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Super Mario Bros. (スーパーマリオブラザーズ)

Released in 1986

Member Rating

****
(6 total votes)

Developer: Nintendo
Distributor: Nintendo
Manufacturer: Nintendo

Display
Raster
Orientation
Horizontal
Resolution
?Unknown? x ?Unknown?
Colors
?Unknown?, Color
Genre
Platform
Attributes
Horizontal Scrolling
Controls
1 Joystick / Button(s)
'Super Mario Bros.' marquee
game marquee

Game Summary

Mario and Luigi stamp out the evil Koopas through 8 levels to kill the Koopa King and save the Princess.

Hardware Platform: Nintendo Vs. System

Game Details

No info.

Coinop.org Member Ratings / Comments

**** by BaABnG. Comment: "This game was fantastic to play. I wasted many a college quarter playing this. Of course, the Nintendo version with the too many freebies made me unhappy, but the original coin op game was fantastic." (2005-10-10 17:41:18Z)

***** by POPEYE20. Comment: "Instant classic! The 2 plummers from brooklin, Mario and Luigi battle their way through 8 stages to fight the evil King Koopa to save the Princess." (2002-01-23 18:12:06Z)

***** by kk. Comment: "Started the platform scrolling jumping sensation... Still one of the best of the lot, though there's been some innovation with, say, Wario 3 on the gameboy." (2000-08-02 00:02:32Z)

comment on this game

 


X-Arcade Controller
X-Arcade Controller
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'Super Mario Bros.' cabinet photo
cabinet photo
'Super Mario Bros.' title screen
title screen
'Super Mario Bros.' gameplay screen shot
gameplay screen
'Super Mario Bros.' control panel
control panel
'Super Mario Bros.' promotional flyer
promotional flyer

"Maybe" Images

(fuzzy search, these MAY match the game, or they may not)

Mario and Luigi platforming in Mario Bros. Mario Bros. cabinet Mario Bros. title screen Super Speed Race cabinet Super Missile Attack title screen Pseudo-glowing Super Pac-Man. Snow Bros. screen shot Snow Bros. title screen Mario spraying DK. Mario workin' the hammer.

Knowledge Base

Yet Another List
O-Taito is the Old Taito pinout on wiretap. N-Taito is the New-Taito pinout (Like Elevator Action). Quote by R. Schieve: "Taito.pin will match most for power, ground, monitor, and speaker connections but inputs are usually quite different." DECO/Data East is the Data East pinout. See Ring King.pin or KarateChamp.pin.I AtariV is Black Widow and Gravitar and Space Duel Konami if the Konami pinout. See Konami\Rush'n'Attack.pin. BZone is Battle Zone and Red Baron Tehkan games seem to follow th
File: /kb_dl.aspx/KB/faqs/list-yetanothergameslist.html - 49 K - Updated 2002.06.10
/kb_dl.aspx/KB/test_equipment/univid 1000/univid_harness.txt
From: jeff hendrix <jhendrix@quark.com> To: "'vectorlist@mcfeeley.cc.utexas.edu'" Subject: RE: Univid 1000 Date: Mon, 1 Mar 1999 11:44:51 -0700 Here is a list of the harnesses and what boards they go to, I also might have a few harnesses for trade. UNIVID 1000 harness numbers Atari 101 Arabian 102 Centipede 103 Cloak & Dagger 104 Crystal Castle 105 Dig Dug 106 Food-Fight 107 I-Robot 108 Kangaroo 109 Liberator 110 Millipede 111 Pole Position 111 Pole Position II 112 Xevious Ce
File: /kb_dl.aspx/KB/test_equipment/univid 1000/univid_harness.txt - 3 K - Updated 2005.09.18
/kb_dl.aspx/KB/historical documents/atari games vaxmail/vax86.txt
Atari/Atari Games VaxMail 1986 Jed Margolin ___________________________________________________________________________ From: ERNIE::GRAHAM 2-JAN-1986 10:21:33.70 To: @SYS$MAIL:JUNK CC: Subj: ATARI GAMES 401-K PLAN John Klein asked me to put the following memo out on junk mail: TO: All Employees FROM: John Klein/Dennis Wood We are quite pleased to report that our 401-K Plan has gotten off to an excellent start. As of today we had 118 employees making contributions to the Plan. We encoura
File: /kb_dl.aspx/KB/historical documents/atari games vaxmail/vax86.txt - 342 K - Updated 2004.09.13
Technical Information
Note: The information and links on this page might get moved around quite a bit before things get all sorted out. I'm just going to start putting up all kinds of information that I've had archived away, so please pardon the mess! :) Identifying Unknown Board Sets Back in 1994, Rick Schieve wrote an article about how to identify unknown boards. This article gives some quick tips on how to figure out what the pinouts are for an unknown PCB. The text is moderately technical so if you're not sure what R
File: /kb_dl.aspx/KB/repair/iding pcbs.html - 14 K - Updated 2000.01.02
1996.09.29 GUIDE TO LOWER MAINLAND ARCADES
VERSION 1.0a : 1996.09.29 by Glenn Tarigan Additional comments by "Moby" Henry Kong Andrew Chang Feel free to distribute this document. Make sure the credits remain intact. I'd like to get some comments, especially from people who have been to any of the arcades mentioned here. What can I do to improve this guide? Do you have any details or opinions to add? Note: "Lower Mainland" refers to a southwest portion of British Columbia, Canada. The major arcades listed so far
File: /kb_dl.aspx/KB/faqs/faq-1996 lwr mainland arcades.html - 54 K - Updated 2000.02.20

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This game page was created 08/03/1998 04:00:00 and last updated 07/08/2000 20:24:55