Knowledge Base
Yet Another List
O-Taito is the Old Taito pinout on wiretap. N-Taito is the New-Taito pinout (Like Elevator Action). Quote by R. Schieve: "Taito.pin will match most for power, ground, monitor, and speaker connections but inputs are usually quite different." DECO/Data East is the Data East pinout. See Ring King.pin or KarateChamp.pin.I AtariV is Black Widow and Gravitar and Space Duel Konami if the Konami pinout. See Konami\Rush'n'Attack.pin. BZone is Battle Zone and Red Baron Tehkan games seem to follow th
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Arcade Game Cheats
--- 720 --- (Contributor: unknown) In the ramp section, levels 8, 9, and 10: holding down the kick and jump buttons simultanously on the lip of the ramp will boost your air. This trick only works when you're going the correct speed (usually your third or fourth jump), and only once (as far as I can tell) per ramp session per level. ----------- Afterburner ----------- (Contributor: Anthony D. Chen) key: S - start button V - vulcan cannon M - missle F - foot sensor (only on sit-down version) stag
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1999.10.30
/kb_dl.aspx/KB/gamemanuals/gottlieb/qb1.tiff
X. WIRING AND SCHEMATIC DIAGRAMS, PARTS LISTS REFERENCE DESCRP1ION Al A2 Si 58. A9. Ala SI 83 04 85 86 81 . 89, RIO 811. 812. 814 C3 C4 CS Ca Cl C8-9 Cl-Il 03-34 DI 02, 03. D4. 05. Do. D7, . 09, DI0 DII 012 D13 DI S 016 DI? EI-2. E2-3. E4 ES E6 £7 £8. E9-IO ElO-Il E1I-12 EU E15 E16 El? FS Fe F15 F16 Al 61. 62.61 64. 65 66 LOGIC BOARD ASSY. (Al), PARTS LIST (CONT.) 109k Board Assy. 8284 OX iwr 74(302 Quad 2-inp4it NOW gate 74161 5)qxhrtus 4-tEt Counter 7415377 Octal 0 Flip Flop 8088 CRJ 7415373 Octal D-tpe f
File:
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1997.08.14
/kb_dl.aspx/KB/gametech/conversion_faq_v1.1.txt
1.0) Conversion FAQ:
--------------------
COPYRIGHT 1994
REVISION NUMBER: 1.1
REVISION DATE: 02 November 1994
REVISION HISTORY: 1.1 (02/11/94 - Clarified technical details in {6.4},
Added a few words on manuals in {7.3}
and analog controllers in {8.1.3})
REVISION HISTORY: 1.0 (01/11/94 - First public release; FTP only)
CREATED BY: Doug Jefferys, Steve Ozdemir
THANX TO: Wayne Aiken, Graham Bisset, Duncan Brown, David Hanes,
To
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1994.11.02
/kb_dl.aspx/KB/monitortech/gwoodcock_xyhelp.txt
HOW TO DIAGNOSE, REPAIR AND UPGRADE YOUR
AMPLIFONE AND WELLS-GARDNER COLOR VECTOR (XY) MONITORS
version 6.1 (4-6-96) by
Gregg Woodcock (woodcock@nortel.com)
This article is Copyright worldwide 1991, 1996; all rights reserved.
OFFICIAL CYA LEGAL WARNING AND WAIVER:
Although I have made every effort to be precise, this article may
contain errors. Even if it does not, some people may still damage their
machines or themselves while using the
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1999.08.01
The Sega Out Run FAQ Version 0.3
Maintained by Chris White Andrew W. Sharples This FAQ may only be reproduced with permission, and must not be edited, altered or modified in any other way. WWW and TXT formats available from : www.diamondblack.demon.co.uk # As the case is with all FAQs, this document is a work in progress. # # Additions, corrections, and comments are very welcome. # [What's New] Version 0.3 - 7th February 1998 * Added : Machine S
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/kb_dl.aspx/KB/gametech/cinematronics-history.txt
THE HISTORY OF CINEMATRONICS AND A DESCRIPTION OF THEIR VECTOR GAMES
--------------------------------------------------------------------
COPYRIGHT 1994, 1995
REVISION NUMBER: 2.0
REVISION DATE: 23 December 1994
REVISION HISTORY: 1.0 (02/11/92 - First attempt at listing and ordering
all Cinematronics games.)
REVISION HISTORY: 2.0 (12/23/94 - Rearranged sections, added new sections
for Barrier, Speed Freak, Boxing Bugs,
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1994.12.28
/kb_dl.aspx/KB/gametech/board pinouts/zaxxon.txt
Zaxxon
Sega/Gremlin, 1982
Other boards with the same pinouts (with the exception of some control
inputs):
Congo Bongo
Future Spy
Super Zaxxon
The original posting of this pinout had the parts side and solder side
reversed. This version of the pinout fixes that error and discusses how
to change to composite sync from positive to negative JAMMA compatible.
Thanks to Rick Schieve for pointing this out. The schematic that shows
the settings for this switch (SW4) is in the Zaxxon manual, drawing
num
File:
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1994.12.14
FAQ: Conversion v1.1
COPYRIGHT 1994 REVISION NUMBER: 1.1 REVISION DATE: 02 November 1994 REVISION HISTORY: 1.1 (02/11/94 - Clarified technical details in {6.4}, Added a few words on manuals in {7.3} and analog controllers in {8.1.3}) REVISION HISTORY: 1.0 (01/11/94 - First public release; FTP only) CREATED BY: Doug Jefferys, Steve Ozdemir THANX TO: Wayne Aiken, Graham Bisset, Duncan Brown, David Hanes, Tony Jones, John Keay, Patti Ozd
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LIST: JAMMA Games
H '88 Games Konami 1988 JAMMA 1941 Capcom 1990 JAMMA V 1943: The Battle of Midway Capcom 1988 JAMMA H 3 Wonders Capcom 1991 JAMMA H 9 Ball Shoot Out Bundra JAMMA V Aero Fighters McO'River 1992 JAMMA H Air Buster Namcoi/Kaneko 1990 JAMMA V Ajax
File:
/kb_dl.aspx/KB/faqs/list-jamma.html
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2000.06.20
CONVERSION BETWEEN SPACE DUEL AND GRAVITAR
From: "tomm" Subject: Re: Tech: XY Gurus HELP Gravitar/Space Duel Date: Monday, June 12, 2000 10:18 AM ----------------------------------------------------------------- | CONVERSION BETWEEN SPACE DUEL AND GRAVITAR | ----------------------------------------------------------------- COPYRIGHT 2000 REVISION NUMBER: 1.0 (first public release) REVISION DATE: 29 March 2000 CREATED BY: John Lee and amended by Tom McClintock PART I: Conversion of A Space Duel Con
File:
/kb_dl.aspx/KB/gametech/gravitar_space duel.html
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2000.06.15
/kb_dl.aspx/KB/gametech/board pinouts/millipede.txt
MILLIPEDE
---------
Originally typed in by Jonathan Deitch (jdeitch@umiami.miami.edu)
Edited by Dave Fish (dfish@nyx.cs.du.edu)
Game: Millipede
The following is edited version of the Millipede pinout listing
originally done by Jonathan Deitch. This version adds the pinouts used for
a cocktail style cabinet, joystick inputs, and seperate H & V sync outputs.
This additional information was shown on the pinout sheet which I got from
Video Connections. I'd strongly suggest verifying these before you
File:
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1994.05.10
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax84.txt
Atari/Atari Games VaxMail 1984 Jed Margolin
___________________________________________________________________________
From: KIM::SUTTLES 9-JAN-1984 11:40
To: @SYS$MAIL:COINOP
Subj: A neat trick with mail
For all of you who use the MAIL program as a form of
the "paperless office", I have discovered a bug (pronounced
"fea-ture") in same.
It seems that the addressee line (TO: ...) is parsed
independently of file handling. Mail looks at each item in
the list, and checks for a double colon (
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IC List
Timing information for ICs is not yet available, and only TTL, 4000-series CMOS and some microprocessor (support) chips are included. For now, it is not clear how the format used can be extended to include linear ICs, as these usually require much more additional information such as a block diagram. The current file uses the PC8 character set (a.k.a. codepage 437), but can be converted to 7-bit ASCII without too much trouble (losing some niceties). As it is, it is small and simple enough to keep it in you
File:
/kb_dl.aspx/KB/faqs/list-iclist.html
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1999.10.29
/kb_dl.aspx/KB/gametech/convertagame/g08pt2.tiff
I lIRE PC THERWISE SPECIFIEO•R[SI5TANCE (XK—Kn,M—Mgl I CW)CARB3N RESISTOR -2R RUO OR SAFETY PIJRPOSESIANO CONTINUING I ,4sowo RO 6 IABILITYLGRERACE AIICOMPONENTS MRI<ED /1TH THFErY sm€ai WIfl-I IOENTICAL TYPE. 161 _____________ _______________________________ I : h I I 202 zz. GRIN __jB.I.EVEG I L 02w 1TE r O __ : 1! _______ _ P:1 - —zz — 0202 ______________________________________ - k _____________________ _j j j3 - J NM jr VEUGN 6 9 6635 II s3r 3* GREEN 1203 .630 I 250E I2R 9625 O0 I ti r _L 9II5H L -= —
File:
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/kb_dl.aspx/KB/pinouts/r-type_ii.txt
R-Type II Pinout = JAMMA
--------------------------
Dip sw.2
-------- 1 2 3 4 5 6 7 8
-----------------------------------------------------------
Screen - Normal
+ Reverse
Demosound - Yes
+ No
Coin Mode - Mode 1
+ Mode 2
Type - -
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Street Fighter 2 FAQ
Rank Character Score %age Crushes Crushed by ----------------------------------------------------------------- 1) Guile 71 59.2 Balrog (10) Sagat/Ryu (3) 2) Sagat 70 58.3 E. Honda (8) Blanka (3) 3) M. Bison 69 57.5 Balrog (8) Guile/Zangief (4) 4) Vega 68 56.7 Dhalsim (9) Guile/E. Honda (4) 5) Ryu 67 55.8 Balrog (9) Sagat (3) 6) Blanka 62 51.7 CL/Dh/Sag (7) Balrog
File:
/kb_dl.aspx/KB/faqs/faq-sf2.html
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/kb_dl.aspx/KB/gametech/milliped.txt
MILLIPEDE
---------
COMPONENT SIDE SOLDER SIDE
GND A 1 GND
+ 5 V B 2 + 5 V
1P Tball Horiz. Clock C 3 + 22 V DC (Note 1)
1P Tball Vert. Clock D 4 - 22 V DC (Note 1)
+10.3 V DC (Note 1) E 5 1P Tball Horiz. Dir.
2P Tball Horiz. Clock F 6 1P Tball Vert. Dir.
2P Tball Vert. Clock H 7 2P Tball Vert. Dir.
2P DO
File:
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1995.11.02
The Bronze Age (1971 to 1980) Video Game List
Vers 2.7 May 12, 1998 additions/corrections to aek@spies.com and kk@clickto.com Note: Date may either be release date, date from a manual or schematic, or the date that a game appears in a publication Monitor Type ------------ H-- = Horizontal V-- = Vertical -R- = Raster -V- = Vector --B = B&W --O = Color Overlay --C = Color --P = Projection Name Manuf Date uP Man/ROM # ---- ----- -
File:
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/kb_dl.aspx/KB/gametech/r-type-2.txt
R TYPE II
PARTS SIDE CKT SIDE
------------ ------------
1 GND A GND
2 GND B GND
3 +5V C +5V
4 +5V D +5V
5 -5v E -5V
6 +12V F +12V
7 KEY H KEY
8 CTR 1 J CTR 2
9 K
File:
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1995.07.31
/kb_dl.aspx/KB/pinouts/arkanoid.txt
Arkanoid 1025
-------------
COMPONENT | SOLDER
---------------------+----------------------
GND | 1 | A | GND
GND | 2 | B | GND
GND | 3 | C | GND
+5V | 4 | D | +5V
+5V | 5 | E | +5V
| 6 | F |
+12V | 7 | G | +12V
Red | 8 | H |
Green | 9 | I | Blue
Sync |10 | J |
Speaker
File:
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/kb_dl.aspx/KB/pinouts/donkey_kong_ii.txt
Donkey Kong II
--------------
PARTS | SOLDER
---------------------+----------------------
GND | 1 | A | GND
GND | 2 | B | GND
+5V | 3 | C | +5V
+5V | 4 | D | +5V
+12V | 5 | E | +12V
-5V | 6 | F | -5V
| 7 | G | Coin
2P.Start | 8 | H | 1P.Start
2P.Right | 9 | I | 1P.Right
2P.Left |10 | J |
File:
/kb_dl.aspx/KB/pinouts/donkey_kong_ii.txt
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/kb_dl.aspx/KB/pinouts/millipede.txt
MILLIPEDE
---------
The following is edited version of the Millipede pinout listing
originally done by Jonathan Deitch. This version adds the pinouts used for
a cocktail style cabinet, joystick inputs, and seperate H & V sync outputs.
This additional information was shown on the pinout sheet which I got from
Video Connections. I'd strongly suggest verifying these before you use them.
Dave F.
44 Pin Wiring List for P20:
COMPONENT
File:
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/kb_dl.aspx/KB/pinouts/spelunker_ii.txt
Spelunker II
------------
|
---------------------+----------------------
GND | 1 | A | GND
GND | 2 | B | GND
| 3 | C |
Counter A | 4 | D |
1P.Left | 5 | E | 2P.Left
1P.Right | 6 | F | 2P.Right
1P.Attack | 7 | G | 2P.Attack
2P.Start | 8 | H | 1P.Start
| 9 | I | Counter B
Coin B |10 | J | S
File:
/kb_dl.aspx/KB/pinouts/spelunker_ii.txt
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/kb_dl.aspx/KB/pinouts/gigas.txt
Gigas Mark II
-------------
COMPONENT | SOLDER 1P. Opto
-----------------+----------------- --------------
GND | 1 | A | GND 1 1P.Left
Green | 2 | B | Sync 2 GND
Red | 3 | C | Blue 3 +5V
1P.Shoot | 4 | D | 2P.Shoot 4 1P.Right
1P.Shoot | 5 | E | 2P.Shoot
| 6 | F |
File:
/kb_dl.aspx/KB/pinouts/gigas.txt
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/kb_dl.aspx/KB/pinouts/vanguard_ii.txt
Vanguard II, SNK
----------------
CN 3
A | B CN 4
---------------------+---------------------- ----------------------
GND | 1 | A | GND 1 +5V
Coin | 2 | B | 2 +5V
Service | 3 | C | 1P.Start 3 GND
2P.Start | 4 | D | 4 GND
File:
/kb_dl.aspx/KB/pinouts/vanguard_ii.txt
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2003.01.06
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax89.txt
Atari/Atari Games VaxMail 1989 Jed Margolin
___________________________________________________________________________
From: KIM::HALLY 3-JAN-1989 09:01:01.61
To: DENCKER,RAY,HALLY,ROTBERG,BURGESS,MARGOLIN,COMSTOCK,NOBLE,MOSER,DIEKNEITE,FULLER,GROSSMAN
CC:
Subj: S.T.U.N. TEAM
last update: 1/3/89
Project: S.T.U.N. RUNNER (571)
Planned Field Test: FEB. 89
Planned Finished Goods Assy. JUNE 89
Project Leader: MIKE HALLY
Programmer(s): ED ROTBERG
ANDY BURGESS
Engineer: JE
File:
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/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax85.txt
Atari/Atari Games VaxMail 1985 Jed Margolin
___________________________________________________________________________
From: KIM::SHEPPERD 4-JAN-1985 17:20
To: @SYS$MAIL:JUNK.UAF
Subj: Printer in Rains's area
There is another printer hooked up now in the phone closet near Rains's office.
It's known as RAINS$PRINT and if you want it to be the default printer for you
then put the following in your LOGIN.COM file:
$ ASS 'f$log("RAINS$PRINT")' SYS$PRINT
The physical name is TXD5:, but I advise
File:
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/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax87.txt
Atari/Atari Games VaxMail 1987 Jed Margolin
___________________________________________________________________________
From: KIM::RAINS 2-JAN-1987 10:27:26.19
To: @sys$mail:engineer
CC:
Subj: Computer Health Note #3
VAX-edrin Headache #3
You've been poking around somewhere in another directory (something like
SYS$USERDISK:[FRED.STUFF.MORESTUFF.EVENMORESTUFF]) and now you have found
something you want to get back to or reference with out so much directory name
baggage. Sure, it doesn't
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/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax86.txt
Atari/Atari Games VaxMail 1986 Jed Margolin
___________________________________________________________________________
From: ERNIE::GRAHAM 2-JAN-1986 10:21:33.70
To: @SYS$MAIL:JUNK
CC:
Subj: ATARI GAMES 401-K PLAN
John Klein asked me to put the following memo out on junk mail:
TO: All Employees
FROM: John Klein/Dennis Wood
We are quite pleased to report that our 401-K Plan has gotten off
to an excellent start. As of today we had 118 employees making
contributions to the Plan.
We encoura
File:
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax86.txt
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/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax88.txt
Atari/Atari Games VaxMail 1988 Jed Margolin
___________________________________________________________________________
From: MIKE::LIEBSTER 4-JAN-1988 14:39:28.82
To: @SYS$MAIL:EVERYBODY
CC:
Subj: PAYMENT OF CONSULTANTS/CONTRACTORS
STARTING THIS YEAR WE WILL BE PAYING CONSULTANTS AND CONTRACTORS THROUGH
PAYROLL INSTEAD OF ACCOUNTS PAYABLE. THIS WILL ALLOW US TO AUTOMATICALLY
KEEP TRACK AND GENERATE YEAR-END 1099 INFORMATION.
THIS WILL APPLY TO ALL CONTRACTORS OR COMPANIES THAT ARE NO
File:
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Technical Information
Note: The information and links on this page might get moved around quite a bit before things get all sorted out. I'm just going to start putting up all kinds of information that I've had archived away, so please pardon the mess! :)
Identifying Unknown Board Sets Back in 1994, Rick Schieve wrote an article about how to identify unknown boards. This article gives some quick tips on how to figure out what the pinouts are for an unknown PCB. The text is moderately technical so if you're not sure what R
File:
/kb_dl.aspx/KB/repair/iding pcbs.html
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2000.01.02
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax90.txt
Atari/Atari Games VaxMail 1990 Jed Margolin
___________________________________________________________________________
From: BERT::LTURNER 2-JAN-1990 15:43:12.18
To: @SYS$MAIL:EVERYBODY
CC: LTURNER
Subj: New Baby
This is to annouce the arrival of a new addition at the
Moore house. His name is Evan Alexander Bettencourt Moore.
He was born on Saturday, December 30, at 10:21A.
Weight -- 7 lbs 10 oz
Height -- 20 1/2 inches
Mother and baby are home and doing well.
_____________________________
File:
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax90.txt
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/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax91.txt
Atari/Atari Games VaxMail 1991 Jed Margolin
___________________________________________________________________________
From: GAWD::MCCARTHY "Pat" 2-JAN-1991 12:37:15.74
To: @SYS$MAIL:JUNK
CC: MCCARTHY
Subj: New employee.
If you haven't already noticed or been introduced, we have a new
employee starting today.
His name is John Moore. He is a hardware design engineer in the
Electrical Design group, reporting to me. His office is the corner
cubicle just outside my office.
Drop by and say Hi.
_____
File:
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax91.txt
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/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax92.txt
Atari/Atari Games VaxMail 1992 Jed Margolin
___________________________________________________________________________
From: BERT::FRANCES 2-JAN-1992 17:56:52.97
To: MARGOLIN
CC:
Subj: PHONE MESSAGE
DAN ASH 879-3037 10:27AM
NEW 2101 MATERIAL HAS NO BUGS. CALL MARGO FOR MORE INFO.
___________________________________________________________________________
From: BERT::BROWN 3-JAN-1992 19:39:22.02
To: @SYS$MAIL:EVERYBODY
CC: BROWN
Subj: PREMIUM PAYMENT PLAN, MODIFIED CAFETERIA PLAN
File:
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax92.txt
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Search the following for R-Type II
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