _1992 _1993 _1994 _1995 _1996 _1997 _1998 _1999 _2000 FoxVideoGames/Taito Hyper Olympic (UK) Vastar パチフィーバー 三機電子 バッグマン Stern/Taito Bad Lands バトルクルーザーM-12 ハリウッド バンポリン Hammer Car ピタゴラスの大占術 Pitchman ピット Pit&Run ファイアーフォックス FightingRoller Phozon ブラスター Pro Soccer プロフィーバー Professor Pacman プロボウリング ベビーパックマン Bally Pole
File: /kb_dl.aspx/KB/zz-sirdar's stash (not on dvd)/japanesenames.xls - 434 K - Updated 2002.09.24
Arcade PCB Pinouts
Arcade Pinouts 1,003 Entries Last Updated: May30, 2003
File: /kb_dl.aspx/KB/pinouts/pinout.html - 118 K - Updated 2003.05.30
/kb_dl.aspx/KB/pinouts/crazy_climber.txt
Crazy Climber, Nichtibutsu -------------------------- 44 Pin Wiring List ------------------------------------------------------------- | Left Stick - UP | 1 | 2 | Left Stick - DOWN \ Left Stick - LEFT | 3 | 4 | Left Stick - RIGHT \ Right Stick - UP | 5 | 6 | Right Stick - DOWN / Player 1 Right Stick - LEFT
File: /kb_dl.aspx/KB/pinouts/crazy_climber.txt - 2 K - Updated 2003.01.06
/kb_dl.aspx/KB/gametech/crazyclimber.txt
Crazy Climber - DIPswitch settings: SW1 SW2 SW3 SW4 SW5 SW6 SW7 SW8 3 Climbers OFF OFF 4 Climbers ON OFF 5 Climbers OFF ON 6 Climbers ON ON Extra at 30K OFF Extra at 50K ON Normal Op. OFF Test patterns ON 1 coin/1 play OFF
File: /kb_dl.aspx/KB/gametech/crazyclimber.txt - 1 K - Updated 1993.05.04
Crazy Climber Memory Map
CRAZY CLIMBER HARDWARE DETAILS AND MEMORY MAP by Lionel Theunissen. 08/01/97) Please don't take any of this information as gospel. This is what I have gleaned from my analysis of the CC ROMs and circuits, and I could be wrong about a few things. Some of it is best guess, but most of it should be correct. Bear in mind that it was quite a while ago (3 years) that I was originally working on this, so coming back into it I'm a little fuzzy on details. VIDEO: The video circuitry for Crazy Climber is
File: /kb_dl.aspx/KB/gametech/crazyclimbermap.html - 4 K - Updated 2000.01.23
A Random Games-list
Game Name Manufacturer Year Pinout Class ---------------------------------------------------------------- -------------- V 005 Sega 1981 18 Wheeler Midway 1979 3D Bowling MED 1978 H 720 Degrees Atari Games 1986 800 Fathom USB 1982 H Aeroboto Willia
File: /kb_dl.aspx/KB/faqs/list-randomgames.html - 72 K - Updated 1999.10.29
Taito Board ID List
If you have info for this Taito Board ID list, please submit to this site. Submitted by Unknown V1.9 May 19,1998 Sorted By ROM Number ==================== Prom Stickers Board Number Game Notes ------------- ------------ ---- ----- 21J Double Dragon A03 Water Ski A14 - A22 Sea Fighter Poseidon A24 M4300018A Birdie King (198?)
File: /kb_dl.aspx/KB/faqs/list-taito boards.html - 12 K - Updated 2002.04.16
/kb_dl.aspx/KB/pinouts/taito_boardlist.txt
Taito Board ID List V5.0 Mar 28, 2001 Sorted By ROM Number ==================== Prom Stickers Board Number Game Notes ------------- ------------ ---- ----- ?? M6100130A Nunchackun 067 M6100654A Xexex Konami 352898B 1-13 M6100047A Ninjakun (1984) (UPL84003A) 1-17 M6100168A SRD Mission (1986) CVG-48C 1-17 M6100213A Darkmist (1
File: /kb_dl.aspx/KB/pinouts/taito_boardlist.txt - 25 K - Updated 2003.01.06
Crazy Climber Information
Please note that if anyone does use this info for their own CC emulator project I do ask that credit be given where credit is due. I'm not asking for any money, just to be acknowledged in the emulator credits. It was a LOT of work to crack this:- As for the decryption algorhythm, a few things; There are two sets of ROMS in the tant archive (Brian Peek's mirror). One is supposedly the genuine set, and the other a bootleg. The set I have on my boards seems to be a hybrid between the two. The program
File: /kb_dl.aspx/KB/gametech/crazyclimberencod.html - 5 K - Updated 2000.01.23
/kb_dl.aspx/KB/gametech/crazycli.txt
CRAZY CLIMBER 1 Left Stick - UP 2 Left Stick - DOWN 3 Left Stick - LEFT 4 Left Stick - RIGHT 5 Right Stick - UP 6 Right Stick - DOWN 7 Right Stick - LEFT 8 Right Stick - RIGHT 9 10 11 12 13 14 15 16 17
File: /kb_dl.aspx/KB/gametech/crazycli.txt - 2 K - Updated 1996.08.26
Yet Another List
O-Taito is the Old Taito pinout on wiretap. N-Taito is the New-Taito pinout (Like Elevator Action). Quote by R. Schieve: "Taito.pin will match most for power, ground, monitor, and speaker connections but inputs are usually quite different." DECO/Data East is the Data East pinout. See Ring King.pin or KarateChamp.pin.I AtariV is Black Widow and Gravitar and Space Duel Konami if the Konami pinout. See Konami\Rush'n'Attack.pin. BZone is Battle Zone and Red Baron Tehkan games seem to follow th
File: /kb_dl.aspx/KB/faqs/list-yetanothergameslist.html - 48 K - Updated 2002.06.10

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This game page was created 08/03/1998 04:00:00 and last updated 02/16/2000 05:21:50