Document Title: [war-lord.txt (text file)]
WARLORDS 2 VID OUT B VID GND 7 +4V K POT 1 9 POT 2 44 PIN CONN ----------- 1 GND A GND 2 +5V B -5V 3 C 4 D 5 CTR CENTER E CTR LEFT 6 LED 1 F CTR RIGHT 7 H LED 2 8 J 9 AUDIO 2 K POT 1 10 AUDIO 1 L 11 M 12 N 13 TEST P COIN LEFT 14 COIN CENTER R COIN RIGHT 15 2 START S 1 START 16 T 17 SLAM U 18 V 19 -5V W 20 +12V X 21 + SENSE Y +5V 22 - SENSE Z GND On a side note, I was looking at the schematics to warlords and in the video output section it says: The color prom circuitry recieves playfield (area0-area1) and motion object (gry0-gry2) information and assigns a color or shade of grey(If using a B&W monitor) before it is sent on to the video display. 128V and 128H from the sync generator circuit determines in which corner of the monitor the active video is displayed. When 128V is high and 128H is low, the video is in the lower left corner of the monitor. (Semi detailed diagram showing 2 chips inputs and outputs) I don't know if this means the game can work on a color monitor, but if someone REALLY wants me to type in the diagram, I will give it a try. Someone please look these pinouts over and post them to wiretap if they look ok. LAter, Bill From: davidhan@csn.org (David Hanes) Actually, Atari Warlords could either be in B/W or color. Atari released an upright 2 player version of Warlords which had a B/W raster monitor. I have the manual (and drawing package) for the upright version. In case anyone needs it, here are the switch settings for the upright version. Game Option Settings - J2 ========================= 8 7 6 5 4 3 2 1 Option ------------------------------------------ On On English On Off French Off On Spanish Off Off German On Music at end of each game Off Music at end of game for new highscore On On 1 or 2 player game costs 1 credit On Off 1 player game=1 credit, 2 player=2 credits Off Off 1 or 2 player game costs 2 credits Off On Not used Switches 4,7,8 not used. Game Price Settings - M2 ======================== 8 7 6 5 4 3 2 1 Option ------------------------------------------ On On Free play On Off 1 coin for 2 credits Off On 1 coin for 1 credit Off Off 2 coins for 1 credit On On Right coin mech x 1 On Off Right coin mech x 4 Off On Right coin mech x 5 Off Off Right coin mech x 6 On Left coin mech x 1 Off Left coin mech x 2 On On On No bonus coins On On Off For every 2 coins, add 1 coin On Off On For every 4 coins, add 1 coin On Off Off For every 4 coins, add 2 coins Off On On For every 5 coins, add 1 coin }