Samurai
(サムライ)
|
Released in 1987
Member Rating
Manufacturer:
Taito
Developer:
Taito
Distributor:
Taito
Mame ROM Info
samurai,
Samurai (Sega)
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Display Raster |
Orientation Vertical |
Resolution 224 x 256 |
Colors 64, Color |
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Genre [no data]
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Attributes [no data]
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Controls [no data]
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Game Summary
No summary.
Hardware Info
Z80
cpu
@ 1.93356 Mhz
* Samples
audio
* Information was extracted from Mame, so "Samples audio" may indicate the game
has analog sound hardware.
Hardware Platform: -Unique or Unknown-
Game Details
No info.
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Knowledge Base
Samurai Shodown Mini-FAQ
____ _ _ _ _ _ ____ _ _ / ___/ / |/ v \| | | | _ \ / | | | |__ / | | | | | |_| |/ | | Samurai Shodown mini-FAQ \__ \/ / | | | | | | | _ </ / | | Release 10 ___|/ _ | |_| | |_| | | \/ _ | | 11-05-93 | __/_/ |_|_| |_|\___/|_| /_/\|_|_| |/____ _ _ ___ ____ ___ _ _ __ _ / ___| | | |/ _ \| _ \ / _ \| |_| | \| | | |__ | |_| | | | | | | | | | | | | | | | \__ \| _ | | | | | | | | | | | | | | | | ___| | | | | |_| | |_| | |_| | | | | | ___/|_| |_|\___/ ____/ \___
File:
/kb_dl.aspx/KB/faqs/faq-samurai shodown mini.html
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73
K - Updated
1999.10.29
/kb_dl.aspx/KB/gametech/board pinouts/samurai.txt
Samurai (aka Samurai Magic, Samurai Nipponichi)
Taito 1985
Note: Pinout may also apply to Mission 660
Solder Side | Component Side
---------------+---+---+------------------
GND | A | 1 | GND
GND | B | 2 | GND
+5 | C | 3 | +5
+12 | D | 4 | +12
Blue | E | 5 | Green
Red | F | 6 | Sync (composite -)
Video GND | H | 7 |
Coin Counter 2 | J | 8 | Speaker (+)
Coin Counter 1 | K | 9 | Speaker (-)
-5 | L | 10| -5
File:
/kb_dl.aspx/KB/gametech/board pinouts/samurai.txt
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1
K - Updated
1997.07.29
Taito Board ID List
If you have info for this Taito Board ID list, please submit to this site.
Submitted by Unknown
V1.9 May 19,1998 Sorted By ROM Number ==================== Prom Stickers Board Number Game Notes ------------- ------------ ---- ----- 21J Double Dragon A03 Water Ski A14 - A22 Sea Fighter Poseidon A24 M4300018A Birdie King (198?)
File:
/kb_dl.aspx/KB/faqs/list-taito boards.html
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13
K - Updated
2002.04.16
LIST: SEGA Video Games in Japan
http://jedi.seg.kobe-u.ac.jp/~miyamo/game/ Year Title Title (Kanji) ------------------------------------------------------------------------ 1973 Pong Tron ポントロン Pong Tron II ポントロン2 Hockey TV ホッケーTV 1974 Mini Hockey ミニホッケー Table Hockey テーブルホッケー Goal Kick ゴールキック 1975 Balloon Gun バルーンガン Erase イレース
File:
/kb_dl.aspx/KB/faqs/list-sega.html
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16
K - Updated
1999.07.27
1996.09.29 GUIDE TO LOWER MAINLAND ARCADES
VERSION 1.0a : 1996.09.29 by Glenn Tarigan Additional comments by "Moby" Henry Kong Andrew Chang Feel free to distribute this document. Make sure the credits remain intact. I'd like to get some comments, especially from people who have been to any of the arcades mentioned here. What can I do to improve this guide? Do you have any details or opinions to add? Note: "Lower Mainland" refers to a southwest portion of British Columbia, Canada. The major arcades listed so far
File:
/kb_dl.aspx/KB/faqs/faq-1996 lwr mainland arcades.html
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54
K - Updated
2000.02.20
/kb_dl.aspx/KB/pinouts/samurai.txt
Samurai, Taito 1985
-------------------
Solder Side | Component Side
---------------+---+---+------------------
GND | A | 1 | GND
GND | B | 2 | GND
+5 | C | 3 | +5
+12 | D | 4 | +12
Blue | E | 5 | Green
Red | F | 6 | Sync (composite -)
Video GND | H | 7 |
Coin Counter 2 | J | 8 | Speaker (+)
Coin Counter 1 | K | 9 | Speaker (-)
-5 | L | 10| -5
| M | 11|
| N | 12| Ser
File:
/kb_dl.aspx/KB/pinouts/samurai.txt
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1
K - Updated
2003.01.06
/kb_dl.aspx/KB/pinouts/samurai_magic.txt
Samurai Magic, Taito 1985
-------------------------
Solder Side | Component Side
---------------+---+---+------------------
GND | A | 1 | GND
GND | B | 2 | GND
+5 | C | 3 | +5
+12 | D | 4 | +12
Blue | E | 5 | Green
Red | F | 6 | Sync (composite -)
Video GND | H | 7 |
Coin Counter 2 | J | 8 | Speaker (+)
Coin Counter 1 | K | 9 | Speaker (-)
-5 | L | 10| -5
| M | 11|
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File:
/kb_dl.aspx/KB/pinouts/samurai_magic.txt
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1
K - Updated
2003.01.06
Yet Another List
O-Taito is the Old Taito pinout on wiretap. N-Taito is the New-Taito pinout (Like Elevator Action). Quote by R. Schieve: "Taito.pin will match most for power, ground, monitor, and speaker connections but inputs are usually quite different." DECO/Data East is the Data East pinout. See Ring King.pin or KarateChamp.pin.I AtariV is Black Widow and Gravitar and Space Duel Konami if the Konami pinout. See Konami\Rush'n'Attack.pin. BZone is Battle Zone and Red Baron Tehkan games seem to follow th
File:
/kb_dl.aspx/KB/faqs/list-yetanothergameslist.html
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49
K - Updated
2002.06.10
Arcade Game Cheats
--- 720 --- (Contributor: unknown) In the ramp section, levels 8, 9, and 10: holding down the kick and jump buttons simultanously on the lip of the ramp will boost your air. This trick only works when you're going the correct speed (usually your third or fourth jump), and only once (as far as I can tell) per ramp session per level. ----------- Afterburner ----------- (Contributor: Anthony D. Chen) key: S - start button V - vulcan cannon M - missle F - foot sensor (only on sit-down version) stag
File:
/kb_dl.aspx/KB/faqs/faq-arcade cheats.html
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112
K - Updated
1999.10.30
/kb_dl.aspx/KB/pinouts/taito_boardlist.txt
Taito Board ID List
V5.0 Mar 28, 2001
Sorted By ROM Number
====================
Prom Stickers Board Number Game Notes
------------- ------------ ---- -----
?? M6100130A Nunchackun
067 M6100654A Xexex Konami 352898B
1-13 M6100047A Ninjakun (1984) (UPL84003A)
1-17 M6100168A SRD Mission (1986) CVG-48C
1-17 M6100213A Darkmist (1
File:
/kb_dl.aspx/KB/pinouts/taito_boardlist.txt
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26
K - Updated
2003.01.06
Technical Information
Note: The information and links on this page might get moved around quite a bit before things get all sorted out. I'm just going to start putting up all kinds of information that I've had archived away, so please pardon the mess! :)
Identifying Unknown Board Sets Back in 1994, Rick Schieve wrote an article about how to identify unknown boards. This article gives some quick tips on how to figure out what the pinouts are for an unknown PCB. The text is moderately technical so if you're not sure what R
File:
/kb_dl.aspx/KB/repair/iding pcbs.html
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14
K - Updated
2000.01.02
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax83.txt
Atari/Atari Games VaxMail 1983 Jed Margolin
___________________________________________________________________________
From: MCCARTHY 6-AUG-1983 13:40
To: ALBAUGH,MARGOLIN,SHERRILL
Subj: VAX/16032 development board
DB16000 DEVELOPMENT BOARD SETUP.
After 4 hours of trial and error, and some "Oh, did we forget to tell you .."
from NATIONAL, the 16032 development board is up and ready for VAX
communications. The forrowing are the basic setup procedures and
requirements as of 8-5-'83, with ver
File:
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax83.txt
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33
K - Updated
2004.09.13
Search the following for Samurai
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This game page was created
08/03/1998 04:00:00
and last updated
08/03/1998 04:00:00