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Released in 1988
(1 total votes)
They are usually in separated parts of level, behind holes, barriers, and guarded by different monsters. Some of levels are a piece of cake (and full of cakes, choc-ices, ice-cream, and more), you only need to shoot a few "WATTS" - turning them into ICE CUBES, and than shoot these cubes into holes to make your path to the purses.
Then you will have to handle more intelligent opponents like "KOKEKKO" (can kick cubes oo), "PENKO", "BAKETAN" (after shot it will turn into fake cube), "ONIHAN" (uses shield and melds cubes), "PON" (the bomb) and "GIAS" (the fastest and mightest). Not only handle in terms of avoiding them, but sometimes you will force them to help you to do things you could not do.
This game will turn your brain into hot soup of neurons in later levels, thinking maybe hours about the right way to solve it.
The gameplay is really a very precious gem. Thank HIROYA KITA for designing it with help of "obstaclers" GOMASURI, KAZUCHAN JR9CLE, BOOK BRIDGE and MAMA SUGAKO.
Graphics are very nice, probably a bit childish, but I love this work of MANCHAN, KAME YAMAZAKI, KIYOSHI WATAYA and MIKI HIRAGA.
Sounds are done by FAN, NORIBOZ and SCLAP.
And the whole thing has been preciously programmed by KENJI NISHI (total director), MOICHI MATSUMOTO (leader), YUKIYA KIDANI, MITSUYA KITAMURA and YOSHINORI TANAKA.
This game will be surely immortal for many people, pure *MUST-SEE* game. So, what are you waiting for ? Get it and love it.
Verdict: Meikyu Jima is one of the BEST EVER made puzzle games.
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This game page was created 7/2/2000 9:12:06 PM and last updated 7/7/2001 5:43:19 PM