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Crime Fighters (クライムファイターズ)

Released in 1989

Member Rating

*****
(2 total votes)

Manufacturer: Konami
Developer: Konami
Distributor: Konami

Mame ROM Info
crimfgtj, Crime Fighters (Japan)

Display
Raster
Orientation
Horizontal
Resolution
304 x 224
Colors
512, Color
Genre
Fighting
Attributes
Horizontal Scrolling
Controls
1 Joystick / Button(s)
'Crime Fighters' marquee
game marquee

Game Summary

Side scrolling beat-em-up game like Double Dragon.

Hardware Info

KONAMI cpu @ 3 Mhz
Z80 cpu @ 3.579545 Mhz
YM-2151 audio @ 3.579545 Mhz
007232 audio

Hardware Platform: -Unique or Unknown-

Game Details

A game where these good guys fight their way through stages and fight an end boss at the end of each stage. You can punch, kick, and do jumpkicks. Perhaps the two most gratifying things about this game are kneeing an enemy in the groin (A satisfying *DING* sound occurs) and at the end of the game you fight against every single character in the game (including the bosses) all at the same time as a bonus. Not much replay value here. Many of these were converted Gauntlet 4-player cabs. One of the prime examples of how great games were converted into crap. Jamma standard.

Coinop.org Member Ratings / Comments

***** by Manta9914. Comment: "This game was such a blast, I used to spend all my earnings on it back in the 80's. It was more fun to have a group of people playing that way you could beat the crap out of the bosses faster and all the smaller punk guys. Kicking while they were down was a novel idea, great game!" (2003-07-17 18:16:42Z)

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X-Arcade Controller
X-Arcade Controller
Read our review or Buy it now

'Crime Fighters' promotional flyer
promotional flyer

"Maybe" Images

(fuzzy search, these MAY match the game, or they may not)

Astro Fighter Flyer: 4 Back Astro Fighter Flyer: 3 Middle right Astro Fighter Flyer: 2 Middle Left Astro Fighter Flyer: 1 Front

Knowledge Base

Konami board numbers, Revision V2.7
Submitted by Graham Bisset (boards@nmisystems.demon.co.uk) Konami board numbers, Revision V2.7 (c) 1995-1997 Graham Bisset, All rights reserved. This document can be freely copied so long as all credit to myself remains and the document remains INTACT! The latest revision of this document is always available from : http://www.nmisystems.demon.co.uk/konami.htm -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Last updated : 5/4/98 (UK date format) Changes since last update : +1 Changes made
File: /kb_dl.aspx/KB/gametech/konamiboards.html - 11 K - Updated 2000.01.20
LIST: KONAMI Video Games in Japan
Year Title Title (Kanji) ------------------------------------------------------------------------ 1977 Destroyer 1978 Block Invader Space King Space Ship 1979 Space War Kamikaze 1980 Maze Sidewinder The End 1981 Scramble Super Cobra Flogger Video Hustler Turpin Strategy X Tactician Amider Barrian 1982 Jungler Gattan Gotton Tuta
File: /kb_dl.aspx/KB/faqs/list-konamijapan.html - 2 K - Updated 1999.07.27
Taito Board ID List
If you have info for this Taito Board ID list, please submit to this site. Submitted by Unknown V1.9 May 19,1998 Sorted By ROM Number ==================== Prom Stickers Board Number Game Notes ------------- ------------ ---- ----- 21J Double Dragon A03 Water Ski A14 - A22 Sea Fighter Poseidon A24 M4300018A Birdie King (198?)
File: /kb_dl.aspx/KB/faqs/list-taito boards.html - 13 K - Updated 2002.04.16
JAMMA/AAMA Standard Connector Pinouts and JAMMA Game list
JAMMA/AAMA Standard Connector Pinouts and JAMMA Game List
File: /kb_dl.aspx/KB/gametech/jamma tech.html - 46 K - Updated 2002.05.17
Technical Information
Note: The information and links on this page might get moved around quite a bit before things get all sorted out. I'm just going to start putting up all kinds of information that I've had archived away, so please pardon the mess! :) Identifying Unknown Board Sets Back in 1994, Rick Schieve wrote an article about how to identify unknown boards. This article gives some quick tips on how to figure out what the pinouts are for an unknown PCB. The text is moderately technical so if you're not sure what R
File: /kb_dl.aspx/KB/repair/iding pcbs.html - 14 K - Updated 2000.01.02
LIST: JAMMA Games
H '88 Games Konami 1988 JAMMA 1941 Capcom 1990 JAMMA V 1943: The Battle of Midway Capcom 1988 JAMMA H 3 Wonders Capcom 1991 JAMMA H 9 Ball Shoot Out Bundra JAMMA V Aero Fighters McO'River 1992 JAMMA H Air Buster Namcoi/Kaneko 1990 JAMMA V Ajax
File: /kb_dl.aspx/KB/faqs/list-jamma.html - 27 K - Updated 2000.06.20
Yet Another List
O-Taito is the Old Taito pinout on wiretap. N-Taito is the New-Taito pinout (Like Elevator Action). Quote by R. Schieve: "Taito.pin will match most for power, ground, monitor, and speaker connections but inputs are usually quite different." DECO/Data East is the Data East pinout. See Ring King.pin or KarateChamp.pin.I AtariV is Black Widow and Gravitar and Space Duel Konami if the Konami pinout. See Konami\Rush'n'Attack.pin. BZone is Battle Zone and Red Baron Tehkan games seem to follow th
File: /kb_dl.aspx/KB/faqs/list-yetanothergameslist.html - 49 K - Updated 2002.06.10
/kb_dl.aspx/KB/pinouts/crime_fighters.txt
Crime Fighters, Konami 1989 Pinout = JAMMA -------------------------------------------- DIP SWITCH 1 (Coin settings) Coin slot 1 SW 4 3 2 1 COIN PLAY OFF OFF OFF OFF 1 1 OFF ON 1 2 ON OFF 1 3 ON ON 1 4 OFF ON OFF OFF 1 5 OFF ON 1 6 ON OFF 1 7 ON ON 2 1 ON OFF OFF OFF 2 3 OFF ON 2
File: /kb_dl.aspx/KB/pinouts/crime_fighters.txt - 2 K - Updated 2003.01.06
/kb_dl.aspx/KB/gametech/board pinouts/tmnt.txt
Howdy These are the pinouts for the Teenage Mutant Ninja Turtles players 3 and 4 harnesses, transcribed directly from the original manual. Everything else for this board (including players 1 and 2) is standard JAMMA. I _assume_ that these pinouts work for other Konami quarter-eaters (TMNT2, Simpsons, Crime Fighters, X-Men, Renegade, Cowboys, Sunset Riders). Note, I do not guarantee their accuracy and if your board goes up in smoke because you followed this list or your dog runs away or anything else, I
File: /kb_dl.aspx/KB/gametech/board pinouts/tmnt.txt - 1 K - Updated 1996.02.03
/kb_dl.aspx/KB/gametech/tmnt.txt
Howdy These are the DIP switch settings for the Teenage Mutant Ninja Turtles PCB, transcribed directly from the original manual. Note that these switch settings _might_ work for the other Konami quarter-eaters (Renegade, Crime Fighters, The Simpsons, Cow-Boys, Sunset Riders, X-Men, TMNT2, etc.) Note, I do not guarantee their accuracy and if your board goes up in smoke because you followed this list or your dog runs away or anything else, IT IS NOT MY FAULT! If you have any questions, you can reach me (
File: /kb_dl.aspx/KB/gametech/tmnt.txt - 1 K - Updated 1996.02.03
/kb_dl.aspx/KB/pinouts/taito_boardlist.txt
Taito Board ID List V5.0 Mar 28, 2001 Sorted By ROM Number ==================== Prom Stickers Board Number Game Notes ------------- ------------ ---- ----- ?? M6100130A Nunchackun 067 M6100654A Xexex Konami 352898B 1-13 M6100047A Ninjakun (1984) (UPL84003A) 1-17 M6100168A SRD Mission (1986) CVG-48C 1-17 M6100213A Darkmist (1
File: /kb_dl.aspx/KB/pinouts/taito_boardlist.txt - 26 K - Updated 2003.01.06

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This game page was created 08/03/1998 04:00:00 and last updated 04/26/1999 03:24:40