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Fax

Released in 1983

Member Rating


(0 total votes)

Manufacturer: Exidy
Developer: Exidy
Distributor: Exidy

Mame ROM Info
fax, Fax

Display
Raster
Orientation
Horizontal
Resolution
248 x 256
Colors
8, Color
Genre
Puzzle
Attributes
Puzzle
Controls
Buttons
Size/Weight of Elegante
55.3700 " x 37.2500" x 23.7500" , 168.00lb.
Size/Weight of Upright
72.7500 " x 31.0000" x 25.5000" , 285.00lb.

Game Summary

1 or 2 player trivia game.

Hardware Info

M6502 cpu @ 0.705562 Mhz
M6502 cpu @ 0.894886 Mhz
* Samples audio
Custom audio

* Information was extracted from Mame, so "Samples audio" may indicate the game has analog sound hardware.

Hardware Platform: -Unique or Unknown-

Game Details

Single or double player trivia game, with some great trick questions... Game is played with 4 buttons runningdown each side of the screen, corresponding with the 4 multiple-choice answers. A question appears, and a time-dial slowly counts down at the bottom of the screen. Occasionally, the game cuts away to a set of platforms and ladders, and little people representing the players climb up in a symbolic display of the intellectual achievements made. (This climbing can take a while if most/all of the questions have been answered correctly.)
  • Published for Commodore 64 by Epyx.

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X-Arcade Controller
X-Arcade Controller
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'Fax' cabinet photo
cabinet photo
'Fax' title screen
title screen
'Fax' gameplay screen shot
gameplay screen
'Fax' control panel
control panel
'Fax' promotional flyer
promotional flyer

Knowledge Base

Addresses FAQ (North American) for rec.games.video.arcade.collecting
Created and maintained by Tony Jones (tony@rtd.com) $Revision: 1.3 $ $Date: 1997/12/24 18:35:05 $ Thanks to: Rick Schieve Greg Woodcock (obsolete component vendors) If you have additions, corrections and (especially) more precise information about the products each supplier offers, please send me e-mail -- thanks! Contents: 1a) Game Manufacturers 1b) Game Manufacturers no longer in business. 2) Informational sources 3) Auction houses 4a) Distributors (Coin-op/United S
File: /kb_dl.aspx/KB/faqs/faq-addresses list.html - 21 K - Updated 1999.07.27
Monitor manufacturers
Submitted by Kurt Koller
File: /kb_dl.aspx/KB/gametech/monitormanufacturers.html - 0 K - Updated 2000.01.20
/kb_dl.aspx/KB/gametech/duckhunt.txt
Newsgroups: rec.games.video.arcade.collecting From: cpdist@skyenet.net (John Pierce) Subject: VS DUCK HUNT DIPS&PIN (CPDIST) Message-ID: <DEtL2F.It@iquest.net> Sender: news@iquest.net (News Admin) Organization: IQuest Network Services X-Newsreader: Forte Agent .99a.107 Date: Wed, 13 Sep 1995 01:17:33 GMT Lines: 65 DUCK HUNT ( FILE 347 ) ( VS SYSTEM 44P ) ( VS SYSTEM 36P ) PARTS SOLDER PARTS
File: /kb_dl.aspx/KB/gametech/duckhunt.txt - 3 K - Updated 1998.09.25
/kb_dl.aspx/KB/gametech/excitbike.txt
Newsgroups: rec.games.video.arcade.collecting From: cpdist@skyenet.net (John Pierce) Subject: VS EXCITEBIKE DIP&PIN (CPDIST) Message-ID: <DEtLn4.1x6@iquest.net> Sender: news@iquest.net (News Admin) Organization: IQuest Network Services X-Newsreader: Forte Agent .99a.107 Date: Wed, 13 Sep 1995 01:29:56 GMT Lines: 67 EXCITEBIKE ( FILE 359 ) ( VS SYSTEM 44P ) ( VS SYSTEM 36P ) PARTS SOLDER P
File: /kb_dl.aspx/KB/gametech/excitbike.txt - 3 K - Updated 1998.09.25
/kb_dl.aspx/KB/gametech/golf.txt
Newsgroups: rec.games.video.arcade.collecting From: cpdist@skyenet.net (John Pierce) Subject: VS GOLF DIP&PIN (CPDIST) Message-ID: <DEtLAA.x5@iquest.net> Sender: news@iquest.net (News Admin) Organization: IQuest Network Services X-Newsreader: Forte Agent .99a.107 Date: Wed, 13 Sep 1995 01:22:14 GMT Lines: 66 GOLF ( FILE 350 ) ( VS SYSTEM 44P ) ( VS SYSTEM 36P ) PARTS SOLDER PARTS
File: /kb_dl.aspx/KB/gametech/golf.txt - 3 K - Updated 1998.09.25
/kb_dl.aspx/KB/gametech/gradius.txt
Newsgroups: rec.games.video.arcade.collecting From: cpdist@skyenet.net (John Pierce) Subject: VS GRADIUS DIP&PIN (CPDIST) Message-ID: <DEtLE6.1AG@iquest.net> Sender: news@iquest.net (News Admin) Organization: IQuest Network Services X-Newsreader: Forte Agent .99a.107 Date: Wed, 13 Sep 1995 01:24:27 GMT Lines: 66 GRADIUS ( FILE 353 ) ( VS SYSTEM 44P ) ( VS SYSTEM 36P ) PARTS SOLDER PARTS
File: /kb_dl.aspx/KB/gametech/gradius.txt - 3 K - Updated 1998.09.25
/kb_dl.aspx/KB/gametech/gumshoe.txt
Newsgroups: rec.games.video.arcade.collecting From: cpdist@skyenet.net (John Pierce) Subject: VS GUMSHOE DIP&PIN (CPDIST) Message-ID: <DEtLGn.1HG@iquest.net> Sender: news@iquest.net (News Admin) Organization: IQuest Network Services X-Newsreader: Forte Agent .99a.107 Date: Wed, 13 Sep 1995 01:26:00 GMT Lines: 66 GUMSHOE (FILE 355 ) ( VS SYSTEM 44P ) ( VS SYSTEM 36P ) PARTS SOLDER PARTS
File: /kb_dl.aspx/KB/gametech/gumshoe.txt - 3 K - Updated 1998.09.25
/kb_dl.aspx/KB/gametech/gunsmoke2.txt
Newsgroups: rec.games.video.arcade.collecting From: cpdist@skyenet.net (John Pierce) Subject: GUN SMOKE DIP&PIN (CPDIST) Message-ID: <DEvnBC.8My@iquest.net> Sender: news@iquest.net (News Admin) Organization: IQuest Network Services X-Newsreader: Forte Agent .99a.107 Date: Thu, 14 Sep 1995 04:01:24 GMT Lines: 63 ( GUN SMOKE 56P ) (FILE 181) PARTS SOLDER DIP SWITCH A 1 2 3 4 5 6 7 8 ---------------|--------------- -------------------------------------------
File: /kb_dl.aspx/KB/gametech/gunsmoke2.txt - 4 K - Updated 1998.09.25
/kb_dl.aspx/KB/gametech/hogansalley.txt
Newsgroups: rec.games.video.arcade.collecting From: cpdist@skyenet.net (John Pierce) Subject: VS HOGANS ALLEY DIP&PIN (CPDIST) Message-ID: <DEtLFM.1Ex@iquest.net> Sender: news@iquest.net (News Admin) Organization: IQuest Network Services X-Newsreader: Forte Agent .99a.107 Date: Wed, 13 Sep 1995 01:25:23 GMT Lines: 65 HOGANS ALLEY ( FILE 354 ) ( VS SYSTEM 44P ) ( VS SYSTEM 36P ) PARTS SOLDER
File: /kb_dl.aspx/KB/gametech/hogansalley.txt - 3 K - Updated 1998.09.25
/kb_dl.aspx/KB/gametech/ladiesgolf.txt
Newsgroups: rec.games.video.arcade.collecting From: cpdist@skyenet.net (John Pierce) Subject: VS LADIES GOLF DIP&PIN (CPDIST) Message-ID: <DEtLK3.1qr@iquest.net> Sender: news@iquest.net (News Admin) Organization: IQuest Network Services X-Newsreader: Forte Agent .99a.107 Date: Wed, 13 Sep 1995 01:28:07 GMT Lines: 66 LADIES GOLF ( FILE 357 ) ( VS SYSTEM 44P ) ( VS SYSTEM 36P ) PARTS SOLDER
File: /kb_dl.aspx/KB/gametech/ladiesgolf.txt - 3 K - Updated 1998.09.25
/kb_dl.aspx/KB/gametech/ledgendarywings.txt
Newsgroups: rec.games.video.arcade.collecting From: cpdist@skyenet.net (John Pierce) Subject: LEDGENDARY WINGS DIPS&PIN (CPDIST) Message-ID: <DEvnu8.9Jt@iquest.net> Sender: news@iquest.net (News Admin) Organization: IQuest Network Services X-Newsreader: Forte Agent .99a.107 Date: Thu, 14 Sep 1995 04:12:45 GMT Lines: 58 ( FILE 303 ) ( LEDENDARY WINGS 56P ) ( REV: 1.1 ) PARTS SOLDER DIP SWITCH A 1 2 3 4 5 6 7 8 ---------------|-------
File: /kb_dl.aspx/KB/gametech/ledgendarywings.txt - 3 K - Updated 1998.09.25
/kb_dl.aspx/KB/gametech/pinball.txt
Newsgroups: rec.games.video.arcade.collecting From: cpdist@skyenet.net (John Pierce) Subject: VS PINBALL DIP&PIN (CPDIST) Message-ID: <DEtLC2.128@iquest.net> Sender: news@iquest.net (News Admin) Organization: IQuest Network Services X-Newsreader: Forte Agent .99a.107 Date: Wed, 13 Sep 1995 01:23:15 GMT Lines: 66 PINBALL ( FILE 351 ) ( VS SYSTEM 44P ) ( VS SYSTEM 36P ) PARTS SOLDER PARTS
File: /kb_dl.aspx/KB/gametech/pinball.txt - 3 K - Updated 1998.09.25
/kb_dl.aspx/KB/gametech/rbi.txt
Newsgroups: rec.games.video.arcade.collecting From: cpdist@skyenet.net (John Pierce) Subject: VS RBI DIP&PIN (CPDIST) Message-ID: <DEtLqp.247@iquest.net> Sender: news@iquest.net (News Admin) Organization: IQuest Network Services X-Newsreader: Forte Agent .99a.107 Date: Wed, 13 Sep 1995 01:32:07 GMT Lines: 62 RBI ( FILE 363 ) ( VS SYSTEM 44P ) ( VS SYSTEM 36P ) PARTS SOLDER PARTS
File: /kb_dl.aspx/KB/gametech/rbi.txt - 2 K - Updated 1998.09.25
/kb_dl.aspx/KB/gametech/ringking2.txt
Newsgroups: rec.games.video.arcade.collecting From: cpdist@skyenet.net (John Pierce) Subject: RING KING DIP&PINS (CPDIST) Message-ID: <DEvnD0.8sG@iquest.net> Sender: news@iquest.net (News Admin) Organization: IQuest Network Services X-Newsreader: Forte Agent .99a.107 Date: Thu, 14 Sep 1995 04:02:27 GMT Lines: 61 ( RING KING 36P ) (FILE 113) PARTS SOLDER DIP SWITCH 1 8 7 6 5 4 3 2 1 ---------------|--------------- ------------------------------------------
File: /kb_dl.aspx/KB/gametech/ringking2.txt - 3 K - Updated 1998.09.25
/kb_dl.aspx/KB/gametech/slalom.txt
Newsgroups: rec.games.video.arcade.collecting From: cpdist@skyenet.net (John Pierce) Subject: VS SLALOM DIP&PIN (CPDIST) Message-ID: <DEtLIw.1nr@iquest.net> Sender: news@iquest.net (News Admin) Organization: IQuest Network Services X-Newsreader: Forte Agent .99a.107 Date: Wed, 13 Sep 1995 01:27:20 GMT Lines: 65 SLALOM ( FILE 356 ) ( VS SYSTEM 44P ) ( VS SYSTEM 36P ) PARTS SOLDER PARTS
File: /kb_dl.aspx/KB/gametech/slalom.txt - 3 K - Updated 1998.09.25
/kb_dl.aspx/KB/gametech/soccor.txt
Newsgroups: rec.games.video.arcade.collecting From: cpdist@skyenet.net (John Pierce) Subject: VS SOCCOR DIP&PIN (CPDIST) Message-ID: <DEtL64.oz@iquest.net> Sender: news@iquest.net (News Admin) Organization: IQuest Network Services X-Newsreader: Forte Agent .99a.107 Date: Wed, 13 Sep 1995 01:19:37 GMT Lines: 64 SOCCER ( FILE 348 ) ( VS SYSTEM 44P ) ( VS SYSTEM 36P ) PARTS SOLDER PARTS
File: /kb_dl.aspx/KB/gametech/soccor.txt - 3 K - Updated 1998.09.25
/kb_dl.aspx/KB/gametech/supermario.txt
Newsgroups: rec.games.video.arcade.collecting From: cpdist@skyenet.net (John Pierce) Subject: VS SUPER MARIO DIP&PIN (CPDIST) Message-ID: <DEtLCw.156@iquest.net> Sender: news@iquest.net (News Admin) Organization: IQuest Network Services X-Newsreader: Forte Agent .99a.107 Date: Wed, 13 Sep 1995 01:23:50 GMT Lines: 66 SUPER MARIO ( FILE 352 ) ( VS SYSTEM 44P ) ( VS SYSTEM 36P ) PARTS SOLDER PAR
File: /kb_dl.aspx/KB/gametech/supermario.txt - 3 K - Updated 1998.09.25
TechTip: Replacing 4 X 2114 (VRAM) on Asteroids with a single 6116
From: John Robertson Newsgroups: rec.games.video.arcade.collecting Subject: TechTip: Replacing 4 X 2114 (VRAM) on Asteroids with a single 6116 Reply-To: jrr@flippers.com Message-ID: Date: Thu, 13 Jun 2002 06:13:50 GMT I had a thought today while looking at a customers butchered Vector RAM area of an Asteroids. ( I have a picture if anyone is interested) - there must be an easier way to fix this than removing the four IC's and socketing and repairing all the buggered traces... Fortunately rig
File: /kb_dl.aspx/KB/zz-sirdar's stash (not on dvd)/techtip_ replacing 4 x 2114 (vram) on asteroids with a single 6116.html - 1 K - Updated 2002.07.02
CB-3 dipswitch settings
Submitted by John Pierce CB-3 DIPSWITCH SETTINGS (rev 1.0) CPD 1994 DIP SWITCH 1 1 2 3 4 5 6 7 8 DIP SWITCH 3 1 2 3 4 5 6 7 8 ---------------------------------------- ------------------------------------- GAME STYLE TABLE - A B UPR + K 1-10 1-5 - - ________________________________________ E 1-20 1-10 + - H ACT. LOW - Y 1-50 1-25 - + O OUT SW.
File: /kb_dl.aspx/KB/gametech/cb-3info.html - 6 K - Updated 2000.01.19
/kb_dl.aspx/KB/gametech/cherryma.dip.txt
Newsgroups: rec.games.video.arcade.collecting From: cpdist@skyenet.net (John Pierce) Subject: CHERRY MASTER DIP&PIN (CPDIST) Message-ID: <DEvnwJ.9nE@iquest.net> Sender: news@iquest.net (News Admin) Organization: IQuest Network Services X-Newsreader: Forte Agent .99a.107 Date: Thu, 14 Sep 1995 04:14:10 GMT Lines: 131 CHERRY MASTER DIPSWITCH SETTINGS (rev 1.0) CPD 1994 DIP SWITCH 1 1 2 3 4 5 6 7 8 DIP SWITCH 3 1 2 3 4 5 6 7 8 ----------------------------------------
File: /kb_dl.aspx/KB/gametech/cherryma.dip.txt - 6 K - Updated 1998.09.25
Cherry Master pinouts and dipswitch settings
Submitted by John Pierce CHERRY MASTER DIPSWITCH SETTINGS (rev 1.0) CPD 1994 DIP SWITCH 1 1 2 3 4 5 6 7 8 DIP SWITCH 3 1 2 3 4 5 6 7 8 ---------------------------------------- ------------------------------------- GAME STYLE TABLE - A B UPR + K 1-10 1-5 + + ________________________________________ E 1-20 1-10 - + H ACT. LOW - Y 1-50 1-25 + - O OUT SW.
File: /kb_dl.aspx/KB/gametech/cherrymasterpinouts.html - 6 K - Updated 2000.01.19
/kb_dl.aspx/KB/gametech/cb3.dip.txt
Newsgroups: rec.games.video.arcade.collecting From: cpdist@skyenet.net (John Pierce) Subject: CB3 DIPS&PIN (CPDIST) Message-ID: <DEvnG3.8z1@iquest.net> Sender: news@iquest.net (News Admin) Organization: IQuest Network Services X-Newsreader: Forte Agent .99a.107 Date: Thu, 14 Sep 1995 04:04:19 GMT Lines: 141 CB-3 DIPSWITCH SETTINGS (rev 1.0) CPD 1994 DIP SWITCH 1 1 2 3 4 5 6 7 8 DIP SWITCH 3 1 2 3 4 5 6 7 8 ---------------------------------------- -------------
File: /kb_dl.aspx/KB/gametech/cb3.dip.txt - 6 K - Updated 1998.09.25
Subject: FAQ POSTING (rgva.collecting)
From: tony_jones@no.spam Newsgroups: rec.games.video.arcade.collecting Subject: FAQ POSTING (rgva.collecting) Frequently Asked Questions rec.games.video.arcade.collecting $Revision: 1.3 $ $Date: 1997/11/05 03:23:40 $ This is the Frequently Asked Questions (FAQ) list for the Usenet newsgroup rec.games.video.arcade.collecting (hereafter abbreviated to rgva.collecting) This FAQ is posted every 14 days and the current copy should be considered
File: /kb_dl.aspx/KB/faqs/faq-rgvac.html - 30 K - Updated 1999.07.27
/kb_dl.aspx/KB/gametech/vidinvrt.txt
VIDEO INVERSION AND YOU! Using Older Nintendo Monitors in New Conversions Copyright June 1, 1992 by Randy Fromm The images you see on any television screen are made from combinations of red, green and blue; the three "primary colors" of light. By combining these three primary colors in different combinations, we can make any color we want. For example, combining any two of the primary colors will create one of the three "secondary colors." Red and blue combine to make magenta. Red and green mix to for
File: /kb_dl.aspx/KB/gametech/vidinvrt.txt - 7 K - Updated 1994.12.15
/kb_dl.aspx/KB/gametech/woodcock_tempest_repair.txt
Troubleshooting your Tempest Machine, by Gregg Woodcock This article is Copyright worldwide 1991, 1995; all rights reserved. This is a file I have put together which should get you started on repairing your non-working Atari Tempest game. It lists all the problems I have seen and lots of information from the various manuals. Monitor failures are much more common than game board failures (in fact, I find the game boards to be fairly robust) and that topic is so lengthy that it is covered in another
File: /kb_dl.aspx/KB/gametech/woodcock_tempest_repair.txt - 31 K - Updated 2001.05.27
/kb_dl.aspx/KB/gametech/ay8910e.tiff
MM
File: /kb_dl.aspx/KB/gametech/ay8910e.tiff - 92 K - Updated 1997.10.08
/kb_dl.aspx/KB/gametech/ay8910a.tiff
MM
File: /kb_dl.aspx/KB/gametech/ay8910a.tiff - 160 K - Updated 1997.10.08
/kb_dl.aspx/KB/zz-sirdar's stash (not on dvd)/japanesenames.xls
Sheet3 Sheet2 Sheet1 _0000年不明 _1971_1975 _1976_1978 _1979 _1980 _1981 _1982 _1983 _1983_1 _1983_1 _1984 _1985 _1986 _1987 _1988 _1989 _1990 _1991 _1992 _1993 _1994 _1995 _1996 _1997 _1998 _1999 _2000 FoxVideoGames/Taito Hyper Olympic (UK) Vastar パチフィーバー 三機電子 バッグマン Stern/Taito Bad Lands バトルクルーザーM-12 ハリウッド バンポリン Hammer Car ピタゴラスの大占術 Pitchman ピット Pit&Run ファイアーフォックス FightingRoller Phozon ブラスター Pro Soccer プロフィーバー Professor Pacman プロボウリング ベビーパックマン Bally Pole
File: /kb_dl.aspx/KB/zz-sirdar's stash (not on dvd)/japanesenames.xls - 434 K - Updated 2002.09.24
/kb_dl.aspx/KB/monitortech/gwoodcock_xyhelp.txt
HOW TO DIAGNOSE, REPAIR AND UPGRADE YOUR AMPLIFONE AND WELLS-GARDNER COLOR VECTOR (XY) MONITORS version 6.1 (4-6-96) by Gregg Woodcock (woodcock@nortel.com) This article is Copyright worldwide 1991, 1996; all rights reserved. OFFICIAL CYA LEGAL WARNING AND WAIVER: Although I have made every effort to be precise, this article may contain errors. Even if it does not, some people may still damage their machines or themselves while using the
File: /kb_dl.aspx/KB/monitortech/gwoodcock_xyhelp.txt - 171 K - Updated 1999.08.01
/kb_dl.aspx/KB/gametech/ay8910d.tiff
MM
File: /kb_dl.aspx/KB/gametech/ay8910d.tiff - 153 K - Updated 1997.10.08
/kb_dl.aspx/KB/gametech/ay8910b.tiff
MM
File: /kb_dl.aspx/KB/gametech/ay8910b.tiff - 221 K - Updated 1997.10.08

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This game page was created 08/03/1998 04:00:00 and last updated 11/06/1999 04:29:29