|
=>
|
Dynamic Trial 7
|
1993 |
Racing game by Toaplan Co., Ltd. |
|
|
Dynamic Ski ダイナミックスキー
|
1984 |
No summary. |
|
|
Sengeki Striker 旋激ストライカー
|
1997 |
Sengeki Striker is a Japan-only vertical shoot ’em up where players pilot a ship with multiple auxiliary weapons, chaining enemy kills for high scores. The game combines fast-paced shooting, dynamic explosions, and strategic use of bombs and Gambits. |
|
|
Street Fighter 6 ストリートファイター6
|
2023 |
Street Fighter 6: Type Arcade, released in December 2023 on NESiCAxLive2, features exclusive Dynamic controls, online play, cross-platform progression, and customizable profiles, with ongoing updates and wide U.S. arcade availability. |
|
|
Big Striker ビッグストライカー
|
1992 |
Big Striker is a soccer game with an isometric view, eight teams, and dynamic weather effects. Players use a three-button control scheme for passing, shooting, and feints, emphasizing fast-paced, strategic arcade play. |
|
|
Virtua Striker 3 バーチャストライカー
|
2001 |
Virtua Striker 3 ntroduces new teams, improved 3D graphics, and expanded match modes. Maintains the series’ arcade-focused gameplay with fast, action-driven soccer, dynamic camera angles, and fluid animations. |
|
|
Virtua Striker 2 バーチャストライカー2
|
1997 |
Virtua Striker 2 is an arcade soccer game with enhanced 3D graphics, fluid animations, and faster matches, combining simple controls with smarter AI and strategic play. |
|
|
Grand Striker グランドストライカー
|
1993 |
Grand Striker (also called Grand Striker Human Cup) is a Japanese arcade soccer game where players advance through five tournament stages to win the Human Cup. The gameplay is fast-paced and accessible, emphasizing fun and straightforward arcade action. |
|
|
Strikers 1945 ストライカーズ1945
|
1995 |
Strikers 1945 is a fast-paced vertical shooter where players pilot WWII-era planes against waves of enemies and bosses, emphasizing skillful shooting, dodging, and strategic power-up use. |
|
|
Virtua Striker 4 バーチャストライカー
|
2004 |
Virtua Striker 4 is the fourth in the main series. It modernized visuals and smoother animations combined with additional game modes and refined mechanics. Continues the series’ focus on high-speed arcade soccer and dramatic plays rather than realistic simulation. |
|
|
Grand Striker 2 グランドストライカー2
|
1996 |
Grand Striker 2 is a Japan-only arcade soccer game featuring faster gameplay, improved graphics, and a wider selection of teams compared to its predecessor. |
|
|
Virtua Striker バーチャストライカー
|
1994 |
Virtua Striker is a soccer game featuring fast-paced, 3D polygonal gameplay, emphasizing speed, action, and dramatic plays over realism. |
|
|
Street Fighter II: The World Warrior ストリートファイターII
|
1991 |
Street Fighter II arcade, released in 1991, pioneered the fighting genre with eight unique fighters and six-button controls, spawning multiple updated versions with new characters, moves, and mechanics. |
|
|
Street Fighter Alpha 3 ストリートファイターZERO3
|
1998 |
Known as Street Fighter Zero 3 in Japan. Street Fighter Alpha 3 arcade, released in 1998 on CPS2 hardware, features 31 characters and an adjustable "ism" system, allowing tailored playstyles with A-, X-, or V-ism, and expanded the Alpha series’ mechanics and roster. |
|
|
Super Street Fighter II: The New Challengers スーパーストリートファイターII
|
1993 |
Super Street Fighter II arcade expanded the roster to 16 characters, improved graphics and audio, rebalanced gameplay, added a scoring system and color options, and introduced an eight-player Tournament Battle mode. |
|
|
Virtua Striker 2 Version 2000
|
1999 |
Update to Virtual Striker 2. Updated team rosters and player statistics, refined gameplay mechanics, and new animations for more fluid matches. Emphasizes speed, arcade intensity, and counterattack opportunities while keeping controls simple. |
|
|
Street Fighter V: Type Arcade ストリートファイターV タイプアーケード
|
2018 |
Street Fighter V: Type Arcade is an arcade-exclusive release with USB controller support, online account integration, Boss Rush mode, and ran on NESiCAxLive until April 2024. |
|
|
Super Street Fighter IV スーパーストリートファイターIV
|
2009 |
Super Street Fighter IV: Arcade Edition, released in Japanese arcades on December 16, 2010, added four new characters, gameplay adjustments, and used the NESYS Card system for tracking player rankings. |
|
|
Ultra Street Fighter IV ウルトラストリートファイターIV
|
2010 |
Ultra Street Fighter IV, released in arcades on April 17, 2014, added new characters, stages, and gameplay refinements, serving as the final arcade iteration of Street Fighter IV. |
|
|
Virtua Striker 3 ver. 2002 バーチャストライカー
|
2002 |
Minor update to Virtua Striker 3 with roster revisions, small gameplay adjustments, and optimized graphics. Keeps the emphasis on fast, exciting arcade matches. |
|
|
Night Striker ナイトストライカー
|
1989 |
Night Striker is a rail shooter where players drive a gun-equipped car through enemy-filled streets, using fast-paced shooting and dodging to progress and score points. |
|
|
Strikers 1945 Plus ストライカーズ 1945 PLUS
|
2000 |
Strikers 1945 Plus is a vertical shooter combining classic arcade action with enhanced visuals, multiple planes, and fast-paced, skill-based combat. |
|
|
Street Fighter Alpha 2 Gold ストリートファイターZERO2′
|
1996 |
This is a Japanese only release after Street Fighter Alpha 2 to please the Japanese pundits with the addition of Evil Ryu and other new modes of play. |
|
|
Street Fighter: The Movie ストリートファイター ・ザー・ムービー
|
1994 |
Street Fighter: The Movie arcade is a poorly received digitized fighter with unresponsive controls and limited characters, yet it maintains a small ironic competitive scene. |
|
|
Street Fighter Alpha 2 ストリートファイターZERO2
|
1996 |
Known as Street Fighter Zero 2 in Japan. Street Fighter Alpha 2 introduced Custom Combos, Alpha Counters, and advanced CPS2 graphics and sound, becoming a balanced and competitive arcade favorite. |
|
|
Canyon Bomber キャニオンボンバー
|
1977 |
A very simple, classic game. Use a button to drop bombs into a canyon of numbered blocks. Your ship changes between a blimp and a biplane. |
|
|
Street Fighter EX ストリートファイターEX
|
1996 |
Street Fighter EX blends 2D and 3D movement with systems from SFII and Alpha, featuring segmented super meters, Guard Breaks that stun, and Cancel/Super Cancel mechanics for chaining attacks and multiple Super Combos. |