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Great Swordsman (グレートソードマン)

Released in 1984

Member Rating

*****
(2 total votes)

Manufacturer: Taito
Developer: Taito
Distributor: Taito

Mame ROM Info
gsword, Great Swordsman

Display
Raster
Orientation
Horizontal
Resolution
256 x 224
Colors
256, Color
Genre
[no data]
Attributes
[no data]
Controls
[no data]
'Great Swordsman' marquee
game marquee

Game Summary

No summary.

Hardware Info

Z80 cpu @ 3 Mhz
Z80 cpu @ 3 Mhz
Z80 cpu @ 3 Mhz
AY-8910 audio @ 1.5 Mhz
AY-8910 audio @ 1.5 Mhz
MSM5205 audio @ 0.384 Mhz

Hardware Platform: -Unique or Unknown-

Game Details

No info.

Coinop.org Member Ratings / Comments

***** by roh. Comment: "This is a top game, which is very challenging trying to get through each of the ages of sword fighting. Required skill and reflexes. Couldn't get enough of it." (2006-09-03 08:50:00Z)

***** by Manta9914. Comment: "I loved this game back in the 80's, you go through different styles of swordfighting from different countries. Great concept!" (2003-07-17 18:06:49Z)

comment on this game

 


X-Arcade Controller
X-Arcade Controller
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'Great Swordsman' title screen
title screen
'Great Swordsman' gameplay screen shot
gameplay screen

Knowledge Base

Samurai Shodown Mini-FAQ
____ _ _ _ _ _ ____ _ _ / ___/ / |/ v \| | | | _ \ / | | | |__ / | | | | | |_| |/ | | Samurai Shodown mini-FAQ \__ \/ / | | | | | | | _ </ / | | Release 10 ___|/ _ | |_| | |_| | | \/ _ | | 11-05-93 | __/_/ |_|_| |_|\___/|_| /_/\|_|_| |/____ _ _ ___ ____ ___ _ _ __ _ / ___| | | |/ _ \| _ \ / _ \| |_| | \| | | |__ | |_| | | | | | | | | | | | | | | | \__ \| _ | | | | | | | | | | | | | | | | ___| | | | | |_| | |_| | |_| | | | | | ___/|_| |_|\___/ ____/ \___
File: /kb_dl.aspx/KB/faqs/faq-samurai shodown mini.html - 73 K - Updated 1999.10.29
Technical Information
Note: The information and links on this page might get moved around quite a bit before things get all sorted out. I'm just going to start putting up all kinds of information that I've had archived away, so please pardon the mess! :) Identifying Unknown Board Sets Back in 1994, Rick Schieve wrote an article about how to identify unknown boards. This article gives some quick tips on how to figure out what the pinouts are for an unknown PCB. The text is moderately technical so if you're not sure what R
File: /kb_dl.aspx/KB/repair/iding pcbs.html - 14 K - Updated 2000.01.02
/kb_dl.aspx/KB/pinouts/great_swordsman.txt
Great Swordsman --------------- Conn "G" Conn "3" Conn "5" -------- ----------------- ------------------ SOLDER | PARTS 1 1P.Shoot 2 1 2P.Shoot 2 ------------------+------------------ 2 1P.Shoot 1 2 2P.Shoot 1 GND | 1 | A | Sw. GND 3 1P.Shoot 3 3 2P.Shoot 3 Video GND | 2 | B | Sw. GND
File: /kb_dl.aspx/KB/pinouts/great_swordsman.txt - 3 K - Updated 2003.01.06
Taito Board ID List
If you have info for this Taito Board ID list, please submit to this site. Submitted by Unknown V1.9 May 19,1998 Sorted By ROM Number ==================== Prom Stickers Board Number Game Notes ------------- ------------ ---- ----- 21J Double Dragon A03 Water Ski A14 - A22 Sea Fighter Poseidon A24 M4300018A Birdie King (198?)
File: /kb_dl.aspx/KB/faqs/list-taito boards.html - 13 K - Updated 2002.04.16
/kb_dl.aspx/KB/pinouts/taito_boardlist.txt
Taito Board ID List V5.0 Mar 28, 2001 Sorted By ROM Number ==================== Prom Stickers Board Number Game Notes ------------- ------------ ---- ----- ?? M6100130A Nunchackun 067 M6100654A Xexex Konami 352898B 1-13 M6100047A Ninjakun (1984) (UPL84003A) 1-17 M6100168A SRD Mission (1986) CVG-48C 1-17 M6100213A Darkmist (1
File: /kb_dl.aspx/KB/pinouts/taito_boardlist.txt - 26 K - Updated 2003.01.06
/kb_dl.aspx/KB/gametech/grtsword.txt
GREAT SWORDSMAN COMP SIDE CKT SIDE CONN 3 --------- --------- ------- A1 GND B1 GND 1 PL1 SHOOT 2 A2 GND B2 GND 2 " 1 A3 +5V B3 +5V 3 " 3 A4 B4 4 LEFT A5 +12V B5 +12V 5 RIGHT A6 SP-
File: /kb_dl.aspx/KB/gametech/grtsword.txt - 3 K - Updated 1996.06.14

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This game page was created 08/03/1998 04:00:00 and last updated 08/03/1998 04:00:00