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Qix 2 (クイックス2)

Released in 1982

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Developer: Taito
Manufacturer: Taito
Distributor: Taito

Display
?Unknown?
Orientation
?Unknown?
Resolution
?Unknown? x ?Unknown?
Colors
?Unknown?, ?Unknown?
Genre
[no data]
Attributes
[no data]
Controls
[no data]

Game Summary

No summary.

Hardware Platform: Qix hardware

Game Details

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X-Arcade Controller
X-Arcade Controller
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Knowledge Base

/kb_dl.aspx/KB/pinouts/taito_boardlist.txt
Taito Board ID List V5.0 Mar 28, 2001 Sorted By ROM Number ==================== Prom Stickers Board Number Game Notes ------------- ------------ ---- ----- ?? M6100130A Nunchackun 067 M6100654A Xexex Konami 352898B 1-13 M6100047A Ninjakun (1984) (UPL84003A) 1-17 M6100168A SRD Mission (1986) CVG-48C 1-17 M6100213A Darkmist (1
File: /kb_dl.aspx/KB/pinouts/taito_boardlist.txt - 25 K - Updated 2003.01.06
/kb_dl.aspx/KB/gametech/board pinouts/spacedungeon.txt
SPACE DUNGEON PINOUTS There are serveral PCBs in a SD set, they are: - VIDEO PROCESSOR PCB (08-00001-001) - ROM/IO PCB (08-00003-001) - Data/Sound PCB (08-00002-001) - POWER SUPPLY PCB (08-00007-001) which are similar to Qix PCBS - its believe its a simple romswap for conversion. What Space Dungeon has on op of Qix is a Coin Door Processor PCB and I am uncertain as to it's necessity (we shall see when I try to JAMMA it) These pinouts are taken directly off the wiring diagram from the
File: /kb_dl.aspx/KB/gametech/board pinouts/spacedungeon.txt - 10 K - Updated 1999.12.21
Technical Information
Note: The information and links on this page might get moved around quite a bit before things get all sorted out. I'm just going to start putting up all kinds of information that I've had archived away, so please pardon the mess! :) Identifying Unknown Board Sets Back in 1994, Rick Schieve wrote an article about how to
File: /kb_dl.aspx/KB/repair/iding pcbs.html - 14 K - Updated 2000.01.02
QIX to JAMMA
This document will detail the wiring necessary to convert a QIX boardset to run on a JAMMA harness. It is assumed that you have the following: A working QIX boardset consisting of the Video Processor PCB, the ROM I/O PCB and the Data/Sound PCB. The 50pin ribbon cables that connect these 3 boards together. The metal mounting plate that holds all 3 boards. (preferably) the original wiring harness (not necessary, but it makes things MUCH easier!) In case you DO have the original harness, I ha
File: /kb_dl.aspx/KB/gametech/qix to jamma.html - 8 K - Updated 1999.11.02
Taito Board ID List
If you have info for this Taito Board ID list, please submit to this site. Submitted by Unknown V1.9 May 19,1998 Sorted By ROM Number ==================== Prom Stickers Board Number Game Notes ------------- ------------ ---- ----- 21J Double Dragon A03 Water Ski A14 - A22 Sea Fighter Poseidon A24 M4300018A Birdie King (198?)
File: /kb_dl.aspx/KB/faqs/list-taito boards.html - 12 K - Updated 2002.04.16
Arcade PCB Pinouts
Arcade Pinouts 1,003 Entries Last Updated: May30, 2003
File: /kb_dl.aspx/KB/pinouts/pinout.html - 118 K - Updated 2003.05.30
Arcade Game Cheats
--- 720 --- (Contributor: unknown) In the ramp section, levels 8, 9, and 10: holding down the kick and jump buttons simultanously on the lip of the ramp will boost your air. This trick only works when you're going the correct speed (usually your third or fourth jump), and only once (as far as I can tell) per ramp session per level. ----------- Afterburner ----------- (Contributor: Anthony D. Chen) key: S - start button V - vulcan cannon M - missle F - foot sensor (only on sit-down version) stag
File: /kb_dl.aspx/KB/faqs/faq-arcade cheats.html - 112 K - Updated 1999.10.30
/kb_dl.aspx/KB/pinouts/colony 7.txt
COLONY 7 , Taito ---------------- GAME PC BOARD (998841) ====================== 9-PIN CONNECTOR (Labelled 'P') P-1 -12V Orange [to B-15] P-2 -12V Orange [to B-15] P-3 NC P-4 +12V Blue [to B-16 and D-5]] P-5 GND Black [to B-5] P-6 GND Black [to B-4] P-7 NC P-8 +5V Red [to B-11] P-9 +5V Red [to B-10] 4-PIN CONNECTOR (Labelled 'J') J-1 Speaker GND
File: /kb_dl.aspx/KB/pinouts/colony 7.txt - 5 K - Updated 2003.01.06
/kb_dl.aspx/KB/zz-sirdar's stash (not on dvd)/japanesenames.xls
Sheet3 Sheet2 Sheet1 _0000年不明 _1971_1975 _1976_1978 _1979 _1980 _1981 _1982 _1983 _1983_1 _1983_1 _1984 _1985 _1986 _1987 _1988 _1989 _1990 _1991 _1992 _1993 _1994 _1995 _1996 _1997 _1998 _1999 _2000 FoxVideoGames/Taito Hyper Olympic (UK) Vastar パチフィーバー 三機電子 バッグマン Stern/Taito Bad Lands バトルクルーザーM-12 ハリウッド バンポリン Hammer Car ピタゴラスの大占術 Pitchman ピット Pit&Run ファイアーフォックス FightingRoller Phozon ブラスター Pro Soccer プロフィーバー Professor Pacman プロボウリング ベビーパックマン Bally Pole
File: /kb_dl.aspx/KB/zz-sirdar's stash (not on dvd)/japanesenames.xls - 434 K - Updated 2002.09.24
/kb_dl.aspx/KB/gametech/qix.txt
QIX VID BD ROM BD CONN J1 CONN J2 CONN J19 CONN J11 CONN J15 CONN J16 1 +5V 1 V SYNC 1 MEM PROT 1 +5V 1 ADV TEST 1 GND 2 +5V 2 2 GND 2 +5V 2 SUB TEST 2 3 GND 3 3 GND 3 SLEW UP 3 LEFT 4 -5V 4 GND 4 4 SLEW DN 4 DN 5 GND 5 5 GND 5 LEFT COIN 5 UP 6 +12V 6
File: /kb_dl.aspx/KB/gametech/qix.txt - 1 K - Updated 1996.03.11
/kb_dl.aspx/KB/gametech/supr-qix.txt
SUPER QIX PARTS SIDE CKT SIDE ------------ ------------ 1 GND A GND 2 GND B GND 3 +5V C +5V 4 +5V D +5V 5 E 6 +12V F +12V 7 KEY H KEY 8 CTR 1 J CTR 2 9 COIN LOCKOUT
File: /kb_dl.aspx/KB/gametech/supr-qix.txt - 3 K - Updated 1996.12.20
The Dead Battery Society
The Dead Battery Society isn't reall a society at all. It's just a web page. Membership dues are not required. ;-) You may have heard the term "suicide battery" used before and wondered what the heck it meant. Several arcade game manufacturers decided it would be a good idea to put a battery on their game boards that, when they die (and they will die), disable the game. Why they did this isn't exactly clear. Is it a way to artificially limit the lifespan of their games? Is it an anti-piracy mea
File: /kb_dl.aspx/KB/zz-sirdar's stash (not on dvd)/capcom dead battery/the dead battery society.mht - 43 K - Updated 2003.01.11
/kb_dl.aspx/KB/pinouts/super_qix.txt
Super Qix Pinout = JAMMA -------------------------- Dip sw.A -------- 1 2 3 4 5 6 7 8 ----------------------------------------------------------- Type - Table + Upright Screen - Normal + Reverse Picture - Game + Picture Stop Free Play -
File: /kb_dl.aspx/KB/pinouts/super_qix.txt - 1 K - Updated 2003.01.06
/kb_dl.aspx/KB/pinouts/space_dungeon.txt
SPACE DUNGEON The format for these connectors is PCB name, followed by the connectors in order - each connector has the pin number, what it connects to (and the original wiring harness colour in brackets where legible), and finally in square brackets the pcb and connector + pin if relevant. VIDEO PROCESSOR PCB (08-0001-001) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= CONNECTOR J1 1 +5 (Red) [Power PCB J4-1] 2 +5 (Red) [Power PCB J4-2] 3 GND (Blk) [Power PCB J4-3] 4 -5 (Brn) [Power PCB J
File: /kb_dl.aspx/KB/pinouts/space_dungeon.txt - 9 K - Updated 2003.01.06
JAMMA/AAMA Standard Connector Pinouts and JAMMA Game list
JAMMA/AAMA Standard Connector Pinouts and JAMMA Game List
File: /kb_dl.aspx/KB/gametech/jamma tech.html - 46 K - Updated 2002.05.17
A Random Games-list
Game Name Manufacturer Year Pinout Class ---------------------------------------------------------------- -------------- V 005 Sega 1981 18 Wheeler Midway 1979 3D Bowling MED 1978 H 720 Degrees Atari Games 1986 800 Fathom USB 1982 H Aeroboto Willia
File: /kb_dl.aspx/KB/faqs/list-randomgames.html - 72 K - Updated 1999.10.29
TAITO BOARD LIST - Vixen, Antiriad & Raine Team
TAITO BOARD LIST - Vixen, Antiriad & Raine Team
File: /kb_dl.aspx/KB/zz-sirdar's stash (not on dvd)/taito board list - vixen, antiriad & raine team.mht - 57 K - Updated 2003.03.10
/kb_dl.aspx/KB/gametech/board pinouts/colony7.txt
COLONY 7 BOARD PINOUTS Typed in from original Taito Manual GAME PC BOARD (998841) ====================== 9-PIN CONNECTOR (Labelled 'P') P-1 -12V Orange [to B-15] P-2 -12V Orange [to B-15] P-3 NC P-4 +12V Blue [to B-16 and D-5]] P-5 GND Black [to B-5] P-6 GND Black [to B-4] P-7 NC P-8 +5V Red [to B-11] P-9 +5V Red [to B-10] 4-PIN CONNECTOR (Labelled 'J') J-1 Speaker GND Black J-2 NC J-3 NC J-4 Speaker Out White 4-PIN CONNECTOR (Labelled 'E') E-1 Volume White [to Vo
File: /kb_dl.aspx/KB/gametech/board pinouts/colony7.txt - 5 K - Updated 2000.04.14
Yet Another List
O-Taito is the Old Taito pinout on wiretap. N-Taito is the New-Taito pinout (Like Elevator Action). Quote by R. Schieve: "Taito.pin will match most for power, ground, monitor, and speaker connections but inputs are usually quite different." DECO/Data East is the Data East pinout. See Ring King.pin or KarateChamp.pin.I AtariV is Black Widow and Gravitar and Space Duel Konami if the Konami pinout. See Konami\Rush'n'Attack.pin. BZone is Battle Zone and Red Baron Tehkan games seem to follow th
File: /kb_dl.aspx/KB/faqs/list-yetanothergameslist.html - 48 K - Updated 2002.06.10
/kb_dl.aspx/KB/gametech/colony7.txt
COLONY 7 BOARD PINOUTS Typed in from original Taito Manual GAME PC BOARD (998841) ====================== 9-PIN CONNECTOR (Labelled 'P') P-1 -12V Orange [to B-15] P-2 -12V Orange [to B-15] P-3 NC P-4 +12V Blue [to B-16 and D-5]] P-5 GND Black [to B-5] P-6 GND Black [to B-4] P-7 NC P-8 +5V Red [to B-11] P-9 +5V Red [to B-10] 4-PIN CONNECTOR (Labelled 'J') J-1 Speaker GND Black J-2 NC J-3 NC J-4 Speaker Out White 4-PIN CONNECTOR (Labelled 'E') E-1 Volume White [to Vo
File: /kb_dl.aspx/KB/gametech/colony7.txt - 5 K - Updated 2000.04.14
LIST: JAMMA Games
H '88 Games Konami 1988 JAMMA 1941 Capcom 1990 JAMMA V 1943: The Battle of Midway Capcom 1988 JAMMA H 3 Wonders Capcom 1991 JAMMA H 9 Ball Shoot Out Bundra JAMMA V Aero Fighters McO'River 1992 JAMMA H Air Buster Namcoi/Kaneko 1990 JAMMA V Ajax
File: /kb_dl.aspx/KB/faqs/list-jamma.html - 26 K - Updated 2000.06.20

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This game page was created 08/03/1998 04:00:00 and last updated 06/27/2000 00:22:21