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  Game Year Summary
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Rear Guard
0 No summary.
Guard Me
0 No summary.
Street Fighter EX
ストリートファイターEX
1996 Street Fighter EX blends 2D and 3D movement with systems from SFII and Alpha, featuring segmented super meters, Guard Breaks that stun, and Cancel/Super Cancel mechanics for chaining attacks and multiple Super Combos.
Street Fighter EX2
ストリートファイターEX2
1998 Street Fighter EX2 expands EX Plus with Guard Breaks, Super Canceling, and introduces Excel Combos, allowing timed chains of varied basic and special moves with move restrictions.
Street Fighter III: 3rd Strike – Fight for Future
ストリートファイターIII 3rd STRIKE
1999 Street Fighter III: 3rd Strike adds new characters, updates returning fighters, introduces Guard Parry and a Judgement System, and includes single-player challenges with minigames.
Rad Mobile
ラッドモービル
1990 Very quick road racing game. With oncoming traffic, weather effects, and a fluffy Sonic swinging from the rear view mirror.
Street Fighter EX2 Plus
ストリートファイターEX2プラス
1999 Street Fighter EX2 Plus adds new and returning characters, introduces Meteor Combos for all fighters, and refines Excel Combos to allow repeated moves in sequences.
Street Fighter III: 2nd Impact – Giant Attack
ストリートファイターIII 2nd IMPACT -GIANT ATTACK-
1998 Street Fighter III: 2nd Impact adds new characters, separates Yun and Yang, introduces EX Specials, tech throws, Personal Actions, updated mechanics, and single-player rivals with bonus rounds like “Parry the Ball.”
Street Fighter III: New Generation
ストリートファイターIII
1997 Sequel to Street Fighter II. Street Fighter III introduces parrying, Super Arts, and extended hit stun mechanics, combining traditional 1-on-1 combat with new movement, attack, and combo options
Street Fighter Alpha 3
ストリートファイターZERO3
1998 Known as Street Fighter Zero 3 in Japan. Street Fighter Alpha 3 arcade, released in 1998 on CPS2 hardware, features 31 characters and an adjustable "ism" system, allowing tailored playstyles with A-, X-, or V-ism, and expanded the Alpha series’ mechanics and roster.
Street Fighter II': Champion Edition (Red Wave)
1992 Red Wave is an unofficial arcade modification of Street Fighter II': Champion Edition that adds mid-air special moves, limits multiple projectiles, and became popular in regions with limited official updates.
Street Fighter II: The World Warrior
ストリートファイターII
1991 Street Fighter II arcade, released in 1991, pioneered the fighting genre with eight unique fighters and six-button controls, spawning multiple updated versions with new characters, moves, and mechanics.
King & Balloon
キング&バルーン
1981 Shoot attacking ballons to guard king.
Street Fighter Alpha 2
ストリートファイターZERO2
1996 Known as Street Fighter Zero 2 in Japan. Street Fighter Alpha 2 introduced Custom Combos, Alpha Counters, and advanced CPS2 graphics and sound, becoming a balanced and competitive arcade favorite.
Street Fighter EX Plus
ストリートファイターEXプラス
1997 Street Fighter EX Plus added all hidden characters from the original EX plus four new fighters, raising the roster to 21 playable characters.
Big Striker
ビッグストライカー
1992 Big Striker is a soccer game with an isometric view, eight teams, and dynamic weather effects. Players use a three-button control scheme for passing, shooting, and feints, emphasizing fast-paced, strategic arcade play.
Super Street Fighter IV
スーパーストリートファイターIV
2009 Super Street Fighter IV: Arcade Edition, released in Japanese arcades on December 16, 2010, added four new characters, gameplay adjustments, and used the NESYS Card system for tracking player rankings.