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Rear Guard
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0 |
No summary. |
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Guard Me
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0 |
No summary. |
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Street Fighter EX ストリートファイターEX
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1996 |
Street Fighter EX blends 2D and 3D movement with systems from SFII and Alpha, featuring segmented super meters, Guard Breaks that stun, and Cancel/Super Cancel mechanics for chaining attacks and multiple Super Combos. |
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Street Fighter EX2 ストリートファイターEX2
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1998 |
Street Fighter EX2 expands EX Plus with Guard Breaks, Super Canceling, and introduces Excel Combos, allowing timed chains of varied basic and special moves with move restrictions. |
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Street Fighter III: 3rd Strike – Fight for Future ストリートファイターIII 3rd STRIKE
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1999 |
Street Fighter III: 3rd Strike adds new characters, updates returning fighters, introduces Guard Parry and a Judgement System, and includes single-player challenges with minigames. |
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Rad Mobile ラッドモービル
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1990 |
Very quick road racing game. With oncoming traffic, weather effects, and a fluffy Sonic swinging from the rear view mirror. |
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Street Fighter EX2 Plus ストリートファイターEX2プラス
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1999 |
Street Fighter EX2 Plus adds new and returning characters, introduces Meteor Combos for all fighters, and refines Excel Combos to allow repeated moves in sequences. |
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Street Fighter III: 2nd Impact – Giant Attack ストリートファイターIII 2nd IMPACT -GIANT ATTACK-
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1998 |
Street Fighter III: 2nd Impact adds new characters, separates Yun and Yang, introduces EX Specials, tech throws, Personal Actions, updated mechanics, and single-player rivals with bonus rounds like “Parry the Ball.” |
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Street Fighter III: New Generation ストリートファイターIII
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1997 |
Sequel to Street Fighter II. Street Fighter III introduces parrying, Super Arts, and extended hit stun mechanics, combining traditional 1-on-1 combat with new movement, attack, and combo options |
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Street Fighter Alpha 3 ストリートファイターZERO3
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1998 |
Known as Street Fighter Zero 3 in Japan. Street Fighter Alpha 3 arcade, released in 1998 on CPS2 hardware, features 31 characters and an adjustable "ism" system, allowing tailored playstyles with A-, X-, or V-ism, and expanded the Alpha series’ mechanics and roster. |
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Street Fighter II': Champion Edition (Red Wave)
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1992 |
Red Wave is an unofficial arcade modification of Street Fighter II': Champion Edition that adds mid-air special moves, limits multiple projectiles, and became popular in regions with limited official updates. |
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Street Fighter II: The World Warrior ストリートファイターII
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1991 |
Street Fighter II arcade, released in 1991, pioneered the fighting genre with eight unique fighters and six-button controls, spawning multiple updated versions with new characters, moves, and mechanics. |
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King & Balloon キング&バルーン
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1981 |
Shoot attacking ballons to guard king. |
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Street Fighter Alpha 2 ストリートファイターZERO2
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1996 |
Known as Street Fighter Zero 2 in Japan. Street Fighter Alpha 2 introduced Custom Combos, Alpha Counters, and advanced CPS2 graphics and sound, becoming a balanced and competitive arcade favorite. |
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Street Fighter EX Plus ストリートファイターEXプラス
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1997 |
Street Fighter EX Plus added all hidden characters from the original EX plus four new fighters, raising the roster to 21 playable characters. |
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Big Striker ビッグストライカー
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1992 |
Big Striker is a soccer game with an isometric view, eight teams, and dynamic weather effects. Players use a three-button control scheme for passing, shooting, and feints, emphasizing fast-paced, strategic arcade play. |
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Super Street Fighter IV スーパーストリートファイターIV
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2009 |
Super Street Fighter IV: Arcade Edition, released in Japanese arcades on December 16, 2010, added four new characters, gameplay adjustments, and used the NESYS Card system for tracking player rankings. |