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Saturn

Released in 1983

Member Rating


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Mame ROM Info
saturn, Saturn

Display
Raster
Orientation
Vertical
Resolution
224 x 256
Colors
16, ?Unknown?
Genre
[no data]
Attributes
[no data]
Controls
[no data]

Game Summary

No summary.

Hardware Info

Z80 cpu @ 2.5 Mhz
Z80 cpu @ 2.5 Mhz
AY-8910 audio @ 1.25 Mhz
AY-8910 audio @ 1.25 Mhz

Hardware Platform: -Unique or Unknown-

Game Details

No info.

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X-Arcade Controller
X-Arcade Controller
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'Saturn' title screen
title screen
'Saturn' gameplay screen shot
gameplay screen
'Saturn' promotional flyer
promotional flyer

Knowledge Base

Understanding MAME Drivers Volume 1: Data Structures v1.0
Original URL: http://atarihq.com/danb/files/mamedrv1.txt Understanding MAME Drivers Volume 1: Data Structures v1.0 by Daniel Boris Table of Contents 1.0 Introduction 2.0 /drivers/rockola.c 2.1 GameDriver Structure 2.2 MachineDriver Structure 2.3 ROM Definition 2.4 MemoryReadAddress Structure 2.5 MemoryWriteAddress Structure 2.6 Input Ports 2.7 GfxDecodeInfo Structure 2.8 GfxLayout Structure 3.0 Linking in the Driver 1.0 Introduction The purpose of this document is to help
File: /kb_dl.aspx/KB/gametech/boris - understanding mame drivers 1.html - 33 K - Updated 2000.06.16
The Sega Out Run FAQ Version 0.3
Maintained by Chris White Andrew W. Sharples This FAQ may only be reproduced with permission, and must not be edited, altered or modified in any other way. WWW and TXT formats available from : www.diamondblack.demon.co.uk # As the case is with all FAQs, this document is a work in progress. # # Additions, corrections, and comments are very welcome. # [What's New] Version 0.3 - 7th February 1998 * Added : Machine S
File: /kb_dl.aspx/KB/faqs/faq-sega outrun.html - 70 K - Updated 1999.10.30
/kb_dl.aspx/KB/pinouts/satan_of_saturn.txt
Satan of Saturn, SNK --------------------- | ---------------------+---------------------- GND | 1 | A | GND GND | 2 | B | GND +5V | 3 | C | +5V +5V | 4 | D | +5V | 5 | E | | 6 | F | | 7 | G | Coin | 8 | H | 1P.Laser | 9 | I | 2P.Laser 1P.Start |10 | J | 2P.Start
File: /kb_dl.aspx/KB/pinouts/satan_of_saturn.txt - 2 K - Updated 2003.01.06
/kb_dl.aspx/KB/pinouts/saturn.txt
Saturn ------ COMPONENT | SOLDER ---------------------+---------------------- Green | 1 | A | Blue Red | 2 | B | Sync | 3 | C | Video GND | 4 | D | 2P.Up | 5 | E | 2P.Fire 1P.Bomb | 6 | F | Coin 2P.Start | 7 | G | 2P.Left 2P.Right | 8 | H | 2P.Down 1P.Down | 9 | I | 1P.Start 1P.Up |10 | J | 1P.Left
File: /kb_dl.aspx/KB/pinouts/saturn.txt - 2 K - Updated 2003.01.06
/kb_dl.aspx/KB/gametech/identify-unknown-boards.txt
Newsgroups: rec.games.video.arcade.collecting From: rls@intgp8.ih.att.com (-Schieve,R.L.) Subject: Re: how do you find the +5,+12,-5 voltages on a board, don't have pinouts? Date: Sun, 31 Jul 1994 18:20:21 GMT In article <5i2SznW.bubsy@delphi.com>, <bubsy@delphi.com> wrote: >How do you find out which pins are which voltages on a board that you >have no pinouts for? >erik Here is an old posting of mine that many have seen but maybe some of the new people are interested: ------------------
File: /kb_dl.aspx/KB/gametech/identify-unknown-boards.txt - 9 K - Updated 1999.08.01

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This game page was created 07/03/2000 01:12:06 and last updated 07/03/2000 01:12:06