Disclaimer: This information is provided as is. There may be errors in this information. You may use this information only if you agree that Minimalist / Coinop.org, its employees, and noted authors will never be held responsible for any damage, injury, death, mayhem, etc. caused by errors in the information. When working with high voltage, never work alone and always follow safety precautions.

Document Title: [ (text file)]

Switch settings for Pacific Novelties' Thief (c)1980-2  (I think)
This is almost an exact copy of the switch setting sheet, and I haven't
ever used the information, so I couldn't answer any questions.
        Steve Weatherford
        smw@u.washington.edu
--------------------------------------------------------------------------
Top Left Dip Switch
-------------------
                        Software Version 011082
1  2
----
0  0    10,000 Points / Bonus Car
1  0    20,000 Points / Bonus Car
0  1    30,000 Points / Bonus Car
1  1    40,000 Points / Bonus Car

Switch 3 - ON = Award only single bonus car at score set by switches
                 1 and 2 during entire game
          OFF = Award a car at interval levels set by switches 1 and
                 2 (Multiple cars)

Switch 4 - ON = Bonus cars for scores above
          OFF = No bonus cars for any score

5  6  7  8
----------
0  0  0  1 - Burn-in test (1st 2 digits in checksum=socket#)
1  0  0  1 - Color bar display
0  1  0  1 - Cross hatch grid
1  1  0  1 - Continuous color map writes
0  0  1  1 - Video RAM address select writes
1  0  1  1 - Video bit move
0  1  1  1 - IO board driver test
1  1  1  0 - Display current options in effect
*** Close SLAM switch or turn off/on game for new test ***
*** DON'T FORGET TO TURN OFF 5,6,7 & 8 WHEN DONE!!!!!! ***
--------------------------------------------------------------------------
Top Right Dip Switch
--------------------
1  2
----
0  0    25 Cents / game
1  0    50 Cents / game
0  1    2 games / 25 cents
1  1    1 game / 25   3 games / 50

3  4
----
0  0    3 cars/game
1  0    4 cars/game
0  1    5 cars/game
1  1    7 cars/game

5  6  7  8
----------
      1     -  Cocktail Version
      0     -  Upright Version

(5,6,8 not used)
1 = on (closed)
0 = off (open)
--------------------------------------------------------------------------