Qix 2
(クイックス2)
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Released in 1982
Member Rating
Developer:
Taito
Manufacturer:
Taito
Distributor:
Taito
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Display ?Unknown? |
Orientation ?Unknown? |
Resolution ?Unknown? x ?Unknown? |
Colors ?Unknown?, ?Unknown? |
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Genre [no data]
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Attributes [no data]
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Controls [no data]
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Game Summary
No summary.
Hardware Platform: Qix hardware
Game Details
No info.
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Knowledge Base
Taito Board ID List
If you have info for this Taito Board ID list, please submit to this site.
Submitted by Unknown
V1.9 May 19,1998 Sorted By ROM Number ==================== Prom Stickers Board Number Game Notes ------------- ------------ ---- ----- 21J Double Dragon A03 Water Ski A14 - A22 Sea Fighter Poseidon A24 M4300018A Birdie King (198?)
File:
/kb_dl.aspx/KB/faqs/list-taito boards.html
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13
K - Updated
2002.04.16
/kb_dl.aspx/KB/pinouts/taito_boardlist.txt
Taito Board ID List
V5.0 Mar 28, 2001
Sorted By ROM Number
====================
Prom Stickers Board Number Game Notes
------------- ------------ ---- -----
?? M6100130A Nunchackun
067 M6100654A Xexex Konami 352898B
1-13 M6100047A Ninjakun (1984) (UPL84003A)
1-17 M6100168A SRD Mission (1986) CVG-48C
1-17 M6100213A Darkmist (1
File:
/kb_dl.aspx/KB/pinouts/taito_boardlist.txt
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26
K - Updated
2003.01.06
/kb_dl.aspx/KB/gametech/board pinouts/spacedungeon.txt
SPACE DUNGEON PINOUTS
There are serveral PCBs in a SD set, they are:
- VIDEO PROCESSOR PCB (08-00001-001)
- ROM/IO PCB (08-00003-001)
- Data/Sound PCB (08-00002-001)
- POWER SUPPLY PCB (08-00007-001)
which are similar to Qix PCBS - its believe its a simple romswap for conversion.
What Space Dungeon has on op of Qix is a Coin Door Processor PCB and I am uncertain as to it's necessity (we shall see when I try to JAMMA it)
These pinouts are taken directly off the wiring diagram from the
File:
/kb_dl.aspx/KB/gametech/board pinouts/spacedungeon.txt
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10
K - Updated
1999.12.21
/kb_dl.aspx/KB/pinouts/space_dungeon.txt
SPACE DUNGEON
The format for these connectors is PCB name, followed by the connectors in order -
each connector has the pin number, what it connects to (and the original wiring
harness colour in brackets where legible), and finally in square brackets the pcb
and connector + pin if relevant.
VIDEO PROCESSOR PCB (08-0001-001)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
CONNECTOR J1
1 +5 (Red) [Power PCB J4-1]
2 +5 (Red) [Power PCB J4-2]
3 GND (Blk) [Power PCB J4-3]
4 -5 (Brn) [Power PCB J
File:
/kb_dl.aspx/KB/pinouts/space_dungeon.txt
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9
K - Updated
2003.01.06
Technical Information
Note: The information and links on this page might get moved around quite a bit before things get all sorted out. I'm just going to start putting up all kinds of information that I've had archived away, so please pardon the mess! :)
Identifying Unknown Board Sets Back in 1994, Rick Schieve wrote an article about how to identify unknown boards. This article gives some quick tips on how to figure out what the pinouts are for an unknown PCB. The text is moderately technical so if you're not sure what R
File:
/kb_dl.aspx/KB/repair/iding pcbs.html
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14
K - Updated
2000.01.02
QIX to JAMMA
This document will detail the wiring necessary to convert a QIX boardset to run on a JAMMA harness.
It is assumed that you have the following:
A working QIX boardset consisting of the Video Processor PCB, the ROM I/O PCB and the Data/Sound PCB.
The 50pin ribbon cables that connect these 3 boards together.
The metal mounting plate that holds all 3 boards.
(preferably) the original wiring harness (not necessary, but it makes things MUCH easier!)
In case you DO have the original harness, I ha
File:
/kb_dl.aspx/KB/gametech/qix to jamma.html
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8
K - Updated
1999.11.02
Arcade Game Cheats
--- 720 --- (Contributor: unknown) In the ramp section, levels 8, 9, and 10: holding down the kick and jump buttons simultanously on the lip of the ramp will boost your air. This trick only works when you're going the correct speed (usually your third or fourth jump), and only once (as far as I can tell) per ramp session per level. ----------- Afterburner ----------- (Contributor: Anthony D. Chen) key: S - start button V - vulcan cannon M - missle F - foot sensor (only on sit-down version) stag
File:
/kb_dl.aspx/KB/faqs/faq-arcade cheats.html
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112
K - Updated
1999.10.30
A Random Games-list
Game Name Manufacturer Year Pinout Class ------------------------------------------------------------------------------ V 005 Sega 1981 18 Wheeler Midway 1979 3D Bowling MED 1978 H 720 Degrees Atari Games 1986 800 Fathom USB 1982 H Aeroboto William
File:
/kb_dl.aspx/KB/faqs/list-randomgames.html
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73
K - Updated
1999.10.29
/kb_dl.aspx/KB/gametech/board pinouts/qix.txt
QIX Pinouts - Taito, 1981, 3 Boards & 1 Power Supply PCB
--------------------------------------------------------
by Paul Tonizzo (aq929@torfree.net)
and Anton Pirnat (ap@cd-ware.de)
****************************************
* Video Processor PCB - # 08-00001-001 *
****************************************
Connector "J2"
==============
Pin/Color/Definition
--------------------
01|WHT|Vert. Sync.
02| |n/c
03| |n/c
04| |Gnd.-SHIELD
05| |n/c
06| |n/c
07| |n/c
08| |n/c
09|BLK
File:
/kb_dl.aspx/KB/gametech/board pinouts/qix.txt
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3
K - Updated
1996.12.18
Yet Another List
O-Taito is the Old Taito pinout on wiretap. N-Taito is the New-Taito pinout (Like Elevator Action). Quote by R. Schieve: "Taito.pin will match most for power, ground, monitor, and speaker connections but inputs are usually quite different." DECO/Data East is the Data East pinout. See Ring King.pin or KarateChamp.pin.I AtariV is Black Widow and Gravitar and Space Duel Konami if the Konami pinout. See Konami\Rush'n'Attack.pin. BZone is Battle Zone and Red Baron Tehkan games seem to follow th
File:
/kb_dl.aspx/KB/faqs/list-yetanothergameslist.html
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49
K - Updated
2002.06.10
/kb_dl.aspx/KB/gametech/board pinouts/colony7.txt
COLONY 7 BOARD PINOUTS
Typed in from original Taito Manual
GAME PC BOARD (998841)
======================
9-PIN CONNECTOR (Labelled 'P')
P-1 -12V Orange [to B-15]
P-2 -12V Orange [to B-15]
P-3 NC
P-4 +12V Blue [to B-16 and D-5]]
P-5 GND Black [to B-5]
P-6 GND Black [to B-4]
P-7 NC
P-8 +5V Red [to B-11]
P-9 +5V Red [to B-10]
4-PIN CONNECTOR (Labelled 'J')
J-1 Speaker GND Black
J-2 NC
J-3 NC
J-4 Speaker Out White
4-PIN CONNECTOR (Labelled 'E')
E-1 Volume White [to Vo
File:
/kb_dl.aspx/KB/gametech/board pinouts/colony7.txt
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5
K - Updated
2000.04.14
/kb_dl.aspx/KB/pinouts/qix.txt
QIX Taito, 1981
----------------
****************************************
* Video Processor PCB - # 08-00001-001 *
****************************************
Connector "J2"
==============
Pin/Color/Definition
--------------------
01|WHT|Vert. Sync.
02| |n/c
03| |n/c
04| |Gnd.-SHIELD
05| |n/c
06| |n/c
07| |n/c
08| |n/c
09|BLK|Hor. Sync.
10|BLU|Blu.Vid.
11|GRN|Grn.Vid.
12| |n/c
13| |n/c
14|RED|Red.Vid.
Connector "J19"
===============
01|BLK|?Gnd.
02|WHT|Memory P
File:
/kb_dl.aspx/KB/pinouts/qix.txt
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3
K - Updated
2003.01.06
/kb_dl.aspx/KB/pinouts/super_qix.txt
Super Qix Pinout = JAMMA
--------------------------
Dip sw.A
-------- 1 2 3 4 5 6 7 8
-----------------------------------------------------------
Type - Table
+ Upright
Screen - Normal
+ Reverse
Picture - Game
+ Picture Stop
Free Play -
File:
/kb_dl.aspx/KB/pinouts/super_qix.txt
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2
K - Updated
2003.01.06
/kb_dl.aspx/KB/gametech/colony7.txt
COLONY 7 BOARD PINOUTS
Typed in from original Taito Manual
GAME PC BOARD (998841)
======================
9-PIN CONNECTOR (Labelled 'P')
P-1 -12V Orange [to B-15]
P-2 -12V Orange [to B-15]
P-3 NC
P-4 +12V Blue [to B-16 and D-5]]
P-5 GND Black [to B-5]
P-6 GND Black [to B-4]
P-7 NC
P-8 +5V Red [to B-11]
P-9 +5V Red [to B-10]
4-PIN CONNECTOR (Labelled 'J')
J-1 Speaker GND Black
J-2 NC
J-3 NC
J-4 Speaker Out White
4-PIN CONNECTOR (Labelled 'E')
E-1 Volume White [to Vo
File:
/kb_dl.aspx/KB/gametech/colony7.txt
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5
K - Updated
2000.04.14
/kb_dl.aspx/KB/gametech/supr-qix.txt
SUPER QIX
PARTS SIDE CKT SIDE
------------ ------------
1 GND A GND
2 GND B GND
3 +5V C +5V
4 +5V D +5V
5 E
6 +12V F +12V
7 KEY H KEY
8 CTR 1 J CTR 2
9 COIN LOCKOUT
File:
/kb_dl.aspx/KB/gametech/supr-qix.txt
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3
K - Updated
1996.12.20
/kb_dl.aspx/KB/gametech/qix.txt
QIX
VID BD ROM BD
CONN J1 CONN J2 CONN J19 CONN J11 CONN J15 CONN J16
1 +5V 1 V SYNC 1 MEM PROT 1 +5V 1 ADV TEST 1 GND
2 +5V 2 2 GND 2 +5V 2 SUB TEST 2
3 GND 3 3 GND 3 SLEW UP 3 LEFT
4 -5V 4 GND 4 4 SLEW DN 4 DN
5 GND 5 5 GND 5 LEFT COIN 5 UP
6 +12V 6
File:
/kb_dl.aspx/KB/gametech/qix.txt
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2
K - Updated
1996.03.11
LIST: JAMMA Games
H '88 Games Konami 1988 JAMMA 1941 Capcom 1990 JAMMA V 1943: The Battle of Midway Capcom 1988 JAMMA H 3 Wonders Capcom 1991 JAMMA H 9 Ball Shoot Out Bundra JAMMA V Aero Fighters McO'River 1992 JAMMA H Air Buster Namcoi/Kaneko 1990 JAMMA V Ajax
File:
/kb_dl.aspx/KB/faqs/list-jamma.html
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27
K - Updated
2000.06.20
/kb_dl.aspx/KB/pinouts/colony 7.txt
COLONY 7 , Taito
----------------
GAME PC BOARD (998841)
======================
9-PIN CONNECTOR (Labelled 'P')
P-1 -12V Orange [to B-15]
P-2 -12V Orange [to B-15]
P-3 NC
P-4 +12V Blue [to B-16 and D-5]]
P-5 GND Black [to B-5]
P-6 GND Black [to B-4]
P-7 NC
P-8 +5V Red [to B-11]
P-9 +5V Red [to B-10]
4-PIN CONNECTOR (Labelled 'J')
J-1 Speaker GND
File:
/kb_dl.aspx/KB/pinouts/colony 7.txt
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5
K - Updated
2003.01.06
Search the following for Qix 2
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This game page was created
08/03/1998 04:00:00
and last updated
06/27/2000 00:22:21