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Released in 1986
Member Rating
Developer:
SNK
Distributor:
SNK
Manufacturer:
SNK
Mame ROM Info
ikarijpb,
Ikari Warriors (Japan bootleg)
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Display Raster |
Orientation Vertical |
Resolution 216 x 288 |
Colors 1024, Color |
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Genre
Shooting
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Attributes
Wargame
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Controls
Joystick / Knob / Button(s)
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Game Summary
Jungle combat with guns and grenades against an army of evildoers. Lots
of powerups and an eight-direction turning joystick/knob to control
you fighter. Plus you get to jump into tanks! A classic two player
reminiscent of Front Line.
Hardware Platform: -Unique or Unknown-
Game Details
Like Time Soldiers, Warriors allows you to shoot in one direction while
running in another.
The only way to continue the game is if you have a partner still alive
when you jump back in. Having lots of credits on the game and
sacrificing yourself to return with more lives was common insurance
against having the game end before you were done taking names and kicking
tail.
Red grenades are the best powerup but must be used carefully to avoid
killing yourself. Other powerups include red bullets (kill tanks with
bullets), long reaching bullets and extra grenades. Oh yeah and TANKS!
Walking is slower in water and tanks need gas or they eventually blow up
on you. Tanks won't travel on water and mines are invisible until you're
almost on top of them.
Mines and tanks have a habit of chain reactions when they explode causing
all hell to break loose.
Coinop.org Member Ratings / Comments
comment
on this game
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the internet.
"Maybe" Images
(fuzzy search, these MAY match the game, or they may not)
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Knowledge Base
/kb_dl.aspx/KB/gametech/ikariwarriors.txt
Switch settings for Ikari Warriors:
From: kmahan@radical.USG.Sandy.Novell.COM (Kurt Mahan)
IKARI WARRIORS SWITCH SETTINGS/PINOUTS
--------------------------------------
Switch Settings :
-----------------
Dip Switch 1
------------
1 2 3 4 5 6 7 8
Not Use OFF OFF
Bonus:
Every
File:
/kb_dl.aspx/KB/gametech/ikariwarriors.txt
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2
K - Updated
1994.09.24
Technical Information
Note: The information and links on this page might get moved around quite a bit before things get all sorted out. I'm just going to start putting up all kinds of information that I've had archived away, so please pardon the mess! :)
Identifying Unknown Board Sets Back in 1994, Rick Schieve wrote an article about how to
File:
/kb_dl.aspx/KB/repair/iding pcbs.html
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14
K - Updated
2000.01.02
Arcade PCB Pinouts
Arcade Pinouts
1,003 Entries
Last Updated: May30, 2003
File:
/kb_dl.aspx/KB/pinouts/pinout.html
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118
K - Updated
2003.05.30
/kb_dl.aspx/KB/gametech/ikarwarr.txt
IKARI WARRIORS (RAMBO)
SOLDER SIDE COMP SIDE
------------- -----------
1 +5V 2 +5V
3 COIN 1 4 COIN 2
5 SERVICE 6 RESET
7 START 1 8 START 2
9 UP 1 10 DOWN 1
11 LEFT 1 12 RIGHT 1
13 FIRE 1 14 GRENADE 1
15 16
17 UP 2 18 DOWN 2
19 LEFT 2 20 RIG
File:
/kb_dl.aspx/KB/gametech/ikarwarr.txt
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2
K - Updated
1995.02.02
/kb_dl.aspx/KB/pinouts/ikari_warriors.txt
Ikari Warriors:
---------------
SOLDER SIDE | COMPONENT SIDE
----------------------------------
+5 | 1 | 2 | +5
COIN 1 | 3 | 4 | COIN 2
SERVICE | 5 | 6 | RESET
1P START | 7 | 8 | 2P START
1P UP | 9 | 10 | 1P DOWN
1P LEFT | 11 | 12 | 1P RIGHT
1P M. GUN | 13 |
File:
/kb_dl.aspx/KB/pinouts/ikari_warriors.txt
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3
K - Updated
2003.01.06
/kb_dl.aspx/KB/pinouts/jamma.txt
This Video Game Pinout Data Sheet Was Typed In By James R. Twine.
EMail: jtwine@jtwine.com
-> JAMMA Standard Connector <-
Name Of Game: N/A
Notes: Not all games will use all pins, and some kits may have extra connectors
for more/different controls! i.e. Street Fighter II and Ikari Warriors.
Solder Side | Parts Side
GND | A | 1 | GND
GND | B |
File:
/kb_dl.aspx/KB/pinouts/jamma.txt
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2
K - Updated
2003.01.06
/kb_dl.aspx/KB/gametech/board pinouts/jamma-connector.txt
This Video Game Pinout Data Sheet Was Typed In By James R. Twine.
EMail: jtwine@jtwine.com
-> JAMMA Standard Connector <-
Name Of Game: N/A
Notes: Not all games will use all pins, and some kits may have extra connectors
for more/different controls! i.e. Street Fighter II and Ikari Warriors.
Solder Side | Parts Side
________________________________ |___________________________________
GND
File:
/kb_dl.aspx/KB/gametech/board pinouts/jamma-connector.txt
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4
K - Updated
1999.01.01
A Random Games-list
Game Name Manufacturer Year Pinout Class ---------------------------------------------------------------- -------------- V 005 Sega 1981 18 Wheeler Midway 1979 3D Bowling MED 1978 H 720 Degrees Atari Games 1986 800 Fathom USB 1982 H Aeroboto Willia
File:
/kb_dl.aspx/KB/faqs/list-randomgames.html
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72
K - Updated
1999.10.29
Yet Another List
O-Taito is the Old Taito pinout on wiretap. N-Taito is the New-Taito pinout (Like Elevator Action). Quote by R. Schieve: "Taito.pin will match most for power, ground, monitor, and speaker connections but inputs are usually quite different." DECO/Data East is the Data East pinout. See Ring King.pin or KarateChamp.pin.I AtariV is Black Widow and Gravitar and Space Duel Konami if the Konami pinout. See Konami\Rush'n'Attack.pin. BZone is Battle Zone and Red Baron Tehkan games seem to follow th
File:
/kb_dl.aspx/KB/faqs/list-yetanothergameslist.html
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48
K - Updated
2002.06.10
HEAVY BARREL complete strategy guide
Submitted by Julius Yang
A somewhat obscure game, Heavy Barrel uses the same controls as Ikari Warriors, but is a better game IMHO due to the availability of different weapons, not just augmented versions of weapons.
The objective is to wipe out a military complex filled with soldiers and lethal military equipment. The available weapons are the standard machine gun, the heavy machine gun, the fan gun, the flamethrower, and the Heavy Barrel. Grenade weapons include standard grenades, red grenades,
File:
/kb_dl.aspx/KB/gametech/heavybarrelstrategy.html
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6
K - Updated
2000.01.19
/kb_dl.aspx/KB/zz-sirdar's stash (not on dvd)/japanesenames.xls
Sheet3
Sheet2
Sheet1
_0000年不明
_1971_1975
_1976_1978
_1979
_1980
_1981
_1982
_1983
_1983_1
_1983_1
_1984
_1985
_1986
_1987
_1988
_1989
_1990
_1991
_1992
_1993
_1994
_1995
_1996
_1997
_1998
_1999
_2000
FoxVideoGames/Taito
Hyper Olympic (UK)
Vastar
パチフィーバー
三機電子
バッグマン
Stern/Taito
Bad Lands
バトルクルーザーM-12
ハリウッド
バンポリン
Hammer Car
ピタゴラスの大占術
Pitchman
ピット
Pit&Run
ファイアーフォックス
FightingRoller
Phozon
ブラスター
Pro Soccer
プロフィーバー
Professor Pacman
プロボウリング
ベビーパックマン
Bally
Pole
File:
/kb_dl.aspx/KB/zz-sirdar's stash (not on dvd)/japanesenames.xls
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434
K - Updated
2002.09.24
LIST: JAMMA Games
H '88 Games Konami 1988 JAMMA 1941 Capcom 1990 JAMMA V 1943: The Battle of Midway Capcom 1988 JAMMA H 3 Wonders Capcom 1991 JAMMA H 9 Ball Shoot Out Bundra JAMMA V Aero Fighters McO'River 1992 JAMMA H Air Buster Namcoi/Kaneko 1990 JAMMA V Ajax
File:
/kb_dl.aspx/KB/faqs/list-jamma.html
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26
K - Updated
2000.06.20
FAQ: Conversion v1.1
COPYRIGHT 1994 REVISION NUMBER: 1.1 REVISION DATE: 02 November 1994 REVISION HISTORY: 1.1 (02/11/94 - Clarified technical details in {6.4}, Added a few words on manuals in {7.3} and analog controllers in {8.1.3}) REVISION HISTORY: 1.0 (01/11/94 - First public release; FTP only) CREATED BY: Doug Jefferys, Steve Ozdemir THANX TO: Wayne Aiken, Graham Bisset, Duncan Brown, David Hanes, Tony Jones, John Keay, Patti Ozd
File:
/kb_dl.aspx/KB/faqs/faq-conversion_v1.1.html
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116
K - Updated
1999.07.27
/kb_dl.aspx/KB/gametech/conversion_faq_v1.1.txt
1.0) Conversion FAQ:
--------------------
COPYRIGHT 1994
REVISION NUMBER: 1.1
REVISION DATE: 02 November 1994
REVISION HISTORY: 1.1 (02/11/94 - Clarified technical details in {6.4},
Added a few words on manuals in {7.3}
and analog controllers in {8.1.3})
REVISION HISTORY: 1.0 (01/11/94 - First public release; FTP only)
CREATED BY: Doug Jefferys, Steve Ozdemir
THANX TO: Wayne Aiken, Graham Bisset, Duncan Brown, David Hanes,
To
File:
/kb_dl.aspx/KB/gametech/conversion_faq_v1.1.txt
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115
K - Updated
1994.11.02
/kb_dl.aspx/KB/gametech/board pinouts/ikariwarriors.txt
Pinouts for Ikari Warriors:
From: kmahan@radical.USG.Sandy.Novell.COM (Kurt Mahan)
SOLDER SIDE | COMPONENT SIDE
+5 | 1 | 2 | +5
COIN 1 | 3 | 4 | COIN 2
SERVICE | 5 | 6 | RESET
1P START | 7 | 8 | 2P START
1P UP | 9 | 10 | 1P DOWN
1P LEFT | 11 | 12 | 1P RIGHT
1P M. GUN | 13 | 14 | 1P GRENADE
File:
/kb_dl.aspx/KB/gametech/board pinouts/ikariwarriors.txt
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1
K - Updated
1994.09.24
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax86.txt
Atari/Atari Games VaxMail 1986 Jed Margolin
________________________________________________________________ ___________
From: ERNIE::GRAHAM 2-JAN-1986 10:21:33.70
To: @SYS$MAIL:JUNK
CC:
Subj: ATARI GAMES 401-K PLAN
John Klein asked me to put the following memo out on junk mail:
TO: All Employees
FROM: John Klein/Dennis Wood
We are quite pleased to report that our 401-K Plan has gotten off
to an excellent start. As of today we had 118 employees making
contributions to the Plan.
We encour
File:
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax86.txt
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341
K - Updated
2004.09.13
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