Released in 1982
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The goal is to duel with enemy knights who travel on vultures via a series of platforms that hang in midair. There are super enemies in the form of a pterodactyl and a lava troll who attempts to pull in a knight that comes too close to the lava pit.
The mechanics of Joust are extremely simple and quite satisfying. The button fired in rapid succession flaps the wings of your vehicular beast as you drift steadily downward as if by gravity.
A flaw in the program design was used to great advantage by knowledgeable players: Two of the platforms on the right side of the screen were arranged in such a way that a player could (if approached at the correct angle) move though the meeting point of the two platforms and end up below the platforms. This proved to be an ingenious attack strategy, and so popular that John Newcomer, the game’s designer, decided to keep it in.
Planned 90's update, Joust X (for PlayStation) was cancelled.
This game page was created 8/3/98 12:00:00 AM and last updated 11/3/99 9:35:15 AM