Dig holes to trap aliens. Fill holes back up to kill them.
Hardware Info
Controls: 1 Joystick / Button(s)
Vertical-mounted
Raster monitor
192 x 256 Resolution
Colors: 16
Color
Additional Hardware Info (from Mame)
Z80
cpu
@ 2 Mhz
* Samples
audio
DAC
audio
* Information was extracted from Mame, so "Samples audio" may indicate the game
has analog sound hardware.
Mame ROMs
panic, Space Panic (set 1)
panica, Space Panic (set 2)
panicger, Space Panic (German)
Game Details
Aliens looked like walking tomatoes - frustrating but fun - whack aliens over the head with your shovel.
There were 3 kinds of aliens, the regular ones that only had to drop one level to die, Bosses that had to drop two levels, and Dons that had to drop three levels. Or drop aliens on top of each other to kill them all.
Game was timed (oxygen level bargraph), running low on oxygen made players face turn red, running out of oxygen killed him.
Failure to kill a Boss would transform him into a Don.
control panel
cabinet photo
title screen
gameplay screen
promotional flyer
"Maybe" Images
(fuzzy search, these MAY match the game, or they may not)
Coinop.org Member Ratings / Comments
by ray1701.
Comment: "i found this game very addictive because i really liked the alien monsters and how you could destroy them .I allways seem to remember the sound effects of this game.It's quite a unique game."
2002-12-13 12:19:31Z
by GravMaster.
Comment: "Excellent strategy game. Was very cool when you could drop 5 white monsters at once. Random moves of monsters was a bit frustrating at upper levels, and added too much luck in to the game."
2003-01-26 02:59:22Z
by Johnnyjueves.
Comment: "This was probably the first coin-op I ever played. And I didn't have as much fun playing a game for years to come."
2005-06-26 14:28:53Z