Released in 1994
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Street Fighter: The Movie arcade game was developed by Incredible Technologies and distributed by Capcom. It utilized a custom 32-bit hardware platform designed by Incredible Technologies, differing from Capcom's CPS2 system used in other Street Fighter titles. The game featured digitized graphics of the film's cast, aiming to bring the live-action characters into the gaming experience. However, the visuals were often criticized for their low quality and lack of fluidity, leading to a disjointed aesthetic.
The gameplay incorporated elements from Super Street Fighter II Turbo, such as special moves and combos, but was marred by unresponsive controls and awkward animations, making precise execution challenging. Despite its technical shortcomings, the game introduced some innovative features which influenced mechanics in later Street Fighter titles. Previous Street Fighter arcade games, including Super Street Fighter II Turbo, allowed some limited aerial juggling, often called "air combos" or "jump combos," but they were generally short and character-specific. Street Fighter: The Movie expanded this concept by allowing more extended juggling sequences, though the system was less refined and inconsistent due to the game's awkward controls.
The character roster was limited compared to previous entries, and the game lacked the depth and balance that fans had come to expect. While it was widely panned by critics and faded quickly from mainstream arcade popularity, an ironic competitive scene has emerged around it, with some players embracing its quirks and exploiting its mechanics in organized tournaments, treating the game as a cult challenge rather than a serious fighter.
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This game page was created 7/2/2000 9:12:06 PM and last updated 9/29/2025 5:20:44 AM