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Document Title: [HyperSports.txt (text file)]

		Hyper Sports / Track And Field Pinouts
			(Konami 2P/4P sports games)
	Typed in by Jarno 'jarnis' Kokko (jarnis@mits.mdata.fi)

	* = Used only in 4-player Table-top (Cocktail?) cabinet.
	    In 4P mode, screen is flipped for players 3 and 4

	Taken from Hyper Sports manual, but should be identical
	to Track and Field. (I got mine to work nicely)

	SOLDER SIDE			PARTS SIDE
	--NC--			1	+12 V
	Speaker out		2	Speaker out
	* 4P Run 2		3	* 4P Jump
	* 3P Run 2		4	* 3P Jump
	1P Start		5	2P Start
	2P Jump			6	* 3P Run 1
	2P Run 2		7	SERVICE
	1P Jump			8	1P Run 2
	1P Run 1		9	4P Start
	COIN 1			10	COIN 2
	3P Start		11	COIN COUNTER 1
	2P Run 1		12	COIN COUNTER 2
	>GREEN<			13	>BLUE<
	>RED<			14	SYNC
	--NC--			15	* 4P Run 1
	GND			16	GND
	GND			17	GND
	+5 V			18	+5 V

	So the game needs 4 start buttons and 2 sets of 3 buttons
	for play (JUMP, RUN 1, RUN 2), Assuming dips are set for upright
	cabinet. If there's more than 2 players, players take turns
	at controls. 

	If anyone has a spare Hyper Sports board around (I have
	only Track & Field) for a dirt-cheap price, email me...
	}