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Major Havoc (メジャーハボック)

Released in 1983

Developer: Atari
Manufacturer: Atari
Distributor: Atari

**** (5 total votes)

Major Havoc marquee
game marquee

Game Summary

Space - destroy space stations

Hardware Info

Controls: Knob / Button(s)
Horizontal-mounted Vector monitor
0 x 0 Resolution
Colors: 256 Color

Additional Hardware Info (from Mame)

M6502 cpu @ 2 Mhz
M6502 cpu @ 1 Mhz
Pokey audio @ 1 Mhz
Pokey audio @ 1 Mhz
Pokey audio @ 1 Mhz
Pokey audio @ 1 Mhz

Hardware Platform

Atari Vector

Mame ROMs

mhavoc, Major Havoc (rev 3)
mhavoc2, Major Havoc (rev 2)
mhavocp, Major Havoc (prototype)
mhavocrv, Major Havoc (Return to Vax)

Game Details

Conversion for Tempest - Colour vector - maze sections - space waves - breakout game during tactical scanner section

Major Havoc control panel
control panel

Major Havoc cabinet photo
cabinet photo
Major Havoc title screen
title screen
Major Havoc gameplay screen shot
gameplay screen
Major Havoc promotional flyer
promotional flyer Member Ratings / Comments

***** by jeepbastard. Comment: "This game was like vectrec on steroids. The cool named game used vector graphics. You had to land on these space stations and run thru the zero gravity enviornments dodging and shooting stuff. Major Havor would do humorous things if left to his own devices. The spartan graphics hide this games charms of a textured space adventure." 2002-06-19 18:50:26Z

***** by norwellbob. Comment: "The details on this game are wrong... yes, it was a Tempest conversion, but also a Space Duel, Gravitar, conversion and a gorgeous dedicated version. That being said, I have the Tempest conversion. Best XY game ever." 2004-08-30 12:30:28Z

*    by MC68000. Comment: "Speaking of hidden features, does anyone remember the hidden (and playable!) "Breakout" game ont the screen between levels? (hidden on the Heads up display)." 2004-05-04 02:30:10Z

***** by master_splinter. Comment: "This is the first mention of Mjr.Havoc that I have seen since it disappeared from the arcade scene.In my opinion, no other game was as much fun to play or offered so many 'subgames' in one.YES I remember the little breakout game between levels! Those of us way into it figured out the engineers' letter codes to skip levels and get millions of bonus points.(Remember the three letters above the breakout screen that changed when you moved the paddle?)God, I loved that game! -da SPLINT" 2004-11-05 02:26:32Z

***** by bartleby7334. Comment: "first atari coin-op game to feature the explicit death of your character. we had to fight to get that in there. " 2007-09-06 23:07:59Z

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This game page was created 8/3/1998 12:00:00 AM and last updated 12/13/2021 6:38:28 AM