=>
|
Moon Alpha ムーンアルファ
|
1979 |
No summary. |
|
Lunar Lander ルナーランダー
|
1979 |
Check it out: Atari’s first vector graphics game. Using a throttle lever and rotation buttons, you attempt to land a manned spacecraft on the moon. Readouts show fuel usage and speed readings which must be coordinated for a successful landing. |
|
Street Fighter Alpha 3 ストリートファイターZERO3
|
1998 |
Known as Street Fighter Zero 3 in Japan. Street Fighter Alpha 3 arcade, released in 1998 on CPS2 hardware, features 31 characters and an adjustable "ism" system, allowing tailored playstyles with A-, X-, or V-ism, and expanded the Alpha series’ mechanics and roster. |
|
Street Fighter EX ストリートファイターEX
|
1996 |
Street Fighter EX blends 2D and 3D movement with systems from SFII and Alpha, featuring segmented super meters, Guard Breaks that stun, and Cancel/Super Cancel mechanics for chaining attacks and multiple Super Combos. |
|
Alpha Mission II (ASO - Armored Scrum Object 2) アルファミッション2
|
1991 |
No summary. |
|
Alpha
|
1983 |
No summary. |
|
Alpha One
|
1983 |
Prototype of Major Havoc. |
|
Alpha Mission (ASO - Armored Scrum Object) アルファミッション
|
1985 |
No summary. |
|
Plus Alpha
|
1989 |
No summary. |
|
Alpha Z, The
|
1986 |
No summary. |
|
Keith Courage In Alpha Zones
|
1987 |
No summary. |
|
Alpha Invader アルファインベーダー
|
1979 |
No summary. |
|
Street Fighter Alpha 2 Gold ストリートファイターZERO2′
|
1996 |
This is a Japanese only release after Street Fighter Alpha 2 to please the Japanese pundits with the addition of Evil Ryu and other new modes of play. |
|
Street Fighter Alpha: Warriors’ Dreams ストリートファイターZERO
|
1995 |
Yet another fighter. In Japan known as Street Fighter Alpha. |
|
Street Fighter Alpha 2 ストリートファイターZERO2
|
1996 |
Known as Street Fighter Zero 2 in Japan. Street Fighter Alpha 2 introduced Custom Combos, Alpha Counters, and advanced CPS2 graphics and sound, becoming a balanced and competitive arcade favorite. |
|
Moon Patrol ムーンパトロール
|
1982 |
Space - drive moonbuggy over surface |
|
Moon Quasar ムーンクエーサー
|
1980 |
No summary. |
|
Moon Base
|
1979 |
Drive a car around a maze and eat the dots. Avoid crashing with the other car.
|
|
Moon Shuttle ムーンシャトル
|
1981 |
Fly your shuttle through asteroid fields. |
|
Moon Alien ムーンエイリアン
|
1980 |
Tabletop-only shooting game. |
|
Moon Cresta ムーンクレスタ
|
1980 |
Space - Shoot the aliens, dock the ships |
|
Moon Alien-Part 2
|
1980 |
This game is very similar to Galaxian, except that there is now an energy meter at the bottom that decrements with time. If you do not destroy all the aliens before this meter empties, your ship is destroyed.
|
|
Moon Raker
|
1979 |
No summary. |
|
Moon Ranger ムーンレンジャー
|
1982 |
No summary. |
|
Moon War II
|
1981 |
No summary. |
|
Super Moon Cresta
|
1980 |
No summary. |
|
Super Moon Crusher
|
0 |
No summary. |
|
Moon Base Deluxe
|
1978 |
No summary. |
|
Moon Placer
|
1980 |
No summary. |
|
Moon Quake
|
1987 |
No summary. |
|
Moon Tracker ムーントラッカー
|
1979 |
No summary. |
|
Moon Trek ムーントレック
|
1980 |
No summary. |
|
Moon ムーンレイカー
|
0 |
No summary. |
|
Michael Jackson's Moon Walker マイケルジャクソンムーンウォーカー
|
1990 |
No summary. |
|
Moon War ムーンウォーズ
|
1981 |
No summary. |
|
Super Street Fighter II Turbo スーパーストリートファイターIIX
|
1994 |
Super Street Fighter II Turbo arcade ran on CPS2 hardware with advanced graphics and Q-Sound audio, introduced the Super Combo system, selectable speed settings, and the hidden character Akuma. |
|
Super Street Fighter II: The New Challengers スーパーストリートファイターII
|
1993 |
Super Street Fighter II arcade expanded the roster to 16 characters, improved graphics and audio, rebalanced gameplay, added a scoring system and color options, and introduced an eight-player Tournament Battle mode. |
|
Street Fighter III: New Generation ストリートファイターIII
|
1997 |
Sequel to Street Fighter II. Street Fighter III introduces parrying, Super Arts, and extended hit stun mechanics, combining traditional 1-on-1 combat with new movement, attack, and combo options |
|
Street Fighter EX2 ストリートファイターEX2
|
1998 |
Street Fighter EX2 expands EX Plus with Guard Breaks, Super Canceling, and introduces Excel Combos, allowing timed chains of varied basic and special moves with move restrictions. |
|
Smash TV
|
1990 |
In the "distant" future of 1999, you are a contestant on the most violent game show of all – Smash TV. On this game show anything goes, as you attempt to collect prizes, cash, and keys by fighting off a host of enemies with your array of weapons. In some versions, if you collect enough keys, you are rewarded with a trip to the Pleasure Dome. |
|
Qix クイックス
|
1981 |
Qix (pronounced "kicks") is a simple and elegant game in which you claim territory by drawing boxes to fill a rectangular space. You must avoid the Qix – sticklike objects that float and bounce through your space in unpredictable patterns. You can rack up more points for creating boxes more slowly, and besides the Qix, you must be careful of Sparx and Fuses which appear if your marker stops while you are drawing. |
|
Super Street Fighter IV スーパーストリートファイターIV
|
2009 |
Super Street Fighter IV: Arcade Edition, released in Japanese arcades on December 16, 2010, added four new characters, gameplay adjustments, and used the NESYS Card system for tracking player rankings. |
|
Street Fighter II: The World Warrior ストリートファイターII
|
1991 |
Street Fighter II arcade, released in 1991, pioneered the fighting genre with eight unique fighters and six-button controls, spawning multiple updated versions with new characters, moves, and mechanics. |
|
Street Fighter EX2 Plus ストリートファイターEX2プラス
|
1999 |
Street Fighter EX2 Plus adds new and returning characters, introduces Meteor Combos for all fighters, and refines Excel Combos to allow repeated moves in sequences. |
|
Virtua Striker 4 バーチャストライカー
|
2004 |
Virtua Striker 4 is the fourth in the main series. It modernized visuals and smoother animations combined with additional game modes and refined mechanics. Continues the series’ focus on high-speed arcade soccer and dramatic plays rather than realistic simulation. |
|
Hyper Street Fighter II: The Anniversary Edition ハイパーストリートファイターII アニバーサリーエディション
|
2003 |
Hyper Street Fighter II arcade allows players to select any version of Street Fighter II characters, marking the final CP System II release. |
|
Virtua Striker 3 バーチャストライカー
|
2001 |
Virtua Striker 3 ntroduces new teams, improved 3D graphics, and expanded match modes. Maintains the series’ arcade-focused gameplay with fast, action-driven soccer, dynamic camera angles, and fluid animations. |
|
Kuhga - Operation Code Vapor Trail 空牙 – Operation Code Vapor Trail
|
1989 |
In 1999, a terrorist organization known only as DAGGER has occupied the city of New York where they have hacked into military defenses world-wide, established their own military command and gained access to nuclear missile silos. They hold the world hostage in this position and promise to cancel their threats of destroying the Earth only until the world's governments relinquish their power to DAGGER. |
|
Street Fighter 6 ストリートファイター6
|
2023 |
Street Fighter 6: Type Arcade, released in December 2023 on NESiCAxLive2, features exclusive Dynamic controls, online play, cross-platform progression, and customizable profiles, with ongoing updates and wide U.S. arcade availability. |
|
Chinese Hero チャイニーズヒーロー
|
1984 |
Chinese Hero (チャイニーズヒーロー, Chainīzu Hīrō), also known in Japan as Super Chinese (スーパーチャイニーズ, Sūpā Chainīzu), is an arcade action game developed by Nihon Game (now Culture Brain) and published by Taiyo System in October 1984. |
|
Street Fighter: The Movie ストリートファイター ・ザー・ムービー
|
1994 |
Street Fighter: The Movie arcade is a poorly received digitized fighter with unresponsive controls and limited characters, yet it maintains a small ironic competitive scene. |
|
Street Fighter III: 3rd Strike – Fight for Future ストリートファイターIII 3rd STRIKE
|
1999 |
Street Fighter III: 3rd Strike adds new characters, updates returning fighters, introduces Guard Parry and a Judgement System, and includes single-player challenges with minigames. |
|
Ultra Street Fighter IV ウルトラストリートファイターIV
|
2010 |
Ultra Street Fighter IV, released in arcades on April 17, 2014, added new characters, stages, and gameplay refinements, serving as the final arcade iteration of Street Fighter IV. |