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Star Castle (スターキャッスル)

Released in 1980

Developer: Cinematronics
Manufacturer: Cinematronics
Distributor: Cinematronics

***  (1 total votes)

Star Castle marquee
game marquee

Game Summary

Space - destroy the star castle

Hardware Info

Controls: Buttons
Horizontal-mounted Vector monitor
0 x 0 Resolution
Colors: 256 B/W

Additional Hardware Info (from Mame)

CCPU cpu @ 5 Mhz
* Samples audio
* Information was extracted from Mame, so "Samples audio" may indicate the game has analog sound hardware.

Mame ROMs

starcas, Star Castle (version 3)
starcas1, Star Castle (older)

Game Details

B/W vector - destroy walls of castle and destroy the laser cannon within

Star Castle control panel
control panel

Star Castle cabinet photo
cabinet photo
Star Castle title screen
title screen
Star Castle gameplay screen shot
gameplay screen
Star Castle promotional flyer
promotional flyer

"Maybe" Images

(fuzzy search, these MAY match the game, or they may not)

Space Castle upright cabinet Member Ratings / Comments

***  by WildKaarde. Comment: "Goal is to punch a hole through the rings of the castle, and shoot the enemy within. Walls: Wall rotate sometimes in different directions. Walls will regenerate if you completely remove a wall, as well as over time. At least you can bounce off of the walls.... Mines: Enemy "floating mines" pop off of the outermost rotating walls, following mostly gravitic patterns.... More mines as the game progresses. Enemy: Did I mention that the enemy within the castle has a VERY BIG CANNON, which he keeps constantly aimed at you? Make sure to move after you've taken your shot! Cinematronics used colored acetate over the B/W display to fake colored rings. It worked well enough, as the color wasn't very important to the game. " 2002-12-28 16:17:13Z

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This game page was created 8/3/1998 12:00:00 AM and last updated 8/24/1999 10:47:10 PM